GO!! My pokemon team, GO!!

muffinhead

b202 wifi vgc
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crobat.jpg


Crobat @ Black Sludge
Ability: Inner Focus
EVs: 106 HP/ 152 ATK/ 252 SPD
Jolly nature (+Spd, -SAtk)
- Taunt
- Brave Bird
- U-Turn
- Roost

I LOVE CROBAT. He is great at scouting thanks to his fantastic typing. Taunt screws over almost every SR lead there is, barring Azelf. I can U-Turn out from Azelf, but I’m not quite sure what to switch in. He can also murder Infernapes that try to Fake Out due to Inner Focus, then unfortunately gets stopped by Focus Sash.

Smeargle.jpg


Smeargle @ Salac Berry
Ability: Own Tempo
EVs: 244 HP/ 14 DEF/ 252 SPD
Timid nature (+Spd, -Atk)
- Spore
- Substitute
- Belly Drum
- Baton Pass

Nothing really spectacular here, just a basic Smeargle. Still, with Metagross and Salamence on my team, passing speed and attack to either of them is great, and it has helped me secure an indecisive battle. If his baton pass fails, he can be used as pivot or free turn during late-game.

376.png


Metagross @ Leftovers
Ability: Clear Body
EVs: 252 ATK/ 252 SPD/ 6 HP
Lonely nature (+Atk, -Def)
- Agility
- Bullet Punch
- Earthquake
- Thunderpunch

I decided to go with Agiligross in case my Smeargle couldn’t get the pass off. So far it has done very well, but the type coverage is not as great as I would like. Rotom walls this completely, and I have no perfect Rotom counter.

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Salamence @ Life Orb
Ability: Intimidate
EVs: 252 SPD/ 252 ATK/ 6 HP
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Earthquake
- Outrage
- Fire Fang

Go Salamence, go! Use your incredible DD skills to tear apart everything! This set works very well. I carry fire fang to get scizor. If I don’t get a DD off, Flygon is a huge threat to Mence, as a scarfed outrage OHKOs and I have no perfect switch-in.

PORYGON-Z.png


Porygon-Z @ Choice Scarf
Ability: Download
EVs: 252 SPD/ 252 S.ATK/ 6 HP
Modest nature (+SAtk, -Atk)
- Tri Attack
- Thunderbolt
- Ice Beam
- Dark Pulse

IMHO, the best scarf user ever -grumbles at Tyranitar.- This set enables 405 special attack and 418 speed, and thanks to download, theres almost nothing that can resist the power of the Z. Blissey is evil and should be banned from pokemon forever. Blissey can be a digimon for all I care. Threats to the Z are Rotom and Gengar (if they switch in on Tri Attack). As I mentioned, I have no real Rotom counter.

dpmfsa350.png


Milotic @ Leftovers
Ability: Marvel Scale
EVs: 252 HP/ 129 DEF/ 129 S.DEF
Calm nature (+SDef, -Atk)
- Rest
- Sleep Talk
- Surf
- Ice Beam/ Toxic

Oh Milotic, you are amazing. Massive defenses, and thanks to ResTalk + Marvel Scale, defense goes to 1.5 AND you still get to attack. Incredible. I have a lot of out-stall kind of things going on with Starmie a lot, which is why I can’t decide between Toxic and Ice Beam. Leaving out Ice Beam gives all dragon types, togekiss, breloom, and gliscor even more room to maneuver around my team.


There are several faults to my team:

  • No Rotom counter
  • No ghost types
  • My wall has a weakness to electric moves, as does my lead, and everything else takes neutral to electric moves.
  • Latias, Scizor, Flygon, and Lucario are major threats to my team and can deal with my attempted revenge kills way too well.
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Thank you so much everyone, my team is now
Crobat, Stall Breaker Gliscor, Specs Gengar, fire blasting Salamence, agili-Z, and Milotic.
i need a bulky pokemon to take ice hits. i was thinking vaporeon, but milotic's marvel scale and ResTalk make it a better status absorber. any ideas for replacing milotic?
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If there are any other weaknesses or problems with my team, please help me out :D
 
I would say go with Ice Beam for Milotic, because as you said, you're open to a lot of weaknesses to dragon types and such. Also, you may want to switch Salamence to a Naive or Mild nature and run Flamethrower/Fire blast on him because Fire Fang doesn't really pack enough punch and a lot of the defensive steel types like Skarmory and Bronzong will survive a Fire fang, and I personally like taking those guys out as soon as I can. Otherwise I like the set!
 
Scarf Tyranitar covers all of those weaknesses except for flygon. Get rid of Porygon-Z for it. Also, Salamence covers Lucario so I don't see how it is such a threat to you. If you are truly having problems with Lucario then you might consider using a Mixed Salamence with Roost so that it sticks around longer.

Regarding your Metagross set, Lonely makes no sense for a 'mon with no special moves. Use Adamant so you don't reduce your defense. It is probably a good idea to use Meteor Mash rather than Bullet Punch as well, since Agility is already raising speed. Max Speed is also not necessary. 196 EVs allow you to outspeed neutral base 100 scarfers. The rest can be put in HP. Life Orb is probably the preferred item as well.

It is probably a good idea to maximize defense on your Milotic to boost the rewards of Marvel Scale. It has a really bad defense compared to its special defense. 248 HP / 248 Def / 12 Speed is good

I would also consider removing Smeargle. It is not nearly bulky enough to be a good pivot for a balanced team, and what it is trying to accomplish will rarely work. If you really want to keep smeargle around, I would put it in the lead position with some hazards. With the rise in the number of Swampert leads, lead Smeargle is becoming better. max speed and hp with taunt/spore/stealth rock/spikes is optimal. Crobat really isn't that great considering metagross, azelf, and swampert all beat it, and aerodactyl, jirachi, heatran, and arguably tyranitar are all bad matchups. smeargle gets up at least one layer and gets a sleep against everything on that list other than aero, jirachi, and azelf.

I am not sure what would be the best choice to replace crobat with, but honestly I hate trying to fix these types of teams. it is usually better to start over, considering what you have doesn't really fit your goal description.
 
Ok, let's see what we can work on here.

I like the idea of a Crobat lead, and yours looks great. Then again, it is the norm, so do what you must with it.

Smeargle ... just isn't gonna work. The thing with Smeargles is that if an entire team is built around it, then it works fine. If it's just carelessly slapped into a team, though, it will die miserably. I'll get to what should be in the place of Smeargle later on.

Metagross and Mence both have similar issues, but I'll get to them separately.

First off, Gross needs an Adamant nature, as well as a better EV spread. Since you're running Agiligross, just go with the standard 112 HP / 252 Atk / 12 Def / 132 Spe. You've already got Agility, so replace Bullet Punch with Meteor Mash.

Mence looks alright, but scrap Fire Fang. It's not going to help you at all against Scizor, who would just Bullet Punch you in the face and kill you when you're at ~60% health. Fire Blast/Flamethrower is a preferred choice here, so you can take down Skarmory and Bronzong. I recommend Naive nature with a spread of 232 Atk / 24 SpA / 252 Spe to get the guaranteed OHKO on Skarm.

Porygon Z looks alright as a revenge killer, covering your DDGyara weakness quite well. Just note, however, that Ice Beam is not going to help you in the slightest against DDMence, as after a Dragon Dance, it outspeeds you even with a scarf.

Finally, Milotic is a decent choice for a Bulky water, but there's a reason it's not OU: Vaporeon. With beastly HP, Water Absorb, and Wish, Vaporeon is a much better choice for a team that's as offensively oriented as yours. Keep that in mind and try out the Water Puppy.

Now that individual members are done with, time to talk about the team as a whole. I see two big issues with this team.

The first is your team's lack of entry hazards. There is a reason for Stealth Rock being on nearly every team, and that's because it is a godsend. 25% of damage against Salamence, Gyarados, Zapdos, Togekiss, and many more right off the bat is simply too good to pass out on, and it is my firm belief that every team in existence requires Stealth Rock. SR is not only a tool for residual damage, it's also required for Mence and Gross to get their OHKOs and 2HKOs on many common walls.

With that in mind, I recommend you seriously consider finding a good Stealth Rocker. Any more hazards, such as Spikes, are great, but they don't offer your sweepers any more OHKO's than without.

Second, and most importantly, this team, as Anachronism pointed out, lacks synergy and focus. Most 'balanced' teams these days are created to aid one Pokemon in it's sweep. In order to do so, teams would employ defensive cores of Bulky Pokemon who would be able to sponge hits and weaken the opponent's team, hopefully eliminating counters to the main sweeper.

With your team, I see an anti-lead, a useless piece of trash (Smeargle), 2 set-up sweepers, a mediocre revenge killer, and a Bulky Water. Sure, you've got a handful of physical sweepers, but nothing to aid them in their duty. How do you plan on handling physical walls like Bronzong, Hippowdon, Swampert, and Skarm, who could sponge off Metagross and Salamence's attacks like nothing and kill or cripple them? How do you plan on stopping an opposing Salamence once it's got one DD down? How do you plan on taking down a Scizor, who could hit-and-run your entire team and easily kill off Mence, Porygon, trash, and Crobat?

I recommend you rethink your team with a focus in mind, and base your other members on that. For example, you may wish to focus on setting up a DD Mence sweep. With that in mind, you would need to take out common counters / checks to DDMence, including Scarfed Starmie, Gengar, and Latias, as well as Scizor.

I hope you take my advice into consideration.

Good luck.
 
i want to create a balanced team of sweepers and walls, scout they other team sufficiently, and cover all my weaknesses. my weaknesses are: electric, rotom, lucario, starmie, and flygon. any ideas? if not please gtfo

Being an ass isn't going to get people to rate your team.

You have no stealth rock. You NEED stealth rock. Without them, stuff you don't want switching in all the time (Salamence and Gyarados come to mind) are going to come in with impunity.

So I'm going to suggest you drop Crobat and make Metagross your lead.

Metagross@ Lum Berry/ Occa berry
Adamant
252 HP/236 Atk/12 Def/ 8 Spe

Meteor Mash/ Earthquake
Bullet Punch
Stealth Rock
Explosion

Use Lum with Meteor Mash and Occa with EQ. You could also drop explosion and run both MM and EQ. The EV's can be changed, I think most Metagross run more speed nowadays.

Smeargle just isn't that effective a baton passer(at least solo) as anyone with a brain knows that it is carrying spore and will sac something to sleep and then bring in their phazer. So I'm going to suggest you change it to a Gliscor. This will cover you electric and Lucario weakness all in one.

Gliscor@Leftovers
Jolly
252 HP/40 Def/ 216 Spe

Earthquake
Taunt
Toxic
Roost

Stall breaker Gliscor. He is a 100% Lucario counter, Outspeeding and 1HKO'ing with EQ. He is also immune to electric.

Nit Pick on Salamence, go:

Salamence@Life Orb
Naive
232 Atk/24 SpA/252 Spe

Outrage
Dragon Dance
EQ
Fire Blast

Simply because Fire Blast does more against the only pokemon you really need it for (Skarmory)

Now Porygon is not a great scarfer because it cannot revenge +1 Salamence ever, or a +1 Max Speed Jolly Gyarados. Latias on the other hand, can revenge pretty much anything (just watch out for ScarfTar)

Latias@Choice Scarf
Timid
6 HP/252 SpA/252 Spe

Draco Meteor
Surf
Thunderbolt
Trick

A fairly simple set. Draco Meteor is a nuke, Surf is coverage if you think they will switch, Thunderbolt for Gyarados, Trick to cripple walls.

For your last pokemon (since we dropped Crobat waaaaay back when) try Scizor. He provides some useful resistances for your team. For this reason I'm not going to suggest a CB Scizor, I'm going to suggest a bulkier build so he can switch into things more. I'm going to suggest the Uber Trapper set as it is much bulkier but still accomplishes many of the jobs CB Scizor would.

Scizor@Life Orb
Adamant
176 HP/100 Atk/232 SpD

Bullet Punch
Pursuit
U-Turn
Roost

He gives you important Dragon, Ice, Dark, and Ghost resists. The moves are fairly obvious, U-turn early on to scout, Bullet Punch to revenge stuff, Pursuit to trap things, Roost to keep you alive. This Scizor can switch in on a lured Ice Beam and kill Starmie fairly easily, as U-Turn will always 1HKO with rocks, while Pursuit will KO if they switch.

Hope I helped
 
Hi, muffinhead!

I've played this team. 2/3 of the time, I kill Smeargle and spit on it's remains with [insert attacking pokemon here]. When it sets up on my walls, I'm pretty sure I died.

However.

I think you should change it to a Pure Baton Pass Gliscor. Gliscor has a n ESSENTIAL electric resistance your team NEEDS. Also, It's quite a bit more bulky, taking physical hits in general well, which means you can try and baton pass again in an emergency.

Suggestion: try replacing Porygon-z with a Honchkrow.

Honchkrow
@ Choice Scarf
Super Luck
252 Atk / 8 SpA / 248 Spe
Naive
~ Night Slash/Sucker Punch
~ Brave Bird
~ Superpower / Heat Wave
~ Pursuit / Roost

Yeah, it's uncommon. But it can revenge Lucario and Latias, and even Scizor in a pinch. Sucker Punch can kill DDed Salamence and Gyarados if they're weakened, say, from stealth rock, while Night Slash gets critical hits left and right and in the fourth dimension. That's good, ne?

Good luck.
 
I think a Gliscor would work excellently on this team, but I think there is no need for a baton passer if the passes are going to two set-up sweepers. Therefore I would recommend that Gliscor should have an EV spread of 252HP/40Atk/216Spe with a Jolly nature, and a moveset of Earthquake-Roost-Taunt/Stone Edge-Stealth Rock. This brings more of a balance to the team in terms of weaknesses and resistances, allows you to set up Stealth Rock which puts you at an immediate advantage if their team doesn't have them (thanks to Crobat's Taunt). Taunt is there because the loss of Smeargle means stallish teams have an easier time, until they're taunted of course, if you feel you don't need it then Stone Edge is useful for good offensive synergy with EQ. Roost is for reliable recovery (again useful against stall).

I think Gengar would make a useful member to the team instead of Porygon-Z. It is fast without a scarf so specs is what I would choose with the obvious 4HP/252Spe/252Sp.A spread and a Timid nature. Shadow Ball for stab, Thunderbolt for bulky waters (who actually run all over this team) HP [Fighting] for Tyranitar, usually F-Blast is better but with specs this move is just as viable (does a minimum of 99.4% to ScarfTar in a Sandstorm, So with Stealth Rock it's guaranteed, although it is pretty much guaranteed anyway). Finally Trick, which with Choice Specs will cripple any physical attacker as well as greatly reduce Scizor and Flygon's risks to this team, not to mention the many others it can cripple, including Blissey. Also people who switch in Scarfers expecting trick will get a nasty surprise.
 
Ok, I honestly only stopped by because this is one of the few teams around nowadays that doesn't worship scizor and use it religiously. Now that I've established that I have some respect for this man as a gamer, let's begin.

Ew Ew Ew Ew Ew Ew Ew Ew Ew Ew Ew Ew Ew Ew Ew! at what Butterfingers did. RMTs are for TWEAKING not facelifts. What was left of the original team when he was done with it? NOTHING! It was essentially Butterfinger's and not Muffinhead's! I was appalled.

What I recommend is yes, changing the smeargle for a ghost (preferably gengar) to kill of the ghosts that are currently giving you trouble, possibly go with a different metagross set, but run the AGILITY PoryZ set instead of the scarf one. The move has enormous shock value in a game as your opponent switches out to their ghost, then sees that you suddenly got a lot faster and say something like "LOLDERPHAILSCIZORWUT?" Then reveal a lot of their team or start sacking things to stop the sweep. I like the following set:

Pory-Z@Life orb
Modest: 4 Def / 252 SpA / 252 Spe
~ Agility
~ Tri Attack
~ Dark Pulse
~ Hidden Power Fighting

With just +2 speed, this set gets 558 speed, outspeeding anything else that doesn't already have an agility or rock polish, and ripping up almost anything that comes at it short of Blissey. I recommend it after their Scizor is gone taking down Mence or something as a late game sweeper, or to weaken your opponent's team early on.
To put this set's effectiveness into perspective, here are a few calcs on the metagame's major threats:

Scarftar (HP fighting): 79.5% - 94.7%
With download boost: 119.3% - 140.4%
DD Salamence (tri-attack): 77.3% - 91.5%
with boost: 116% - 136.9%
wish support Vaporeon (tri-attack): 44.9% - 52.9%
with boost: 67% - 79%
standard Rotom-A:79.6% - 94.1%
with boost: 119.1% - 140.8%
I'm sure there are some other impressive stats, but I'm too lazy to find them, but really, give this set a spin.
 
Ok, I honestly only stopped by because this is one of the few teams around nowadays that doesn't worship scizor and use it religiously. Now that I've established that I have some respect for this man as a gamer, let's begin.

Ew Ew Ew Ew Ew Ew Ew Ew Ew Ew Ew Ew Ew Ew Ew! at what Butterfingers did. RMTs are for TWEAKING not facelifts. What was left of the original team when he was done with it? NOTHING! It was essentially Butterfinger's and not Muffinhead's! I was appalled.

What I recommend is yes, changing the smeargle for a ghost (preferably gengar) to kill of the ghosts that are currently giving you trouble, possibly go with a different metagross set, but run the AGILITY PoryZ set instead of the scarf one. The move has enormous shock value in a game as your opponent switches out to their ghost, then sees that you suddenly got a lot faster and say something like "LOLDERPHAILSCIZORWUT?" Then reveal a lot of their team or start sacking things to stop the sweep. I like the following set:

Pory-Z@Life orb
Modest: 4 Def / 252 SpA / 252 Spe
~ Agility
~ Tri Attack
~ Dark Pulse
~ Hidden Power Fighting

With just +2 speed, this set gets 558 speed, outspeeding anything else that doesn't already have an agility or rock polish, and ripping up almost anything that comes at it short of Blissey. I recommend it after their Scizor is gone taking down Mence or something as a late game sweeper, or to weaken your opponent's team early on.
To put this set's effectiveness into perspective, here are a few calcs on the metagame's major threats:

Scarftar (HP fighting): 79.5% - 94.7%
With download boost: 119.3% - 140.4%
DD Salamence (tri-attack): 77.3% - 91.5%
with boost: 116% - 136.9%
wish support Vaporeon (tri-attack): 44.9% - 52.9%
with boost: 67% - 79%
standard Rotom-A:79.6% - 94.1%
with boost: 119.1% - 140.8%
I'm sure there are some other impressive stats, but I'm too lazy to find them, but really, give this set a spin.

You know there is a reason people "Worship" Scizor. He has godly typing and covers so many threats that for many teams it is a crime to NOT use him.

This team as it is gets run over by many common threats. Gyarados, Salamence, Specs Latias, Lucario... I could go on. He listed his weaknesses and I tried to cover them, he doesn't HAVE to take my advice and he can take only part of it.

Muffinhead, I'll tell you right now that your team will not survive with Metagross as your only steel. Since you currently have him as a set up sweeper you aren't going to want to switch it into Draco Meteors from the likes of MixMence and Specs Latias.
 
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