Completed Go Plaaay

Standard
Bring 5, Pick 3 Singles
Level 2
3 Tech
10-item Backpack
Half-Start Enabled
:dp/mismagius:Keriel VS Snarguffle
Snarguffle-2-0.png


Custom Rule: Pick and Ban!
Participating battlers will take turns posting (3) of their Pokemon to bring to battle. The following player responds by banning (2), leaving the other (1) to join the battle roster. Then, that player posts their own (3) Pokemon, and the following player repeats the cycle by banning (2) of those. Repeat this until there are (5) Pokemon for the B5P3 battle.

A pokemon that is banned once can make one more appearance, but if it is banned again, it cannot appear again for the rest of this process.

The player who makes the last ban will post their backpack, along with their (5) Pokemon profiles (this is now called the "first player"). Then, the following player responds with their profiles and backpack (this is called the "second player"). Then, the first player posts orders first, and the second player posts orders second, and then its just a normal battle.

Intro post will roll to decide who Chooses first.

P1: (Insert 3 Pokemon)
P2: (Bans 2 of 3, Insert 3 Pokemon)
P1: (Team = 1, Bans 2 of 3, Insert 3 Pokemon)
P2: (Team = 1, Bans 2 of 3, Insert 3 Pokemon)
P1: (Team = 2, Bans 2 of 3, Insert 3 Pokemon)
and on and on until
P1: (Team = 5, Bans 2 of 3, Insert backpack)
P2: (Team = 5, Insert Backpack)
P1: (Sends out first)
P2: (Send out second, orders first)
P1: (Orders second)
Ref: Refs
P1: (Orders first)
P2: (Orders second)
Ref: Refs
and so on
Other
examples
of how
this works.

The Roll

First Send
1 Snarg / 2 Keriel
d2=1 = Snarguffle sends first!

Snarguffle to present 3 Pokemon
Keriel to ban 2 of 3, then present 3 Pokemon
 
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Let's welcome :flygon: Flygon.

Team: :mismagius: :poke ball: :poke ball: :poke ball: :poke ball:
The welcoming party will consist of (one of):
:ninetales-alola: Silence of Winter (Ninetales-A)
:weavile: Flicker of Shadow (Weavile)
:kyurem: the Harbinger of the Last Winter (Kyurem)
 
Even though :gallade: Gallade is scary, I think I like making there be two more mons you can't draft at all, so we'll take it.

Team: :mismagius: :kyurem: :poke ball: :poke ball: :poke ball:

Accordingly:
:togekiss: Flow of the Zephyr (Togekiss)
:ninetales-alola: Silence of Winter (Ninetales-Alola)
:silvally: Simulacrum of the Harbinger (Silvally)
 
I wonder how :snaelstrom: Snaelstrom will do here.

Team: :mismagius: :kyurem: :ninetales-alola: :ditto: :poke ball:

I don't have a tagline for these, unfortunately:

:rotom: Essence of Animation (Rotom)
:smokomodo: Haze of Uncertainty (Smokomodo)
:sableye: Refraction of Brilliance (Sableye)
 
You can have :smokomodo:Smokomodo.

Final Team

eelektross.gif

Scylla (Eelektross ♀ )
Level 3 2 EXP 8 / 10

Brave nature. (+Atk, -Spe, -Eva)
Electric


Abilities: Levitate

HP: 90
Attack: 9 (+)
Defense: 6
Sp.Atk: 8
Sp.Def: 6
Speed: 43 (-)
Size: 4
Weight: 4

Moves - Lv0
Brick Break
Bulk Up
Crunch
Dragon Claw
Dragon Pulse
Dragon Tail
Facade
Fire Punch
Flamethrower
Flash Cannon
Hone Claws
Light Screen
Liquidation
Protect
Rest
Roar
Rock Slide
Round
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Fang
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Wild Charge
Zen Headbutt

Lv1
Acid
Charge
Confide
Confuse Ray
Cut
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Shock Wave
Spark
Sunny Day
Swagger
Swift

Lv2
Acid Spray
Aqua Tail
Bind
Close Combat
Focus Punch
Grass Knot
Iron Tail
Secret Power
Supercell Slam
Superpower
Take Down
Thunder
Zap Cannon
flygon.gif

Bahamut (Flygon ♂ )
Level 3 2 EXP 8 / 10

Adamant nature. (+Atk, -SpA)
Ground
Dragon


Abilities: Levitate

HP: 90
Attack: 8 (+)
Defense: 6
Sp.Atk: 5 (-)
Sp.Def: 6
Speed: 100
Size: 4
Weight: 4

Moves - Lv0
Aerial Ace
Air Slash
Astonish
Bug Bite
Bug Buzz
Crunch
Defog
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Feint Attack
Fire Punch
Flamethrower
Hone Claws
Protect
Quick Attack
Rest
Rock Slide
Round
Screech
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Toxic
Uproar
Vacuum Wave

Lv1
Agility
Air Cutter
Bite
Brutal Swing
Captivate
Confide
Double Team
Dragon Breath
Dragon Dance
Dual Wingbeat
Fire Spin
Gust
Helping Hand
Incinerate
Mega Punch
Mud-Slap
Ominous Wind
Power-Up Punch
Rock Smash
Roost
Sand Attack
Sand Tomb
Sandstorm
Silver Wind
Sonic Boom
Stealth Rock
Steel Wing
Sunny Day
Supersonic
Swagger
Swift
Tailwind
Twister

Lv2
Alluring Voice
Double-Edge
Dragon Cheer
Dragon Rush
Feint
Fire Blast
First Impression
Flail
Focus Energy
Heat Wave
Iron Tail
Mega Kick
Scale Shot
Secret Power
Solar Beam
Stone Edge
Superpower
Take Down
gallade.gif

Rally (Gallade ♂ )
Level 2 EXP 0 / 10

Serious nature. (+N/A, -N/A)
Psychic
Fighting


Abilities: Steadfast/Sharpness/Justified

HP: 85
Attack: 9
Defense: 5
Sp.Atk: 5
Sp.Def: 8
Speed: 80
Size: 3
Weight: 4

Moves - Lv0
Aerial Ace
Air Slash
Aqua Cutter
Aura Sphere
Brick Break
Bulk Up
Calm Mind
Dazzling Gleam
Earthquake
Energy Ball
Facade
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Light Screen
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sing
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt

Lv1
Agility
Captivate
Charm
Coaching
Confide
Confuse Ray
Confusion
Cut
Defense Curl
Disarming Voice
Double Team
Dual Chop
Echoed Voice
Encore
False Swipe
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Wide Guard

Lv2
Alluring Voice
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Low Kick
Mega Kick
Nightmare
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Take Down
Thief
Triple Axel
Upper Hand
beedrill.gif

Lance (Beedrill ♂ )
Level 3 2 EXP 8 / 10

Impish nature. (+Def, -SpA)
Bug
Poison


Abilities: Swarm/Sniper
Traits: Requires no Tech for their first Technique each battle.

HP: 85
Attack: 7
Defense: 5 (+)
Sp.Atk: 3 (-)
Sp.Def: 6
Speed: 75
Size: 2
Weight: 3

Moves - Lv0
Aerial Ace
Brick Break
Bug Bite
Defog
Facade
Poison Jab
Protect
Reflect
Rest
Round
Sleep Talk
Snore
Substitute
Swords Dance
Toxic
X-Scissor

Lv1
Agility
Air Cutter
Brutal Swing
Captivate
Confide
Curse
Cut
Double Team
Drill Run
False Swipe
Flash
Harden
Infestation
Iron Defense
Ominous Wind
Peck
Rage
Rock Smash
Roost
Silver Wind
Sludge Bomb
Sunny Day
Swagger
Sweet Scent
Swift
Tailwind
Toxic Spikes
Twineedle

Lv2
Assurance
Double-Edge
Focus Energy
Fury Attack
Mega Drain
Payback
Pin Missile
Secret Power
Skull Bash
Solar Beam
String Shot
Take Down
Thief
Venoshock
snaelstrom.png

Nemo (Snaelstrom ♂ )
Level 2 EXP 0 / 10

Hardy nature. (+N/A, -N/A)
Water
Steel


Abilities: Torrent/Poison Heal

HP: 95
Attack: 7
Defense: 8
Sp.Atk: 6
Sp.Def: 7
Speed: 63
Size: 3
Weight: 5

Moves - Lv0
Aqua Jet
Bug Bite
Bug Buzz
Dazzling Gleam
Facade
Hyper Voice
Ice Beam
Liquidation
Protect
Psychic
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Surf
Swords Dance
Toxic
Uproar
Waterfall
Work Up
X-Scissor

Lv1
Acid Armor
Captivate
Charm
Confide
Confusion
Double Team
Dual Wingbeat
Echoed Voice
Growl
Hail
Heal Pulse
Helping Hand
Infestation
Life Dew
Pound
Rain Dance
Rapid Spin
Recover
Safeguard
Spiky Shield
Stealth Rock
Sticky Web
Swagger
Swift
Trick
Venom Drench
Water Gun
Water Pulse
Whirlpool

Lv2
Aqua Ring
Blizzard
Hydro Pump
Icicle Spear
Pin Missile
Psycho Shift
Venoshock
:razor claw:Razor Claw
:leftovers:Leftovers
:power anklet:Power Anklet
:life orb:Life Orb
:toxic orb:Toxic Orb
:scope lens:Scope Lens

:sticky barb:Sticky Barb
:yache berry:Yache Berry
:lum berry:Lum Berry
:eject button:Eject Button
 
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