as my team's title obviously states, my team is an attempt to build around a swellow. i'm not new to the game but just new to the forums. also, can someone tell me how to post a picture of the pokemon cuz i couldnt find instructions anywhere. . . :P anyways heres my team
@ leftovers
relaxed; 240 hp, 216 def, 52 spec def
stealth rock
earthquake
ice beam
roar
swampert sets up stealth rock easily anytime during the match. he also has great bulk, which lets him live explosions from azelf and the like. he's also able to take any electric attacks aimed at gyara & swellow and rock attacks too. works really well with heatran.
@ leftovers
adamant; 156 hp, 72 att, 96 def, 184 speed
dragon dance
taunt
waterfall
stone edge
i chose to use the bulky tauntgyarados because he can set up on more threats and still perform a sweep. gyara can also employ a double intimidate strategy with hitmontop and survive many physical attacks. he works well with heatran too. gyarados can easily beat up rock pokemon who could otherwise wall swellow (although i dont see many of them. . . )
@ leftovers
calm; 248 hp; 228 spec. def; 32 speed
thunderbolt
thunderwave
roost
heat wave
specially defensive zapdos does a pretty good job on my team too. while working together with gyarados, i now have 2 tanks, one for special and physical :) zapdos provides some strong attacks and parahax support too
@ leftovers
timid; 252 spec. att; 252 speed; 4 spec def
substitute
fire blast
earth power
toxic
out of all the heatran sets, this one is my favorite. not to mention one of the most difficult to face. with a substitute up, then any team lacking a special wall will have a tough time beating heatran without a sacrifice. toxic also gives heatran a way to hit bulky waters. heatran also easily beats those steel types that wall swellow so much
@ leftovers
impish; 252 hp, 252 def, 4 spec def
intimidate
foresight
rapid spin
close combat
stone edge
hitmontop is here to rapid spin away entry hazards, especially stealth rock, which hampers 3 of my team members :( intimidate allows me to employ double intimidate like i stated earlier with gyarados. hitmontop can sometimes use close combat to good effect too and beat some pokemon like ttar down.
@ flame orb
jolly; 252 att, 252 speed, 4 hp
brave bird
facade
quick attack
u-turn
swellow. the pokemon i built the team around to help support (kinda) i try to get swellow burned at the first opportunity, then u-turn out to get some decent damage. then i send swellow in late-game to sweep the other team and win :)
former members
@ lum berry
adamant; 248 hp, 252 att, 8 speed
stealth rock
bullet punch
meteor mash
explosion
metagross was here to set up stealth rocks and otherwise defeat the opposing lead. the extra 1 point in speed helps against metagross leads that follow the 4 speed EVs from the smogon page. if metagross lives, then he can also be useful in terms of resistances and to blow up an annoying wall. replaced by swampert
thanks for taking the time to read my team! i'd really appreciate some help, because it has won some battles and lost some, but i'd like to get this team to be a lot better.
relaxed; 240 hp, 216 def, 52 spec def
stealth rock
earthquake
ice beam
roar
swampert sets up stealth rock easily anytime during the match. he also has great bulk, which lets him live explosions from azelf and the like. he's also able to take any electric attacks aimed at gyara & swellow and rock attacks too. works really well with heatran.

adamant; 156 hp, 72 att, 96 def, 184 speed
dragon dance
taunt
waterfall
stone edge
i chose to use the bulky tauntgyarados because he can set up on more threats and still perform a sweep. gyara can also employ a double intimidate strategy with hitmontop and survive many physical attacks. he works well with heatran too. gyarados can easily beat up rock pokemon who could otherwise wall swellow (although i dont see many of them. . . )

calm; 248 hp; 228 spec. def; 32 speed
thunderbolt
thunderwave
roost
heat wave
specially defensive zapdos does a pretty good job on my team too. while working together with gyarados, i now have 2 tanks, one for special and physical :) zapdos provides some strong attacks and parahax support too
timid; 252 spec. att; 252 speed; 4 spec def
substitute
fire blast
earth power
toxic
out of all the heatran sets, this one is my favorite. not to mention one of the most difficult to face. with a substitute up, then any team lacking a special wall will have a tough time beating heatran without a sacrifice. toxic also gives heatran a way to hit bulky waters. heatran also easily beats those steel types that wall swellow so much
impish; 252 hp, 252 def, 4 spec def
intimidate
foresight
rapid spin
close combat
stone edge
hitmontop is here to rapid spin away entry hazards, especially stealth rock, which hampers 3 of my team members :( intimidate allows me to employ double intimidate like i stated earlier with gyarados. hitmontop can sometimes use close combat to good effect too and beat some pokemon like ttar down.
jolly; 252 att, 252 speed, 4 hp
brave bird
facade
quick attack
u-turn
swellow. the pokemon i built the team around to help support (kinda) i try to get swellow burned at the first opportunity, then u-turn out to get some decent damage. then i send swellow in late-game to sweep the other team and win :)
former members

adamant; 248 hp, 252 att, 8 speed
stealth rock
bullet punch
meteor mash
explosion
metagross was here to set up stealth rocks and otherwise defeat the opposing lead. the extra 1 point in speed helps against metagross leads that follow the 4 speed EVs from the smogon page. if metagross lives, then he can also be useful in terms of resistances and to blow up an annoying wall. replaced by swampert
thanks for taking the time to read my team! i'd really appreciate some help, because it has won some battles and lost some, but i'd like to get this team to be a lot better.