Okay, well this is my first RMT but I have been around since the beginning of gen 5. Rain has always been my favorite weather in real life and that kind of led to me using it in pokemon. Let's do this!
Team
Sableye
Ability: Prankster
EV's: 252hp 252sp. def
Nature: Careful
Item: Damp Rock
Rain Dance, Taunt, Magic Coat, Foul Play
Sableye is your lead, rain dance is obvious, taunt is to stop subs and to stop them from setting rocks/webs after you magic coat their initial attempt at setting them. Foul play is to stop pokemon like lucario and mega absol from setting up on you first turn and killing your entire team with priority.
Seismitoad:
Ability: Swift Swim
Ev's: 252 sp. attack 252 speed
Nature: Modest
Item: Life orb
Stealth rock, Hydro Pump, Grass Knot, Earth power
Seismitoad is a great switchin after sableye, it can take hits, sets up rocks, it can hit hard. and it can weaken mons like suicune and mega blastoise.
Kingdra:
Ability: Swift Swim
Ev's: 252 attack, 200 speed, 56 defense/sp.attack
Nature: Adamant/Naughty
Item: life orb
Dragon dance, Waterfall, iron head/draco meteor, outrage
Kingdra is your win condition, it can setup and do damage outside of rain and it's main purpose is to help weaken mons that resist rain. You can run adamant with iron head to hit obamasnow or draco to hit defense walls on switchin. The fastest scarfer that is usually used in UU is mienshao and you only need around 200 ev's to outspeed it in rain. The defense ev's are to help withstand physical priority attacks.
Golduck:
Ability: Swift Swim
Ev's: 252 sp.attack, 200 speed, 56 defense
Nature: Modest
Item: Life Orb
Calm Mind, Hydro Pump, Psyshock, Signal beam
Golduck just makes you laugh because nobody expects it to do much. They learn what it can do when they throw in florges to protect stall. It sets up in their face and just smacks things, Signal beam takes care of hydreigon, shaymin, and celebii while psyshock hits toxicroak and other stuff. The only thing to make this mon more op would be to give it psychic typing. The defense ev's are to help withstand physical priority attacks.
Kabutops:
Ability: Swift Swim
Ev's: 252 attack, 236 speed, 20 defense
Nature: Adamant
Item: Life orb
Swords dance, Waterfall, X-scissor, Aqua Jet
This is one of my favorite pokemon of all time, I carry it on every rain team I make. Sometimes I feel like it can hear me when I ask it to flinch with waterfall when a game is on the line. X-scissor takes care of any grass or dark types. By the time you bring Kabutops in the other team should be worn down enough for it to sweep. The defense ev's are to help withstand physical priority attacks.
Tornadus:
Ability: Prankster
Ev's: 252 sp. attack, 252 speed, 4 defense
Nature: Timid
Item: Damp rock
Rain Dance, Hurricane, Grass Knot, Taunt
Tornadus is your second rain setter, it can grass knot water types to help weaken them and it can hurricane spam most other stuff. You can taunt pokemon to stop setups and you can outspeed other pranksters to stop them from taunting you and giving you trouble.
Threats to this team:
Sableye: cause confuse hax
Blissey/alomomola: this core beats this team
MegaZam: It traces swift swim
Yanmega: Don't let it speed boost on you
Mega Obamasnow: wins weather wars and giga drains/seed bombs you to death
Tentacruel: Tspikes and water resistant (switch in golduck and setup on it)
I have many more rain teams but this is the one I use as a base to build others, message me in the underused room anytime if you have questions or want to try some other teams.
I don't ladder much but I'm at 1604 right now under the account gobosox2. I usually do tourneys in the underused room.
(Big shout out to Nightmare Vampire for helping me with this and a shoutout to all my friends in UU who said rain wouldn't work in gen 6)
Thanks for reading!
Kabutops: Kabutops is the pokemon I build every rain team around, I'ts strong, has coverage, and is easily the best finisher.
Seismitoad: Next I needed a bulky swimmer that can set rocks and be an easy first switchin after I set rain, Seismitoad was the best answer there.
Golduck: I needed to find an answer to toxicroak and a setup special sweeper so I didn't totally rely on Seismitoad and that's when i found Golduck.
Kingdra: Something that can setup outside of rain and has decent type/bulk. Kingdra was the answer here.
Sableye: I needed a good lead setter and I found Sableye as a great one with prankster and great moveset possibilities.
Tornadus: The second setter I chose was Tornadus, it's a great mon that counters other pranksters by outspeeding them with taunt and it can take advantage of the rain with hurricane.
Seismitoad: Next I needed a bulky swimmer that can set rocks and be an easy first switchin after I set rain, Seismitoad was the best answer there.
Golduck: I needed to find an answer to toxicroak and a setup special sweeper so I didn't totally rely on Seismitoad and that's when i found Golduck.
Kingdra: Something that can setup outside of rain and has decent type/bulk. Kingdra was the answer here.
Sableye: I needed a good lead setter and I found Sableye as a great one with prankster and great moveset possibilities.
Tornadus: The second setter I chose was Tornadus, it's a great mon that counters other pranksters by outspeeding them with taunt and it can take advantage of the rain with hurricane.
Team



Sableye
Ability: Prankster
EV's: 252hp 252sp. def
Nature: Careful
Item: Damp Rock
Rain Dance, Taunt, Magic Coat, Foul Play
Sableye is your lead, rain dance is obvious, taunt is to stop subs and to stop them from setting rocks/webs after you magic coat their initial attempt at setting them. Foul play is to stop pokemon like lucario and mega absol from setting up on you first turn and killing your entire team with priority.



Seismitoad:
Ability: Swift Swim
Ev's: 252 sp. attack 252 speed
Nature: Modest
Item: Life orb
Stealth rock, Hydro Pump, Grass Knot, Earth power
Seismitoad is a great switchin after sableye, it can take hits, sets up rocks, it can hit hard. and it can weaken mons like suicune and mega blastoise.



Kingdra:
Ability: Swift Swim
Ev's: 252 attack, 200 speed, 56 defense/sp.attack
Nature: Adamant/Naughty
Item: life orb
Dragon dance, Waterfall, iron head/draco meteor, outrage
Kingdra is your win condition, it can setup and do damage outside of rain and it's main purpose is to help weaken mons that resist rain. You can run adamant with iron head to hit obamasnow or draco to hit defense walls on switchin. The fastest scarfer that is usually used in UU is mienshao and you only need around 200 ev's to outspeed it in rain. The defense ev's are to help withstand physical priority attacks.


Golduck:
Ability: Swift Swim
Ev's: 252 sp.attack, 200 speed, 56 defense
Nature: Modest
Item: Life Orb
Calm Mind, Hydro Pump, Psyshock, Signal beam
Golduck just makes you laugh because nobody expects it to do much. They learn what it can do when they throw in florges to protect stall. It sets up in their face and just smacks things, Signal beam takes care of hydreigon, shaymin, and celebii while psyshock hits toxicroak and other stuff. The only thing to make this mon more op would be to give it psychic typing. The defense ev's are to help withstand physical priority attacks.



Kabutops:
Ability: Swift Swim
Ev's: 252 attack, 236 speed, 20 defense
Nature: Adamant
Item: Life orb
Swords dance, Waterfall, X-scissor, Aqua Jet
This is one of my favorite pokemon of all time, I carry it on every rain team I make. Sometimes I feel like it can hear me when I ask it to flinch with waterfall when a game is on the line. X-scissor takes care of any grass or dark types. By the time you bring Kabutops in the other team should be worn down enough for it to sweep. The defense ev's are to help withstand physical priority attacks.


Tornadus:
Ability: Prankster
Ev's: 252 sp. attack, 252 speed, 4 defense
Nature: Timid
Item: Damp rock
Rain Dance, Hurricane, Grass Knot, Taunt
Tornadus is your second rain setter, it can grass knot water types to help weaken them and it can hurricane spam most other stuff. You can taunt pokemon to stop setups and you can outspeed other pranksters to stop them from taunting you and giving you trouble.
Threats to this team:

Sableye: cause confuse hax


Blissey/alomomola: this core beats this team

MegaZam: It traces swift swim

Yanmega: Don't let it speed boost on you

Mega Obamasnow: wins weather wars and giga drains/seed bombs you to death

Tentacruel: Tspikes and water resistant (switch in golduck and setup on it)
I have many more rain teams but this is the one I use as a base to build others, message me in the underused room anytime if you have questions or want to try some other teams.
I don't ladder much but I'm at 1604 right now under the account gobosox2. I usually do tourneys in the underused room.
(Big shout out to Nightmare Vampire for helping me with this and a shoutout to all my friends in UU who said rain wouldn't work in gen 6)
Thanks for reading!
- NASCAR (Tornadus) (M) @ Damp Rock
- Ability: Prankster
- EVs: 4 Def / 252 SpA / 252 Spe
- Timid Nature
- - Rain Dance
- - Hurricane
- - Taunt
- - Grass Knot
- Testicular Warts (Seismitoad) @ Life Orb
- Ability: Swift Swim
- EVs: 252 SpA / 4 SpD / 252 Spe
- Modest Nature
- - Grass Knot
- - Hydro Pump
- - Earth Power
- - Stealth Rock
- Neptune (Kingdra) @ Life Orb
- Ability: Swift Swim
- EVs: 252 Atk / 56 Def / 200 Spe
- Naughty Nature
- - Dragon Dance
- - Waterfall
- - Iron Head
- - Outrage
- Satan Dome (Kabutops) @ Life Orb
- Ability: Swift Swim
- EVs: 252 Atk / 20 Def / 236 Spe
- Adamant Nature
- - Aqua Jet
- - X-Scissor
- - Waterfall
- - Swords Dance
- Golfuck (Golduck) @ Life Orb
- Ability: Swift Swim
- EVs: 56 Def / 252 SpA / 200 Spe
- Modest Nature
- - Calm Mind
- - Hydro Pump
- - Psyshock
- - Signal Beam
- Whispering Eye (Sableye) @ Damp Rock
- Ability: Prankster
- EVs: 252 HP / 4 Def / 252 SpD
- Careful Nature
- - Rain Dance
- - Taunt
- - Foul Play
- - Magic Coat
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