[SET]
Bulky Attacker (Dragonite) @ Loaded Dice
Ability: Multiscale
Level: 50
Tera Type: Fairy / Steel
EVs: 196 HP / 252 Atk / 4 Def / 4 SpD / 52 Spe or 4 HP / 252 Atk / 252 Spe
Adamant / Jolly Nature
- Protect
- Scale Shot
- Tailwind / Extreme Speed
- Haze / Stomping Tantrum / Ice Spinner
[SET COMMENTS]
- Dragonite uses its high Attack and strong defenses, which are further boosted by Multiscale, to be a very powerful bulky physical attacker. It can be used to check a variety of metagame threats, including Sneasler, Rillaboom, and Torkoal, and provide support for itself and its teammates through the likes of Tailwind and Haze.
- Scale Shot gives Dragonite a consistent and powerful STAB option, and the Speed boost gives it the potential to sweep teams. Tailwind allows Dragonite to support its team through speed control. Extreme Speed gives Dragonite a strong priority option to finish off low HP foes. Additionally, Haze can be used to counter setup sweepers like Dondozo. Ice Spinner provides coverage for Dragon-types with a 4x weakness to Ice such as Garchomp and can be used to clear Terrains, namely Psychic Terrain, from the field, whereas Stomping Tantrum gives it coverage for Steel- and Fire-types such as Kingambit and Incineroar.
- Tera Fairy gives Dragonite an important immunity to Dragon-type moves, particularly Scale Shot from opposing Dragonite, giving it strong defensive utility and the ability to check powerful Dragons like Garchomp while removing Dragonite's Fairy and Ice weaknesses. Fairy is also a good defensive typing, being neutral or resistant to the majority of metagame-relevant attacks. However, this Tera type can leave it vulnerable to other important attacks, including Dire Claw from Sneasler and Make It Rain from Gholdengo. Tera Steel gives Dragonite a resistance to Ice-, Dragon- and Fairy-type attacks, including Blizzard from Alolan Ninetales, Moonblast from Primarina, and Dragon Claw from Garchomp that threaten it, while providing an immunity to Sneasler's Dire Claw and a resistance to Gholdengo's Make It Rain. This Tera type can also make it vulnerable to Ground-, Fire- and Fighting-type attacks.
- 52 Speed EVs with an Adamant Nature allow Dragonite to outspeed Dragapult under Tailwind while allowing it to naturally outspeed Rillaboom and Archaludon and Ursaluna-B with low Speed investment while maximizing its damage output and maintaining its massive bulk. This Speed investment should only be used with an Adamant nature; a Jolly nature and maximum Speed investment can be used to increase the scope of things that Dragonite can outspeed after a Scale Shot; an example of a threat that Dragonite now outspeeds is Dragapult.
[STRATEGY COMMENTS]
Teambuilding
============
- Dragonite is a very common bulky physical attacker on balance and physically offensive Coaching teams. Dragonite shines particularly well against weakened teams. It also appreciates redirection or speed control to make up for its mediocre Speed. It works well at supporting teams against hyper offensive teams, with its Multiscale sets allowing it to survive attacks from many common wallbreakers, including Garchomp and Kingambit. Dragonite works well on balance teams, which value more the great consistency and versatility in matchups and the support it can provide to the team through Haze and Tailwind.
- Dragonite works very well in tandem with Gholdengo and Kingambit, which can cover the Fairy- and Ice-types that may threaten Dragonite. Dragonite also appreciates Coaching support from partners such as Sneasler, which can allow it to mitigate Defense drops from Scale Shot and become difficult to remove for many teams with just a few Coaching boosts. Additionally, redirection from Amoonguss and Fake Out from Rillaboom and Incineroar allow it to better fulfill both its offensive and supportive roles on a team.
- Dragonite's main issues are its relatively low Speed, weakness to Intimidate, and inability to hit Fairy- and Steel-types except with relatively weak coverage options. Therefore, partners like Kingambit and Sneasler can help hit Dragonite's checks heavily. Additionally, Coaching can help shore up its lesser damage output, particularly against Intimidate from Incineroar, and Defiant from the aforementioned Kingambit as well as Annihilape can help punish Intimidate cycling. Another issue for Dragonite are Pokemon that are faster than it and can threaten to OHKO it, such as Dragapult, Alolan Ninetales, and Garchomp. Therefore, redirection is of great use to these Dragonite sets to deal with such threats.
Strategy Comments
============
- Dragonite's main role on teams is as a bulky attacker that can also provide support for its team through Haze and Tailwind. It uses its power and priority to clean up weakened teams while maintaining usefulness throughout the game.
- Dragonite is best used for its heavy damage output and large bulk, so it must be positioned it carefully around potential threats. Dragonite is at its best when Multiscale is kept intact, so keeping it away from weak attacks that may break it is crucial, as having Multiscale can allow Dragonite to tank a powerful hit from a threatening Pokemon and KO back. It can be used as a strong lead into offensive strategies or as a late-game cleaner against more balanced teams. It can also provide important support for its team if it is running Tailwind.
- Dragonite's biggest issues are against Steel-types that are capable of withstanding its coverage options, such as Gholdengo and Corviknight, and strong Fairy- and Ice-types like Alolan Ninetales. To mitigate these threats, position your other Pokemon that can handle them and hit them with heavy damage early in the game with partners such as Sneasler and Incineroar so Dragonite can pick them off later in the game once correctly positioned. Another way around these threats is with redirection to protect Dragonite or Coaching support so it can overpower its checks.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/sheepie_sheep1.695310/
Quality checked by:
https://www.smogon.com/forums/members/rauvgc.589964/
https://www.smogon.com/forums/members/flarefox_7.657713/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
Bulky Attacker (Dragonite) @ Loaded Dice
Ability: Multiscale
Level: 50
Tera Type: Fairy / Steel
EVs: 196 HP / 252 Atk / 4 Def / 4 SpD / 52 Spe or 4 HP / 252 Atk / 252 Spe
Adamant / Jolly Nature
- Protect
- Scale Shot
- Tailwind / Extreme Speed
- Haze / Stomping Tantrum / Ice Spinner
[SET COMMENTS]
- Dragonite uses its high Attack and strong defenses, which are further boosted by Multiscale, to be a very powerful bulky physical attacker. It can be used to check a variety of metagame threats, including Sneasler, Rillaboom, and Torkoal, and provide support for itself and its teammates through the likes of Tailwind and Haze.
- Scale Shot gives Dragonite a consistent and powerful STAB option, and the Speed boost gives it the potential to sweep teams. Tailwind allows Dragonite to support its team through speed control. Extreme Speed gives Dragonite a strong priority option to finish off low HP foes. Additionally, Haze can be used to counter setup sweepers like Dondozo. Ice Spinner provides coverage for Dragon-types with a 4x weakness to Ice such as Garchomp and can be used to clear Terrains, namely Psychic Terrain, from the field, whereas Stomping Tantrum gives it coverage for Steel- and Fire-types such as Kingambit and Incineroar.
- Tera Fairy gives Dragonite an important immunity to Dragon-type moves, particularly Scale Shot from opposing Dragonite, giving it strong defensive utility and the ability to check powerful Dragons like Garchomp while removing Dragonite's Fairy and Ice weaknesses. Fairy is also a good defensive typing, being neutral or resistant to the majority of metagame-relevant attacks. However, this Tera type can leave it vulnerable to other important attacks, including Dire Claw from Sneasler and Make It Rain from Gholdengo. Tera Steel gives Dragonite a resistance to Ice-, Dragon- and Fairy-type attacks, including Blizzard from Alolan Ninetales, Moonblast from Primarina, and Dragon Claw from Garchomp that threaten it, while providing an immunity to Sneasler's Dire Claw and a resistance to Gholdengo's Make It Rain. This Tera type can also make it vulnerable to Ground-, Fire- and Fighting-type attacks.
- 52 Speed EVs with an Adamant Nature allow Dragonite to outspeed Dragapult under Tailwind while allowing it to naturally outspeed Rillaboom and Archaludon and Ursaluna-B with low Speed investment while maximizing its damage output and maintaining its massive bulk. This Speed investment should only be used with an Adamant nature; a Jolly nature and maximum Speed investment can be used to increase the scope of things that Dragonite can outspeed after a Scale Shot; an example of a threat that Dragonite now outspeeds is Dragapult.
[STRATEGY COMMENTS]
Teambuilding
============
- Dragonite is a very common bulky physical attacker on balance and physically offensive Coaching teams. Dragonite shines particularly well against weakened teams. It also appreciates redirection or speed control to make up for its mediocre Speed. It works well at supporting teams against hyper offensive teams, with its Multiscale sets allowing it to survive attacks from many common wallbreakers, including Garchomp and Kingambit. Dragonite works well on balance teams, which value more the great consistency and versatility in matchups and the support it can provide to the team through Haze and Tailwind.
- Dragonite works very well in tandem with Gholdengo and Kingambit, which can cover the Fairy- and Ice-types that may threaten Dragonite. Dragonite also appreciates Coaching support from partners such as Sneasler, which can allow it to mitigate Defense drops from Scale Shot and become difficult to remove for many teams with just a few Coaching boosts. Additionally, redirection from Amoonguss and Fake Out from Rillaboom and Incineroar allow it to better fulfill both its offensive and supportive roles on a team.
- Dragonite's main issues are its relatively low Speed, weakness to Intimidate, and inability to hit Fairy- and Steel-types except with relatively weak coverage options. Therefore, partners like Kingambit and Sneasler can help hit Dragonite's checks heavily. Additionally, Coaching can help shore up its lesser damage output, particularly against Intimidate from Incineroar, and Defiant from the aforementioned Kingambit as well as Annihilape can help punish Intimidate cycling. Another issue for Dragonite are Pokemon that are faster than it and can threaten to OHKO it, such as Dragapult, Alolan Ninetales, and Garchomp. Therefore, redirection is of great use to these Dragonite sets to deal with such threats.
Strategy Comments
============
- Dragonite's main role on teams is as a bulky attacker that can also provide support for its team through Haze and Tailwind. It uses its power and priority to clean up weakened teams while maintaining usefulness throughout the game.
- Dragonite is best used for its heavy damage output and large bulk, so it must be positioned it carefully around potential threats. Dragonite is at its best when Multiscale is kept intact, so keeping it away from weak attacks that may break it is crucial, as having Multiscale can allow Dragonite to tank a powerful hit from a threatening Pokemon and KO back. It can be used as a strong lead into offensive strategies or as a late-game cleaner against more balanced teams. It can also provide important support for its team if it is running Tailwind.
- Dragonite's biggest issues are against Steel-types that are capable of withstanding its coverage options, such as Gholdengo and Corviknight, and strong Fairy- and Ice-types like Alolan Ninetales. To mitigate these threats, position your other Pokemon that can handle them and hit them with heavy damage early in the game with partners such as Sneasler and Incineroar so Dragonite can pick them off later in the game once correctly positioned. Another way around these threats is with redirection to protect Dragonite or Coaching support so it can overpower its checks.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/sheepie_sheep1.695310/
Quality checked by:
https://www.smogon.com/forums/members/rauvgc.589964/
https://www.smogon.com/forums/members/flarefox_7.657713/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
Last edited: