[Overview]
Golurk's combination of Poltergeist and Earthquake is difficult for the tier's defensive staples to handle, easily breaking through common defensive cores like Mantine + Copperajah and Sylveon + Bronzong. This is supplemented by Golurk's good overall coverage, which gives it some flexibility in terms of dealing with potential checks. However, while Golurk's bulk is by no means terrible, its typing burdens it with unfortunate weaknesses to common Dark-, Grass-, and Water-type attacks, and this is further compounded by its mediocre Speed, which often leads to Golurk struggling against faster teams. To make matters worse, Pokemon like Vileplume and Dhelmise can viably run no item, which nullifies Poltergeist and makes wallbreaking with Golurk much trickier. These factors mean that Golurk faces competition from other wallbreakers like Sirfetch'd and Life Orb Starmie, which, while not reaching Golurk's level of immediate raw power, have better Speed tiers and offer more utility.
[SET]
name: Choice Band
move 1: Poltergeist
move 2: Earthquake
move 3: Heat Crash
move 4: Darkest Lariat
item: Choice Band
ability: No Guard
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Set Details
====
Heat Crash offers good neutral coverage alongside Golurk's STAB moves and is fairly safe to throw out against targets like Vileplume. Darkest Lariat is mostly used to hit itemless Dhelmise, which shrugs off Golurk's STAB moves and take a pittance from Heat Crash. Shadow Punch can be run over Darkest Lariat with Iron Fist as the ability so Golurk always has a reliable Ghost-type attack, but losing No Guard makes Poltergeist's shaky accuracy a problem.
As Golurk has a hard time getting onto the field, pivots like Arcanine, Passimian, and Rotom-C are helpful to give it safe entry. In return, these pivots appreciate Golurk dispatching bulky Pokemon like Dragalge for them. Water- and Grass-type checks such as Dragalge, Escavalier, and Goodra can shore up Golurk's defensive shortcomings and give it more breathing room against threats like Rotom-C and Starmie. On a similar note, Dark-type answers like Comfey and Sylveon can alleviate Golurk's weakness to Knock Off, with both also drawing in Steel-types for Golurk to take advantage of. Lastly, late-game sweepers like Nasty Plot Salazzle and Shell Smash Blastoise can utilize the holes Golurk punches in the opposing team's defensive cores to clean.
[STRATEGY COMMENTS]
Other Options
====
An offensive Stealth Rock set with Colbur Berry could be used to capitalize on the switches Golurk forces, but Golurk is usually outclassed in this role by Copperajah, which has a better typing and offers much more to a team defensively. Stone Edge hits Braviary hard but lacks any real use outside of this. Golurk can also use Klutz with a Choice Scarf to cripple defensive foes like itemless Vileplume and Bronzong, making them much easier to deal with long-term.
Checks and Counters
====
**Itemless Pokemon**: Pokemon like Vileplume and Dhelmise that can afford to run no item are a big pain for Golurk, as they make Poltergeist much harder to effectively use. That said, Golurk can beat these Pokemon with proper prediction, making them shaky answers to it.
**Water-types**: Though they cannot switch into Golurk, offensive Water-types like Starmie and Inteleon threaten it out with their STAB attacks. On the defensive side, Mantine sports an immunity to Earthquake and can capitalize on Golurk being locked into it, though Mantine doesn't appreciate taking a Poltergeist.
**Grass-types**: Rotom-C, Decidueye, and Vileplume can KO Golurk fairly easily and potentially ignore Poltergeist in Vileplume's case, but none of them can take Heat Crash well.
**Faster Attackers**: In general, offensive threats that outspeed Golurk like Drapion, Zoroark, and Goodra can KO or revenge kill it with relative ease, as it lacks the Speed or bulk to contest them. Other attackers like Passimian and Sirfetch'd can also threaten with Knock Off, which decimates Golurk or cripples its teammate.
[CREDITS]
- Written by: [[SpacialRendevous, 483285], [Rabia, 336073]]
- Quality checked by: [[Rabia, 336073], [Ho3nConfirm3d, 231074]]
- Grammar checked by: [[Finland, 517429]]
Golurk's combination of Poltergeist and Earthquake is difficult for the tier's defensive staples to handle, easily breaking through common defensive cores like Mantine + Copperajah and Sylveon + Bronzong. This is supplemented by Golurk's good overall coverage, which gives it some flexibility in terms of dealing with potential checks. However, while Golurk's bulk is by no means terrible, its typing burdens it with unfortunate weaknesses to common Dark-, Grass-, and Water-type attacks, and this is further compounded by its mediocre Speed, which often leads to Golurk struggling against faster teams. To make matters worse, Pokemon like Vileplume and Dhelmise can viably run no item, which nullifies Poltergeist and makes wallbreaking with Golurk much trickier. These factors mean that Golurk faces competition from other wallbreakers like Sirfetch'd and Life Orb Starmie, which, while not reaching Golurk's level of immediate raw power, have better Speed tiers and offer more utility.
[SET]
name: Choice Band
move 1: Poltergeist
move 2: Earthquake
move 3: Heat Crash
move 4: Darkest Lariat
item: Choice Band
ability: No Guard
nature: Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
Set Details
====
Heat Crash offers good neutral coverage alongside Golurk's STAB moves and is fairly safe to throw out against targets like Vileplume. Darkest Lariat is mostly used to hit itemless Dhelmise, which shrugs off Golurk's STAB moves and take a pittance from Heat Crash. Shadow Punch can be run over Darkest Lariat with Iron Fist as the ability so Golurk always has a reliable Ghost-type attack, but losing No Guard makes Poltergeist's shaky accuracy a problem.
As Golurk has a hard time getting onto the field, pivots like Arcanine, Passimian, and Rotom-C are helpful to give it safe entry. In return, these pivots appreciate Golurk dispatching bulky Pokemon like Dragalge for them. Water- and Grass-type checks such as Dragalge, Escavalier, and Goodra can shore up Golurk's defensive shortcomings and give it more breathing room against threats like Rotom-C and Starmie. On a similar note, Dark-type answers like Comfey and Sylveon can alleviate Golurk's weakness to Knock Off, with both also drawing in Steel-types for Golurk to take advantage of. Lastly, late-game sweepers like Nasty Plot Salazzle and Shell Smash Blastoise can utilize the holes Golurk punches in the opposing team's defensive cores to clean.
[STRATEGY COMMENTS]
Other Options
====
An offensive Stealth Rock set with Colbur Berry could be used to capitalize on the switches Golurk forces, but Golurk is usually outclassed in this role by Copperajah, which has a better typing and offers much more to a team defensively. Stone Edge hits Braviary hard but lacks any real use outside of this. Golurk can also use Klutz with a Choice Scarf to cripple defensive foes like itemless Vileplume and Bronzong, making them much easier to deal with long-term.
Checks and Counters
====
**Itemless Pokemon**: Pokemon like Vileplume and Dhelmise that can afford to run no item are a big pain for Golurk, as they make Poltergeist much harder to effectively use. That said, Golurk can beat these Pokemon with proper prediction, making them shaky answers to it.
**Water-types**: Though they cannot switch into Golurk, offensive Water-types like Starmie and Inteleon threaten it out with their STAB attacks. On the defensive side, Mantine sports an immunity to Earthquake and can capitalize on Golurk being locked into it, though Mantine doesn't appreciate taking a Poltergeist.
**Grass-types**: Rotom-C, Decidueye, and Vileplume can KO Golurk fairly easily and potentially ignore Poltergeist in Vileplume's case, but none of them can take Heat Crash well.
**Faster Attackers**: In general, offensive threats that outspeed Golurk like Drapion, Zoroark, and Goodra can KO or revenge kill it with relative ease, as it lacks the Speed or bulk to contest them. Other attackers like Passimian and Sirfetch'd can also threaten with Knock Off, which decimates Golurk or cripples its teammate.
[CREDITS]
- Written by: [[SpacialRendevous, 483285], [Rabia, 336073]]
- Quality checked by: [[Rabia, 336073], [Ho3nConfirm3d, 231074]]
- Grammar checked by: [[Finland, 517429]]
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