I really like cutesy pokemon and just got back into the playing showdown so I'm playing with whole set against some of my friends. A lot of my Pokemon are hard counters to what they play but I want to make a more versatile team so I'm up for any suggestions. I called them the Goonies even though only 2 of them; Victini and Jirachi; really fit that bill since I switch them in and out of battle a lot to exploit weaknesses and as a result they end up not dying.
Also my bases for this team was Deschutes Alexander the Great team so shout out to him for putting together the last 3 pokemon
Mimikyu @ Focus Sash
Ability: Disguise
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Shadow Sneak
- Destiny Bond
- Play Rough
I really liked the reveal and concept of this Pokemon like a lot of other people did. I like the set, its basic but it does the job. The Destiny bond is very useful for when I think my pokemon is going down and is why I pumped up his speed so he can get it in. My friends play stall teams so this ruins their day.
Pinsir-Mega @ Pinsirite
Ability: Aerilate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Quick Attack
- Return
- X-Scissor
- Close Combat
I wanted a nice high damage output pokemon. He has a priority move to finish up his prey or get the revenge kill, and the rest of his moveset is to cover bases and max out damage output.
Tapu Fini @ Grip Claw
Ability: Misty Surge
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Defog
- Moonblast
- Toxic
- Whirlpool
This is a stall tank that traps the opponent. she works of the main engine of my team which are Victini and Jirachi since they get most of my KO's and a versatile moveset. I use this one to trap my enemy and reverse stall tactics.
Ninetales-Alola @ Assault Vest
Ability: Snow Cloak
EVs: 19 HP / 252 Atk / 237 Spe
Adamant Nature
- Aqua Tail
- Zen Headbutt
- Facade
- Ice Shard
A very useful revenge killer. I would like a different moveset but this is the most versatile one I could think of.
Jirachi @ Choice Band
Ability: Serene Grace
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Iron Head
- Heart Stamp
- Thunder Punch
- Drain Punch
This one is a beast that flinches the crap out of my opponents. He has won me so many games, and I usually try to switch in and out of him quickly once I get the KO.
Victini @ Assault Vest
Ability: Victory Star
EVs: 153 HP / 228 Atk / 127 Spe
Adamant Nature
- V-create
- Bolt Strike
- U-turn
- Zen Headbutt
This precious Potato is a nuke that tears through most of my problems. I usually switch out after V-create and U-turn also makes him a good Pokemon to switch into and out of.
This team is heavily influenced by who I usually face and if it's complete crap I get it. I made it a day after getting back into the meta and would like for advice on how to switch out some members. The core Pokemon I really want to use are Jirachi and Victini on hot switching but other than that I'm open to changes. This team also has some major weaknesses due to certain types like steel, fire, and ground but honestly they haven't been much of an issue.
Also my bases for this team was Deschutes Alexander the Great team so shout out to him for putting together the last 3 pokemon
Mimikyu @ Focus Sash
Ability: Disguise
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Shadow Sneak
- Destiny Bond
- Play Rough
I really liked the reveal and concept of this Pokemon like a lot of other people did. I like the set, its basic but it does the job. The Destiny bond is very useful for when I think my pokemon is going down and is why I pumped up his speed so he can get it in. My friends play stall teams so this ruins their day.
Pinsir-Mega @ Pinsirite
Ability: Aerilate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Quick Attack
- Return
- X-Scissor
- Close Combat
I wanted a nice high damage output pokemon. He has a priority move to finish up his prey or get the revenge kill, and the rest of his moveset is to cover bases and max out damage output.
Tapu Fini @ Grip Claw
Ability: Misty Surge
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
IVs: 0 Atk
- Defog
- Moonblast
- Toxic
- Whirlpool
This is a stall tank that traps the opponent. she works of the main engine of my team which are Victini and Jirachi since they get most of my KO's and a versatile moveset. I use this one to trap my enemy and reverse stall tactics.
Ninetales-Alola @ Assault Vest
Ability: Snow Cloak
EVs: 19 HP / 252 Atk / 237 Spe
Adamant Nature
- Aqua Tail
- Zen Headbutt
- Facade
- Ice Shard
A very useful revenge killer. I would like a different moveset but this is the most versatile one I could think of.
Jirachi @ Choice Band
Ability: Serene Grace
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Iron Head
- Heart Stamp
- Thunder Punch
- Drain Punch
This one is a beast that flinches the crap out of my opponents. He has won me so many games, and I usually try to switch in and out of him quickly once I get the KO.
Victini @ Assault Vest
Ability: Victory Star
EVs: 153 HP / 228 Atk / 127 Spe
Adamant Nature
- V-create
- Bolt Strike
- U-turn
- Zen Headbutt
This precious Potato is a nuke that tears through most of my problems. I usually switch out after V-create and U-turn also makes him a good Pokemon to switch into and out of.
This team is heavily influenced by who I usually face and if it's complete crap I get it. I made it a day after getting back into the meta and would like for advice on how to switch out some members. The core Pokemon I really want to use are Jirachi and Victini on hot switching but other than that I'm open to changes. This team also has some major weaknesses due to certain types like steel, fire, and ground but honestly they haven't been much of an issue.
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