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XY OU Gore Chicken

Gore Chicken

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Hi everyone, let me show you this team that gave me a lot of satisfactions, I hope you like it


At Glance

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raikou.gif
hawlucha.gif
scizor-mega.gif
keldeo.gif
heatran.gif



Building Phase

The team started from Hawlucha, a pokemon in my opinion underrated, but with a great potential, to give him a chance to setup, I've added a volturn core that can check flyings types, his worst enemies, in the form of Landorus-T and Raikou
Now, I was weak to ice shards from mons like Mamoswine and I realized that I can't manage some fairies, furthermore, since my two pivots doesn't have any form of recovery, hazard could be problematic, so I put Mega Scizor, a defogger that fits well with volturn playstyle
Scizor couldn't enter too much on the likes of Mega Gardevoir and I was looking for a sr setter, Heatran can solve all of this problems
Lastly, I needed a wallbreaker, so I choose one of the best pokemons to accomplish this task, Keldeo


Depth Look

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Landorus-Therian (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- U-turn
- Earthquake
- Stone Edge
- Knock Off


First member of the volturn core, pretty standard set, Landorus-T scarf is a trend and for a good reason, in addition to providing support whit intimidate, he can do a lot of damage


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Raikou @ Assault Vest
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
- Shadow Ball


Second member of the volturn core, thanks to the assault vest he can tank some special hit, the moves are self explanatory, volt switch for scouting, thunderbolt when I don't want to switch and extra power is needed, hp ice for coverage and shadow ball as a filler for the few pokemon that can resist the aforementioned moves


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Hawlucha @ Power Herb
Ability: Unburden
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Acrobatics
- High Jump Kick
- Sky Attack


A spectacular sweeper, after his checks are removed and the power herb is consumed, he becames unstoppable


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Scizor @ Scizorite
Ability: Light Metal
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Roost
- Defog
- Bullet Punch
- U-turn


Bulky set to take much possible damage and recovering it with roost, I run u-turn over knock off for two reasons, one is that Landorus-T already have it, the other is to keep momentum


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Keldeo @ Life Orb
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Scald
- Secret Sword
- Icy Wind


Standard set, I decided to give up choice specs for the comfort of switching moves provided by life orb


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Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Lava Plume
- Toxic
- Stealth Rock
- Roar


Standard set even here


Conclusions

The team works well, I experienced some difficult to manage stall but if I do the right plays, I can beat them, Breloom can be a problem, because the lack of grass types, I need to sacrifice a pokemon to sleep, usually Heatran, lastly, Rotom-W is pretty dangerous, Raikou can take his moves, but hydro pump will still do a lot of damage


ETT
 
Hey there Hidoran, your team looks pretty sturdy, but I have a few changes I think you would like:

Firstly, you should change Stone Edge on Landorus-T to Rock Slide, as the rock move is there to counter Talonflame and Charizard. Rock Slide does that just fine, as well as relieving the pressure that Stone Edge gives off (that accuracy is just unreliable. Trust me on this, Showdown takes time off to screw with me with hax and misses everytime I play an OU ladder battle. It's been like this for 56 battles straight ;-;).

Secondly, I suggest changing Raikou to Mega Manectric as Mega Manectric works better with Landorus-T, allowing you to abuse Intimidate and ruin any chance of a Swords Dance/Dragon Dance user destroying your team. Also, Mega Manectric checks flying types better, as with it's higher SpAtk and faster speed it destroying any superfast flying types better, after tanking a hit from them through Intimidate. Also, you have a slight weakness to Thundurus-T, as with Agility it outspeeds all of your pokes and pretty much OHKOs all of them with Thunderbolt, Focus Blast, and HP Ice/Fire, and Mega Manectric can handle Thundy-T very well by taking a Thunderbolt for your Keldeo with it's Lightningrod ability as normal Manectric before it Mega Evolves. With it's SpAtk boost through Lightningrod, it proceeds to OHKO Thundy-T with a HP Ice, then sweeping the opponent from there.

Set:
Manectric @ Manectite
Ability: Lightningrod
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Overheat
- Hidden Power Ice

Thirdly, to replace the mega slot for Mega Scizor, I suggest Banded Scizor for a powerhouse of a Bullet Punch, and U-Turn on Scizor while you already have a VoltTurn core with Landorus-T and Mega Mancetric seems like a waste of a slot. Here's the set:
Scizor @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bug Bite
- Bullet Punch
- Knock Off
- Superpower

Also, to satisfy your need for a defogger, I suggest putting in Latios over Keldeo as two fighting types on one team isnt the best move (your Hawlucha and Keldeo), as with shared weaknesses opponents can exploit that, ruining any chance of Hawlucha sweeping. However, Latios can destroy such pokemon that Hawlucha was weak to like Bulky Mega Charizard X (it can survive a Sky Attack, and burn you will Will-o-Wisp, ruining Hawlucha). Also, should Hawlucha ever die (and trust me, it will), Mega Venusaur destroys your team, Sludge Bombing and Giga Draining and Earthquaking/using HP Fire against your team, while tanking the pokes that resist it's moveset through Synthesis. For that not to happen, Latios destroys it with Psyshock. Here's the set:
Latios @ Life Orb
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Earthquake/Thunderbolt/Surf/Hidden Power Fire/Hidden Power Fighting
(this moveslot here is a filler, as all of these moves give you great coverage;Earthquake wrecks Heatran, Thunderbolt wrecks bulky water types like Azumarill, Surf destroys Heatran and Landorus (including the Therian form), HP Fire takes down Ferrothorn and other bulky steels like Skarmory, and HP Fighting is for problematic Bisharps)
- Defog

Lastly, Power Herb Hawlucha leaves it vulnerable to attacks and Will-o-Wisp before it Sky Attacks, so I suggest using Substitute Hawlucha. With Substitute you can take attacks better and relieve pressure on yourself. Substitute also grants you a free 100% guaranteed Swords Dance, unlike the Power Herb version which usually gets you killed before you could set up. Here's the set:
Hawlucha @ Sitrus Berry
Ability: Unburden
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Swords Dance
- Substitute
- Acrobatics
- High Jump Kick


Usage of the set: When one of your pokemon dies and the opponent is slower or countered by Hawlucha, send out this guy and use Substitute when he switches. If the opponent is faster than Hawlucha before Unburden, use Substitute again and activate Unburden after healing with your Sitrus Berry. Then use Swords Dance and wreck the opponent after he takes out your Substitute. However, if the opponent is SLOWER than Hawlucha before Unburden, Swords Dance FIRST before Subbing and activating Unburden.


Anyways, nice team!!

P.S: You need 3 lines of description for every pokemon in your team, as one line isnt enough to explain, unless you want your thread locked by the staff :P
 
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