[SET]
Rapid Spin (Dhelmise) @ Leftovers / Colbur Berry
Ability: Steelworker
EVs: 248 HP / 80 Atk / 120 SpD / 60 Spe
Adamant Nature
- Rapid Spin
- Power Whip
- Poltergeist / Knock Off / Anchor Shot
- Synthesis
[SET COMMENTS]
Dhelmise finds a small niche supporting powerful Stealth Rock-weak teammates like Choice Specs Enamorus, Mega Aerodactyl, and Z-Crystal Galarian Moltres by being a reliable answer to many common Stealth Rock setters, such as Ting-Lu, Clefable, and Skarmory, while dissuading Ghost-types like Aegislash and Blacephalon from attempting to spinblock due to its powerful Poltergeist. Dhelmise sets itself apart as a spinner from Excadrill through reliable recovery that allows it to more consistently check Ting-Lu and Skarmory in exchange for the greater power and Speed provided by Excadrill. Power Whip allows Dhelmise to punish Ting-Lu, Hippowdon, and Clefable while also hitting Pokémon attemping to switch in on Rapid Spin, such as Greninja and Rotom-W. Poltergeist allows Dhelmise to threaten the aforementioned Ghost-types, in turn allowing it to remove entry hazards more reliably. Alternatively, Knock Off can be used to remove Leftovers from Celesteela and Clefable, which lets Dhelmise more easily wear them down while still threatening Aegislash and Blacephalon with heavy damage. Anchor Shot is an uncommon option that can be used to trap Amoonguss and Clefable as well as force damage on Ting-Lu, but lacking Ghost- or Dark-type coverage greatly impedes Dhelmise's ability to use Rapid Spin. Leftovers is the preferred item on Dhelmise, allowing it to heal passively in front of Ting-Lu and to act more aggressively, but Colbur Berry can be used to tank Knock Off from Tyranitar and Dark Pulse from Greninja and OHKO them in return. The given EV spread allows Dhelmise to OHKO Shield Forme Aegislash lacking HP investment with Poltergeist and outspeed Hippowdon, with the remaining bulk in Special Defense to help against Clefable as well as threats like Keldeo and Mega Gardevoir in a pinch. While Dhelmise can use Rapid Spin against many of the tier's best hazard setters, options like Brave Bird Skarmory, Toxic Hippowdon, and Tyranitar can threaten or wear down Dhelmise and prevent it from removing hazards. Answers to these hazard setters like Rotom-W and Celesteela are appreciated; in return, Dhelmise can answer Ting-Lu and Zeraora looking to switch into them. Additionally, Dhelmise struggles to switch into many of the tier's premier threats, such as Greninja, Iron Boulder, Mega Venusaur, and Aegislash. For these reasons, Dhelmise is typically only seen on teams looking to enable powerful threats such as Mega Aerodactyl and Choice Specs Enamorus; partners like Scizor and Mienshao that can help pivot in such options are recommended. Partners like Ting-Lu and Celesteela can help Dhelmise utilize its minimal defensive utility by checking Fighting- and Water-types like Mienshao and Keldeo, and they ensure teams don't crumple against threats like Iron Moth, Greninja, and Aegislash.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/danbear02.589016/
Quality checked by:
https://www.smogon.com/forums/members/pubo.535121/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
Rapid Spin (Dhelmise) @ Leftovers / Colbur Berry
Ability: Steelworker
EVs: 248 HP / 80 Atk / 120 SpD / 60 Spe
Adamant Nature
- Rapid Spin
- Power Whip
- Poltergeist / Knock Off / Anchor Shot
- Synthesis
[SET COMMENTS]
Dhelmise finds a small niche supporting powerful Stealth Rock-weak teammates like Choice Specs Enamorus, Mega Aerodactyl, and Z-Crystal Galarian Moltres by being a reliable answer to many common Stealth Rock setters, such as Ting-Lu, Clefable, and Skarmory, while dissuading Ghost-types like Aegislash and Blacephalon from attempting to spinblock due to its powerful Poltergeist. Dhelmise sets itself apart as a spinner from Excadrill through reliable recovery that allows it to more consistently check Ting-Lu and Skarmory in exchange for the greater power and Speed provided by Excadrill. Power Whip allows Dhelmise to punish Ting-Lu, Hippowdon, and Clefable while also hitting Pokémon attemping to switch in on Rapid Spin, such as Greninja and Rotom-W. Poltergeist allows Dhelmise to threaten the aforementioned Ghost-types, in turn allowing it to remove entry hazards more reliably. Alternatively, Knock Off can be used to remove Leftovers from Celesteela and Clefable, which lets Dhelmise more easily wear them down while still threatening Aegislash and Blacephalon with heavy damage. Anchor Shot is an uncommon option that can be used to trap Amoonguss and Clefable as well as force damage on Ting-Lu, but lacking Ghost- or Dark-type coverage greatly impedes Dhelmise's ability to use Rapid Spin. Leftovers is the preferred item on Dhelmise, allowing it to heal passively in front of Ting-Lu and to act more aggressively, but Colbur Berry can be used to tank Knock Off from Tyranitar and Dark Pulse from Greninja and OHKO them in return. The given EV spread allows Dhelmise to OHKO Shield Forme Aegislash lacking HP investment with Poltergeist and outspeed Hippowdon, with the remaining bulk in Special Defense to help against Clefable as well as threats like Keldeo and Mega Gardevoir in a pinch. While Dhelmise can use Rapid Spin against many of the tier's best hazard setters, options like Brave Bird Skarmory, Toxic Hippowdon, and Tyranitar can threaten or wear down Dhelmise and prevent it from removing hazards. Answers to these hazard setters like Rotom-W and Celesteela are appreciated; in return, Dhelmise can answer Ting-Lu and Zeraora looking to switch into them. Additionally, Dhelmise struggles to switch into many of the tier's premier threats, such as Greninja, Iron Boulder, Mega Venusaur, and Aegislash. For these reasons, Dhelmise is typically only seen on teams looking to enable powerful threats such as Mega Aerodactyl and Choice Specs Enamorus; partners like Scizor and Mienshao that can help pivot in such options are recommended. Partners like Ting-Lu and Celesteela can help Dhelmise utilize its minimal defensive utility by checking Fighting- and Water-types like Mienshao and Keldeo, and they ensure teams don't crumple against threats like Iron Moth, Greninja, and Aegislash.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/danbear02.589016/
Quality checked by:
https://www.smogon.com/forums/members/pubo.535121/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
Last edited: