Of all the things you'd want to give Analytic, huh.
Then you lose the only reason to use this over galvantula or dragalge (slow nuker)
Levitate - being able to switch into things is what really saves this from straight PU. Otherwise specs galvantula pretty much does damage, actually has a speed tier that's relevant, and offers utility in sticky web.
I don't think even speed boost would save it.
That's too small of a niche; let's face it, nearly anything with a ground move will have a SE coverage move (Stone Edge on lots of things, Fire coverage on Nidokiong/Queen... hell, even strong neutral hits like Outrage from D-Nite can spell it's demise). If it can come in on ground moves, it's so slow that will get murdered next round. Hell, it needs 220 EVs to outspeed a freaking Skarmory with no EVs, and that is lame.
It can get in against defensive grounds like Hippowdon, Mudsdale and Water/Ground pokes, and Choice pokes locked on EQ, and Levitate is good to avoid Spikes/Toxic Spikes and Sticky Web. It's also good when something needs EQ to get around an opponent to gain momentum... and the momentum is almost always lost when you see that the fastest Vikavolt you'll see wil have 203 speed.
Levitate is not a reason to use this over almost anything, it's that bad ):
At least with Sheer Force i could use Agility T-Bolt under Electric Terrain and hit my head on the desk with laughter
I don't think you read my post.
Vikavolt gets a switch in opportunity over the others so it can do something, if it can't outspeed skarmory then it gets momentum when skarm gets scared out with volt switch.
Idk why we're still discussing an ability it doesn't get. The fact it has a time to be brought in alone is what makes this usable over gal. If I want a nuker I'll just play specs galvantula and clean up.
Sorry if this has been answered before, but has anybody figured out exactly how much of a boost Battery gives your allies?
Thought I read 1.5 somewhere, but not entirely sure...
no cuz it's not groundedI think his viability outside of VGC trick room all depends on what he can out speed after a single agility. If there's still allot of threats faster than him at +2 he's not going to be very good.
Tapu LeLe can help keep him safe from priority.
They missed a perfect opportunity to introduce a trick room extending item IMO. Granted Trick Room is already really good in doubles and with crazy mons with the current low speed, is going to be even better in VGC, it still would've been nice imo.I feel like they tried to introduce slow mons without the appropriate item updates. If there was some kind of Assault Vest that allows non-damaging move if base speed is below 50 (or any item that rewards low speed) things would be a lot more interesting.
They missed a perfect opportunity to introduce a trick room extending item IMO. Granted Trick Room is already really good in doubles and with crazy mons with the current low speed, is going to be even better in VGC, it still would've been nice imo.
Vikavolt's low speed makes me really sad. It also makes zero sense from a Pokedex standpoint, because the dex talks about its high speed and aerial maneuvering skills. You had one job and you failed horribly, Vikavolt, especially with such a barren movepool. At least it has a cool shiny.