NU Gurdurr [Done]

S1nn0hC0nfirm3d

aka Ho3nConfirm3d
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[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Knock Off
move 4: Mach Punch
item: Eviolite
ability: Guts
nature: Adamant
evs: 248 HP / 252 Atk / 8 Def

[SET COMMENTS]
Gurdurr’s excellent bulk and offensive pressure make it a worthwhile setup sweeper and check to common physical attackers such as Silvally-Dark, Togedemaru, and Klinklang. Any HP it loses while setting up can be recovered back in part by Drain Punch, which makes Gurdurr exceedingly harder to revenge kill. Knock Off complements Gurdurr’s Fighting-type coverage by nailing Ghost-types like Rotom and Gourgeist-S, as well as debilitating Clefairy by removing its Eviolite. Mach Punch is Gurdurr’s priority attack that helps it revenge kill vulnerable, faster targets like Togedemaru and Abomasnow. Late-game, Gurdurr uses Bulk Up against non-threatening attackers like Sandaconda, Piloswine, and Liepard to clean. Guts takes advantage of status spreaders like Wishiwashi and Lanturn, but avoid being worn down by Toxic if Gurdurr is still needed to check opposing physical attackers.

Gurdurr fits on an assortment of teams, as the roles of being a physical tank and late-game sweeper are valued nearly everywhere. Its weakness to Fairy-types, most notably Clefairy and Alcremie, makes Steel-types such as Galarian Stunfisk, Togedemaru, and Silvally-Steel valuable teammates so that Gurdurr is not easily walled. Flying-types such as Rotom-S and Ninjask also are a nuisance for it, so pair Gurdurr with Electric-types like Rotom and Lanturn, and they in return appreciate Gurdurr checking Silvally-Dark and Piloswine. Entry hazard support from Ferroseed, Garbodor, and Qwilfish put targets like Abomasnow into range of Gurdurr's boosted Mach Punch so it can clean more efficiently. As Gurdurr is unable to break past some physical walls like Quagsire and Iron Defense Cofagrigus, pair it with special attackers that can switch into and check these walls like Rotom-S and Shiinotic.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Rabia, 336073], [quziel, 297859]]
- Grammar checked by: [[estronic, 240732]]
 
Last edited:
add remove comments
[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Knock Off
move 4: Mach Punch
item: Eviolite
ability: Guts
nature: Adamant
evs: 248 HP / 252 Atk / 8 Def

[SET COMMENTS]
Gurdurr’s excellent bulk and offensive pressure makes it a worthwhile win condition setup sweeper (maybe have this come after the part about checking Pokemon because you talk about its bulk before its offensive prowess?) and check to common physical attackers such as Silvally-Dark, Togedemaru, and Klinklang. Bulk Up is its boosting move, and it finds set up opportunities on non-threatening physical attackers such as Sandaconda, Piloswine, and Liepard. (this sentence can be shorter; just focus on Gurdurr finding setup opportunities) Any HP it loses while setting up can be made back in part by Drain Punch, which makes Gurdurr exceedingly harder to revenge kill. Knock Off complements Gurdurr’s Fighting coverage by nailing Ghost-types like Rotom and Gourgeist-S, as well as debilitating Clefairy by removing its Eviolite. Mach Punch is Gurdurr’s priority coverage so that it remains threatening even after its HP is jeopardized. (eh, I'd say Mach Punch more so makes up for Gurdurr's poor Speed and lets it revenge kill certain Pokemon)

Gurdurr fits on an assortment of playstyles as the roles of being a physical tank and late-game sweeper are valued nearly everywhere. Its weakness to special wallbreakers, most notably Choice Specs Indeedee-F and Alcremie, makes Steel-type Pokemon such as Galarian Stunfisk, Togedemaru, and Silvally-Steel valuable teammates so that Gurdurr is not easily revenge killed. Flying-types such as Rotom-S and Butterfree also are a nuisance for it, so pair Gurdurr with Electic-types like Rotom and Lanturn, and they in return appreciate Gurdurr checking Silvally-Dark and Piloswine. Entry hazard support from Ferroseed, Garbodor, and Qwilfish help Gurdurr sweep past targets like Abomasnow (Abomasnow is not a good example of a Pokemon that threatens Gurdurr given +1 Mach Punch has a super solid chance to OHKO after Stealth Rock). As Gurdurr is unable to break past some physical walls like Quagsire and Iron Defense Cofagrigus, pair it with special attackers that can switch into and check these walls like Rotom-S and Shiinotic.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
qc 1/2 when done
 
[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Knock Off
move 4: Mach Punch
item: Eviolite
ability: Guts
nature: Adamant
evs: 248 HP / 252 Atk / 8 Def

[SET COMMENTS]
Gurdurr’s excellent bulk and offensive pressure makes it a worthwhile setup sweeper and check to common physical attackers such as Silvally-Dark, Togedemaru, and Klinklang. Gurdurr uses Bulk Up against non-threatening attackers like Sandaconda, Piloswine, and Liepard. Any HP it loses while setting up can be made back in part by Drain Punch, which makes Gurdurr exceedingly harder to revenge kill. Knock Off complements Gurdurr’s Fighting coverage by nailing Ghost-types like Rotom and Gourgeist-S, as well as debilitating Clefairy by removing its Eviolite. Mach Punch is Gurdurr’s priority coverage so that it can revenge kill vulnerable, faster targets like Togedemaru and Abomasnow. Imo this paragraph is a bit weirdly phrased; I'd like to see the move mentions a bit rearranged; talk about spamming knock and drain early game first, and then talk about BU being straight dumb lategame. Also mention playing around guts, when to come in on status, and when not to.

Gurdurr fits on an assortment of playstyles, as the roles of being a physical tank and late-game sweeper are valued nearly everywhere. Its weakness to Fairy-types, most notably Clefairy and Alcremie, makes Steel-type Pokemon such as Galarian Stunfisk, Togedemaru, and Silvally-Steel valuable teammates so that Gurdurr is not easily walled. Flying-types such as Rotom-S and Butterfree also are a nuisance for it, so pair Gurdurr with Electric-types like Rotom and Lanturn, and they in return appreciate Gurdurr checking Silvally-Dark and Piloswine. Entry hazard support from Ferroseed, Garbodor, and Qwilfish put targets like Abomasnow into range of Gurdurr's boosted Mach Punch so it can clean more efficiently. As Gurdurr is unable to break past some physical walls like Quagsire and Iron Defense Cofagrigus, pair it with special attackers that can switch into and check these walls like Rotom-S and Shiinotic.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Rabia, 336073], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

Gj, 2/2
 
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Add Remove (Comments)
[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Knock Off
move 4: Mach Punch
item: Eviolite
ability: Guts
nature: Adamant
evs: 248 HP / 252 Atk / 8 Def

[SET COMMENTS]
Gurdurr’s excellent bulk and offensive pressure makes it a worthwhile setup sweeper and check to common physical attackers such as Silvally-Dark, Togedemaru, and Klinklang. Any HP it loses while setting up can be recovered made back in part by Drain Punch, which makes Gurdurr exceedingly harder to revenge kill. Knock Off complements Gurdurr’s Fighting-type coverage by nailing Ghost-types like Rotom and Gourgeist-S, as well as debilitating Clefairy by removing its Eviolite. Mach Punch is Gurdurr’s priority attack so that it can revenge kills vulnerable, faster targets like Togedemaru and Abomasnow. In the late-Lategame, Gurdurr uses Bulk Up against non-threatening attackers like Sandaconda, Piloswine, and Liepard to clean. Guts takes advantage of status spreaders like Wishiwashi and Lanturn, but avoid being worn down by Toxic if Gurdurr is still needed to check opposing physical attackers.

Gurdurr fits on an assortment of teamsplaystyles (or in an assortment of archetypes), as the roles of being a physical tank and late-game sweeper are valued nearly everywhere. Its weakness to Fairy-types, most notably Clefairy and Alcremie, makes Steel-type Pokemon such as Galarian Stunfisk, Togedemaru, and Silvally-Steel valuable teammates so that Gurdurr is not easily walled. Flying-types such as Rotom-S and Ninjask also are a nuisance for it, so pair Gurdurr with Electric-types like Rotom and Lanturn, and they in return appreciate Gurdurr checking Silvally-Dark and Piloswine. Entry hazard support from Ferroseed, Garbodor, and Qwilfish puts targets like Abomasnow into KO range of Gurdurr's boosted Mach Punch so it can clean more efficiently. As Gurdurr is unable to break past some physical walls like Quagsire and Iron Defense Cofagrigus, pair it with special attackers that can switch into and check these walls like Rotom-S and Shiinotic.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Rabia, 336073], [quziel, 297859]]
- Grammar checked by: [[username1, userid1]]
 
add remove (comments)
[SET]
name: Bulk Up
move 1: Bulk Up
move 2: Drain Punch
move 3: Knock Off
move 4: Mach Punch
item: Eviolite
ability: Guts
nature: Adamant
evs: 248 HP / 252 Atk / 8 Def

[SET COMMENTS]
Gurdurr’s excellent bulk and offensive pressure makes it a worthwhile setup sweeper and check to common physical attackers such as Silvally-Dark, Togedemaru, and Klinklang. Any HP it loses while setting up can be made recovered back in part by Drain Punch, which makes Gurdurr exceedingly harder to revenge kill. Knock Off complements Gurdurr’s Fighting-type coverage by nailing Ghost-types like Rotom and Gourgeist-S, as well as debilitating Clefairy by removing its Eviolite. Mach Punch is Gurdurr’s priority attack so that it that helps it revenge kills vulnerable, faster targets like Togedemaru and Abomasnow. Late-game (AH), Gurdurr uses Bulk Up against non-threatening attackers like Sandaconda, Piloswine, and Liepard to clean. Guts takes advantage of status spreaders like Wishiwashi and Lanturn, but avoid being worn down by Toxic if Gurdurr is still needed to check opposing physical attackers.

Gurdurr fits on an assortment of playstyles teams, as the roles of being a physical tank and late-game sweeper are valued nearly everywhere. Its weakness to Fairy-types, most notably Clefairy and Alcremie, makes Steel-types Pokemon (consistency) such as Galarian Stunfisk, Togedemaru, and Silvally-Steel valuable teammates so that Gurdurr is not easily walled. Flying-types such as Rotom-S and Ninjask also are a nuisance for it, so pair Gurdurr with Electric-types like Rotom and Lanturn, and they in return appreciate Gurdurr checking Silvally-Dark and Piloswine. Entry hazard support from Ferroseed, Garbodor, and Qwilfish puts targets like Abomasnow into range of Gurdurr's boosted Mach Punch so it can clean more efficiently. As Gurdurr is unable to break past some physical walls like Quagsire and Iron Defense Cofagrigus, pair it with special attackers that can switch into and check these walls like Rotom-S and Shiinotic.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Rabia, 336073], [quziel, 297859]]
- Grammar checked by: [[username1, userid1]]
1/1 good job :blobthumbsup:
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