Gyarados's and the Priority Sanders

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Tyranitar (M) @ Focus Sash
Ability: Sand Stream
Shiny: Yes
EVs: 40 Atk / 216 SAtk / 252 Spd
Naive Nature
- Stealth Rock
- Fire Blast
- Crunch
- Ice Beam

Tyranitar is the lead of my team. Typically stealth rock will go up first, unless a slow high damage threat (Mamoswine, Aegislash, etc.) is present, when a move that will kill off the threat is used in place. Tyranitar also works well with Excadrill due to starting up a sandstorm that can help double its speed. The main threats i have seen are Breloom, Smeargle (only with spore/other sleep move), Aegislash, Mamoswine, Conkeldurr, and Gliscor.

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Excadrill (M) @ Life Orb
Ability: Sand Rush
Shiny: Yes
EVs: 32 HP / 252 Atk / 8 Def / 216 Spd
Adamant Nature
- Earthquake
- Rapid Spin
- Iron Head
- Rock Slide

Next up is Excadrill. Typically, Excadrill will be used directly after Tyranitar unless if one of Excadrill's threats is on the field. This is great to take out any hazards, and clear the field for pokes like Greninja and Talonflame which are strong but fragile pokes. The double speed it gets from sandstorms significantly helps it take out many of an opponents team members. Some threats I have encountered include but aren't limited to Gliscor, Breloom, Conkeldurr, Aegislash, Gyarados, and Mamoswine.

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Talonflame (M) @ Life Orb
Ability: Gale Wings
Shiny: Yes
EVs: 48 HP / 252 Atk / 208 Spd
Adamant Nature
- Brave Bird
- Flare Blitz
- U-turn
- Tailwind

Now we come to Talonflame. I will usually use this whenever there is one of Excadrill's threats instead of sending Excadrill out to its doom. This can help add speed to my teammates, and if needed U-turn can allow it to leave the field, while the speed boost from Tailwind is present for others to come and take over. Talonflame thankfully has Gale Wings, which allows it when necessary to take out pokes before they take it out. Some threats I have encountered are Greninja, Rotom-Wash, Thundurus, Landurus, and Gliscor.

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Greninja (M) @ Life Orb
Ability: Protean
Shiny: Yes
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Haze
- Hidden Power [Grass]
- Hydro Pump
- Ice Beam

Here is Greninja, a very important piece of my team. Typically, I use this to guard Talonflame as it can cover any of its threats. Haze can level the playing-field with enemies and can help the rest of the team live longer. The Hp Grass allows Greninja to cover Rotom-Wash, a very commonly found pokemon in OU. Some threats include Thundurus, Charizard (either mega), Rotom-Wash, Conkeldurr, Landurus, and Gliscor. None of these are active threats at every point in time, but each is dependent on the type it currently is.

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Dragonite (M) @ Choice band
Ability: Multiscale
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Outrage
- Fire Punch
- Earthquake
- Extremespeed

Dragonite, the all out attacker on my team. The choice band allows Dragonite to take down many foes that have bulk like Gliscor. Dragonite usually is one of the last pokes to be used, unless something comes up that I am not prepared for otherwise. Multiscale allows it to last much longer against many foes that would otherwise kill it. Threats include Mamoswine, Garchomp, Gyarados-Mega, Greninja, and Salamence.

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Gyarados-Mega (M) @ Gyaradosite
Ability: Mold Breaker
Shiny: Yes
EVs: 80 HP / 248 Atk / 180 Spd
Jolly Nature
- Dragon Dance
- Waterfall
- Earthquake
- Ice Fang

Finally, we come to the pokemon that ties my team together. Gyarados is used whenever a strong physical attacker is out that wont easily take out Gyarados will super-effective moves. If not used against a physical attacker, then a pokemon with levitate. Gyarados can easily clean up against pokemon like Gengar and Rotom-Wash, who only can cover a ground weakness from levitate. Some threats include Thundurus, Conkeldurr, Breloom, and Aegislash.

All credit for this team goes to a friend of mine Grindinurbed, who helped me make this team based off of a really bad version of this team. If it wasn't for him this team wouldn't exist, and my other friend would still constantly beat me.
 
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