Draft Hariyama [Done]

[overview]
**Draft Order**: Round 6 onwards

**Price Range**: 5-6 points

**Overview**: Thick Fat sets Hariyama apart from the other cheap Fighting-type Pokemon in the metagame. With the ability, its mono-Fighting typing, and its gargantuan HP stat, Hariyama makes for a good check to Ice-, Fire-, and Dark-types. In addition to Thick Fat, it can make use of Guts with a Flame Orb to become a very powerful wallbreaker augmented by its strong coverage options, and it can utilize the ever so valuable Knock Off to remove the items of its own checks. Despite its strengths, it can really struggle with its horrendous Speed stat and its poor defenses without a boost.


[strategy comments]
Common Roles
========
**Bulky Attacker**: With the help of Thick Fat and its extremely high HP stat, Hariyama can function as a sturdy and fairly consistent tank. Longevity is an issue for it, however, as Drain Punch is its only form of healing. Its defensive stats without a boost also leave a lot to be desired.

**Wallbreaker**: Hariyama can use a Flame Orb with Guts to become a very dangerous wallbreaker. Sheer Force is another option to boost moves with secondary effects, but Guts is generally preferred for the greater boost to its Attack.

Common Moves
========
**Primary STAB Moves**: Close Combat, Drain Punch

**Setup Moves**: Bulk Up

**Utility Moves**: Taunt, Brick Break, Whirlwind

**Coverage**: Knock Off, Facade, Headlong Rush, Earthquake, Stone Edge, Rock Slide, Heavy Slam, Iron Head, Bullet Punch, Poison Jab, Zen Headbutt, Thunder Punch, Ice Punch, Fire Punch, Throat Chop

Niche Moves
========
**Belly Drum**: Hariyama can maximize its damage output in one turn and become a potential sweeper by using Belly Drum. These sets rely on Sitrus Berry to get a Belly Drum off and recover HP to deal devastating damage or even sweep once Bullet Punch cannot be checked by foes. Belly Drum Hariyama is most effective with Terastallization and Steel in particular.

**Fake Out**: Fake Out can be used for another priority attack to chip away at faster foes. It can work very well alongside Bullet Punch.

**Low Sweep / Bulldoze / Rock Tomb**: Hariyama can make use of a Speed-reducing move as a utility option.

Common Items
========
**Assault Vest**: Hariyama loves to utilize an Assault Vest, especially on Thick Fat sets, as the gargantuan boost to its special bulk helps it function even better as a sturdy tank.

**Flame Orb**: Flame Orb is used to activate Guts and power up Hariyama's powerful attacks and Facade to become a fearsome wallbreaker.

**Leftovers**: Leftovers is most commonly used on Bulk Up and defensive sets to increase Hariyama's longevity.

**Sitrus Berry**: Sitrus Berry can help Hariyama avoid being KOed in certain situations and provide it more immediate recovery than Leftovers. Hariyama can also use a Sitrus Berry with Belly Drum and recover HP to facilitate a potential sweep.

Niche Items
========
**Heavy-Duty Boots**: Heavy-Duty Boots provides Hariyama safety from getting chipped down by entry hazards—with Spikes in particular being extremely detrimental to its longevity.

**Eject Pack**: Hariyama can make use of an Eject Pack to pivot and generate momentum after a strong Close Combat.

**Life Orb**: Hariyama can use a Life Orb on Sheer Force sets, but Flame Orb with Guts is often preferred.

Tera
========
Hariyama is a decent choice for a secondary Tera Captain. It typically makes use of Tera Steel to shed its Flying, Psychic, and Fairy weaknesses while powering up Bullet Punch. Tera Steel also synergizes well with Thick Fat and its other Steel-type coverage moves. Tera Normal and Tera Fighting can be used to power up Facade and its STAB moves, respectively. It can also make niche use of other Tera types like Tera Dark and Tera Fairy to improve its defensive profile, power up its vast coverage options, and flip matchups.

Draft Strategy
========
Hariyama is a Pokemon with a profile that allows it to fit on almost any team, but it shines especially on bulky offense structures. It doesn't need a large amount of support to be effective, and it can be added towards the end of a draft to round out an existing core.

**Special Wallbreakers**: Hariyama appreciates special attacking teammates that can threaten and weaken the physical walls it can struggle with. Pokemon like Enamorus and Iron Moth make for great partners.

**Pivots**: Hariyama appreciates both offensive and physically defensive pivots to provide it safe entry to break the opposing team and throw out attacks. Pokemon like Moltres, Corviknight, Meowscarada, and Alomomola work very well alongside it.

**Speed Control**: Hariyama's poor Speed leaves it susceptible to faster foes, so it appreciates having fast teammates. Fast Pokemon like Cinderace and Iron Bundle work phenomenally alongside Hariyama, being a tank they can pivot into or fall back on.

Checks and Counters
========
**Powerful Physical Attackers**: Although Hariyama can be a great special tank with an Assault Vest, its physical bulk leaves a lot to be desired. Strong physical attackers like Urshifu-R, Garchomp, and Ogerpon-W can threaten it with heavy damage and often force it out.

**Chip Damage**: Because it lacks a reliable recovery move, chip damage, especially from entry hazards like Spikes, is extremely detrimental to Hariyama's effectiveness. It is also prone to being worn down by its own Flame Orb on Guts sets.

**Physical Walls**: On non-Guts sets, Hariyama can struggle to break through physical walls that can check it very easily like Alomomola, Skarmory and Hydrapple.


[credits]
Written by:
https://www.smogon.com/forums/members/sagespike.381199/
Quality checked by:
https://www.smogon.com/forums/members/e-man.617175/
https://www.smogon.com/forums/members/theuncultured.629845/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
 
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QC 1/2

[overview]
**Draft Order**: Round 6 onwards

**Price Range**: 5-6 points

**Overview**: Thick Fat sets Hariyama apart from the other cheap Fighting-type Pokemon in the metagame. With the ability, its mono-Fighting typing, and its gargantuan HP stat, Hariyama makes for a good check to Ice-, Fire-, and Dark-types. In addition to its strong Coverage options, it can utilize the ever so valuable Knock Off to remove the items of its own checks. Despite its strengths, it can really struggle with its horrendous Speed stat and its poor Defenses without a boost.
should talk about guts/how hard it can hit in second sentence along with its good coverage

[strategy comments]
Common Roles
========
**Bulky Attacker**: With the help of Thick Fat and its extremely high HP stat, Hariyama can function as a sturdy and fairly consistent tank.
elaborate a bit more (drain punch as only real way to heal, low defensive stats being problematic)

**Wallbreaker**: Hariyama can use a Flame Orb with Guts to become a very dangerous wallbreaker.
mention sheer force as other offensive option and why guts is generally preferred

**Belly Drum Sweeper**: Hariyama can maximize its damage output in one turn and become a potential sweeper by using Belly Drum. These sets rely on Sitrus Berry to get a Belly Drum off and recover HP to deal devastating damage or even sweep once Bullet Punch cannot be checked by foes. Belly Drum Hariyama is most effective with Terastallization and a Steel Tera type in particular.
overstating how good this is - even with tera steel its not a great set

Common Moves
========
**Primary STAB Moves**: Close Combat, Drain Punch

**Setup Moves**: Bulk Up, Belly Drum
move to niche

**Utility Moves**: Knock Off, Taunt, Brick Break
move knock to top of coverage - if its used for damage it should be in coverage

**Coverage**: Facade, Headlong Rush, Earthquake, Stone Edge, Rock Slide, Heavy Slam, Iron Head, Bullet Punch, Poison Jab, Zen Headbutt, Thunder Punch, Ice Punch, Fire Punch, Throat Chop
generally worse than knock but gets sheer force boosted so good to mention

Niche Moves
========
**Fake Out**: Fake Out can be used for another priority attack to chip away at faster foes. It can work very well alongside Bullet Punch.

**Whirlwind**: Whirlwind is a niche option Hariyama can use to phaze out setup sweepers or rack up hazards damage.
move to utility - fits well on defensive sets without AV

add low sweep / bulldoze / rock tomb


Common Items
========
**Assault Vest**: Hariyama loves to utilize an Assault Vest, especially on Thick Fat sets, as the gargantuan bulk on the special side helps it function even better as a sturdy tank.

**Flame Orb**: Flame Orb is used to activate Guts and power up Hariyama's powerful attacks and Facade to become a fearsome wallbreaker.

**Leftovers**: Leftovers is most commonly used on Bulk Up and Defensive sets to increase Hariyama's longevity.

**Sitrus Berry**: With a Sitrus Berry, Hariyama can use Belly Drum and recover HP to facilitate a potential sweep. This item can also have more general applications to help Hariyama avoid being KOed in certain situations and provide it more immediate recovery than Leftovers.
put general applications before use on drum sets

Niche Items
========
**Heavy-Duty Boots**: Heavy-Duty Boots provides Hariyama safety from getting chipped down by entry hazards—with Spikes in particular being extremely detrimental to its longevity.

**Eject Pack**: Hariyama can make use of an Eject Pack to pivot and generate momentum after a strong Close Combat.

mention life orb + why flame orb is preferred

Tera
========
Hariyama is a decent choice for a secondary Tera Captain. It typically makes use of Tera Steel to shed its Flying, Psychic, and Fairy weaknesses while powering up Bullet Punch. Tera Normal and Tera Fighting can be used to power up Facade and its STAB moves respectively. It can also make niche use of other Tera types like Tera Dark and Tera Fairy to improve its defensive profile, power up its vast coverage options, and flip matchups.
note tera steel being great with thick fat + other steel moves

Draft Strategy
========
Hariyama is a Pokemon with a profile that allows it to fit on almost any team but it shines especially on bulky offense structures. It doesn't need a large amount of support to be effective and it can be added towards the end of a draft to round out an existing core.

**Speed Control**: Hariyama's poor speed leaves it susceptible to faster foes so it appreciates having fast teammates. Being a tank they can pivot into or fall back on, fast Pokemon like Meowscarada and Iron Bundle work phenomenally alongside Hariyama.

**Special Wallbreakers**: Hariyama appreciates special attacking teammates that can help it weaken the physical walls it can struggle with. Pokemon like Enamorus and Iron Moth make for great partners.

**Pivots**: Hariyama appreciates both offensive and physically defensive pivots to provide it safe entry to break the opposing team and throw out attacks. Pokemon like Moltres, Corviknight, Meowscarada, and Alomomola work very well alongside it.

Checks and Counters
========
**Powerful Physical Attackers**: Although Hariyama can be a great tank on the special side with an Assault Vest, its defense on the physical side leaves alot to be desired. Strong physical attackers like Urshifu-R can threaten it with heavy damage and often force it out.

**Chip Damage**: Because it lacks a reliable recovery move, chip damage, especially from hazards like Spikes, is extremely detrimental to Hariyama's effectiveness. It is also prone to being worn down by its own Flame Orb on Guts sets.

**Physical Walls**: On non-Guts sets, Hariyama can struggle to break through physical walls that can check it very easily like Alomomola, Skarmory and Deoxys-D.
deo-d is like never seen use another example

get 3 example pokemon for the sections that have 1 or 2

[credits]
Written by:
https://www.smogon.com/forums/members/sagespike.381199/
Quality checked by:
https://www.smogon.com/forums/members/user2.200000
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
 
qc 2/2, sorry for the wait
add comment remove
[overview]
**Draft Order**: Round 6 onwards

**Price Range**: 5-6 points

**Overview**: Thick Fat sets Hariyama apart from the other cheap Fighting-type Pokemon in the metagame. With the ability, its mono-Fighting typing, and its gargantuan HP stat, Hariyama makes for a good check to Ice-, Fire-, and Dark-types. In addition to Thick Fat, it can make use of Guts with a Flame Orb to become a very powerful attacker wallbreaker—augmented by its strong Coverage options. In addition to its strong Coverage options, it can utilize the ever so valuable Knock Off to remove the items of its own checks. Despite its strengths, it can really struggle with its horrendous Speed stat and its poor Defenses without a boost.


[strategy comments]
Common Roles
========
**Bulky Attacker**: With the help of Thick Fat and its extremely high HP stat, Hariyama can function as a sturdy and fairly consistent tank. Longevity is an issue for it, however, as Drain Punch is its only form of healing. Its defensive stats without a boost also leave a lot to be desired.

**Wallbreaker**: Hariyama can use a Flame Orb with Guts to become a very dangerous wallbreaker. Sheer Force is another option to boost moves with secondary effects but Guts its generally preferred for the greater boost to its Attack.

Common Moves
========
**Primary STAB Moves**: Close Combat, Drain Punch

**Setup Moves**: Bulk Up

**Utility Moves**: Taunt, Brick Break, Whirlwind

**Coverage**: Knock Off, Facade, Headlong Rush, Earthquake, Stone Edge, Rock Slide, Heavy Slam, Iron Head, Bullet Punch, Poison Jab, Zen Headbutt, Thunder Punch, Ice Punch, Fire Punch, Throat Chop

Niche Moves
========
**Belly Drum**: Hariyama can maximize its damage output in one turn and become a potential sweeper by using Belly Drum. These sets rely on Sitrus Berry to get a Belly Drum off and recover HP to deal devastating damage or even sweep once Bullet Punch cannot be checked by foes. Belly Drum Hariyama is most effective with Terastallization and a Steel Tera type in particular.

**Fake Out**: Fake Out can be used for another priority attack to chip away at faster foes. It can work very well alongside Bullet Punch.

**Low Sweep / Bulldoze / Rock Tomb**: Hariyama can make use of speed-reducing moves as a utility option.

Common Items
========
**Assault Vest**: Hariyama loves to utilize an Assault Vest, especially on Thick Fat sets, as the gargantuan bulk on the special side helps it function even better as a sturdy tank.

**Flame Orb**: Flame Orb is used to activate Guts and power up Hariyama's powerful attacks and Facade to become a fearsome wallbreaker.

**Leftovers**: Leftovers is most commonly used on Bulk Up and Defensive sets to increase Hariyama's longevity.

**Sitrus Berry**: Sitrus Berry can help Hariyama avoid being KOed in certain situations and provide it more immediate recovery than Leftovers. Hariyama can also use a Sitrus Berry with Belly Drum and recover HP to facilitate a potential sweep.

Niche Items
========
**Heavy-Duty Boots**: Heavy-Duty Boots provides Hariyama safety from getting chipped down by entry hazards—with Spikes in particular being extremely detrimental to its longevity.

**Eject Pack**: Hariyama can make use of an Eject Pack to pivot and generate momentum after a strong Close Combat.

**Life Orb**: Hariyama can use a Life Orb on Sheer Force sets, but Flame Orb with Guts is often preferred.

Tera
========
Hariyama is a decent choice for a secondary Tera Captain. It typically makes use of Tera Steel to shed its Flying, Psychic, and Fairy weaknesses while powering up Bullet Punch. Tera Steel also synergizes well with Thick Fat and its other Steel-type coverage moves. Tera Normal and Tera Fighting can be used to power up Facade and its STAB moves respectively. It can also make niche use of other Tera types like Tera Dark and Tera Fairy to improve its defensive profile, power up its vast coverage options, and flip matchups.

Draft Strategy
========
Hariyama is a Pokemon with a profile that allows it to fit on almost any team but it shines especially on bulky offense structures. It doesn't need a large amount of support to be effective and it can be added towards the end of a draft to round out an existing core.

**Special Wallbreakers**: Hariyama appreciates special attacking teammates that can help it weaken the physical walls it can struggle with. Pokemon like Enamorus and Iron Moth make for great partners.

**Pivots**: Hariyama appreciates both offensive and physically defensive pivots to provide it safe entry to break the opposing team and throw out attacks. Pokemon like Moltres, Corviknight, Meowscarada, and Alomomola work very well alongside it.

**Speed Control**: Hariyama's poor speed leaves it susceptible to faster foes so it appreciates having fast teammates. Being a tank they can pivot into or fall back on, fast Pokemon like Meowscarada Cinderace using another example since meow is already mentioned and Iron Bundle work phenomenally alongside Hariyama.

Checks and Counters
========
**Powerful Physical Attackers**: Although Hariyama can be a great tank on the special side with an Assault Vest, its defense on the physical side leaves alot to be desired. Strong physical attackers like Urshifu-R, Garchomp, and Ogerpon-W can threaten it with heavy damage and often force it out.

**Chip Damage**: Because it lacks a reliable recovery move, chip damage, especially from hazards like Spikes, is extremely detrimental to Hariyama's effectiveness. It is also prone to being worn down by its own Flame Orb on Guts sets.

**Physical Walls**: On non-Guts sets, Hariyama can struggle to break through physical walls that can check it very easily like Alomomola, Skarmory and Hydrapple.


[credits]
Written by:
https://www.smogon.com/forums/members/sagespike.381199/
Quality checked by:
https://www.smogon.com/forums/members/e-man.617175/
https://www.smogon.com/forums/members/theuncultured.629845/
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
 
GP Team done

add remove comment

[overview]
**Draft Order**: Round 6 onwards

**Price Range**: 5-6 points

**Overview**: Thick Fat sets Hariyama apart from the other cheap Fighting-type Pokemon in the metagame. With the ability, its mono-Fighting typing, and its gargantuan HP stat, Hariyama makes for a good check to Ice-, Fire-, and Dark-types. In addition to Thick Fat, it can make use of Guts with a Flame Orb to become a very powerful wallbreaker (removed em-dash) augmented by its strong coverage options, (RP, AC) In addition to its strong Coverage options (RC) (combined two sentences to remove repetition) and it can utilize the ever so valuable Knock Off to remove the items of its own checks. Despite its strengths, it can really struggle with its horrendous Speed stat and its poor defenses without a boost.


[strategy comments]
Common Roles
========
**Bulky Attacker**: With the help of Thick Fat and its extremely high HP stat, Hariyama can function as a sturdy and fairly consistent tank. Longevity is an issue for it, however, as Drain Punch is its only form of healing. Its defensive stats without a boost also leave a lot to be desired.

**Wallbreaker**: Hariyama can use a Flame Orb with Guts to become a very dangerous wallbreaker. Sheer Force is another option to boost moves with secondary effects, (AC) but Guts its is generally preferred for the greater boost to its Attack.

Common Moves
========
**Primary STAB Moves**: Close Combat, Drain Punch

**Setup Moves**: Bulk Up

**Utility Moves**: Taunt, Brick Break, Whirlwind

**Coverage**: Knock Off, Facade, Headlong Rush, Earthquake, Stone Edge, Rock Slide, Heavy Slam, Iron Head, Bullet Punch, Poison Jab, Zen Headbutt, Thunder Punch, Ice Punch, Fire Punch, Throat Chop

Niche Moves
========
**Belly Drum**: Hariyama can maximize its damage output in one turn and become a potential sweeper by using Belly Drum. These sets rely on Sitrus Berry to get a Belly Drum off and recover HP to deal devastating damage or even sweep once Bullet Punch cannot be checked by foes. Belly Drum Hariyama is most effective with Terastallization and a Tera Steel Tera type in particular.

**Fake Out**: Fake Out can be used for another priority attack to chip away at faster foes. It can work very well alongside Bullet Punch.

**Low Sweep / Bulldoze / Rock Tomb**: Hariyama can make use of speed-reducing moves a Speed-reducing move as a utility option.

Common Items
========
**Assault Vest**: Hariyama loves to utilize an Assault Vest, especially on Thick Fat sets, as the gargantuan bulk on the boost to its special side bulk helps it function even better as a sturdy tank.

**Flame Orb**: Flame Orb is used to activate Guts and power up Hariyama's powerful attacks and Facade to become a fearsome wallbreaker.

**Leftovers**: Leftovers is most commonly used on Bulk Up and defensive sets to increase Hariyama's longevity.

**Sitrus Berry**: Sitrus Berry can help Hariyama avoid being KOed in certain situations and provide it more immediate recovery than Leftovers. Hariyama can also use a Sitrus Berry with Belly Drum and recover HP to facilitate a potential sweep.

Niche Items
========
**Heavy-Duty Boots**: Heavy-Duty Boots provides Hariyama safety from getting chipped down by entry hazards—with Spikes in particular being extremely detrimental to its longevity.

**Eject Pack**: Hariyama can make use of an Eject Pack to pivot and generate momentum after a strong Close Combat.

**Life Orb**: Hariyama can use a Life Orb on Sheer Force sets, but Flame Orb with Guts is often preferred.

Tera
========
Hariyama is a decent choice for a secondary Tera Captain. It typically makes use of Tera Steel to shed its Flying, Psychic, and Fairy weaknesses while powering up Bullet Punch. Tera Steel also synergizes well with Thick Fat and its other Steel-type coverage moves. Tera Normal and Tera Fighting can be used to power up Facade and its STAB moves, (AC) respectively. It can also make niche use of other Tera types like Tera Dark and Tera Fairy to improve its defensive profile, power up its vast coverage options, and flip matchups.

Draft Strategy
========
Hariyama is a Pokemon with a profile that allows it to fit on almost any team, (AC) but it shines especially on bulky offense structures. It doesn't need a large amount of support to be effective, (AC) and it can be added towards the end of a draft to round out an existing core.

**Special Wallbreakers**: Hariyama appreciates special attacking teammates that can threaten and weaken the physical walls it can struggle with. Pokemon like Enamorus and Iron Moth make for great partners.

**Pivots**: Hariyama appreciates both offensive and physically defensive pivots to provide it safe entry to break the opposing team and throw out attacks. Pokemon like Moltres, Corviknight, Meowscarada, and Alomomola work very well alongside it.

**Speed Control**: Hariyama's poor Speed leaves it susceptible to faster foes, (AC) so it appreciates having fast teammates. Being a tank they can pivot into or fall back on, Fast Pokemon like Cinderace and Iron Bundle work phenomenally alongside Hariyama, (AC) being a tank they can pivot to or fall back on. (moved phrasing here so that its correlation to Hariyama is clearer)

Checks and Counters
========
**Powerful Physical Attackers**: Although Hariyama can be a great tank on the special side tank with an Assault Vest, its defense on the physical side bulk leaves alot a lot to be desired. Strong physical attackers like Urshifu-R, Garchomp, and Ogerpon-W can threaten it with heavy damage and often force it out.

**Chip Damage**: Because it lacks a reliable recovery move, chip damage, especially from entry hazards like Spikes, is extremely detrimental to Hariyama's effectiveness. It is also prone to being worn down by its own Flame Orb on Guts sets.

**Physical Walls**: On non-Guts sets, Hariyama can struggle to break through physical walls that can check it very easily like Alomomola, Skarmory and Hydrapple.


[credits]
Written by:
https://www.smogon.com/forums/members/sagespike.381199/ (fixed URL link)
Quality checked by:
https://www.smogon.com/forums/members/e-man.617175/
https://www.smogon.com/forums/members/theuncultured.629845/
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000

GP Check 1/1

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