Hariyama

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[OVERVIEW]

* Premier Fake Out user in Trick Room teams.
* High base attack and Guts make it a threat when Trick Room is active
* Common weaknesses to Fairy, Flying, and Psychic type attacks make survivability an issue

[SET]
name:
move 1: Fake Out
move 2: Close Combat
move 3: Knock Off
move 4: Heavy Slam
item: Flame Orb
ability: Guts
nature: Brave
evs: 252 Att, 128 Def, 128 SpDef
IVs: 0 Spe

[SET COMMENTS]

* Fake Out flinches one of your opponent's Pokemon, allowing Hariyama's teammate to eliminate a threat, boost their stats, or most importantly set up Trick Room.
* Close Combat is the strongest STAB attack in Hariyama's movepool.
* Knock Off removes problematic items from the opponent's pokemon, and hits the Psychic type Pokemon that resist its STAB.
* Heavy Slam hits Fairy Types for super effective damage, and OHKOs Tapu Lele.



Set Details
========

* Describe the other aspects of the set such as what the EVs do and nature/item.
* The EVs max out Hariyama's attack, and round out his bulk.
* Brave Nature further increases its atack and lowers its speed for Trick Room.
* Flame Orb, used in conjunction with Guts, increases his damage even further.

Usage Tips
========

* Describe how to use the Pokemon in question.
*
*
*

Team Options
========

* Describe some teammates that would be a good idea to pair with this Pokemon.
* Trick Room setters such as Porygon2 and Oranguru work particularly well with Hariyama.
*
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[STRATEGY COMMENTS]
Other Options
=============

* List some options for the Pokemon user that are plausible but not always recommended due to either being not consistent enough or too outclassed by other Pokemon in the metagame.
*Cross Chop or Brick Break can be used instead of Close Combat to avoid lowering your defenses, but the drop in power is noticable.
*Wide Guard is a good defensive move, but the loss of coverage is rough.
*Assault Vest can be used instead of Flame Orb to improve Hariyama's survivability, but makes you dependant on your opponent's Pokemon to inflict a status and activate Guts.

Checks and Counters
===================

**Fairy Type Pokemon**:

**Insert Threat Here**: Describe why the Pokemon is a threat.
 
I think 12 hp / 252 Atk / 228 Def / 12 SpDef should be used it you survive Flare Blitz from Adamant Marowak and Tectonic Rage from Adamant Garchomp. I'd say that's pretty relevant considering these are two of the strongest physical moves in the format and almost guarantees Hariyama an extra hit.

I'll wait til this is updated a bit more before giving a Q/C
 
Alright, it's been a month now so I'm considering this dropped. Feel free to pick it up again if you get more spare time.

Locking.
 
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