NFE Hattrem [DONE]

S1nn0hC0nfirm3d

aka Ho3nConfirm3d
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SET]
name: Choice Specs
move 1: Psychic
move 2: Mystical Fire
move 3: Dazzling Gleam
move 4: Dark Pulse
item: Choice Specs
ability: Magic Bounce
nature: Modest
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
What makes Hattrem so popular and viable is its ability Magic Bounce and specially offensive coverage. Magic Bounce is a great ability for shutting down walls like Galarian Corsola and Gloom that rely on Strength Sap for recovery, while also preventing most entry hazard users like Ferroseed and Piloswine from using Spikes or Stealth Rock, respectively. Choice Specs raises Hattrem's offensive pressure, allowing it to nail slower Pokemon like Machoke and Mareanie with its STAB move in Psychic. Mystical Fire is for hitting Steel-types like Ferroseed and Klang that otherwise resist Hattrem's coverage. Access to Dazzling Gleam means that Dark-types like Galarian Linoone and Vullaby cannot easily switch into Hattrem. Finally, Dark Pulse provides super effective coverage for slower Ghost- and Psychic-types like Galarian Corsola and Duosion, rather than forcing Hattrem to rely on weaker coverage and a higher likelihood of triggering Cursed Body on the former.

As Hattrem is a special wallbreaker, it should target physical walls like Gloom and Galarian Corsola; these two also have a hard time punishing Hattrem when it switches in. Hattrem's Dark weakness makes it vulnerable to Knock Off, so it should be supported by Pokemon like Togetic and Machoke that can take Knock Off. Hattrem's Speed is fast enough to target slower attackers like Machoke and Piloswine as well, but their stronger coverage makes it less feasible for Hattrem to switch into them; instead, it should be brought in safely by pivots like Charjabug and Galarian Linoone against these foes. Piloswine is also an entry hazard setter that can shrug off Hattrem's attacks and hit hard in return; try paring Hattrem with tanks like Machoke and Ferroseed to handle it. Hattrem is vulnerable to faster attackers like Galarian Linoone and Haunter that have super effective STAB attacks for it, so speed control like Choice Scarf Torracat and Drakloak can help target these faster threats.

[SET]
name: Support
move 1: Psychic
move 2: Mystical Fire
move 3: Healing Wish
move 4: Dazzling Gleam / Dark Pulse
item: Eviolite
ability: Magic Bounce
nature: Modest
evs: 184 HP / 252 SpA / 72 Spe

[SET COMMENTS]
As the defensive utility of Magic Bounce is unparalleled in NFE, Hattrem can opt for a more defensive set. With 184 HP EVs, Hattrem is only 4HKOed by Galarian Corsola's Night Shade, allowing Hattrem to frequently switch into it and deny its attempts to use Strength Sap, Will-O-Wisp, and Stealth Rock. Hattrem can threaten slower walls like Gloom and Mareanie with its STAB move Psychic, while also having the bulk to safely switch into them. Mystical Fire is for hitting Pokemon that resist Psychic like Ferroseed and opposing Hattrem, and it has the added benefit of lowering the Special Attack of walls weak to it like Roselia and Gloom. Dazzling Gleam and Dark Pulse are coverage options to either threaten faster attackers that cannot break Hattrem in one hit, like Galarian Linoone and Drakloak, or hit Galarian Corsola and opposing Hattrem harder. Healing Wish, however, can be better than a fourth coverage attack thanks to its support in bringing a weakened teammate like Piloswine or Machoke back to full health, and it can give Hattrem a purpose even after it has dealt with entry hazard users.

Hattrem does a great job of deterring walls like Galarian Corsola and Gloom from recovering and should be paired with physical sweepers like Shift Gear Klang and Dragon Dance Fraxure to help facilitate their sweep. Pokemon that are weak to entry hazards like Torracat and Charjabug all perform their roles better when they have Hattrem to help keep entry hazards off the field for them. Hattrem's bulk allows it to take weaker hits from walls, but it will lose standoffs against stronger attackers like Machoke and Piloswine. Instead, support it with defensive walls like Galarian Corsola and Clefairy. Faster Ghost-types like Haunter and Lampent threaten Hattrem with their coverage, so having Eviolite Galarian Linoone, Piloswine, and Carkol can help discourage these attackers.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Crystalites, 226429], [Marjane, 355753]
- Grammar checked by: [[bigtalk, 466663]]
 
Last edited:
QC 1/2 once implemented.
add remove comments
[SET]
name: Choice Specs
move 1: Psychic
move 2: Mystical Fire
move 3: Dazzling Gleam
move 4: Dark Pulse
item: Choice Specs
ability: Magic Bounce
nature: Modest
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
What makes Hattrem so popular and viable is its ability Magic Bounce and specially offensive coverage. Magic Bounce is a great ability for shutting down walls like Galarian Corsola and Gloom that rely on Strength Sap for recovery, while also preventing most entry hazard users like Ferroseed and Piloswine from using Spikes or Stealth Rock (Pilo doesn't get Spikes so maybe add "respectively" at the end of this sentence to make that clear). Choice Specs raises the stakes on Hattrem's offensive pressure, allowing it to nail slower Pokemon like Gurdurr, Machoke, and Mareanie with its STAB move in Psychic. Mystical Fire is for hitting Steel-types like Ferroseed and Klang that otherwise can resist Hattrem’s coverage. Access to Dazzling Gleam means that Dark-types like Galarian Linoone and Vullaby cannot easily switch into Hattrem. Finally, Dark Pulse provides super effective coverage for slower Pokemon Ghost- and Psychic-types like Galarian Corsola and Duosion, rather than relying on weaker coverage and the higher likelihood of triggering Cursed Body on the former. (To me this sounded like Dark Pulse hits all slower Pokemon for super effective damage. I think it's important to emphasise that the current coverage does not hit those two types for super effective damage)

As Hattrem is a special offensive wallbreaker, it should target physical walls like Gurdurr and Galarian Corsola, as these two also have a hard time punishing Hattrem when it switches in. While Hattrem can switch into Ferroseed to prevent entry hazards when healthy, it can lose its Choice Specs from its Knock Off in the process, which would make it much less of a wallbreaker later in the game. Hattrem’s Speed is fast enough to target slower attackers like Machoke and Piloswine as well, but their stronger coverage makes it less feasible for Hattrem to switch into and should be brought in safely by pivots like Klang and Galarian Linoone. Piloswine is also an entry hazard setter that can shrug off Hattrem’s attacks and hit hard in return; try paring Hattrem with tanks like Machoke and Gurdurr. Hattrem is vulnerable to faster attackers like Eviolite Galarian Linoone and Haunter that have super effective STAB attacks for it, so speed control like Sneasel and Drakloak can help target these faster threats (Toxic Orb Linoone outspeeds both of these).

[SET]
name: Support
move 1: Psychic
move 2: Mystical Fire
move 3: Dazzling Gleam / Healing Wish
move 4: Healing Wish / Dark Pulse
item: Eviolite
ability: Magic Bounce
nature: Modest
evs: 184 HP / 252 SpA / 72 Spe

[SET COMMENTS]
As the defensive utility of Magic Bounce is unparalleled in NFE, Hattrem can opt for a more defensive set. With an invested 184 HP EVs, Hattrem is 4HKOd by Galarian Corsola's Night Shade, allowing Hattrem to frequently switch into it and deny its Strength Sap, Will-O-Wisp and Stealth Rock attempts. Hattrem can threaten slower walls like Gurdurr and Mareanie with its STAB move Psychic, while also having the bulk to safely switch into them. Mystical Fire is for hitting Pokemon that resist or are immune to Psychic like Ferroseed and Pawniard, and has the added benefit of lowering the Special Attack of walls weak to it like Roselia and Gloom. Dazzling Gleam and Dark Pulse are coverage options to threaten either faster attackers that cannot break Hattrem in one hit like Galarian Linoone and Drakloak, or for stronger coverage against Galarian Corsola and the opposing Hattrem. Healing Wish, however, can be better than a fourth coverage attack thanks to its support to bring a weakened Piloswine or Machoke back to full, and can give Hattrem a purpose even after its dealt with entry hazard users.

Hattrem does a great job deterring walls like Galarian Corsola and Gloom from recovering, and should be paired with physical sweepers like Shift Gear Klang and Bulk Up Gurdurr to help facilitate their sweep. Pokemon that are weak to entry hazards like Sneasel, Rufflet, and Charjabug all preform their roles better when they have Hattrem help keep hazards off the field for them. Hattrem's bulk allows it to take weaker hits from walls, but will lose tradeoffs between stronger attackers like Machoke and Piloswine. Instead, support it with defensive walls like Galarian Corsola and Clefairy. Faster Ghost-types like Haunter and Lampent threaten Hattrem with their coverage, so having Eviolite Galarian Linoone, and Piloswine and Carkol (Carkol has really good type synergy and is one of the best switch-ins to both) can help discourage these attackers.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
 
[SET]
name: Choice Specs
move 1: Psychic
move 2: Mystical Fire
move 3: Dazzling Gleam
move 4: Dark Pulse
item: Choice Specs
ability: Magic Bounce
nature: Modest
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
What makes Hattrem so popular and viable is its ability Magic Bounce and specially offensive coverage. Magic Bounce is a great ability for shutting down walls like Galarian Corsola and Gloom that rely on Strength Sap for recovery, while also preventing most entry hazard users like Ferroseed and Piloswine from using Spikes or Stealth Rock, respectively. Choice Specs raises the stakes on Hattrem's offensive pressure, allowing it to nail slower Pokemon like Gurdurr , Machoke, and Mareanie with its STAB move in Psychic. Mystical Fire is for hitting Steel-types like Ferroseed and Klang that otherwise can resist Hattrem’s coverage. Access to Dazzling Gleam means that Dark-types like Galarian Linoone and Vullaby cannot easily switch into Hattrem. Finally, Dark Pulse provides super effective coverage for slower Ghost- and Psychic-types like Galarian Corsola and Duosion, rather than relying on weaker coverage and the higher likelihood of triggering Cursed Body on the former.

As Hattrem is a special offensive wallbreaker, it should target physical walls like Gurdurr Gloom and Galarian Corsola, as these two also have a hard time punishing Hattrem when it switches in. While Hattrem can switch into Ferroseed to prevent entry hazards when healthy, it can lose its Choice Specs from its Knock Off in the process, which would make it much less of a wallbreaker later in the game I think this sentence needs to be more focused on knock off users rather than ferroseed. Hattrem’s Speed is fast enough to target slower attackers like Machoke and Piloswine as well, but their stronger coverage makes it less feasible for Hattrem to switch into and should be brought in safely by pivots like Klang and Galarian Linoone idk what the point is here since both pivots either die or outspeed the attackers . Piloswine is also an entry hazard setter that can shrug off Hattrem’s attacks and hit hard in return; try paring Hattrem with tanks like Machoke and Gurdurr u can add the ferroseed in this sentence. Hattrem is vulnerable to faster attackers like Eviolite Galarian Linoone and Haunter that have super effective STAB attacks for it, so speed control like Sneasel Scarf Torracat and Drakloak can help target these faster threats.

[SET]
name: Support
move 1: Psychic
move 2: Mystical Fire
move 3: Dazzling Gleam / Healing Wish
move 4: Healing Wish / Dark Pulse
item: Eviolite
ability: Magic Bounce
nature: Modest
evs: 184 HP / 252 SpA / 72 Spe

[SET COMMENTS]
As the defensive utility of Magic Bounce is unparalleled in NFE, Hattrem can opt for a more defensive set. With an invested 184 HP EVs, Hattrem is 4HKOd by Galarian Corsola's Night Shade, allowing Hattrem to frequently switch into it and deny its Strength Sap, Will-O-Wisp, and Stealth Rock attempts. Hattrem can threaten slower walls like Gurdurr Gloom and Mareanie with its STAB move Psychic, while also having the bulk to safely switch into them. Mystical Fire is for hitting Pokemon that resist or are immune to Psychic like Ferroseed and Pawniard u don't really want to let pawniard get up to +2 especially w the loss of gurdurr, and has the added benefit of lowering the Special Attack of walls weak to it like Roselia and Gloom . Dazzling Gleam and Dark Pulse are coverage options to threaten either faster attackers that cannot break Hattrem in one hit like Galarian Linoone and Drakloak, or for stronger coverage against Galarian Corsola and the opposing Hattrem. Healing Wish, however, can be better than a fourth coverage attack thanks to its support to bring a weakened Piloswine or Machoke back to full, and can give Hattrem a purpose even after its dealt with entry hazard users.

Hattrem does a great job deterring walls like Galarian Corsola and Gloom from recovering, and should be paired with physical sweepers like Shift Gear Klang and Bulk Up Gurdurr Dragon Dance Fraxure to help facilitate their sweep. Pokemon that are weak to entry hazards like Sneasel, Rufflet, Torracat and Charjabug all preform their roles better when they have Hattrem help keep hazards off the field for them. Hattrem's bulk allows it to take weaker hits from walls, but will lose tradeoffs between stronger attackers like Machoke and Piloswine. Instead, support it with defensive walls like Galarian Corsola and Clefairy. Faster Ghost-types like Haunter and Lampent threaten Hattrem with their coverage, so having Eviolite Galarian Linoone, Piloswine, and Carkol can help discourage these attackers.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Crystalites, 226429], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]

great job overall, sorry for late qc
marjane-QC.gif
 
add remove (comment)
(AC=add comma; RC=remove comma; AH=add hyphen; RH=remove hyphen)
[SET]
name: Choice Specs
move 1: Psychic
move 2: Mystical Fire
move 3: Dazzling Gleam
move 4: Dark Pulse
item: Choice Specs
ability: Magic Bounce
nature: Modest
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
What makes Hattrem so popular and viable is its ability Magic Bounce and specially offensive coverage. Magic Bounce is a great ability for shutting down walls like Galarian Corsola and Gloom that rely on Strength Sap for recovery, while also preventing most entry hazard users like Ferroseed and Piloswine from using Spikes or Stealth Rock, respectively. Choice Specs raises the stakes on Hattrem's offensive pressure, allowing it to nail slower Pokemon like Machoke and Mareanie with its STAB move in Psychic. Mystical Fire is for hitting Steel-types like Ferroseed and Klang that otherwise can resist Hattrem's coverage. Access to Dazzling Gleam means that Dark-types like Galarian Linoone and Vullaby cannot easily switch into Hattrem. Finally, Dark Pulse provides super effective coverage for slower Ghost- and Psychic-types like Galarian Corsola and Duosion, rather than relying forcing Hattrem to rely on weaker coverage and the a higher likelihood of triggering Cursed Body on the former.

As Hattrem is a special offensive wallbreaker, it should target physical walls like Gloom and Galarian Corsola; (SC) as these two also have a hard time punishing Hattrem when it switches in. Hattrem's Dark weaknesses makes it vulnerable to Knock Off, and so it should be supported by Pokemon like Togetic and Machoke that can resist it take (not strictly gp, but i changed "resist" to "take" as you would also want to make sure they're not crippled by knock off, in addition to resisting it) Knock Off. Hattrem's Speed is fast enough to target slower attackers like Machoke and Piloswine as well, but their stronger coverage makes it less feasible for Hattrem to switch into them; (SC) and instead, it should be brought in safely by pivots like Charjabug and Galarian Linoone against these foes. Piloswine is also an entry hazard setter that can shrug off Hattrem's attacks and hit hard in return; try paring Hattrem with tanks like Machoke and Ferroseed to handle it. Hattrem is vulnerable to faster attackers like Galarian Linoone and Haunter that have super effective STAB attacks for it, so speed control like Choice Scarf Torracat and Drakloak can help target these faster threats.

[SET]
name: Support
move 1: Psychic
move 2: Mystical Fire
move 3: Dazzling Gleam / Healing Wish
move 4: Healing Wish / Dark Pulse
item: Eviolite
ability: Magic Bounce
nature: Modest
evs: 184 HP / 252 SpA / 72 Spe

[SET COMMENTS]
As the defensive utility of Magic Bounce is unparalleled in NFE, Hattrem can opt for a more defensive set. With an invested 184 HP EVs, Hattrem is only (clarity) 4HKOed by Galarian Corsola's Night Shade, allowing Hattrem to frequently switch into it and deny its attempts to use Strength Sap, Will-O-Wisp, and Stealth Rock attempts. Hattrem can threaten slower walls like Gloom and Mareanie with its STAB move Psychic, while also having the bulk to safely switch into them. Mystical Fire is for hitting Pokemon that resist Psychic like Ferroseed and the opposing Hattrem, and it has the added benefit of lowering the Special Attack of walls weak to it like Roselia and Gloom. Dazzling Gleam and Dark Pulse are coverage options to threaten either threaten faster attackers that cannot break Hattrem in one hit, (AC) like Galarian Linoone and Drakloak, or for stronger coverage against hit Galarian Corsola and the opposing Hattrem harder. Healing Wish, however, can be better than a fourth coverage attack thanks to its support to bring in bringing a weakened teammate like Piloswine or Machoke back to full health, and it can give Hattrem a purpose even after its it has dealt with entry hazard users.

Hattrem does a great job of deterring walls like Galarian Corsola and Gloom from recovering (RC) and should be paired with physical sweepers like Shift Gear Klang and Dragon Dance Fraxure to help facilitate their sweep. Pokemon that are weak to entry hazards like Torracat and Charjabug all perform their roles better when they have Hattrem to help keep entry hazards off the field for them. Hattrem's bulk allows it to take weaker hits from walls, but it will lose tradeoffs between standoffs (this is probably what you meant) against stronger attackers like Machoke and Piloswine. Instead, support it with defensive walls like Galarian Corsola and Clefairy. Faster Ghost-types like Haunter and Lampent threaten Hattrem with their coverage, so having Eviolite Galarian Linoone, Piloswine, and Carkol can help discourage these attackers.

[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Crystalites, 226429], [Marjane, 355753]
- Grammar checked by: [[username1, userid1]]
GP 1/1
 
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