XY OU Hawlucha Says High(Jump Kick)

Hey. I really wanted to make an OU team centered around a set I made for Hawlucha. I tested this team a few times and won most of the games, however for the ones I did lose it was either the result of an unboosted mega sweeping my weakened team, or a Scizor or Crawdaunt coming in and setting up on one of my three starters. (That's why they all have roar). Anyways, here is the team.

Spr_6x_701.png

Tights (Hawlucha) @ Sitrus Berry/ Lum Berry
Ability: Unburden
EVs: 24 HP / 252 Atk / 232 Spe
Adamant Nature
- Hone Claws
- Roost
- High Jump Kick
- Acrobatics

Hawlucha's role is a setup sweeper. Essentially I use Hone Claws, which not only boosts my attack, but also my accuracy meaning HJK will hit every time. I have Roost as well in case I'm getting low on HP, then Acrobatics, which after I lose my item gives me a 165 STAB move in addition to the 195 STAB HJK. The 232 speed EV's outspend Adamant/Jolly 115 Base Speed pokemon like Raikou. I can't decide if I want to use a Sitrus Berry or Lum. I've found each to be pretty useful. I picked Hawlucha because I really liked this set I made and wanted to build a team around it. Any thoughts?


Spr_6x_642T.png

Rumblin' (Thundurus-Therian) @ Choice Scarf
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Volt Switch
- Thunderbolt
- Hidden Power [Ice]
- Focus Blast

I have him on my team as momentum or a revenge killer. I find Thundurus-Therian to be the best scarf user because of it's high SP. Attack and access to Volt Switch. Also he is immune to electric which comes in handy for Hawlucha. Max Speed Max Sp. Attack to outspeed and hit hard. V- Switch for momentum, T-Bolt for power, HP Ice for Ground types and Focus Blast for Ferrothorn. Additionally it is really helpful to Volt Switch out into one of my walls.

Spr_6x_260.png

Ken (Swampert) (M) @ Leftovers
Ability: Torrent
EVs: 240 HP / 16 Atk / 252 Def
Relaxed Nature
- Stealth Rock
- Earthquake
- Toxic
- Roar

My first of three walls, he's my defensive one. I picked him because he is very bulky and has a great defensive typing, and is another electric immunity for Hawlucha. I usually lead with him to get rocks off, and roar anything that wants to set up. 16 attack Ev's allow it to hit decently with EQ, and toxic is there to hit things on the switch like Sceptile.

Spr_6x_003M.png

What're THOSE! (Venusaur) @ Venusaurite
Ability: Overgrow
EVs: 248 HP / 196 Def / 48 SpD / 16 Spe
Bold Nature
- Sludge Bomb
- Roar
- Synthesis
- Leech Seed

Mega 'saur has got to be one of the most balanced 'mons in the game, with 123 Def and 120 Sp. Def. . Another roar user, coupled with an amazing ability (Thick Fat) and access to instant recovery gives him the ability to stall and recover for days which is why I picked him. He is more defensive because my specially defensive wall is bulkier than Swampert. 16 Spe Ev's are used to outspeed Adamant Azumarill.

Spr_6x_009.png

Shelly (Blastoise) @ Leftovers
Ability: Torrent
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Rapid Spin
- Toxic
- Roar
- Surf

My special wall. Blastoise was a perfect add because I needed a pokemon that had high Sd. Def (105 Base), resisted ice (Hawlucha, Thundurus, Venusaur and Dragonite) and had access to rapid spin. It's purpose is to take hits and rapid spin. Electric weakness covered by Swampert and Thundurus-T, Grass weakness covered by Venasaur. I have roar for security, then toxic to stall and surf to deal damage.

Spr_6x_149.png

Laedus (Dragonite) @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Outrage
- Earthquake
- Extreme Speed

Of all the guys on the team he is the most interchangeable. Since this team lacks offense, I included him as a means of setting up and priority, as in the tier there isn't much that can withstand a plus 1 Outrage. He has a Lum Berry for the confusion after Outrage, the typical DD and then E-Speed for priority and Earthquake for coverage. max attack and max speed. I have also played games with someone who could sub for him:

Spr_6x_625.png

Duke (Bisharp) @ Leftovers
Ability: Defiant
Shiny: Yes
EVs: 248 HP / 252 Atk / 4 SpD / 4 Spe
Adamant Nature
- Substitute
- Swords Dance
- Iron Head
- Sucker Punch

Pretty much the same function as Drag, the setup sweeper. Substitute to take away statuses and then gets a free turn to SD, and then Sucker Punch. Iron Head for another powerful STAB move and coverage on fairy types. Max Attack to hit hard and then Max HP for Bulk. 4 Spe to outspend uninvested base 70 spa pokemon. Anyways, I'm trying to figure out which is better, or if there is another set up sweeper that synergies better.

That was my team, thanks for viewing!
 
Last edited by a moderator:
Interesting team you have here. I do have some nitpicks, wouldn't Quagsire be better as a physical wall than swampert thanks to unaware and access to reliable recovery in the form of Recover?

I think you'd be better off replacing Dragonite for Bisharp and using a Specially defensive hippowdon in lieu of Blastoise, as Bisharp has better synergy with Hawlucha, since it threatens Landorus-T and Mega Aerodactyl. That way, you can use Hippowdon to set up rocks, since Quagsire probably won't have room for stealth rocks. Another thing is that specially defensive hippo takes on Mega Manectric who is an eyesore for Hawlucha.
The problem I have with your Hawlucha set is that it relies on taking damage to set up, so why not use the Sub+Sitrus or Sub+Petaya set with swords dance?
 
Ok. First off, no team needs 3 phazers. Venusaur would much rather have Giga Drain over Roar, and Blastoise is fairly outclassed by Starmie as a Defensive Spinner in OU due to Starmie having access to Natural Cure AND Recover.
I'd also replace Hone Claws with Swords Dance on Hawlucha, as the extra power will benefit you way more often than simply avoiding High Jump Kick's 10% chance to miss. I'd also recommend that you replace Roost with Substitute, as Haulucha is so frail, that Roost is near pointless, and Sub will allow you to consume your Sitrus Berry more easily while making you immune to status.
Instead of Thundurus-T, use Thundurus-I. It's got better speed and access to Prankster Thunder Wave, and the ability to go mixed attacking.
Also, as stated above, Quagsire would be a better defensive wall than Swampert due to having access to Unaware, which also means that you won't even need Roar. But if Water-Ground typing isn't mandatory, I could also easily recommend Specially Defensive Heatran, as it forms a very famous core with Mega Venusaur than is known for being extremely hard to break.
 
Back
Top