Haxozone of a new kind

At A Glance

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Ferrothorn.png
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Hi everyone I've been looking for a new team to play with for awhile and I happened to come across these guys I think they do ok then can win around 60% of the time but I'd like to know if there's anything else I can do to make this team better.

The Team

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The Star of this team. Haxorus the ax Dragon, I figured that a team built around a 147 base attack pokemon that can be choce scarf, choice band, DD, or Swords Dance, with a great movepool is an ok way to start.



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Magnezone is to Haxorus as Peanut butter is to Jelly. Magnezone covers both of haxorus's two weaknesses and kills faster dragons and annoying steel types while haxorus in return can sweep the feild with outrage and finish off fire types.



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some of you might not know this but Ferrothorn benefit's greatly from magnezone. Magnezone can destroy other ferrothorn keeping me from a stall war while ferrothorn uses leech seed to protect himself and others he also resists those spamming outrage dragons and can beat most ground types as well as bulky water types, so I gave him a spot on the team.



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looking back on my team I saw that there was a type I haven't checked yet, Fighting. It was a problem for my team and unchecked they will just destroy me. So I needed a good counter and a lead wouldn't hurt either. I didn't want to use azelf like I did last generation becuase suicide bombing just isn't working nowadays and psychic isn't always the better option so I went with Espeon, even though Espeon can't wall fighing types he can certainly OHKO them also Magic Bounce is my anti-lead ticket, and ferrothorn/magnezone cover up his weaknesses so I went with him.



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I have 2 pokemon that are weak to fire and only one pokemon that can counter it is a big problem so I needed a good water type and it just so happened that in the 5th gen Rotom-W is a water type so with only one weakness that isn't popular, a resistance and counter move to fire, and the fact that ice types don't scare him made him a must on my team.



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now I have to face facts Espeon cannot wall fighting types so if one of then got a few bulk ups in there I'd be gone to fix this I decided to get another fighting counter, I didn't want another psychic type as the likes of scizor and U-turn would just kill it. So instead I went with the Ghost type Jellicent. Jellicent is awesome for my team as first it counters fighting types who can't use there STAB moves, and secondly if I play Espeon right then it will keep me from foretress not to mention another bulky Water type does help and my team covers it's weaknesses, plus Ground types will think twice before staying in for an attack from jellicent.



In Depth

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Name: Haxorus (Kibago)
Item: Choice Scarf
Ability: Mold Breaker
Nature: Adamant
Move 1: Outrage
Move 2: Earthquake
Move 3: Double Chop
Move 4: Rock Slide
evs: 4 HP/252 Atk/252 Spe

Yeah I decided to go with the choice scarf because after magnezone does his job I'm not going to need the extra power as he is already super strong but the speed is nice so I can outspeed and OHKO almost anything on the field. If a pokemon begins to become a problem with levitate I can use a mold breaker Earthquake to fix that problem. Double chop takes care of substitutes on things like gengar clearing the way for a KO and Rock slide is for coverage.



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Name: Magnezone (Compass)
Item: Choice Scarf
Ability: Magnet Pull
Nature: Timid
Move 1: Thunderbolt
Move 2: Volt Change
Move 3: Flash Cannon
Move 4: Hidden Power (Fire)
evs: 4 HP/252 Sp Atk/252 Spe

Magnezone's role isn't too hard to get. He comes in on a steel type (not heatran) and HP Fire's them to death clearing out the steel types. also if there's a faster choice dragon out there that starts spamming outrage magnezone comes in and uses flash cannon to finish then Volt Switch is used like U-Turn on Flygon and T-bolt is magnezone's signature STAB move.



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Name: Ferrothorn (Nattorei)
Item: Leftovers
Ability: Iron Barbs
Nature: Sassy
Move 1: Leech Seed
Move 2: Substitute
Move 3: Power Whip
Move 4: Protect
evs: 252 HP/60 Def/196 Sp Def
ivs: X/X/X/X/31 Sp Def/X

this isn't a Smogon Strategy but I think it very well could be first ferrothorn sets up with leech seed then he uses substitute/Protect to drive the opponent crazy Power Whip hits pokemon like Gliscor who come packed with Taunt and it will kill Gliscor too just not in one hit. Using this method I can out stall and kill Blissey, Jellicent, Excadrill, Gliscor mopst bulky ground and water pokemon, even magnezone if you can predict the switch into it. the ivs give ferrothorn a chance against HP Fire and Fighting.



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Name: Espeon (Psy-Guy)
Item: Leftovers
Ability: Magic Bounce
Nature: Timid
Move 1: Psycho Shock
Move 2: Calm Mind
Move 3: HP Fighting/Morning Sun (not sure which one I should go with)
Move 4: Shadow Ball
evs: 4 HP/252 Sp Atk/252 Spe

I thought that this would be the most decent set for espeon, after a few calm minds he can sweep pretty much anything he's faster than. I don't actually have Espeon with HP Fighting but I tested that on PO and it works like a charm so I'm not sure if I should get a new Espeon for HP Fighting (My Standard Espeon as of right now is HP Electric so I gave it Morning Sun instead.)



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Name: Rotom-W (Wash Out)
Item: Choice Specs
Ability: Levitate
Nature: Timid
Move 1: Volt Switch
Move 2: Hydro Pump
Move 3: HP Fire
Move 4: Trick
evs: 4 Sp Def/252 Sp Atk/252 Spe

Choice Rotom-W isn't as popular as the other ones that's why I choose it, to throw people off guard while getting a nice KO at the same time HP fire lets me KO Steel pokemon in Case Magnezone Fails somehow or another Volt Switch and Hydro Pump are STAB moves and isn't it fun to Trick the opponent (Concelderr for example) into getting a choice specs.



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Name: Jellicent (Jell-O)
Item: Leftovers
Ability: Water Absorb
Nature: Bold
Move 1: Scald
Move 2: Shadow Ball
Move 3: Taunt
Move 4: Recover
evs: 248 HP/216 Def/44 Spe

Jellicent can beat up other water type moves with Water Absorb, Burn the opponent with Scald, Taunt pokemon like Scrafty from setting up, and finish off most other opponents with it's STAB move, Shadow Ball. Also I have no Idea why but my Jellicent seems to be faster than any other Jellicent unless it's scarfed, giving it the advantage in a mirror match-up








So that's my team what do you think?
 
sorry accidentally hit the submit button I am editing and fixing as we speak (sorry :()

Edit: Okay so what do you think?
 
Nice team, but I do have one suggestion. Replace Rock Slide on Haxy with Brick Break due to the better coverage. Otherwise, it looks pretty good.
 
interesting........ brick break does give me better coverage.... what were those Smogon writers thinking! >:o lol I'll test this on PO ;)
 
Missing some abilities there bro. Run rivalry on haxorus if your not already. Everything else seems decent .
 
Pokedude25,

This is definitely an interesting team which abuses Drag + Mag, however you are very weak to sun teams. Some strong fire attacks and Venusuar can murder Haxorus while again Venusuar easily defeats your water types and has HP Fire for Magnezone. For his reason I suggest ditching the most useless member Jellicent and replacing I with Heatran.

Heatran @ Air balloon
4HP/252 SAtk/252 Spd
Timid nature (+Spd, -Atk)
-Fire Blast
-Earth Power
-Hidden Power [Ice]
-Roar

This also provides thurther protection against Excadrill and more death to steel types. Also this team has very little offensive pressure, so I ask you, what unearths Espeon doing for this team. Change this to a specs Latios for more destructive power and more fun with Haxorus.

Otherwise, fairly decent team.
 
I like it because it hits ferro.

I like Espeon because it hits Cresselia with Return.


but to the team, it doesn't seem half bad. I don't understand why people are telling you to run Rivalry on Haxorus - You don't do anything to Skarmory with out a CB, and most other Pokemon that "would otherwise wall it" are only trying to wall CB, scarf is much easier to wall.

Now with that, I suggest running this Haxorus.

Haxorus@Lum Berry
Ability: Mold Breaker
Nature: Adamant
~Outrage
~Dragon Dance
~Earthquake
~Taunt


It has more sweeping potential than a scarf Haxorus would ever have, and it can Taunt those Skarmory and set up in their face.
 
It has more sweeping potential than a scarf Haxorus would ever have, and it can Taunt those Skarmory and set up in their face.

Unless someone decides it's a smart idea to not run Brave Bird, Skarm walls Haxorus any day .-. Even with Taunt, Brave Bird can fairly consistently 2HKO Haxorus after even a little residual damage (dealing 39.4-46.4% without any attack investment against a 36 Hp Haxorus), whereas Outrage only deals 20.6-24.3% off an Adamant Lum Berry variant, which is laughable. That's what 'Zone is for.

Solid team, I've been playing around with Haxorus recently and I realize that he hits like a truck once the field's been clearly off problematic Steel types.

Anywho, as mentioned already, if you plan on making Haxorus your key player, especially considering you already plan on backing him with Magnezone support, a DD set is this way to go. Don't call me on this, but I'm pretty sure there isn't a poke in the metagame that can take an unresisted +1 Outrage off an Adamant Haxorus (Alomomola, maybe...). On that note, EspyOwner's set is the way to go, Lum Berry seems to be a much more effective use of the item slot than LO, allowing either free pass out of the confusion induced by Outrage or simply allowing him an extra turn to set up on Utility Rotom-W and the like. Mold Breaker is definitely the preferred ability, as it allows you to beat Rotom-W, Gengar, and the like without getting prematurely locked into Outrage, as well as preventing the likes of Bronzong from walling you. Moreover, there are players that habitually changes their poke's genders to counteract the attack-boosting effects of Rivalry.

Magnezone does indeed make an excellent partner for Haxorus, though I wouldn't reccomend a Scarf Variant :/ The largest purpose of Scarf Mangezone is to maintain more viability late-game in task such as revenge killing, as well as allowing him to more reliably check SD Lucario. However, considering your team is much more focused upon quickly sweeping the opponent's team, I would think that a SubCharge/Sub+Magnet Rise set would prove to be much more useful. Unlike the Scarf Variant, such a set can allow you to splurge for a Modest Nature, allowing you to more effeciently deal with the likes of Ferrothorn and such, as well as allowing to wreak a little more havoc on the opponent afterwords whilst remaining safe behind a sub. Just a thought though.

Cool Ferro there, digging that you're going out and making your own sets, but I really suggest running SR/Spikes over Substitute. Considering his already excellent bulk and immunity to Toxic, Substitute isn't all that neccessary :/ However, your team would much just a simply set of rocks. Otherwise, very nice stuff.

I would seriously recommend running Dual Screen Xatu over Espeon. Your team would appreciate a back-up Ground immunity, and all his weaknesses are covered already by at least 2 pokes each. What's more, Dual Screens would make setting a DD sweep much easier, as well as cushioning any priority attacks.

Rotom-W makes a nice addition to your team, but I feel that the utility set would be a better option for it, simply because you really want to keep him alive. His resistances and bulk, imo, are essential to your team's success.

Now Jellicent I don't feel fits into your team all that well :/ Though it does offer a very impressive defensive core with Ferro, your team doesn't really desperately need what he has to offer. You don't really need a spinblocker, and Rotom-W already makes a fine bulky Water.What I would suggest is a good old-fashioned CB Dnite. He offers a reliable check to Volcarona, as well as the capacity to adequately revenge-kill via Extremespeed.

Anywho, good luck with your team, and I hope I was of assistance
 
Thanks everyone for posting :D

ok so getting down to business, sorry about only posting half the abilities as that caused some confusion I fixed that problem now, also I looked at my team and haxorus is Adamant (don't know why I thought it was Jolly :P) so I switched that

@fatsnorlax: ikr it kills any ferrothorn except mine XD

@jle1076: I don't think Espeon is too good of a screener as it's better offensively while bouncing back setups and if you read closely you'll find that I meant choice set is the least common of the Rotom-W sets in my experience sorry if I confused you

@Dan-lo: fixed the Abilities thanks :3 but Rivalry I don't get the point on sure it rasies your attack against the same Gender but if I'm against opposite Gender it Lowers my attack and I don't want that to happen, besides I can hit things like Gengar with Mold Breaker which is awesome XD

@The Tyranitar: Interesting theory (I didn't think Jellicent fitted in the first place :P) I will test this :3

@EspyOwner: Haxy likes speed so I'll never do this :P................ wait a minute DD raises speed and attack (duh stupid me >.<) ok I'll test that over scarf (might not use taunt though as I can just kill the skarm with HP Fire)

@col49: ah ha makes sense for the most part :/ I will definitely try DD Haxy now and replace Jellicent with either Dnite or Tran (depending on which one can do better in the testing phase) Rotom-W I will take away from specs as after a few more battles I seem to not need the power as much as the diversity. Ferrothorn however I'm keeping as it is just because after a successful leech seed/sub the opponent has two choices, switch or die even with fire attacks (it saved me in a battle which I would've lost 3-0 without it, ended up coming out winning 1-0) Xatu I might try idk I like Espeon but Xatu seems to be the better :/ magnezone I'm going to keep scarfed for now because if not things like Lucario will hunt me down and finish me upon switch...... thanks for the advice
 
Hello pokedude. Nice team you got here, I've got some suggestions. First off I'm seconding The Tyranitars suggestion of Heatran. Trick Room/CM Reuniclus will walk all over this team. To fix this you could use a CM Latias over Espeon. | Latias @ Lefties | Timid | 252 HP / 4 SAtk / 252 Spd | Calm Mind | Dragon Pulse | Roar | Sub |. Roar is to prevent Reuniclus from setting up and sub is to avoid status. You don't really need Recovery since Latias gains plenty of HP back behind a CM boosted Sub. You now have an amazing deffensive core of Latias + Heatran!

Excadrill/Landorus will also give you tons of trouble. To fix this you could use Skarmory over Ferrothorn. Skarmory @ Leftover | Impish | 252 HP / 252 Def / 4 Spd | Spikes | Whirlwind | Brave Bird | Roost |. Skarmory provides a great check to sand sweepers. Spikes along with Heatran Stealth Rock is going to be big for Haxorus, netting him some OHKO's.

Finally I recommend changing your Rotom to a Scarf Rotom. Your a bit weak to Volcarona/Thundurus and Scarf Rotom gives you some ensurace agaisnt them. Now that you have Scarf Rotom you can now can Haxorus to CB Haxorus .

gl with your team!
 
Your team is awesome I , but thanks to team previewer if a guy with a conkeldurr can predict a switch into espeon or jellicent (since he knows its there before you even throw it out.) He can hit you with a payback to do a decent amount of damage. Also Blissey could wall three of your guys and maybe 4 if you dont get that taunt and it hits you with a sing or thunderwave
 
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