This team is made with one purpose, set up hazards and try to deal as much damage as I can, than change to fast sweepers to try to kill the other team.
It is not a great strategy but it is my first pokemon competitive team, made with easy pokemons to catch that I have access.
I really would like you guys opinion about my line-up and if you have some suggestion I appreciate. But I just can get pokemons that are available on BW2 and Dream World. Thank you.
Forretress @ Leftrovers - Set Hazard
Trait: Sturdy
Evs: 252 HP / 4 Def / 252 SpD
Relaxed Carefull
- Spikes
- Rapid Spin
- Stealth Rock
- Volt Switch
Volcarona @ Chesto Berry – Attack / Sweeper
Trait: Flame Body
Nature: Modest (+SpA, -Atk)
Evs: 160 Hp / 236 SpA / 112 Spe
- Quiver Dance
- Rest
- Fire Blast
- Bug Buzz
Starmie@ Life Orb – Attack / Sweeper
Trait: Natural Cure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Thunderbolt
- Ice Beam
- Rapid Spin
Scizor @ Choice Band – Attack / Sweeper
Trait: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature (+Atk, -SpA)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
Skarmory @ Leftovers / Shed Shell – Defense / Hazards
Trait: Sturdy
Evs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Spikes / Stealth Rock
- Whirlwind
- Roost
- Brave Bird
Dragonite @ Choice Band – The Final Boss
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature (+Atk, -SpA)
- ExtremeSpeed
- Outrage
- Earthquake
- Fire Punch
Thank you all I would like some tips or pokemon changes to improve my team.
It is not a great strategy but it is my first pokemon competitive team, made with easy pokemons to catch that I have access.
I really would like you guys opinion about my line-up and if you have some suggestion I appreciate. But I just can get pokemons that are available on BW2 and Dream World. Thank you.






Forretress @ Leftrovers - Set Hazard
Trait: Sturdy
Evs: 252 HP / 4 Def / 252 SpD
Relaxed Carefull
- Spikes
- Rapid Spin
- Stealth Rock
- Volt Switch
He’s the opener, able to set up hazards and make the other team suffer with Volt Switch after setting hazards up.
Rapid Spin to clean enemy weather, Forretress goal is try to deal as much damage as he can. He gona try to be annoying and useful, but if he gets killed fast that’s not a big deal.
Forretress is the pokemon to set up the timing, or you kill him or he gona cripple your team hardly.
Volcarona @ Chesto Berry – Attack / Sweeper
Trait: Flame Body
Nature: Modest (+SpA, -Atk)
Evs: 160 Hp / 236 SpA / 112 Spe
- Quiver Dance
- Rest
- Fire Blast
- Bug Buzz
One of the team Sweepers, with Fire Blast and Bug Buzz to stab the other team, great vs. latias, politeod.
Is a sweeper that I choose if I need someone to deal with grass, ice, pokemons.
He’s main goal is kill someone and counter some other team sweeper like scizor. Offcourse I choose Quiver Dance to boost his special attack, spe defense and speed, before the party starts.
Starmie@ Life Orb – Attack / Sweeper
Trait: Natural Cure
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Thunderbolt
- Ice Beam
- Rapid Spin
Ok, I think it’s the easier pokemon for me to catch, who real makes the deal, he can kill dragonite and other dragons with his Ice move, clean weathers and hazard.
With Rapid Spin, check water pokemons with Thunderbolt or just rampage with Hydro Pump I think its another major counter for what the meta game offers. Its an amazing pokemon who can check many threats.
He probably has a place in any team on the current metagame and its not different in my team.
Scizor @ Choice Band – Attack / Sweeper
Trait: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature (+Atk, -SpA)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
The question is why Scizor?
He is perfect for my team I think, with a lot of strong moves to kill other team sweepers with focus on attack to maximize his damage and finish the opponent pokemons that are crippled by hazards.
Dunno if hes the best choice for this team, but i just cant figure someon better with powerfull abilities he workers beautifull with Dragonite finishing his job or setting the timing for Dragonite.
Skarmory @ Leftovers / Shed Shell – Defense / Hazards
Trait: Sturdy
Evs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Spikes / Stealth Rock
- Whirlwind
- Roost
- Brave Bird
If I see the the other team has problems to deal with hazard or if his main hazard counter is dead, is time to Skarmory to try to continue the Forretress job, he can put hazards back on field and stab the other team fighter type pokemons.
I think hes not a big threat but Whirlwind can turn the table to my side if used wisely.
This team lack of defensive pokemons so I think Skarmory is a great guy for the job.
Dragonite @ Choice Band – The Final Boss
Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature (+Atk, -SpA)
- ExtremeSpeed
- Outrage
- Earthquake
- Fire Punch
Dragonite got Multiscale so he not gona die easily. A good counter for sun and rain team if not the best for what I see.
He can kill other team big threats like Thundurus and Volcarona. He is here to check a huge number of threats that the other team can have.
Working pretty well with Scizor I would like to let Dragonite as the final boss if I'm not facing a weather team.
---Thank you all I would like some tips or pokemon changes to improve my team.