Introduction
This is a Double OU Team intended to be competitive.
First, I'll like to note that I created this team to use Volcanion, now available in Pokemon Showdown, to its full potential. I'm fairly not an expert in TR teams, so any recommendation will surely help me out. Of course, I'd like to thank you guys in advance! I truly love this community, and it certainly became one of my favorite entertainments! Cheers!
VS 1500+
http://replay.pokemonshowdown.com/doublesou-359825804
VS 1400+
http://replay.pokemonshowdown.com/doublesou-360237569
Note: These replays have Machamp, not Marowak!

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The Team

(Ravager) Volcanion @ Safety Goggles
Ability: Water Absorb
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Sludge Bomb
- Steam Eruption
- Protect
- Heat Wave
Role: Special (TR) Sweeper
To be honest, I believe Volcanion outclasses Heatran, and it will replace Heatran in the metagame. It can certainly have the same moveset of a standard Heatran, but there is no reason to bother with that. It's Heat Wave is exactly as strong as Heatran's Heat Wave, and it is not as vulnerable to Ground type moves. In fact, it can use Steam Eruption, a scarier version of Scald, to eliminate its threats. Sludge Bomb is a just a coverage move, but it is necessary against Fairy types.
Ability: Water Absorb
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Sludge Bomb
- Steam Eruption
- Protect
- Heat Wave
Role: Special (TR) Sweeper
To be honest, I believe Volcanion outclasses Heatran, and it will replace Heatran in the metagame. It can certainly have the same moveset of a standard Heatran, but there is no reason to bother with that. It's Heat Wave is exactly as strong as Heatran's Heat Wave, and it is not as vulnerable to Ground type moves. In fact, it can use Steam Eruption, a scarier version of Scald, to eliminate its threats. Sludge Bomb is a just a coverage move, but it is necessary against Fairy types.

(Baneling) Porygon2 @ Eviolite
Ability: Download
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Ice Beam
- Thunderbolt
- Recover
- Trick Room
Role: Special (TR) Sweeper / TR User
Porygon2 is my first TR user. It has nice defensive stats and can recover when needed. Also, I believe Porygon2 is necessary to eliminate Earthquake users; half of my team is vulnerable to Earthquake. For that reason, I placed Ice Beam on Porygon2. Thunderbolt is a filler move that I believe is be more necessary than Tri Attack. Yes, Volcanion can absorb Water moves, but this team has little means to eliminate Water types. And it works best with Amoonguss.
Ability: Download
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Ice Beam
- Thunderbolt
- Recover
- Trick Room
Role: Special (TR) Sweeper / TR User
Porygon2 is my first TR user. It has nice defensive stats and can recover when needed. Also, I believe Porygon2 is necessary to eliminate Earthquake users; half of my team is vulnerable to Earthquake. For that reason, I placed Ice Beam on Porygon2. Thunderbolt is a filler move that I believe is be more necessary than Tri Attack. Yes, Volcanion can absorb Water moves, but this team has little means to eliminate Water types. And it works best with Amoonguss.

(Kerrigan) Mawile-Mega @ Mawilite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Play Rough
- Sucker Punch
- Protect
- Iron Head
Role: Physical (TR) Sweeper
I couldn't think of a more terrifying threat in a TR setting. (Mega) Mawile OHKO's many Pokemon to the point that STAB doesn't even matter. And it is certainly unstoppable if it is assisted by the right Pokemon; in this case, I'm talking about Amoonguss or Machamp. Truly, there is no need to further talk about this Pokemon.
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Play Rough
- Sucker Punch
- Protect
- Iron Head
Role: Physical (TR) Sweeper
I couldn't think of a more terrifying threat in a TR setting. (Mega) Mawile OHKO's many Pokemon to the point that STAB doesn't even matter. And it is certainly unstoppable if it is assisted by the right Pokemon; in this case, I'm talking about Amoonguss or Machamp. Truly, there is no need to further talk about this Pokemon.

(Drone) Amoonguss @ Sitrus Berry
Ability: Regenerator
EVs: 252 HP / 208 Def / 48 SpD
Sassy Nature
IVs: 0 Spe
- Giga Drain
- Rage Powder
- Spore
- Protect
Role: Support
This is a very standard Amoonguss, and it had maximized the potential of my team. It can redirect attacks through Rage Powder and can certainly receive some hits. In a TR setting, I found out that its Spore spam is great for the team.
Ability: Regenerator
EVs: 252 HP / 208 Def / 48 SpD
Sassy Nature
IVs: 0 Spe
- Giga Drain
- Rage Powder
- Spore
- Protect
Role: Support
This is a very standard Amoonguss, and it had maximized the potential of my team. It can redirect attacks through Rage Powder and can certainly receive some hits. In a TR setting, I found out that its Spore spam is great for the team.

(Lurker) Hoopa-Unbound @ Sitrus Berry
Ability: Magician
EVs: 232 HP / 252 Atk / 4 Def / 20 SpA
Quiet Nature
IVs: 0 Spe
- Hyperspace Fury
- Hyperspace Hole
- Protect
- Trick Room
Role: Physical (TR) Sweeper / TR User
I noticed that most teams would go on the defensive once TR is activated. To be honest, Protect and Wide Guard had been of annoyance to me, so I decided that I need Hoopa-Unbound to maximize my use of TR. Hyperspace Fury and Hyperspace Hole ignores Protect and other similar moves. Also, I believe that Hoopa-Unbound could be great TR user. With the right support, I really don't think that there is much to worry about it. In addition, I gave it Sitrus Berry so that I can use its ability in the late game.
Ability: Magician
EVs: 232 HP / 252 Atk / 4 Def / 20 SpA
Quiet Nature
IVs: 0 Spe
- Hyperspace Fury
- Hyperspace Hole
- Protect
- Trick Room
Role: Physical (TR) Sweeper / TR User
I noticed that most teams would go on the defensive once TR is activated. To be honest, Protect and Wide Guard had been of annoyance to me, so I decided that I need Hoopa-Unbound to maximize my use of TR. Hyperspace Fury and Hyperspace Hole ignores Protect and other similar moves. Also, I believe that Hoopa-Unbound could be great TR user. With the right support, I really don't think that there is much to worry about it. In addition, I gave it Sitrus Berry so that I can use its ability in the late game.

Ultralisk :P (Marowak) @ Thick Club
Ability: Lightning Rod
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Rock Slide
- Bonemerang
- Protect
- Low Kick
Role: Physical (TR) Sweeper
As of right now, I'm using Marowak as my last Pokemon, and I'm glad that I am. Its non-spread move Bonemerang is stronger than Landorus-T's Earthquake, and it's not as vulnerable as (Mega) Garchomp or (Mega) Swampert. Furthermore, Lightning Rod ensures Thundurus' inability in the metagame, basically either giving me a free Pokemon to eliminate or a free turn to use. Rock Slide is a must, and Low Kick to beat common threats.
Ability: Lightning Rod
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Rock Slide
- Bonemerang
- Protect
- Low Kick
Role: Physical (TR) Sweeper
As of right now, I'm using Marowak as my last Pokemon, and I'm glad that I am. Its non-spread move Bonemerang is stronger than Landorus-T's Earthquake, and it's not as vulnerable as (Mega) Garchomp or (Mega) Swampert. Furthermore, Lightning Rod ensures Thundurus' inability in the metagame, basically either giving me a free Pokemon to eliminate or a free turn to use. Rock Slide is a must, and Low Kick to beat common threats.
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Counters
Looking for threats! :P
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Past Members

(Ultralisk :P) Machamp @ Life Orb
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spe
- Dynamic Punch
- Encore
- Wide Guard
- Quick Guard
Role: Physical (TR) Sweeper / Support
I believe it only made sense that I use Machamp in this team. Unlike Amoonguss, it can stop the possibility of a move like Rock Slide or Bullet Punch from stopping further TRs. Also, I believe Machamp is an excellent Pokemon to use in a TR environment. Its No Guard ability ensures its attacks to never miss, especially its notorious Dynamic Punch. Furthermore, I thought Encore could be a great and unexpected move, allowing the team to achieve more in the game.
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 Def
Brave Nature
IVs: 0 Spe
- Dynamic Punch
- Encore
- Wide Guard
- Quick Guard
Role: Physical (TR) Sweeper / Support
I believe it only made sense that I use Machamp in this team. Unlike Amoonguss, it can stop the possibility of a move like Rock Slide or Bullet Punch from stopping further TRs. Also, I believe Machamp is an excellent Pokemon to use in a TR environment. Its No Guard ability ensures its attacks to never miss, especially its notorious Dynamic Punch. Furthermore, I thought Encore could be a great and unexpected move, allowing the team to achieve more in the game.
*Other Pokemon with a similar set ain't bad either.
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Conclusion
In my opinion, this is a pretty well-rounded team, although there is definitely rooms for improvements. Nevertheless, any suggestions for improvements will be appreciated. Ladies and gentlemen, thank you for reviewing my Pokemon team!
Note: I put Marowak in the current version.
Ravager (Volcanion) @ Safety Goggles
Ability: Water Absorb
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Sludge Bomb
- Steam Eruption
- Protect
- Heat Wave
Baneling (Porygon2) @ Eviolite
Ability: Download
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Ice Beam
- Thunderbolt
- Recover
- Trick Room
Ultralisk :P (Marowak) @ Thick Club
Ability: Lightning Rod
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Rock Slide
- Bonemerang
- Protect
- Perish Song
Kerrigan (Queen) (Mawile-Mega) @ Mawilite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Play Rough
- Sucker Punch
- Protect
- Iron Head
Drone (Amoonguss) @ Leftovers
Ability: Regenerator
EVs: 252 HP / 208 Def / 48 SpD
Sassy Nature
IVs: 0 Spe
- Giga Drain
- Rage Powder
- Spore
- Protect
Lurker (Hoopa-Unbound) @ Sitrus Berry
Ability: Magician
EVs: 232 HP / 252 Atk / 4 Def / 20 SpA
Quiet Nature
IVs: 0 Spe
- Hyperspace Fury
- Hyperspace Hole
- Protect
- Trick Room
Ability: Water Absorb
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Atk / 0 Spe
- Sludge Bomb
- Steam Eruption
- Protect
- Heat Wave
Baneling (Porygon2) @ Eviolite
Ability: Download
EVs: 252 HP / 4 Def / 252 SpA
Quiet Nature
IVs: 0 Spe
- Ice Beam
- Thunderbolt
- Recover
- Trick Room
Ultralisk :P (Marowak) @ Thick Club
Ability: Lightning Rod
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Rock Slide
- Bonemerang
- Protect
- Perish Song
Kerrigan (Queen) (Mawile-Mega) @ Mawilite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Play Rough
- Sucker Punch
- Protect
- Iron Head
Drone (Amoonguss) @ Leftovers
Ability: Regenerator
EVs: 252 HP / 208 Def / 48 SpD
Sassy Nature
IVs: 0 Spe
- Giga Drain
- Rage Powder
- Spore
- Protect
Lurker (Hoopa-Unbound) @ Sitrus Berry
Ability: Magician
EVs: 232 HP / 252 Atk / 4 Def / 20 SpA
Quiet Nature
IVs: 0 Spe
- Hyperspace Fury
- Hyperspace Hole
- Protect
- Trick Room

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Other RMT's
Wings of Liberty
http://www.smogon.com/forums/threads/wings-of-liberty.3571051/
Legacy of the Void
TBA
Wings of Liberty
http://www.smogon.com/forums/threads/wings-of-liberty.3571051/
Legacy of the Void
TBA
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