
[Overview]
Heatran cements itself as one of the best wallbreakers in the metagame. The combination of Magma Storm, Taunt, and Toxic makes Heatran almost impossible to deal with defensively, as it is able to overwhelm its checks throughout the game. Additionally, Heatran's fantastic typing allows it to check a large number of threats such as Dragapult, Tornadus-T, and Volcarona. However, its neutrality to Stealth Rock and lack of reliable recovery hurts it on the defensive end, making it lose to common Knock Off users like Ferrothorn and Rillaboom, which it can otherwise check, and leaving it unable to repeatedly take strong hits. Heatran's highly exploitable typing can be taken advantage of by Pokemon it is suppose to check such as Kyurem and Tapu Lele, as they carry coverage moves that can overwhelm it. Heatran's low Speed tier also leaves it vulnerable to faster Pokemon such as Landorus-T, Kyurem, and Tapu Lele. This is hindering to its offensive sets, as it is not able to take hits that well and can often be KOed by their coverage options.
[SET]
name: Specially Defensive
move 1: Magma Storm
move 2: Earth Power
move 3: Taunt
move 4: Toxic
item: Leftovers
ability: Flash Fire
nature: Calm
evs: 252 HP / 136 SpD / 120 Spe
[SET COMMENTS]
This set acts as a good specially defensive wall, capable of checking threats such as Tornadus-T lacking Focus Blast, Choice Specs Dragapult, and Volcarona. Magma Storm enables Heatran to trap Pokemon like Toxapex and Blissey and chip down checks such as Garchomp and Swampert. Taunt allows Heatran to overwhelm Clefable, Toxapex, Slowking, and Blissey. Toxic wears down Heatran's defensive switch-ins such as Hydreigon, Slowking, and Tyranitar and also helps to break through Blissey. Earth Power provides good coverage, allowing Heatran to hit Toxapex and opposing Heatran. The Speed EVs allow Heatran to outspeed neutral-natured Aegislash and Magnezone; the remaining EVs are put into HP and Special Defense to maximize its bulk.
Grass-types are great partners, as they check bulky Water-types such as Tapu Fini and Slowking and benefit from Heatran's ability to pressure Steel-types. Rillaboom pairs well with Heatran, as it can pivot on Steel-types to bring in Heatran; furthermore, it weakens Earthquake from Swampert and Assault Vest Galarian Slowking. Defensive Landorus-T is also a great partner, as it can switch into and pressure common Ground-types such as opposing Landorus-T, Garchomp, and Excadrill. Heatran also helps Landorus-T by putting pressure on common Defoggers such as Corviknight, Zapdos, and Mandibuzz. Since Heatran is able to cripple a lot of its defensive switch-ins, Pokemon that benefit from it like Dragapult, Tornadus-T, and Tapu Lele are good partners.
[SET]
name: Offensive
move 1: Magma Storm
move 2: Earth Power
move 3: Taunt
move 4: Toxic
item: Leftovers
ability: Flash Fire
nature: Timid / Modest
evs: 252 SpA / 4 SpD / 252 Spe
This set acts as an offensive wallbreaker that can pressure common defensive Pokemon by trapping them. Magma Storm allows Heatran to trap Toxapex and Blissey. Earth Power provides good coverage and hits Toxapex and opposing Heatran. Taunt allows Heatran to overwhelm Clefable, Slowking, Toxapex, and Blissey. Toxic cripples common switch-ins such as Slowking, Tyranitar, and Swampert, which makes it difficult for them to check it later.
Pivots such as Rillaboom and Tapu Koko make good teammates, as they lure in and pivot on Steel-types like Corviknight and Skarmory and Grass-types like Ferrothorn and Tangrowth, which Heatran can threaten to KO and force out. These Pokemon also take care of bulky Water-types that Heatran can often struggle with. Other Pokemon such as Dragapult, Tornadus-T, and Nidoking are great partners as well, as they share common checks like Slowking and Tyranitar with Heatran, which can be overwhelmed trying to check both threats.
[STRATEGY COMMENTS]
Other Options
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Protect helps Heatran gain passive recovery with Leftovers and wear down opposing Pokemon with chip damage from Magma Storm. Flame Body enables Heatran to better check Rillaboom and Melmetal and discourage the use of U-turn. However, this can be bad for Heatran, as it is unable to check Volcarona well without Flash Fire. Stealth Rock alongside Lava Plume are good options for Heatran, as it is a good Stealth Rock user that is able to pressure common Defoggers like Corviknight, Zapdos, and Mandibuzz. These moves should only be used together, as they are underwhelming otherwise and leave it unable to punish Toxapex and Blissey. Magma Storm alongside Lava Plume can be a good choice, as it can cripple common switch-ins like Tyranitar and defensive Garchomp with a burn while also trapping and punishing defensive walls such as Toxapex and Blissey. Will-O-Wisp is also a good option, as it can burn switch-ins such as Tyranitar and defensive Garchomp, leaving them crippled due to their lack of reliable recovery. Heavy Slam is a good choice as well, as it pressures Pokemon like Tapu Lele, Clefable, Galarian Slowking, and Blissey. A set with Choice Specs and the moves Eruption / Solar Beam / Flamethrower/ Earth Power or Flash Cannon is decent on sun teams, as it lacks reliable switch-ins. However, this set is very vulnerable to chip damage, as it has no passive recovery with Leftovers. Furthermore, chip damage can be detrimental, as it reduces the Base Power of Eruption. Air Balloon protects Heatran from super effective Ground-type moves. It also makes it a good counter to opposing Heatran and defensive Garchomp and a temporary check for Excadrill, However, Air Balloon can be easily broken, leaving Heatran susceptible to chip damage.
Checks and Counters
====
**Bulky Water-types**: Bulky Water-types such as Slowking, Tapu Fini, and Rotom-W can switch into Magma Storm and threaten to KO Heatran. Swampert and Gastrodon can threaten to OHKO Heatran and force it out, with Swampert also being able to pivot using Flip Turn; however, both Pokemon struggle to consistently switch in due to the threat of Toxic. Offensive Water-types like Urshifu-R and Barraskewda also threaten to KO it with their strong STAB moves.
**Dragon-types**: Dragon-types like defensive Garchomp, Hydreigon, and Dragonite are good checks to Heatran, as they resist Magma Storm and threaten to OHKO it. They can also shrug off any chip damage from Magma Storm using their recovery, but they should be wary of being crippled by Toxic. Dragonite is a notable check, as it can use Heal Bell to get rid of any status that Heatran dishes out. Kyurem can use Heatran as setup fodder with Substitute, and it is capable of OHKOing Heatran with a Choice Specs-boosted coverage option.
**Ground-type Pokemon and Coverage**: Ground-types like Landorus-T, Garchomp, Excadrill, and Nidoking can threaten to OHKO Heatran. Moreover, Pokemon such as Galarian Slowking and Tyranitar can take Heatran's hits quite well and threaten to possibly KO it with Earthquake; however, Galarian Slowking with Earthquake is rather uncommon.
**Residual Damage**: Heatran's lack of reliable recovery leaves it weak to residual damage from entry hazards, Leech Seed from Ferrothorn, and Sticky Barb from Trick Clefable, and it makes it vulnerable to repeated strong hits from the likes of Tornadus-T and Dragapult. Knock Off can make this worse, as it removes Heatran's only form of recovery in Leftovers.
**Fighting-type Pokemon and Coverage**: Pokemon such as Tornadus-T, Kartana, and Tapu Lele run Fighting-type coverage moves to deal with Heatran and Steel-types and can threaten a KO on it and force it out. Fighting-types like Hawlucha, Urshifu-R, and Galarian Zapdos can also threaten it with an OHKO.
[CREDITS]
- Written by: [[abhisdn417, 526987]]
- Quality checked by: [[stareal, 481219]],[[curiosity, 443485]]
- Grammar checked by: [[DC, 449990], [Milak, 262594]]
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