XY OU Heavy hitter team

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Hello, second post here, hope i do it well

http://replay.pokemonshowdown.com/smogondoublescurrent-192936230 Clutch 1
http://replay.pokemonshowdown.com/smogondoublescurrent-192940238 clutch 2
http://replay.pokemonshowdown.com/smogondoublescurrent-192939432 thrash



Quagsire @ Rindo Berry
Ability: Unaware
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Waterfall
- Ice Punch
- Earthquake
- Curse
Quagsire is a all rounder, he can dish out a lot and take about as much, waterfall and EQ are Stab, ice punch is for coverage and curse is to bulk up further.
Sylveon @ Light Clay
Ability: Cute Charm
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Reflect
- Light Screen
- Psych Up
- Draining Kiss
The tank and wall. Job is to stay alive as long as possible while other pokemon deal out.
Metagross @ Assault Vest
Ability: Clear Body
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Meteor Mash
- Bullet Punch
- Zen Headbutt
- Earthquake
Just a heavy hitter that can tank.

Kingdra @ Damp Rock
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Rain Dance
- Hydro Pump
- Dragon Pulse
- Flash Cannon
The game opener, set up with rain dance, hydro pump enemies to oblivion with swift swim speed and up in water power.
Heracross-Mega @ Heracronite
Ability: Skill Link
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Arm Thrust
- Bullet Seed
- Pin Missile
- Rock Blast
The underdog. People don't understand how good this thing is, can one attack everything it is super on and has amazing coverage
Togekiss @ King's Rock
Ability: Serene Grace
EVs: 252 HP / 4 Atk / 252 SpA
Modest Nature
- Air Slash
- Aura Sphere
- Extreme Speed
- Dazzling Gleam
Just a flincher unsure whether to give togekiss more speed.



Main battle tactics: open with sylveon and kingdra, use light screen/ reflect accordingly with kingdra setting the rain dance. Use other barrier move and get to work with hydro pump, if either or both get knocked out send in hitters based on types on field.

There.
Thanks.
Midge
 
Hiya! This team is pretty cool, and I have some suggestions:
  • On Quagsire, I would use Recover over Ice Punch. Ice Punch, although it offers coverage against Dragon and Grass types that it can't hit otherwise, is taken care of by Sylveon and Heracross/Togekiss respectively. It can be kept, however, if you notice the aforementioned types becoming a problem for your team.
  • I would test out using Klefki over Sylveon. Try a set like this:
    Klefki @ Light Clay
    Ability: Prankster
    EVs: 252 HP / 252 Def / 4 SpD - 248 HP / 8 Atk / 252 SpD
    Impish/Careful Nature
    - Reflect
    - Light Screen
    - Spikes
    - Foul Play
    Klefki is a great dual screens setter with Prankster, and also comes with an added bonus of hazards, which your team is missing. Although it adds to your fire weakness, Quagsire can easily switch in on an attack aimed at it and counter with a hard Waterfall. The set is similar to the set you originally had, although acting as more of a defensive wall than specially defensive wall (the items in red are recommended if you require a specially defensive set, though.) Light Clay is imperative to this set, acting as a means of prolonging Light Screen and Reflect. The EVs and Natures, as stated before, correlate to either a physically-defensive or specially-defensive set (I recommend going physically defensive because of the presence of Earthquake, but it is up to you.) Reflect and Light Screen are self-explanatory, and Spikes are a great hazard that Klefki can abuse with Prankster to lay down indirect damage, tanking hits with screens up while laying down reliable hazards. Finally, the last move is to prevent Klefki from becoming taunt bait, coming with the added bonus of punishing physical attackers harder.
  • I would try using Draco Meteor over Dragon Pulse on Kingdra. Take a look at the following calcs:
    [*]252+ SpA Life Orb Kingdra Dragon Pulse vs. 0 HP / 4 SpD Latias: 257-304 (85.3 - 100.9%) -- 6.3% chance to OHKO

    [*]252+ SpA Life Orb Kingdra Draco Meteor vs. 0 HP / 4 SpD Latias: 390-460 (129.5 - 152.8%) -- guaranteed OHKO

    [*]252+ SpA Life Orb Kingdra Dragon Pulse vs. 0 HP / 0 SpD Multiscale Dragonite: 160-188 (49.5 - 58.2%) -- 98.4% chance to 2HKO

    [*]252+ SpA Life Orb Kingdra Draco Meteor vs. 0 HP / 0 SpD Multiscale Dragonite: 243-289 (75.2 - 89.4%) -- guaranteed 2HKO
    As you can see, Draco Meteor can help get the OHKO or 2HKO on many threats. However, if the drop in Special Attack bothers you, Dragon Pulse can remain.
I might have missed some things going over the team, but I hope I helped!
Good luck on your team =)
 
Hey, unfortunately your RMT is not following the RMT Guidelines so i am going to have to lock this thread. You can find the rules here. Your issue is #2, your descriptions. When you have applied the changes feel free to pm me and i will unlock this thread. :]
 
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