I made top 4 in Texas. I think I need to improve on Please help.
Rules:NO same pokemon, items, and other stuff.VGC rules
only 5th gen pokemon.
DO NOT READ IF GOING TO Nationals.
OVERVIEW: this seem like your every day trick room team well you are wrong. This team can function well in trick room but can still destroy outside of it.
This team is used to counter other team like beat up, common genies and so forth.I like it.
Reuniclus@life orb
Ability:magic guard
Quiet(+SpAt -Speed)
Ev 252 hp 28Des 28SpDe 200 SpAt
-Trick room
-Psyshock
-Shadow Ball/recover
-Focus Blast/recover
Trick room setter.Life orb and other attacks forHiting many pokemon.
Psyshock to cover better then psychic. Shadow Ball for ghost and Focus
Blast for the Perfect ghost/fighting combo but has poor aim.
The evs allow it to take damage.I am thinking of recover to last longer.
Conkedurr@flame Orb
Ability:Guts
Brave(+Att - Des)
EV 252 hp 252 Atk 4 Des
-Mach Punch
-Bulk Up/protect
-Rock slide
- Payback
Main Trick room sweeper However can function outside of it.Mach Punch get rid of speed.Rock slide cover flying and hits both pokemon at the same time.
Payback is used to take down ghost types or psychic and it goes great because of his low speed and if trick room is not set up.
Bulk Up increase His already epic attack and Des stat.Guts plus Flame orb = pain.Will NOT get DRAIN PUNCH.
Amoongush@ Black Sludge
Ability:Effect Spore
Sassy(+SpDe -Speed)
Evs 252 Hp 80 Des 172 SpDe
-Rage powder
-Spore
-Clear Smog
-Synthesis
Mainly my beat up counter.Takes hit while my other pokemon set up trick room or just set up.Spore force pokemon to sleep. Clear smog to change there Boosts back to Zero and so I am not taunt Bait. Synthesis to recover Hp.Evs to take some attacks.Black sludge so Triacker come they get bad stuff.
Druddigon@Choice Band
Ability:Rough Skin
Adamant(+Atk -Des)
Evs 252 Hp 252 Atk 4 Des
-OutRage
-Rock slide
-Sucker punch
-Superpower
HE take down all ghost types. Choice Band to make sure I hit as hard as I can.Outrage main STAB (120 x 1.5) Rock slide hit both pokemon.
Sucker punch take down ghost and Superpoder hit Hydreigon 100 % as well as other steel types.Adamanbt because I can't hatch Brave.
Rough Skin so If I take a hit it will hurt it back.Will not get Fire fang not be on this set with sucker punch A move I need.
Chandelure@focus Sash
Ability:Flash Fire
Quiet(+SpAt -Speed)
Evs 252 Hp 252 SpAt 4 SpDe
-Heat wave
-Energy Ball
-Trick room
-Shadow Ball
Main Trick room setter. Focus Sash allow it while Heat Wave is His main STAB. Energy Ball cover His Fire weakness.Shadow ball is also another stab.
Quite to get his speed low so he can perform ok in trick room however can work outside.
Eeletross@light clay
Ability:levitate
Quite(+SpAt - Speed)
Ev 88 Hp 84 Des 252 Spat 80 SpDe
-light screen
-Volt switch
-Flamethrower
-Hidden power ( ICE )
Used to take down the genies with hidden power ice. Light screen to make my team take hits better.
Volt switch makes it so I can switch out while dealing a bit of damage. flamethrower make it
so I can hit other types hard without switching out.
Leave what I need to do or change. I said thanks or no and why.My team is used to counter many "powerful" teams. Like Water sprout Jellcent or over used Hydreigon
the often used Beat up combo Whimsicott or that in general. My team can take a hit from the genies and hit back harder.
Changes in move/ Evs allow but no getting egg moves.
Rules:NO same pokemon, items, and other stuff.VGC rules
only 5th gen pokemon.
DO NOT READ IF GOING TO Nationals.
OVERVIEW: this seem like your every day trick room team well you are wrong. This team can function well in trick room but can still destroy outside of it.
This team is used to counter other team like beat up, common genies and so forth.I like it.
Reuniclus@life orb
Ability:magic guard
Quiet(+SpAt -Speed)
Ev 252 hp 28Des 28SpDe 200 SpAt
-Trick room
-Psyshock
-Shadow Ball/recover
-Focus Blast/recover
Trick room setter.Life orb and other attacks forHiting many pokemon.
Psyshock to cover better then psychic. Shadow Ball for ghost and Focus
Blast for the Perfect ghost/fighting combo but has poor aim.
The evs allow it to take damage.I am thinking of recover to last longer.
Conkedurr@flame Orb
Ability:Guts
Brave(+Att - Des)
EV 252 hp 252 Atk 4 Des
-Mach Punch
-Bulk Up/protect
-Rock slide
- Payback
Main Trick room sweeper However can function outside of it.Mach Punch get rid of speed.Rock slide cover flying and hits both pokemon at the same time.
Payback is used to take down ghost types or psychic and it goes great because of his low speed and if trick room is not set up.
Bulk Up increase His already epic attack and Des stat.Guts plus Flame orb = pain.Will NOT get DRAIN PUNCH.
Amoongush@ Black Sludge
Ability:Effect Spore
Sassy(+SpDe -Speed)
Evs 252 Hp 80 Des 172 SpDe
-Rage powder
-Spore
-Clear Smog
-Synthesis
Mainly my beat up counter.Takes hit while my other pokemon set up trick room or just set up.Spore force pokemon to sleep. Clear smog to change there Boosts back to Zero and so I am not taunt Bait. Synthesis to recover Hp.Evs to take some attacks.Black sludge so Triacker come they get bad stuff.
Druddigon@Choice Band
Ability:Rough Skin
Adamant(+Atk -Des)
Evs 252 Hp 252 Atk 4 Des
-OutRage
-Rock slide
-Sucker punch
-Superpower
HE take down all ghost types. Choice Band to make sure I hit as hard as I can.Outrage main STAB (120 x 1.5) Rock slide hit both pokemon.
Sucker punch take down ghost and Superpoder hit Hydreigon 100 % as well as other steel types.Adamanbt because I can't hatch Brave.
Rough Skin so If I take a hit it will hurt it back.Will not get Fire fang not be on this set with sucker punch A move I need.
Chandelure@focus Sash
Ability:Flash Fire
Quiet(+SpAt -Speed)
Evs 252 Hp 252 SpAt 4 SpDe
-Heat wave
-Energy Ball
-Trick room
-Shadow Ball
Main Trick room setter. Focus Sash allow it while Heat Wave is His main STAB. Energy Ball cover His Fire weakness.Shadow ball is also another stab.
Quite to get his speed low so he can perform ok in trick room however can work outside.
Eeletross@light clay
Ability:levitate
Quite(+SpAt - Speed)
Ev 88 Hp 84 Des 252 Spat 80 SpDe
-light screen
-Volt switch
-Flamethrower
-Hidden power ( ICE )
Used to take down the genies with hidden power ice. Light screen to make my team take hits better.
Volt switch makes it so I can switch out while dealing a bit of damage. flamethrower make it
so I can hit other types hard without switching out.
Leave what I need to do or change. I said thanks or no and why.My team is used to counter many "powerful" teams. Like Water sprout Jellcent or over used Hydreigon
the often used Beat up combo Whimsicott or that in general. My team can take a hit from the genies and hit back harder.
Changes in move/ Evs allow but no getting egg moves.