2v2 LC Training Doubles
All Abilities
Training Items
1 Day DQ
2 Substitutions
ASB Arena
5 Chills / 2 Recoveries
Switch=KO
Team P2X7:
Clauncher [Gambas] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Evasion)
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Mega Launcher: (Passive) This Pokemon has impressive launching power built into its physiology, and all of its Aura and Pulse attacks have their BAP increased by three (3). Full List: Aura Sphere, Dark Pulse, Dragon Pulse, Water Pulse.
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 3
Sp.Atk: Rank 2
Sp.Def: Rank 3
Spe: 37 (37.4) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 4/6
MC: 1
AC: N/A
KOC: 1
Moves:
Level-Up:
Splash
Water Gun
Water Sport
Vice Grip
Bubble
Flail
Bubblebeam
Swords Dance
Water Pulse
Egg Moves:
Aqua Jet
Crabhammer
Endure
Entrainment
Helping Hand
TM Moves:
Ice Beam
Protect
Sludge Wave
Rock Slide
Flash Cannon
U-turn
Substitute
Tutor Moves:
Bounce
Swablu [Tyl] (F)
Nature: Naive (+15% Speed, +8% Accuracy, -1 Sp.Def)
Type: Normal / Flying
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Natural Cure: (Passive) This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effect when switched out.
Cloud Nine (HA Locked): (Trigger) Pokemon with Cloud Nine do not suffer any negative effects from weather, but will benefit from all positive effects. Sunny Day and Rain Dance do not increase the damage of attacks against them, or decrease the damage of their attacks. They suffer no damage in Hail and Sandstorm. Their Solar Beam will retain its BAP in Hail, Rain Dance, and Sandstorm, while the charge is still removed under Sunny Day. Solar Beam always checks against them, Blizzard, Thunder, and Hurricane will always check with their 70% accuracy (or 50% if a weather effect reduces it.)
Command: Activate Cloud Nine - 5 EN - Negates ongoing weather effects instantly. This command does not prevent weather from being re-summoned.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 2
Sp.Def: Rank 2 (-)
Spe: 58 (57.5) (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/6
MC: 0
AC: 2/5
Moves:
Level-Up:
Peck
Growl
Astonish
Sing
Fury Attack
Disarming Voice
Safeguard
Mist
Round
Natural Gift
Take Down
Perish Song
Moonblast
Egg Moves:
Agility
Dragon Rush
Pursuit
Roost
Steel Wing
TM Moves:
Toxic
Ice Beam
Protect
Solar Beam
Substitute
Eevee [Urumi] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Evasion)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Run Away: (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Anticipation (HA Locked): (Passive) This Pokemon is better at sensing dangerous attacks, and reduces the Base Attack Power from super effective attacks, Self-Destruct, and Explosion by two (2).
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 47 (47.8) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/6
MC: 1
AC: 3/5
KOC: 0
Moves:
Level-Up:
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down
Double-Edge
Egg Moves:
Detect
Endure
Flail
Wish
Yawn
TM Moves:
Toxic
Dig
Shadow Ball
Double Team
Substitute
Tutor Moves:
Heal Bell
Hyper Voice
Other:
Bide
Skull Bash
Team Henrik Gunnar:
Skipper the Mudkip
Mudkip [Skipper] (Female)
Types: Water
Abilities: Torrent / Damp (H)
Nature: Quiet (+1 SpA, -6 Spe, -10 Evasion)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 34 (-10 Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/9
MC: 0
AC: 2/5
Moves: 23
Level Up: 12
Tackle
Growl
Mud-Slap
Water Gun
Bide
Foresight
Mud Sport
Rock Throw
Whirlpool
Protect
Hydro Pump
Endeavor
Egg: 5
Avalanche
Counter
Mirror Coat
Wide Guard
Yawn
Tutor: 0
TM/HM: 6
Dig
Dive
Hidden Power Grass
Ice Beam
Substitute
Waterfall
Tarana the Whismur
Whismur [Tarana] (Female)
Types: Normal
Abilities: Soundproof/ Rattled (H)
Nature: Quiet (+1 SpA, -4 Spe, -10 Evasion)
Stats:
HP: 100
Atk: 2
Def: 1
SpA: 3 (+)
SpD: 1
Spe: 24 (-10 Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 11
EC: 0/9
MC: 0
AC: 0/5
Moves: 18
Level Up: 8
Pound
Uproar
Astonish
Howl
Supersonic
Stomp
Echoed Voice
Screech
Egg: 5
Circle Throw
Disarming Voice
Endeavor
Hammer Arm
Smelling Salts
Current Gen Tutor: 0
Current Gen TM/HM: 5
Double Team
Flamethrower
Ice Beam
Protect
Shadow Ball
Past Gen/Other: 0
P2 sends out first.
All Abilities
Training Items
1 Day DQ
2 Substitutions
ASB Arena
5 Chills / 2 Recoveries
Switch=KO
Team P2X7:
Clauncher [Gambas] (M)
Nature: Brave (+1 Atk, -15% Spe, -10% Evasion)
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Mega Launcher: (Passive) This Pokemon has impressive launching power built into its physiology, and all of its Aura and Pulse attacks have their BAP increased by three (3). Full List: Aura Sphere, Dark Pulse, Dragon Pulse, Water Pulse.
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 3
Sp.Atk: Rank 2
Sp.Def: Rank 3
Spe: 37 (37.4) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 4/6
MC: 1
AC: N/A
KOC: 1
Moves:
Level-Up:
Splash
Water Gun
Water Sport
Vice Grip
Bubble
Flail
Bubblebeam
Swords Dance
Water Pulse
Egg Moves:
Aqua Jet
Crabhammer
Endure
Entrainment
Helping Hand
TM Moves:
Ice Beam
Protect
Sludge Wave
Rock Slide
Flash Cannon
U-turn
Substitute
Tutor Moves:
Bounce

Swablu [Tyl] (F)
Nature: Naive (+15% Speed, +8% Accuracy, -1 Sp.Def)
Type: Normal / Flying
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Natural Cure: (Passive) This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effect when switched out.
Cloud Nine (HA Locked): (Trigger) Pokemon with Cloud Nine do not suffer any negative effects from weather, but will benefit from all positive effects. Sunny Day and Rain Dance do not increase the damage of attacks against them, or decrease the damage of their attacks. They suffer no damage in Hail and Sandstorm. Their Solar Beam will retain its BAP in Hail, Rain Dance, and Sandstorm, while the charge is still removed under Sunny Day. Solar Beam always checks against them, Blizzard, Thunder, and Hurricane will always check with their 70% accuracy (or 50% if a weather effect reduces it.)
Command: Activate Cloud Nine - 5 EN - Negates ongoing weather effects instantly. This command does not prevent weather from being re-summoned.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
Sp.Atk: Rank 2
Sp.Def: Rank 2 (-)
Spe: 58 (57.5) (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/6
MC: 0
AC: 2/5
Moves:
Level-Up:
Peck
Growl
Astonish
Sing
Fury Attack
Disarming Voice
Safeguard
Mist
Round
Natural Gift
Take Down
Perish Song
Moonblast
Egg Moves:
Agility
Dragon Rush
Pursuit
Roost
Steel Wing
TM Moves:
Toxic
Ice Beam
Protect
Solar Beam
Substitute

Eevee [Urumi] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Evasion)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Run Away: (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability: (Passive) The moves that match this Pokemon's type have their Base Attack Power increased by two (2).
Anticipation (HA Locked): (Passive) This Pokemon is better at sensing dangerous attacks, and reduces the Base Attack Power from super effective attacks, Self-Destruct, and Explosion by two (2).
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 47 (47.8) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 3/6
MC: 1
AC: 3/5
KOC: 0
Moves:
Level-Up:
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down
Double-Edge
Egg Moves:
Detect
Endure
Flail
Wish
Yawn
TM Moves:
Toxic
Dig
Shadow Ball
Double Team
Substitute
Tutor Moves:
Heal Bell
Hyper Voice
Other:
Bide
Skull Bash
Team Henrik Gunnar:


Mudkip [Skipper] (Female)
Types: Water
Abilities: Torrent / Damp (H)
Nature: Quiet (+1 SpA, -6 Spe, -10 Evasion)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 34 (-10 Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/9
MC: 0
AC: 2/5
Moves: 23
Level Up: 12
Tackle
Growl
Mud-Slap
Water Gun
Bide
Foresight
Mud Sport
Rock Throw
Whirlpool
Protect
Hydro Pump
Endeavor
Egg: 5
Avalanche
Counter
Mirror Coat
Wide Guard
Yawn
Tutor: 0
TM/HM: 6
Dig
Dive
Hidden Power Grass
Ice Beam
Substitute
Waterfall


Whismur [Tarana] (Female)
Types: Normal
Abilities: Soundproof/ Rattled (H)
Nature: Quiet (+1 SpA, -4 Spe, -10 Evasion)
Stats:
HP: 100
Atk: 2
Def: 1
SpA: 3 (+)
SpD: 1
Spe: 24 (-10 Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 11
EC: 0/9
MC: 0
AC: 0/5
Moves: 18
Level Up: 8
Pound
Uproar
Astonish
Howl
Supersonic
Stomp
Echoed Voice
Screech
Egg: 5
Circle Throw
Disarming Voice
Endeavor
Hammer Arm
Smelling Salts
Current Gen Tutor: 0
Current Gen TM/HM: 5
Double Team
Flamethrower
Ice Beam
Protect
Shadow Ball
Past Gen/Other: 0
P2 sends out first.