Team Preview
Team Building Proccess
The team started out as a basis to try out the thundurus therian set I had found on the overused underated sets thread. It was a mixed thundurus to deal with tyranitar and celebi.
The second pokemon to jin the team was one that I figured would love to have celebi taken out of the way which happened to be one of the biggest threats today in the form of scarf keldeo.*
Thundurus having U-Turn however was not enough to deal with celebi, so I invested within a tyranitar to pursuit trap not only celebi but also jellicent; It also provided a nice way to deal with the impunent rain and sun teams being able to control weather was quite nice for the team.
Next off I felt the need to have a dragon type, Latias seemed like a perfect fit as it helped me improve the rain counter core the team was building between thundurus, keldeo, and latias. Latias also provided a way to counteract sun with the aid of tyranitar as it could take on any venusaur that tried to set up if Tyranitar had died.
The second to last pokemon to join the team was a specially defensive steel which I always tend to carry just to sponge draco meteors amongst other special attacks. Scizor I chose over jirachi because it offered a strong u turn, priority in the form of bullet punch, and finally a second pursuit trapper.
Finally to join the team was a last minute addition that could sponge hits from terrakion as well as set up stealth rock. Nidoqueen seemed to fit perfectly onto this team as it could set up rocks resist the dual stab of terrakion, allowed me to semi-wall unboosted jolteon and thundurus therian.
Latias (F) @ Leftovers
Trait: Levitate
EVs: 76 HP / 180 SAtk / 252 Spd
Timid Nature
IVs: 0 Atk
- Roost
- Surf
- Psyshock
- Draco Meteor
The first one up upon the team is latias, a pokemon that can sponge just about any special hit from univested pokemon ranging from politoed to heatran. It's unique dragon psychic typing allows it to counteract most pokemon you will find on any sun or rain team which is something that is well needed. Surf allows for latias to hit a pokemon that my team really doesn't like in the form of heatran, it also hits tyranitar for some decent damage allowing for the occasional two hit ko if I can get some prior damage. Roost allows for latias to help sponge hits from the team and to stall out things such as specs hydro pump from politoed. Psyshock serves the purpose of hitting the ever nuisance known as keldeo and the occasional toxicroak. Finally there is a stab draco meteor that will annihilate dragonite with multiscale broken, haxorus, terrakion, ninetales, politoed, and finally to hit volcarona ohkoing it after stealth rocks since it is a huge threat to my team.
Currently testing calm mind latias.
Nidoqueen (F) @ Black Sludge
Trait: Sheer Force
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
IVs: 0 Atk
- Earth Power
- Flamethrower
- Stealth Rock
- Ice Beam
Nidoqueen was actually the last placement upon the team as I wanted a stealth rocker with a unique typing that would allow me to take on terrakion as it murdered the team in its current state without nidoqueen. Nidoqueen may seem like it is horribly outclassed by pokemon such as gliscor or donphan. However nidoqueen is specially based unlike most ground types. Earth power allows for a nice handy stab to help me take on common sites such as terrakion, heatran, and tyranitar. Now the combination of ice beam and flamethrower allows for me to take on just about any common spinner such as donphan or forretress. They also allow me to hit skarmory, landorus, ferrothorn, and celebi.
Tyranitar (M) @ Choice Band
Trait: Sand Stream
EVs: 148 HP / 252 Atk / 108 Spd
Adamant Nature
- Crunch
- Pursuit
- Stone Edge
- Superpower
Next off on the list is Tyranitar a pokemon that is quite nice to have around for weather control as it brings to the table the most balanced and diverse of all the weathers. Tyranitar also has its ability to receive a special defense boost that allows for tyranitar to pursuit trap jellicent, non baton pass celebi, and the lati twins. Crunch allows for a strong stab that will ohko or two hit ko most of the metagame minus things that resist it cough terrakion and steel types cough. Stone edge allows for me to nail things such as scizor that want to switch in and then outspeed them if they dont run any speed evs which is standard on the choice banded set. Finally superpower allows for me to nail ferrothorn, tyranitar, and terrakion that are looking for a boost.
Keldeo-Resolute @ Choice Scarf
Trait: Justified
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
IVs: 2 Atk / 30 Def / 30 SDef
- Icy Wind
- Hydro Pump
- Secret Sword
- Hidden Power [Bug]
Choice scarf keldeo is by far one of the biggest threats this metagame as it can outspeed most of the metagame itself besides choice scarf latios which is pursuit trapped by tyranitar. Its movepool is the reason why it is the biggest threat being able to abuse the common rain teams that are spurring the showdown ladder right now. Icy wind allows me to nail dragonite, salamence, and more importantly scarf chomp which this team suffers with dealing as scizor can handle outrage but not fire fang. Hydro pump allows me to punish rain teams if they win the weather war outspeeding tornadus and scarf thundurus therian. Secret sword is mainly for hitting ferrothorn, and the blobs which are always annoying. Finally hidden power bug because I hate celebi that much and I dont want it switching in for free.
Scizor @ Leftovers
Trait: Technician
EVs: 244 HP / 20 Atk / 76 Def / 168 SDef
Careful Nature
- U-turn
- Bullet Punch
- Roost
- Pursuit
Say hello to a relic set I dug out of a gen four ubers analysis it was specially defensive to pursuit trap pokemon after sponging a hit. Bullet punch allows for me to take on kyurem black and sub roost kyurem two pokemon that are incredibly annoying to deal with if allowed to set up. Bullet Punch also allows for me to also combat terrakion and pick off weakened landorus. U-turn allows for me to hit celebi, latias, and latios incase tyranitar is weakened. Roost allows for me to heal any damage that I may take being a more reliable form of jirachi with a little less special defense.
Thundurus-Therian (M) @ Expert Belt
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Thunderbolt
- Superpower
- Hidden Power [Ice]
- U-turn
This is a set that I stumbled upon in the creative sets thread, thunderbolt allows for me to utilize a stab move that can hit politoed, tentacruel, and tornadus. Superpower allows me to nail special defensive heatran and to ohko non chople tyranitar as they all seem to be choice banded nowadays. U Turn allows for me to do around 60% to standard specially defensive celebi and allows for me to not be blocked from hitting momentum. Hidden power ice allows me to nail landorus therian, gliscor, and finally any dragonite.
Currently testing focus blast.
Import






Team Building Proccess

The team started out as a basis to try out the thundurus therian set I had found on the overused underated sets thread. It was a mixed thundurus to deal with tyranitar and celebi.


The second pokemon to jin the team was one that I figured would love to have celebi taken out of the way which happened to be one of the biggest threats today in the form of scarf keldeo.*



Thundurus having U-Turn however was not enough to deal with celebi, so I invested within a tyranitar to pursuit trap not only celebi but also jellicent; It also provided a nice way to deal with the impunent rain and sun teams being able to control weather was quite nice for the team.




Next off I felt the need to have a dragon type, Latias seemed like a perfect fit as it helped me improve the rain counter core the team was building between thundurus, keldeo, and latias. Latias also provided a way to counteract sun with the aid of tyranitar as it could take on any venusaur that tried to set up if Tyranitar had died.





The second to last pokemon to join the team was a specially defensive steel which I always tend to carry just to sponge draco meteors amongst other special attacks. Scizor I chose over jirachi because it offered a strong u turn, priority in the form of bullet punch, and finally a second pursuit trapper.






Finally to join the team was a last minute addition that could sponge hits from terrakion as well as set up stealth rock. Nidoqueen seemed to fit perfectly onto this team as it could set up rocks resist the dual stab of terrakion, allowed me to semi-wall unboosted jolteon and thundurus therian.

Latias (F) @ Leftovers
Trait: Levitate
EVs: 76 HP / 180 SAtk / 252 Spd
Timid Nature
IVs: 0 Atk
- Roost
- Surf
- Psyshock
- Draco Meteor
The first one up upon the team is latias, a pokemon that can sponge just about any special hit from univested pokemon ranging from politoed to heatran. It's unique dragon psychic typing allows it to counteract most pokemon you will find on any sun or rain team which is something that is well needed. Surf allows for latias to hit a pokemon that my team really doesn't like in the form of heatran, it also hits tyranitar for some decent damage allowing for the occasional two hit ko if I can get some prior damage. Roost allows for latias to help sponge hits from the team and to stall out things such as specs hydro pump from politoed. Psyshock serves the purpose of hitting the ever nuisance known as keldeo and the occasional toxicroak. Finally there is a stab draco meteor that will annihilate dragonite with multiscale broken, haxorus, terrakion, ninetales, politoed, and finally to hit volcarona ohkoing it after stealth rocks since it is a huge threat to my team.
Currently testing calm mind latias.

Nidoqueen (F) @ Black Sludge
Trait: Sheer Force
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
IVs: 0 Atk
- Earth Power
- Flamethrower
- Stealth Rock
- Ice Beam
Nidoqueen was actually the last placement upon the team as I wanted a stealth rocker with a unique typing that would allow me to take on terrakion as it murdered the team in its current state without nidoqueen. Nidoqueen may seem like it is horribly outclassed by pokemon such as gliscor or donphan. However nidoqueen is specially based unlike most ground types. Earth power allows for a nice handy stab to help me take on common sites such as terrakion, heatran, and tyranitar. Now the combination of ice beam and flamethrower allows for me to take on just about any common spinner such as donphan or forretress. They also allow me to hit skarmory, landorus, ferrothorn, and celebi.

Tyranitar (M) @ Choice Band
Trait: Sand Stream
EVs: 148 HP / 252 Atk / 108 Spd
Adamant Nature
- Crunch
- Pursuit
- Stone Edge
- Superpower
Next off on the list is Tyranitar a pokemon that is quite nice to have around for weather control as it brings to the table the most balanced and diverse of all the weathers. Tyranitar also has its ability to receive a special defense boost that allows for tyranitar to pursuit trap jellicent, non baton pass celebi, and the lati twins. Crunch allows for a strong stab that will ohko or two hit ko most of the metagame minus things that resist it cough terrakion and steel types cough. Stone edge allows for me to nail things such as scizor that want to switch in and then outspeed them if they dont run any speed evs which is standard on the choice banded set. Finally superpower allows for me to nail ferrothorn, tyranitar, and terrakion that are looking for a boost.

Keldeo-Resolute @ Choice Scarf
Trait: Justified
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
IVs: 2 Atk / 30 Def / 30 SDef
- Icy Wind
- Hydro Pump
- Secret Sword
- Hidden Power [Bug]
Choice scarf keldeo is by far one of the biggest threats this metagame as it can outspeed most of the metagame itself besides choice scarf latios which is pursuit trapped by tyranitar. Its movepool is the reason why it is the biggest threat being able to abuse the common rain teams that are spurring the showdown ladder right now. Icy wind allows me to nail dragonite, salamence, and more importantly scarf chomp which this team suffers with dealing as scizor can handle outrage but not fire fang. Hydro pump allows me to punish rain teams if they win the weather war outspeeding tornadus and scarf thundurus therian. Secret sword is mainly for hitting ferrothorn, and the blobs which are always annoying. Finally hidden power bug because I hate celebi that much and I dont want it switching in for free.

Scizor @ Leftovers
Trait: Technician
EVs: 244 HP / 20 Atk / 76 Def / 168 SDef
Careful Nature
- U-turn
- Bullet Punch
- Roost
- Pursuit
Say hello to a relic set I dug out of a gen four ubers analysis it was specially defensive to pursuit trap pokemon after sponging a hit. Bullet punch allows for me to take on kyurem black and sub roost kyurem two pokemon that are incredibly annoying to deal with if allowed to set up. Bullet Punch also allows for me to also combat terrakion and pick off weakened landorus. U-turn allows for me to hit celebi, latias, and latios incase tyranitar is weakened. Roost allows for me to heal any damage that I may take being a more reliable form of jirachi with a little less special defense.

Thundurus-Therian (M) @ Expert Belt
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Thunderbolt
- Superpower
- Hidden Power [Ice]
- U-turn
This is a set that I stumbled upon in the creative sets thread, thunderbolt allows for me to utilize a stab move that can hit politoed, tentacruel, and tornadus. Superpower allows me to nail special defensive heatran and to ohko non chople tyranitar as they all seem to be choice banded nowadays. U Turn allows for me to do around 60% to standard specially defensive celebi and allows for me to not be blocked from hitting momentum. Hidden power ice allows me to nail landorus therian, gliscor, and finally any dragonite.
Currently testing focus blast.
Import
Latias (F) @ Leftovers
Trait: Levitate
EVs: 76 HP / 180 SAtk / 252 Spd
Timid Nature
IVs: 0 Atk
- Roost
- Surf
- Psyshock
- Draco Meteor
Nidoqueen (F) @ Black Sludge
Trait: Sheer Force
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
IVs: 0 Atk
- Earth Power
- Flamethrower
- Stealth Rock
- Ice Beam
Tyranitar @ Choice Band
Trait: Sand Stream
EVs: 180 HP / 252 Atk / 76 Spd
Adamant Nature
- Crunch
- Pursuit
- Stone Edge
- Superpower
Keldeo-Resolute @ Choice Scarf
Trait: Justified
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
IVs: 2 Atk / 30 Def / 30 SDef
- Icy Wind
- Hydro Pump
- Secret Sword
- Hidden Power [Bug]
Scizor @ Leftovers
Trait: Technician
EVs: 244 HP / 20 Atk / 76 Def / 168 SDef
Careful Nature
- U-turn
- Bullet Punch
- Roost
- Pursuit
Thundurus-Therian (M) @ Expert Belt
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Thunderbolt
- Superpower
- Hidden Power [Ice]
- U-turn
Trait: Levitate
EVs: 76 HP / 180 SAtk / 252 Spd
Timid Nature
IVs: 0 Atk
- Roost
- Surf
- Psyshock
- Draco Meteor
Nidoqueen (F) @ Black Sludge
Trait: Sheer Force
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
IVs: 0 Atk
- Earth Power
- Flamethrower
- Stealth Rock
- Ice Beam
Tyranitar @ Choice Band
Trait: Sand Stream
EVs: 180 HP / 252 Atk / 76 Spd
Adamant Nature
- Crunch
- Pursuit
- Stone Edge
- Superpower
Keldeo-Resolute @ Choice Scarf
Trait: Justified
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
IVs: 2 Atk / 30 Def / 30 SDef
- Icy Wind
- Hydro Pump
- Secret Sword
- Hidden Power [Bug]
Scizor @ Leftovers
Trait: Technician
EVs: 244 HP / 20 Atk / 76 Def / 168 SDef
Careful Nature
- U-turn
- Bullet Punch
- Roost
- Pursuit
Thundurus-Therian (M) @ Expert Belt
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Thunderbolt
- Superpower
- Hidden Power [Ice]
- U-turn