Heracross (Fighting) [QC 1/2]

PA

Purgatory.
is a Tiering Contributoris a Contributor to Smogonis a Site Content Manager Alumnusis a Forum Moderator Alumnus
[SET]
name: Choice Scarf
move 1: Megahorn
move 2: Close Combat
move 3: Knock Off
move 4: Stone Edge
item: Choice Scarf
ability: Moxie
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

High base attack stat combined with its unique access to a Bug-type STAB makes Heracross the quintessential asset for handling Psychic teams. Megahorn is essential for Heracross, its 120 base power with STAB lets it hit Psychic-types like Indeedee-M and Gardevoir for immense damage. Close Combat is Heracross’s most reliable STAB move, providing good neutral coverage against Fire- and Steel-types when used with Megahorn. Knock Off provides great utility, allowing it to cripple walls that would switch onto it like Toxapex and Galarian Corsola by removing their item. Stone Edge covers Heracross to hit Flying-types that resist both of its STAB moves like Mantine and Togekiss. A Jolly nature with maximum investment in Attack and Speed allows Heracross to hit as hard as possible while outspeeding threats like Zeraora and Volcarona. Heracross should mainly be used to revenge kill fast threats such as Cinderace and Noivern. Your main goal is to keep Heracross healthy until the opposing team has been whittled down to the point where Heracross can clean up and garner boosts via Moxie. Alternatively, Guts can be run instead of Moxie to take advantage of status moves like Will-O-Wisp and Toxic allowing it to check Sableye, Slowbro and Mew, however Moxie is generally preferred as a cleaner for late-game.

Fighting teams appreciate Heracross's ability to combat Psychic teams with Megahorn and checking Ghost teams with Knock Off. Wallbreakers are appreciated due to their ability to pave their way through bulkier Pokemon so that Heracross can clean up late-game. Urshifu-S can handle specific walls like Corviknight and Sableye. It is also notable for punching holes through the opposing team, so that Heracross can have a easier time setting up for the late-game while the latter benefits from Heracross dealing with Psychic-types like Celebi and Slowbro. Keldeo can deal with physically defensive walls like Gastrodon and Skarmory, which otherwise check Heracross easily. Stealth Rock setters like Cobalion and Kommo-o pair well with Heracross, allowing Heracross to break through certain walls like Mew after being burnt. In particular, Cobalion is a fantastic partner for this set as it can handle Fairy-types that wall Heracross and give great support through Thunder Wave, acting as a defensive pivot through Volt Switch to bring Heracross safely. Lucario and Toxicroak are possible teammates if you want additional support against Fairy-types like Gardevoir and Hatterene. Choice Scarf Terrakion can handle Choice Scarf users that outspeed Heracross like Galarian Darmanitan and Charizard. Hawlucha can help weaken Heracorss’s shared checks so it can break through later on.

[CREDITS]
- Written by: [[PA, 430787]]
- Fighting analysis by: [[PA, 430787]]
- Quality checked by: [[maroon, 305839], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>]]
 
Last edited:

roxie

https://www.youtube.com/@noxiousroxie
is a Tutoris a Dedicated Tournament Hostis a Site Content Manager Alumnusis a Team Rater Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
[SET]
name: Choice Scarf
move 1: Megahorn
move 2: Close Combat
move 3: Knock Off
move 4: Stone Edge
item: Choice Scarf
ability: Moxie/Guts
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]

High base attack stat combined with its unique access to Bug- and Fighting-type STAB moves make Heracross a great asset for handling Psychic teams. Its ability Guts allows it to soak up key status moves in Will-O-Wisp allowing it to check Sableye, a major issue to Fighting teams otherwise. Megahorn is essential for Heracross, its 120 base power with STAB lets it hit Psychic-types for an immense amount of damage. Close Combat is Heracross’s most reliable STAB move, providing good neutral coverage when used with Megahorn. Knock Off provides great coverage and utility, allowing it to cripple walls that would switch onto it like Toxapex and Galarian Corsola by removing their item. Stone Edge allows Heracross to hit Flying-types that resist both of its STAB moves like Mantine and Togekiss, and Fire-types that resist Close Combat like Charizard. A Jolly nature with maximum investment in Attack and Speed allows Heracross to hit as hard as possible while outspeeding threats like +1 Gyarados(don't say +1, say after a Dragon Dance), Choice Scarf Gardevoir, and Gengar(both Specs and Scarf are standard sets on Gengar and i don't feel like its an amazing example). Heracross should mainly be used to revenge kill slower threats such as Dragapult(this also runs scarf, def not slow, use another example or cut it), Cinderace, and Noivern. Heracross should be switched in on status moves like Toxic and Will-O-Wisp to activate Guts and increase its firepower, notably being able to OHKO Slowbro and Mew. Heracross is best mid-to-late game. It should be kept healthy so it can clean up later on.

Paragraph 2:

Fighting teams appreciate Heracross's ability to combat Psychic teams with Megahorn and checking Ghost teams with Knock Off. Wallbreakers are appreciated due to their ability to pave their way through bulkier Pokemon so that Heracross can clean up late-game. Urshifu(they might tell you to specify Single Shrike) and Keldeo can handle specific walls like Corviknight and Sableye. Additionally, Keldeo is a great offensive partner that benefits from Heracross drawing in Psychic types like Celebi and Slowbro. In return, Keldeo can deal with Aegislash and Skarmory, which otherwise check Heracross easily. Stealth Rock setters like Cobalion and Kommo-o pair well with Heracross, allowing Heracross to break through certain walls like Mew after being burnt. In particular, Cobalion is a great partner for this set as it can handle Fairy-types that wall Heracross and give great support through Thunder Wave and acting as a defensive pivot to bring Heracross safely. Lucario and Toxicroak(Toxicroak also helps with Poison) are possible teammates if you want additional support against Fairy-types like Gardevoir and Hatterene. Choice Scarf Terrakion can also handle Choice Scarf users that outspeed Heracross like Galarian Darmanitan and Charizard.

[CREDITS]
- Written by: [[poison-adhesive,430787]]
- Fighting analysis by: [[poison-adhesive,430787]]
- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
- Grammar checked by: [[<username1>, <userid1>]]
am
Notes:
- Mention Moxie also in P1
- Mention Hawlucha in P2
- In particular, Cobalion is a great partner for this set as it can handle Fairy-types that wall Heracross and give great support through Thunder Wave and acting as a defensive pivot to bring Heracross safely. I think if your going to mention it as a Defensive pivot, Volt Switch should probably be mentioned.
addcommentremove
 

maroon

free palestine
is a Site Content Manageris a Top Team Rateris a Member of Senior Staffis a Community Contributoris a Top Tiering Contributoris a Top Contributoris a Top Smogon Media Contributoris a Dedicated Tournament Hostis a Top Tutor Alumnusis a Top Social Media Contributor Alumnus
RMT & Mono Leader
- remove guts from the main set, you can keep the portion talking about it in the main paragraph. move the sentence about guts to behind the sentence about moxie and explain why moxie is preferred
- the intro line is good, but fighting moves don't really harm psychic teams so reword that, maybe give a few examples for megahorn
- mention close combat being able to hit fire- and steel-types that megahorn fails to damage
- scarf gard and dd gyarados are dated examples, maybe say zeraora, volcarona, cinderace, and unboosted dragapult instead
- take out the line about heracross being used mid-late game, this is kind of random. either say why or remove
- remove the part that just says paragraph 2
- dont talk about urshifu and keldeo together, also urshifus best set is bulk up
- the section about hawlucha is written very weirdly. instead talk about how hawlucha and heracross can help each other by wearing down their shared checks

QC 1/2
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top