Hello everyone! I'm Atari and this is my first RMT. If there are any formatting errors, I apologize. Without further ado, I present my mono dragon team!
Here Be Dragons
Free Hugs (Garchomp-Mega) @ Garchompite
Ability: Sand Force
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Dragon Claw
- Earthquake
- Stone Edge
- Swords Dance
Since there were only three dragon megas to choose from, I chose Mega Chomp. The set is pretty normal with D-Claw and Earthquake for STAB. Swords Dance boosts the attack to insane levels. I chose Stone Edge to deal with ice types that tried to swap in. Stone Edge was also helpful against Volcarona and Mega Pinsir.
Dragonite @ Life Orb
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fire Punch
- Extreme Speed
Dragonite was my main physical sweeper. Multiscale gives Dragonite extra longevity, while Life Orb gives extra power. Dragon Claw for stab, and Fire Punch to deal with Ferrothorn or Scizor. F-Punch also brings Forretress down to low enough health to be revenge killed. Extreme Speed is priority for weakened mons and revenge kills pokemon at sturdy.
Kyurem @ Choice Specs
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Dragon Pulse
- Earth Power
- Ice Beam
- Focus Blast
Normal Kyurem can run a purely special set, since it gets some nice moves on both sides.. Earth Power is for Rock, and Steel types,. Ice Beam and Dragon Pulse are Stab. Focus Blast is for coverage and opposing Ice types. It gets worn down by Stealth Rocks, so I try to avoid switching when they're up.
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Dark Pulse
- U-turn
- Fire Blast/Flash Cannon
Scarf Hydreigon is my special revenge killer. Draco Meteor is more powerful than Dragon Pulse, and can take out mons that Dragon Pulse can't. Dark Pulse is for STAB, and U-Turn is for momentum. Fire Blast provides another ice and steel check, but Flash Cannon can be used to hit fairies.
Goodra @ Assault Vest
Ability: Gooey
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Dragon Pulse
- Focus Blast
- Sludge Bomb
- Thunderbolt
Goodra is my main specially defensive wall. With an Assault Vest, it can take many special hits. Focus Blat is for steel and ice, and Sludge Bomb for fairies. This set runs little investment in special attack, which is exchanged for more bulk. Attacks wont do a large amount to enemies, unless they are hit super effectively.
Latias @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Roost
- Dragon Pulse
- Calm Mind
- Healing Wish
Latias is my defensive wall. Calm Mind boosts its uninvested special defense, while roost provides recovery. Healing Wish can be used to give a teammate another chance to set up, especially statused Dragonite.
Hazards: All hazards injure Kyurem. SR can keep Latias from switching at low health , breaks multiscale, and takes a chunk of Kyurem's health.
Status: Paralysis slows the team down, but Garchomp is unaffected. Burns stop Garchomp and Dragonite. Toxic puts the whole team on a timer.
Ice Types: If Latias and Goodra go down, the whole team is in trouble. Dragonite can't set up on an ice type and has to break its multiscale when it attacks. Garchomp and Dragonite without Multiscale faint in one hit to an ice move. Physical Ice Type moves check Goodra, while Special ones check Latias. Focus Blast isn't enough most of the time for Kyurem to check mono ice on its own, due to its low accuracy.
Super Effective Priority: Most super effective priority moves can take a teammate down to low health, making it deadweight for the rest of the battle. Healing Wish can only be used once, and sacrifices the physical wall.
Replays:
Versus Mono Bug






Here Be Dragons

Free Hugs (Garchomp-Mega) @ Garchompite
Ability: Sand Force
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Dragon Claw
- Earthquake
- Stone Edge
- Swords Dance
Since there were only three dragon megas to choose from, I chose Mega Chomp. The set is pretty normal with D-Claw and Earthquake for STAB. Swords Dance boosts the attack to insane levels. I chose Stone Edge to deal with ice types that tried to swap in. Stone Edge was also helpful against Volcarona and Mega Pinsir.

Dragonite @ Life Orb
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fire Punch
- Extreme Speed
Dragonite was my main physical sweeper. Multiscale gives Dragonite extra longevity, while Life Orb gives extra power. Dragon Claw for stab, and Fire Punch to deal with Ferrothorn or Scizor. F-Punch also brings Forretress down to low enough health to be revenge killed. Extreme Speed is priority for weakened mons and revenge kills pokemon at sturdy.

Kyurem @ Choice Specs
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Dragon Pulse
- Earth Power
- Ice Beam
- Focus Blast
Normal Kyurem can run a purely special set, since it gets some nice moves on both sides.. Earth Power is for Rock, and Steel types,. Ice Beam and Dragon Pulse are Stab. Focus Blast is for coverage and opposing Ice types. It gets worn down by Stealth Rocks, so I try to avoid switching when they're up.

Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Dark Pulse
- U-turn
- Fire Blast/Flash Cannon
Scarf Hydreigon is my special revenge killer. Draco Meteor is more powerful than Dragon Pulse, and can take out mons that Dragon Pulse can't. Dark Pulse is for STAB, and U-Turn is for momentum. Fire Blast provides another ice and steel check, but Flash Cannon can be used to hit fairies.

Goodra @ Assault Vest
Ability: Gooey
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Dragon Pulse
- Focus Blast
- Sludge Bomb
- Thunderbolt
Goodra is my main specially defensive wall. With an Assault Vest, it can take many special hits. Focus Blat is for steel and ice, and Sludge Bomb for fairies. This set runs little investment in special attack, which is exchanged for more bulk. Attacks wont do a large amount to enemies, unless they are hit super effectively.

Latias @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Roost
- Dragon Pulse
- Calm Mind
- Healing Wish
Latias is my defensive wall. Calm Mind boosts its uninvested special defense, while roost provides recovery. Healing Wish can be used to give a teammate another chance to set up, especially statused Dragonite.
Status: Paralysis slows the team down, but Garchomp is unaffected. Burns stop Garchomp and Dragonite. Toxic puts the whole team on a timer.
Ice Types: If Latias and Goodra go down, the whole team is in trouble. Dragonite can't set up on an ice type and has to break its multiscale when it attacks. Garchomp and Dragonite without Multiscale faint in one hit to an ice move. Physical Ice Type moves check Goodra, while Special ones check Latias. Focus Blast isn't enough most of the time for Kyurem to check mono ice on its own, due to its low accuracy.
Super Effective Priority: Most super effective priority moves can take a teammate down to low health, making it deadweight for the rest of the battle. Healing Wish can only be used once, and sacrifices the physical wall.
Free Hugs (Garchomp-Mega) @ Garchompite
Ability: Sand Force
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Dragon Claw
- Earthquake
- Stone Edge
- Swords Dance
Dragonite @ Life Orb
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fire Punch
- Extreme Speed
Kyurem @ Choice Specs
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Dragon Pulse
- Earth Power
- Ice Beam
- Focus Blast
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Dark Pulse
- U-turn
- Flash Cannon
Goodra @ Assault Vest
Ability: Gooey
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Dragon Pulse
- Focus Blast
- Sludge Bomb
- Thunderbolt
Latias @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Roost
- Dragon Pulse
- Calm Mind
- Healing Wish
Ability: Sand Force
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Dragon Claw
- Earthquake
- Stone Edge
- Swords Dance
Dragonite @ Life Orb
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fire Punch
- Extreme Speed
Kyurem @ Choice Specs
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Dragon Pulse
- Earth Power
- Ice Beam
- Focus Blast
Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Dark Pulse
- U-turn
- Flash Cannon
Goodra @ Assault Vest
Ability: Gooey
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Dragon Pulse
- Focus Blast
- Sludge Bomb
- Thunderbolt
Latias @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Roost
- Dragon Pulse
- Calm Mind
- Healing Wish
Replays:
Versus Mono Bug
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