Other Metagames Here be Dragons, A Mono Dragon RMT

Hello everyone! I'm Atari and this is my first RMT. If there are any formatting errors, I apologize. Without further ado, I present my mono dragon team!
garchomp-mega.gif
dragonite.gif
kyurem.gif
hydreigon.gif
goodra.gif
latias.gif


Here Be Dragons

garchomp-mega.gif

Free Hugs (Garchomp-Mega) @ Garchompite
Ability: Sand Force
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Dragon Claw
- Earthquake
- Stone Edge
- Swords Dance

Since there were only three dragon megas to choose from, I chose Mega Chomp. The set is pretty normal with D-Claw and Earthquake for STAB. Swords Dance boosts the attack to insane levels. I chose Stone Edge to deal with ice types that tried to swap in. Stone Edge was also helpful against Volcarona and Mega Pinsir.
dragonite.gif

Dragonite @ Life Orb
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fire Punch
- Extreme Speed

Dragonite was my main physical sweeper. Multiscale gives Dragonite extra longevity, while Life Orb gives extra power. Dragon Claw for stab, and Fire Punch to deal with Ferrothorn or Scizor. F-Punch also brings Forretress down to low enough health to be revenge killed. Extreme Speed is priority for weakened mons and revenge kills pokemon at sturdy.
kyurem.gif

Kyurem @ Choice Specs
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Dragon Pulse
- Earth Power
- Ice Beam
- Focus Blast

Normal Kyurem can run a purely special set, since it gets some nice moves on both sides.. Earth Power is for Rock, and Steel types,. Ice Beam and Dragon Pulse are Stab. Focus Blast is for coverage and opposing Ice types. It gets worn down by Stealth Rocks, so I try to avoid switching when they're up.

hydreigon.gif

Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Dark Pulse
- U-turn
- Fire Blast/Flash Cannon

Scarf Hydreigon is my special revenge killer. Draco Meteor is more powerful than Dragon Pulse, and can take out mons that Dragon Pulse can't. Dark Pulse is for STAB, and U-Turn is for momentum. Fire Blast provides another ice and steel check, but Flash Cannon can be used to hit fairies.

goodra.gif

Goodra @ Assault Vest
Ability: Gooey
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Dragon Pulse
- Focus Blast
- Sludge Bomb
- Thunderbolt

Goodra is my main specially defensive wall. With an Assault Vest, it can take many special hits. Focus Blat is for steel and ice, and Sludge Bomb for fairies. This set runs little investment in special attack, which is exchanged for more bulk. Attacks wont do a large amount to enemies, unless they are hit super effectively.

latias.gif

Latias @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Roost
- Dragon Pulse
- Calm Mind
- Healing Wish

Latias is my defensive wall. Calm Mind boosts its uninvested special defense, while roost provides recovery. Healing Wish can be used to give a teammate another chance to set up, especially statused Dragonite.

Hazards: All hazards injure Kyurem. SR can keep Latias from switching at low health , breaks multiscale, and takes a chunk of Kyurem's health.

Status: Paralysis slows the team down, but Garchomp is unaffected. Burns stop Garchomp and Dragonite. Toxic puts the whole team on a timer.

Ice Types: If Latias and Goodra go down, the whole team is in trouble. Dragonite can't set up on an ice type and has to break its multiscale when it attacks. Garchomp and Dragonite without Multiscale faint in one hit to an ice move. Physical Ice Type moves check Goodra, while Special ones check Latias. Focus Blast isn't enough most of the time for Kyurem to check mono ice on its own, due to its low accuracy.

Super Effective Priority: Most super effective priority moves can take a teammate down to low health, making it deadweight for the rest of the battle. Healing Wish can only be used once, and sacrifices the physical wall.
Free Hugs (Garchomp-Mega) @ Garchompite
Ability: Sand Force
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Dragon Claw
- Earthquake
- Stone Edge
- Swords Dance

Dragonite @ Life Orb
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fire Punch
- Extreme Speed

Kyurem @ Choice Specs
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Dragon Pulse
- Earth Power
- Ice Beam
- Focus Blast

Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Dark Pulse
- U-turn
- Flash Cannon

Goodra @ Assault Vest
Ability: Gooey
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Dragon Pulse
- Focus Blast
- Sludge Bomb
- Thunderbolt

Latias @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Roost
- Dragon Pulse
- Calm Mind
- Healing Wish

Replays:
Versus Mono Bug
 
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Hello everyone! I'm Atari and this is my first RMT. If there are any formatting errors, I apologize. Without further ado, I present my mono dragon team!
garchomp-mega.gif
dragonite.gif
kyurem.gif
hydreigon.gif
goodra.gif
latias.gif


Here Be Dragons

garchomp-mega.gif

Free Hugs (Garchomp-Mega) @ Garchompite
Ability: Sand Force
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Dragon Claw
- Earthquake
- Stone Edge
- Swords Dance

Since there were only three dragon megas to choose from, I chose Mega Chomp. The set is pretty normal with D-Claw and Earthquake for STAB. Swords Dance boosts the attack to insane levels. I chose Stone Edge to deal with ice types that tried to swap in. Stone Edge was also helpful against Volcarona and Mega Pinsir.
dragonite.gif

Dragonite @ Life Orb
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fire Punch
- Extreme Speed

Dragonite was my main physical sweeper. Multiscale gives Dragonite extra longevity, while Life Orb gives extra power. Dragon Claw for stab, and Fire Punch to deal with Ferrothorn or Scizor. F-Punch also brings Forretress down to low enough health to be revenge killed. Extreme Speed is priority for weakened mons and revenge kills pokemon at sturdy.
kyurem.gif

Kyurem @ Choice Specs
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Dragon Pulse
- Earth Power
- Ice Beam
- Focus Blast

Normal Kyurem can run a purely special set, since it gets some nice moves on both sides.. Earth Power is for Rock, and Steel types,. Ice Beam and Dragon Pulse are Stab. Focus Blast is for coverage and opposing Ice types. It gets worn down by Stealth Rocks, so I try to avoid switching when they're up.

hydreigon.gif

Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Dark Pulse
- U-turn
- Fire Blast/Flash Cannon

Scarf Hydreigon is my special revenge killer. Draco Meteor is more powerful than Dragon Pulse, and can take out mons that Dragon Pulse can't. Dark Pulse is for STAB, and U-Turn is for momentum. Fire Blast provides another ice and steel check, but Flash Cannon can be used to hit fairies.

goodra.gif

Goodra @ Assault Vest
Ability: Gooey
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Dragon Pulse
- Focus Blast
- Sludge Bomb
- Thunderbolt

Goodra is my main specially defensive wall. With an Assault Vest, it can take many special hits. Focus Blat is for steel and ice, and Sludge Bomb for fairies. This set runs little investment in special attack, which is exchanged for more bulk. Attacks wont do a large amount to enemies, unless they are hit super effectively.

latias.gif

Latias @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Roost
- Dragon Pulse
- Calm Mind
- Healing Wish

Latias is my defensive wall. Calm Mind boosts its uninvested special defense, while roost provides recovery. Healing Wish can be used to give a teammate another chance to set up, especially statused Dragonite.

Hazards: All hazards injure Kyurem. SR can keep Latias from switching at low health , breaks multiscale, and takes a chunk of Kyurem's health.

Status: Paralysis slows the team down, but Garchomp is unaffected. Burns stop Garchomp and Dragonite. Toxic puts the whole team on a timer.

Ice Types: If Latias and Goodra go down, the whole team is in trouble. Dragonite can't set up on an ice type and has to break its multiscale when it attacks. Garchomp and Dragonite without Multiscale faint in one hit to an ice move. Physical Ice Type moves check Goodra, while Special ones check Latias. Focus Blast isn't enough most of the time for Kyurem to check mono ice on its own, due to its low accuracy.

Super Effective Priority: Most super effective priority moves can take a teammate down to low health, making it deadweight for the rest of the battle. Healing Wish can only be used once, and sacrifices the physical wall.
Free Hugs (Garchomp-Mega) @ Garchompite
Ability: Sand Force
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Dragon Claw
- Earthquake
- Stone Edge
- Swords Dance

Dragonite @ Life Orb
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fire Punch
- Extreme Speed

Kyurem @ Choice Specs
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Dragon Pulse
- Earth Power
- Ice Beam
- Focus Blast

Hydreigon @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Draco Meteor
- Dark Pulse
- U-turn
- Flash Cannon

Goodra @ Assault Vest
Ability: Gooey
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Dragon Pulse
- Focus Blast
- Sludge Bomb
- Thunderbolt

Latias @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Roost
- Dragon Pulse
- Calm Mind
- Healing Wish

Replays:
Versus Mono Bug

Nice take on a mono dragon team Atari! It has a decent start but there are some things that could be improved.

Something you can change however is putting defog over calm mind on latias. This lets latias remove hazards for Kyurem and Dragonite. Another minor change for latias is running a spread of 72 HP / 184 Def / 176 Spe Timid. This lets you outspeed max speed base 100s and you still have an alright amount of bulk. (The hp and defense evs can be played with, the only needed part is the speed evs. Ontop of this latias is not very physically defensive, with pokemon like garchomp fulfilling that role on generic dragon teams.) Dragonite should also be running a choice band with extreme speed and outrage and two filler moves (The common are superpower, earthquake, and fire punch). This gives dragonite immediate power to revenge threats and poke holes in teams for another one of your pokemon to sweep. However if you wish to keep the dragon dance set you should switch the item to lum berry to get past status. Another possible change is switching to choice scarf Kyurem-Black, however if the regular one is doing fine thats not a change you need to make, as the regular form has better spatk. The rest of the team looks good, the only other suggestion is to consider a defog latios if you choose to keep calm mind on latias, but other than that this team looks solid!
 
Hey, interesting looking team. Here's a rate:

First thing I notice is that you don't have any hazards on your team. You should put Stealth Rock on your Mega Garchomp as it helps vs Ice types, in braking sashes and just the residual damage Pokemon take when switching in is really nice. Swords Dance Mega Garchomp won't be that effective so you should replace Swords Dance with Stealth Rock and put Fire Blast over Stone Edge to hit things like Ferrothorn. A spread of 4 HP / 252 Atk / 252 Spe w/ Naive nature is preferred.
Stealth Rock > Swords Dance , Fire Blast > Stone Edge , 4 HP / 252 Atk / 252 Spe w/ Naive nature > 252 HP / 252 Atk / 4 Spe w/ Adamant nature.

Dragonite appreciate immediate power so Choice Band is the preferred item, however like SubMindRaikou said, if you insist on using Dragon Dance, replace Life Orb with Lum Berry.
Choice Band > Dragon Dance or Lum Berry > Life Orb.

Kyurem is a pretty cool Pokemon (no pun intended), however I highly recommend you replace it with Kyurem-B. A Choice Scarf set with moves like Outrage, Ice Beam, Fusion Bolt and Iron Head is gonna help out a ton, especially vs Fairy because Kyurem-B has a base 170 Attack stat. P
Kyurem-B > Kyurem.

Hydreigon is Pokemon with a lot of coverage moves, so I don't recommend putting a choice item on it. Instead you should run Life Orb with a Timid nature. Add Flash Cannon instead of U-Turn and put Fire Blast / Earth Power on the last slot.
Life Orb > Choice Scarf, Flash Cannon > U-Turn , Timid > Modest.

Goodra isn't the best Pokemon honestly and I doubt it's doing much for your team. You should replace it with a Choice Scarf Latios which has a fantastic speed tier and is pretty powerful. It makes the match-up vs Dragon a lot easier and it also sweeps Fighting.
Latios > Goodra.

Since you're running Dragonite which has the Mutliscale ability and Kyurem(B), you definitely want Defog to keep Stealth Rock away. Remove Calm Mind on your Latias and put Defog. Roost+Healing Wish is a really bad combination. You could run a Tailwind set with Healing Wish or just run a Life Orb set with Defog, Draco Meteor, Psyshock and Roost.
Defog > Calm Mind, Tailwind > Roost , Draco Meteor > Dragon Pulse , Life Orb > Leftovers or Psyshock > Tailwind , Roost > Healing Wish.

Garchomp-Mega (M) @ Garchompite
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Naive Nature
- Stealth Rock
- Stone Edge
- Fire Blast
- Earthquake

Dragonite (M) @ Choice Band
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed
- Outrage
- Earthquake / Fire Punch
- Superpower

or

Dragonite @ Lum Berry
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Claw
- Fire Punch
- Extreme Speed

Hydreigon (M) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Dark Pulse
- Flash Cannon
- Fire Blast / Earth Power

Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Outrage
- Iron Head
- Fusion Bolt
- Ice Beam

Latios @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Ice Beam
- Energy Ball

Latias @ Life Orb
Ability: Levitate
EVs: 96 HP / 160 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Defog
- Draco Meteor
- Psyshock / Tailwind
- Healing Wish

Hope I helped!
 
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