Here be Pokemanz.
Welcome, Smogonites. This is my first post on Smogon, so I hope y'all approve. Not my first OU team, but the first one I'm half proud of. I can't take credit for the Strategy, but hopefully I have some degree of originality. The team focuses on letting Dragonite sweep, after removing steel types. So, here goes!
Any future edits to the team will be in RED.
Welcome, Smogonites. This is my first post on Smogon, so I hope y'all approve. Not my first OU team, but the first one I'm half proud of. I can't take credit for the Strategy, but hopefully I have some degree of originality. The team focuses on letting Dragonite sweep, after removing steel types. So, here goes!
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At a glance:
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At a glance:






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In Depth:
The Lead:
Aerodactyl @ Focus Sash
EVs: 252 Atk/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Rock Slide
- Stealth Rock
- Taunt
- Earthquake
Role: I'd never used Aerodactyl as a lead before, but he works a treat. Taunts slower leads, and almost always gets SR up. EVs are standard, and Rock Slide over Stone Edge as I don't tend to have the luck with accuracy, and Aero is plenty fast enough to abuse the flinch rate. He also lures out the steel types for Magnezone to deal with, and if he survives, can come in later to take ground and fire attacks, and cause damage with his respectable attack.
It's a trap!
Magnezone @ Choice Scarf
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Hidden Power [Fire]
- Thunderbolt
- Flash Cannon
- Signal Beam
Role: Steel killer, plain and simple. Skamory dies to thunderbolt, and in my opinion Magnezone is by far-and-away the best CB Scizor counter. Signal beam is for wearing down Cresselia, and Flash cannon can be used to hurt T-Tar, although he needs to watch out for Fire Punch. I've basically maxed his speed, although I'm sure the EVs could be changed to be more efficient, so help on that would be good.
GIMME YO' BANANAZ!
Infernape @ Life Orb
EVs: 64 Atk/192 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Nasty Plot
- Flamethrower
- Close Combat
- Hidden Power [Ice]
Role: Your standard Nasty Plot MixApe. Insanely good mid-game wall breaker, and with a Nasty Plot in, this guy can often sweep by himself. Again, +2 STAB Flamethrower helps rid the world or steels, Celebi, and alot of other things! One of the MVP's so far.
So let me get this straight; It's a dragon slaying duck?
Porygon2 @ Leftovers
EVs: 252 HP/216 Def/40 SAtk
Bold nature (+Def, -Atk)
- Thunderbolt
- Toxic
- Recover
- Ice Beam
Role: Counters so many things it's unreal, this guy does NOT go down easily, and has to be the other MVP so far. Standard defensive duck has worked wonders. Thinking of runnin T-wave support on him? Advice on that would be good.
ZOMG! TEH HYPER BEAMZ!!1!!1
Dragonite @ Lum Berry
EVs: 248 HP/60 Atk/200 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Roost
- Dragon Claw
Role: Ofcourse, I'm not using Hyper Beam, but in the original games and anime, this beast was awe-inspiring. Late-game sweeper, who comes in once Magnezone and Infernape have done their work. His bulkiness is really useful, and probably his most distinguishing feature from Mence. It also means he can normally get in a Dragon Dance or two, making him deadly late-game. Dragon Claw over outrage, as I don't like being locked in, and Lum berry to stop Paralysis ruining my fun.
"You're my shooting star"
Starmie @ Choice Scarf
EVs: 252 Spd/252 SAtk/4 SDef
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Ice Beam
- Hydro Pump
- Grass Knot
Role: In my opinion, the best revenge killer in the game; OHKOing Mence and Gyarados, the choice scarf letting it outspeed. ALthough Magnezone is scarfed, Starmie is slightly more all purpose, also checking Swampert with Grass knot, and many others with STAB Hydro Pump. An all-round great pokemon.
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So, thankyou for reading. The original RMT had a team building section, but after an hour's work my computer crashed and I lose it all :(
So please; rate, advise, criticise.
The Lead:

Aerodactyl @ Focus Sash
EVs: 252 Atk/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Rock Slide
- Stealth Rock
- Taunt
- Earthquake
Role: I'd never used Aerodactyl as a lead before, but he works a treat. Taunts slower leads, and almost always gets SR up. EVs are standard, and Rock Slide over Stone Edge as I don't tend to have the luck with accuracy, and Aero is plenty fast enough to abuse the flinch rate. He also lures out the steel types for Magnezone to deal with, and if he survives, can come in later to take ground and fire attacks, and cause damage with his respectable attack.
It's a trap!

Magnezone @ Choice Scarf
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Hidden Power [Fire]
- Thunderbolt
- Flash Cannon
- Signal Beam
Role: Steel killer, plain and simple. Skamory dies to thunderbolt, and in my opinion Magnezone is by far-and-away the best CB Scizor counter. Signal beam is for wearing down Cresselia, and Flash cannon can be used to hurt T-Tar, although he needs to watch out for Fire Punch. I've basically maxed his speed, although I'm sure the EVs could be changed to be more efficient, so help on that would be good.
GIMME YO' BANANAZ!

Infernape @ Life Orb
EVs: 64 Atk/192 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Nasty Plot
- Flamethrower
- Close Combat
- Hidden Power [Ice]
Role: Your standard Nasty Plot MixApe. Insanely good mid-game wall breaker, and with a Nasty Plot in, this guy can often sweep by himself. Again, +2 STAB Flamethrower helps rid the world or steels, Celebi, and alot of other things! One of the MVP's so far.
So let me get this straight; It's a dragon slaying duck?

Porygon2 @ Leftovers
EVs: 252 HP/216 Def/40 SAtk
Bold nature (+Def, -Atk)
- Thunderbolt
- Toxic
- Recover
- Ice Beam
Role: Counters so many things it's unreal, this guy does NOT go down easily, and has to be the other MVP so far. Standard defensive duck has worked wonders. Thinking of runnin T-wave support on him? Advice on that would be good.
ZOMG! TEH HYPER BEAMZ!!1!!1

Dragonite @ Lum Berry
EVs: 248 HP/60 Atk/200 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Earthquake
- Roost
- Dragon Claw
Role: Ofcourse, I'm not using Hyper Beam, but in the original games and anime, this beast was awe-inspiring. Late-game sweeper, who comes in once Magnezone and Infernape have done their work. His bulkiness is really useful, and probably his most distinguishing feature from Mence. It also means he can normally get in a Dragon Dance or two, making him deadly late-game. Dragon Claw over outrage, as I don't like being locked in, and Lum berry to stop Paralysis ruining my fun.
"You're my shooting star"

Starmie @ Choice Scarf
EVs: 252 Spd/252 SAtk/4 SDef
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Ice Beam
- Hydro Pump
- Grass Knot
Role: In my opinion, the best revenge killer in the game; OHKOing Mence and Gyarados, the choice scarf letting it outspeed. ALthough Magnezone is scarfed, Starmie is slightly more all purpose, also checking Swampert with Grass knot, and many others with STAB Hydro Pump. An all-round great pokemon.
___________________________________________
So, thankyou for reading. The original RMT had a team building section, but after an hour's work my computer crashed and I lose it all :(
So please; rate, advise, criticise.
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One more final look:
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One more final look:






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Any future edits to the team will be in RED.