Here Comes The Rain

Team Preview
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Teambuilding Process

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Now I wanted to use a bronzong and I wanted to try out something rather unique.
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With bronzong there had a pokemon I had wanted to try since it dropped and that was tornadus.
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next I wanted an underrated threat to destroy pokemon such as zapdos and suicune so I looked at NU for some help and found cincinno
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Now came a hard part a good status absorber that can plow through common physical walls such as slowbro and tangrowth.
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Next I wanted a pokemon besides tornadus to abuse the rain so kingdra should help plow through teams with a double stab hydro pump in the rain.
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Finally I wanted a special wall and something that could go toe to toe with specs kingdra and also help cover flygon incase bronzong goes down.

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Bronzong @ Chesto Berry
Trait: Levitate
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
- Rest
- Earthquake
- Gyro Ball
- Hidden Power [Ice]
Say hello to bronzong a pokemon that is a common sight in the UU tier as its fantastic typing allows it to combat pokemon such as krookodile and crobat as its fanatstic ability and typing grant it one weakness and that is to fire. Now i realized upon wanting to use a bronzong that it lacks no reliable recovery but there was one item that could help this and this was the item chesto berry as it wouldn't spoil with a will o wisp but could also heal bronzong back up to full health and wake it up. Earthquake is there to help hit victini upon switch in and to potentially hit a magneton incase they try to trap bronzong. Gyro ball is the preferred stab move as with bronzong's slow speed it will hit the tier hard as much of it is fast such as crobat and scarf heracross. Finally i have hidden power ice to nail the ever elusive flygon and to get rid of the pest known as gligar.

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Tornadus (M) @ Damp Rock
Trait: Prankster
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Hurricane
- Focus Blast
- Rain Dance
- Tailwind
Now with tornadus i decided to go with a rather supportive set as opposed to the choice specs and choice scarf sets i've been seeing around pokemon showdown and pokemon online. Rain dance is there to be a help to kingdra and let it sweep late game as it will domlish anything in its path and it pairs well when giving hurricane a better accuracy. Focus blast is there primarily to hit snorlax upon switch in incase heracross has died already. Hurricane gets a handy stab move that will destroy anything that doesn't resist it and helps to destroy calm mind and swords dance virizion as well as utterly annihilate shaymin. Finally i have tailwind there as a secondary support move to use just as im about to go down as when paired with either a choice band heracross or to help set it up for cincinno to start wrecking face. Tailwind and rain dance work especially well on tornadus of all things because of one thing its ability prankster which gives it priority over every non priority move and every priority move on any pokemon that doesnt outspeed it namely weavile. So send it in on a threat to set up either one of these moves then sacrifice tornadus and threaten up.

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Cinccino @ Expert Belt
Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- U-turn
- Bullet Seed
- Rock Blast
- Tail Slap
Now cincinno is a pokemon I myself have ever seen use in any tier above NU except for a close friend whose in love with cincinno and i can see why with skill link and access to three different multihitting moves it becomes very potent when combined with its blistering 115 speed which ties the legendary ambipom however cincinno has something over ambipom the ability to bluff a choice band set especially when combined with expert belt as theres no leftover recover and no passive damage from life orb so most people assume its a choice banded cincinno which makes it the perfect bluffer as i tail slap a pokemon to death and they send in rhyperior which can be killed with a bullet seed with some damage racked on it already. Bullet seed as mentioned is there to hit bulky waters such as slowbro suicune and pokemon like rhyperior while rock blast helps to nail chandelure after i know its not scarfed as well as nail life orb darmanitan. Then there's tail slap for a stab move and finally i added u-turn to help give cincinno a scouting potential and also helps to bluff the choice banded set.

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Heracross @ Choice Band
Trait: Guts
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Close Combat
- Megahorn
- Pursuit
- Earthquake
Say hello to this teams fighting type and one of the best ones in the underused tier heracross. A pokemon that with its dual stab will force switches left and right and with good reason as it can threaten to two hit ko anything in the tier with all its moves combined not named gligar. Close combat is there to demolish snorlax and bronzong while megahorn will demolish slowbro sharmin and azelf. Pursuit is to help revenge kill pokemon such as slowbro when theyre low on health and wanting to heal off by switching out. Finally I have earthquake there to flat out destroy chandelure as it trys to switch in predicting a fighting move.

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Kingdra @ Choice Specs
Trait: Swift Swim
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Hydro Pump
- Draco Meteor
- Dragon Pulse
- Hidden Power [Grass]
Now here is a pokemon that will threaten to ohko all of your team if your not careful and with the boost from choice specs it becomes even more deadly. Now tornadus dropping to UU was a blessing for kingdra as it brought the chance for manual rain to rise high with both pokemon within the same tier. Now rain benefits kingdra not only as a double stab on its hydro pump but also because it can outspeed any pokemon bar another kingdra within the UU tier. Hydro pump will destroy anything allow it to function as a great late game cleaner if i can get tornadus in to set up the rain once pokemon like empoleon and other kingdra are gone. Draco meteor allows for kingdra to demolish pokemon from all shapes and sizes such as mismagius and slowbro as they are both ohkod after stealth rocks next up is dragon pulse incase i decide i want a more reliable stab move other than hydro pump and dont want the special attack drop from draco meteor and hidden power grass is there to nail swampert and blastoise when they switch in when i dont have rain up

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Porygon2 @ Eviolite
Trait: Trace
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Discharge
- Ice Beam
- Toxic
- Recover
Say hello to perhaps my favorite pokemon ever invented porygon2. However porygon2 got an even bigger boon this generation with the introduction of eviolite and with a specially defensive it hit 475 special defensive giving it the ability to sponge a focus blast from gengar and have it only do 40%, however porygon is here for a few main reasons first off to combat tornadus moving down to wall chandelure who gives this team hell otherwise and incase i play po to wall the hell out of jolteon so my team isnt destroyed by voltturn. Porygon2 also has access to recovery in the form of recover unlike bronzong allowing it to combat any special attacker such as shaymin. Next off theres toxic to hit pokemon like blastoise and snorlax and cripple them for the rest of the match bar they run rest. Next off is ice beam to help porygon2 aid bronzong in its quest to wall flygon and incase bronzong goes down. Discharge is there to hit kingdra and potentially paralyze it so i can take care of it easier and to hit slowbro hard.

Pokemon Showdown Logs
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Importable
Bronzong @ Chesto Berry
Trait: Levitate
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
- Rest
- Earthquake
- Gyro Ball
- Hidden Power [Ice]

Tornadus (M) @ Damp Rock
Trait: Prankster
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Hurricane
- Focus Blast
- Rain Dance
- Tailwind

Cinccino @ Expert Belt
Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- U-turn
- Bullet Seed
- Rock Blast
- Tail Slap

Heracross @ Choice Band
Trait: Guts
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Close Combat
- Megahorn
- Pursuit
- Earthquake

Kingdra @ Choice Specs
Trait: Swift Swim
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature
- Hydro Pump
- Draco Meteor
- Dragon Pulse
- Hidden Power [Grass]

Porygon2 @ Eviolite
Trait: Trace
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Discharge
- Ice Beam
- Toxic
- Recover
 
really sick team you made here imo
that tornadus kings rock is genius and works SO good with that kingdra :D
i also like how tailwind on it can help with heracross' speed because of the band, really sick thinking
maybe instead of HP grass on kingdra you can use surf, to get rid of the chance of missing on kingdra, which in turn can be a pretty bad situation
otherwise one of the best UU teams ive seen in a while, good job on it
 
really sick team you made here imo
that tornadus kings rock is genius and works SO good with that kingdra :D
i also like how tailwind on it can help with heracross' speed because of the band, really sick thinking
maybe instead of HP grass on kingdra you can use surf, to get rid of the chance of missing on kingdra, which in turn can be a pretty bad situation
otherwise one of the best UU teams ive seen in a while, good job on it
Why thank you sorry it took so long for me to respond my only problem with surf over hp grass is that if i come across a suicune and i dont want to draco meteor as it wont ohko it it will give me a reliable move but i will probably drop dragon pulse for surf to help sweep more offensive teams. I believe its called Damp Rock not kings rock btw
 
BAD ASS TEAM USA!The only nitpicks are that I can see this team doing better with RD(Rain Dance ) Bronzong over resto chesto bronzong and since pory 2 walls the tiers special attackers to hell and back I think rain dance could be tried of if you do try these changes(wich I hope you do)Life Orb MixNadus Helps break down walls and provides good offensive synergy with kingdra.

The Sets:

Bronzong @Damp Rock/Leftovers
Trait: Levitate
EVs:252 HP/252Def/4Atk( or SpA really your choice)
+Def,-Spe(Cant remember the name of the nature)
- Rain Dance
- Hidden Power Ice
- Earthquake
- Gyro Ball

Tornadus @ Life Orb/ Expert Belt
Trait: Defiant
EVs: 252 SpA/ 4 Atk/252 Spe
Naughty Nature
- Hurricane
- Superpower
- Hidden Power Ice
- U-turn

CHANGE LIST:
Brongzong: RestoChesto ------> Rain Dance
Tornadus: Rain Dance/Support ------> LO Mixed attacker
Porygon 2 : Toxic --------> Rain Dance
 
No offense but I would like to see some better battles than the ones that you have currently posted. The opponents that you played did not have much skill (such as Victini staying in on a Porygon to use searing shot for several turns). Please post more difficult matches that require more skill to out wit the opponent than the ones you currently have.
 
BAD ASS TEAM USA!The only nitpicks are that I can see this team doing better with RD(Rain Dance ) Bronzong over resto chesto bronzong and since pory 2 walls the tiers special attackers to hell and back I think rain dance could be tried of if you do try these changes(wich I hope you do)Life Orb MixNadus Helps break down walls and provides good offensive synergy with kingdra.

The Sets:

Bronzong @Damp Rock/Leftovers
Trait: Levitate
EVs:252 HP/252Def/4Atk( or SpA really your choice)
+Def,-Spe(Cant remember the name of the nature)
- Rain Dance
- Hidden Power Ice
- Earthquake
- Gyro Ball

Tornadus @ Life Orb/ Expert Belt
Trait: Defiant
EVs: 252 SpA/ 4 Atk/252 Spe
Naughty Nature
- Hurricane
- Superpower
- Hidden Power Ice
- U-turn

CHANGE LIST:
Brongzong: RestoChesto ------> Rain Dance
Tornadus: Rain Dance/Support ------> LO Mixed attacker
Porygon 2 : Toxic --------> Rain Dance
My only problem with this is that it was meant to only be a duo rain core I didn't intend for the entire team to based around rain I want it to be able to function without Kingdra the only complaint I have for changing my tornadus set will be dropping tailwind for heracross but i will give superpower a go and see how it does. Porygon2 and Bronzong same argument with the rain. As to the comment below yours I will not reply to it rather than report it as it does nothing helpful for the team it has no critique just asking me to change the battle logs which are very minute detail. If you change it to some Helpful advice I will be happy to acknowledge you.
 
Hey USA I ill pm me you battles with the changes and how they can help ,and how they are a upgrade from your current team.and also if this is not a real "rain dance" team you might want to change the RMT name js.
 
Nice team. I really like the use of the creative movesets here to create a very unpredictable team that can leave opponents up the creek without a paddle on seemingly safe plays. I use the same P2 set myself, which I give you props for. As for tailwind, I've always wanted to make that work, and your team just gives a few very nasty reasons to fear a sacrificial tornadus play, which I also like. Also, god forbid the fool who uses toxic or toxic spikes on that heracross set >:D

I really only want to see two changes here. Firstly, where is SR on this team? I think bronzong needs to have this. HP ice isn't necessary, as gligar will not want to see either P2 or kingdra, and as for flygon, bronzong walls it easily anyway, as scarfgon, the only major threat to your team, will hate repeated gyroballs, and if people actually want to kill heracross with it, they need aerial ace, as fire punch fails to KO, and does even less while rain is up. Also, if nothing else, the extra damage will help your various sweeping options. Scarfgon also doesn't 2HKO P2 (your spread) from memory, without a fair amount of hazard support or prior damage, and P2 can usually find a turn to recover.

As for kingdra, I'd rather it used rain dance rather than be a specs set. Otherwise Tornadus has almost no room for error in its timing of either tailwind or rain dance, which could cause a lot of problems, if not a lost game. It also allows a temporary scarfer in a way, which would help alleviate scarfgon problems too. If you do that, I think replacing draco meteor to be the way to go, as despite the power loss, it allows a continous sweep. What item you use though, I leave up to you, as there are a few viable options. LO is normally best though there are special walls who can wreck that sweep through LO stalling (SPdef P2, Snorlax). Other options are lum berry, lefties, or even perhaps expert belt if you want the option to bluff specs/ a DD set before using rain. Rain at least keeps power to hydro pump, which is pretty damn good alone short of missing or variants of shaymin/roserade, who will both hate hera and tornadus.

Otherwise, if rain kingdra is too much power loss, I suppose a second rain dancer would be good. Rain is very useful to your team not just for sweeping, but also vs hail, and covers up a couple of unfortunate fire weaknesses in a tier where fire attacks are very hard to take without specialised walls for it.

Otherwise looks fantastic. Not sure if skill link would be better for cincinno, but I guess you've already looked at that. Good luck with tornadus and timing of rain/tailwind otherwise then, are my last thoughts.
 
Finally someone else using a BANDED heracross <3 I would say your team is pretty solid, altho I agree with Silenced, Hp ice is not neccesary as Gligar dont really want to switch in on bronzong anyways except to set up SR. Rain dance would be more viable on this thing. Though on the Cinccino, again I agree with silenced, why the fuck do you want technician? Sure, you got a chance of hitting with a 250base power normal move that doesnt kill yourself (STAB and Technician), but you also has a chance to only hit for 100 base power, which aint bad, but much worse than 187,5 Base power CONSTANTLY! I myself don't like to rely on hax to win, but owell :P Also, I think that a STAB tri attack on P2 would be more beneficial than discharge, and if not, then at least go for Thunderbolt, as Discharge might paralyze a pokemon that you want to toxic (Stuff like that seems to happen whenever you need a pokemon toxiced .-.). Besides that, this is the most solid team I've seen in a while o:
 
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