Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/40 Atk/216 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Taunt
- Roost
- Stealth Rock
He's a good lead, but lately I've been running into a great deal more Aerodactyls, so it has been creating a small issue. Taunt anything that will set up, Stealth Rock, Earthquake if possible, and get him out of there to save for later and switch out to anyone who can kill something at the time.
Zapdos @ Leftovers
Ability: Pressure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Heat Wave
- Hidden Power [Grass]
- Roost
Incredible at killing things, this guy is great, especially with Toxic Spikes support. Not much else to say here. Really does a good job.
Metagross @ Life Orb
Ability: Clear Body
EVs: 112 HP/252 Atk/12 Def/132 Spd
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Earthquake
- Explosion
- Agility
Almost always guarantees at least one kill. I've considered ditching the Life Orb, but I really think I need the power.
Tyranitar (M) @ Choice Scarf
Ability: Sand Stream
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Stone Edge
- Crunch
- Pursuit
- Earthquake
Scouts things out for Metagross, and does a good job of taking care of some bulky things that get in the way.
Tentacruel (M) @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP/120 Def/136 SDef
Calm nature (+SDef, -Atk)
- Toxic Spikes
- Rapid Spin
- Sludge Bomb
- Surf
He takes a lot of special attacks and provides obvious support for the team.
Weavile (M) @ Choice Band
Ability: Pressure
EVs: 40 HP/252 Atk/216 Spd
Jolly nature (+Spd, -SAtk)
- Ice Shard
- Ice Punch
- Pursuit
- Low Kick
Incredible revenge killer. It can 2HKO so many things with SR support it's ridiculous. Great for the end of the match.
Ability: Sand Veil
EVs: 252 HP/40 Atk/216 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Taunt
- Roost
- Stealth Rock
He's a good lead, but lately I've been running into a great deal more Aerodactyls, so it has been creating a small issue. Taunt anything that will set up, Stealth Rock, Earthquake if possible, and get him out of there to save for later and switch out to anyone who can kill something at the time.
Zapdos @ Leftovers
Ability: Pressure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Heat Wave
- Hidden Power [Grass]
- Roost
Incredible at killing things, this guy is great, especially with Toxic Spikes support. Not much else to say here. Really does a good job.
Metagross @ Life Orb
Ability: Clear Body
EVs: 112 HP/252 Atk/12 Def/132 Spd
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Earthquake
- Explosion
- Agility
Almost always guarantees at least one kill. I've considered ditching the Life Orb, but I really think I need the power.
Tyranitar (M) @ Choice Scarf
Ability: Sand Stream
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Stone Edge
- Crunch
- Pursuit
- Earthquake
Scouts things out for Metagross, and does a good job of taking care of some bulky things that get in the way.
Tentacruel (M) @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP/120 Def/136 SDef
Calm nature (+SDef, -Atk)
- Toxic Spikes
- Rapid Spin
- Sludge Bomb
- Surf
He takes a lot of special attacks and provides obvious support for the team.
Weavile (M) @ Choice Band
Ability: Pressure
EVs: 40 HP/252 Atk/216 Spd
Jolly nature (+Spd, -SAtk)
- Ice Shard
- Ice Punch
- Pursuit
- Low Kick
Incredible revenge killer. It can 2HKO so many things with SR support it's ridiculous. Great for the end of the match.