Here is my OU Team if anyone wants to rate it. Thanks!

Buggy (Volcarona) @ Heavy-Duty Boots
Ability: Flame Body
EVs: 248 HP / 156 Def / 16 SpA / 88 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Roost
- Bug Buzz
- Flamethrower

I use volcarona for fighting pokemon who are weak to it. It is good late game for fighting pokemon by using quiver dance. You can also use roost when fighting against a pokemon trying to beat you slowly like a cleafable.
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Tapu Clam (Tapu Fini) @ Leftovers
Ability: Misty Surge
EVs: 248 HP / 204 Def / 56 Spe
Bold Nature
IVs: 0 Atk
- Defog
- Whirlpool
- Nature's Madness
- Taunt

Tapu Fini is used to trap pokemon who setup stealth rocks. I mainly use it against ferrothorn and pokemon who are trying to setup to sweep. I can also use against pokemon who are not super effective against it to take them out easily.
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Moltquatro (Moltres-Galar) @ Chesto Berry
Ability: Berserk
EVs: 216 HP / 180 SpA / 112 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Agility
- Rest
- Fiery Wrath

I use moltres-galar to sweep near the end after I take out the pokemon who are a problem for it. I use agility and then nasty plot if i can but the beserk ability also activates giving me +1 special attack. Then i use rest to recover and get beserk again.
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Drip (Dragapult) @ Choice Specs
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Draco Meteor
- Thunderbolt
- Flamethrower

I use dragapult to quickly wipe out a pokemon. He has a wide varitey of moves so he can take pokemon out in one hit and then switch out. I do not use draco metor when there is a fairy type though

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Joe (Rillaboom) @ Choice Band
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Wood Hammer
- Grassy Glide
- U-turn
- Knock Off

I use rillaboom to take out pokemon fast. Grassy glide can get priority and wood hammer is very powerful in grassy terrain with the choice band. Rillaboom is also very good at finishing low HP pokemon because of his +1 priority grassy glide

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Metal crab (Scizor) @ Life Orb
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Bullet Punch
- Swords Dance
- Superpower
- Dual Wingbeat

I use scizor to take out pokemon fast with bullet punch and dual wingbeat. With the tecnician ability they deal alot of damage. Also I use superpower to take out steel types such as magnezone or melmetal. Scizor can also be used to take out an alolan ninetails in one hit at the very beginning of the game because bullet punch is 4x effective
 
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First I’d recommend replacing wood hammer on rillaboom with a coverage move like high horsepower to take down stuff like magnezone and especially heatran, which would otherwise wall it. Also, instead of superpower on scizor to deal with magnezone, I’d just recommend using U-turn to escape magnet pull. Even with superpower, iron defense sets could still easily use scizor as setup fodder. I’d also put moonblast on fini for more consistent damage, which would allow it to be a way better switch in to stuff like Urshifu and Weavile.
 
This seems like a decent core but some changes are needed.

1) Bug Buzz --> Psychic.
Psychic is important because it can hit toxapex. You could replace roost with bug buzz and change your evs to max spa max speed but thats your choice.

2) Defog -->Moonblast
Whirlpool with only natures madness doesn't help much as you can't properly trap Clefable and friends because you need to be doing damage so you don't die as well. Scald and maybe surf is an option but moonblast hits more things and has slightly more bp.

3)(optional) Rest --> Hurricane, and Chesto Berry --> HDB(or another item, depends on your choice). Hurricane allows you to hit incoming fini. It also provides a harder hit on special walls and it provides neutral/super effective coverage on most of the tier.

4) Thunderbolt/Flamethrower --> U-turn
U-turn is an amazing move on Dragapult as it provides good momentum and allows you to exert more pressure, for example turning on a fini switch and bringing in Rillaboom. I would recommend replacing tbolt as flamethrower hits corv and ferro and shadow ball already hits fini/pex hard enough.

5) (optional) Wood Hammer(maybe knock) --> Superpower
As said in the above posts, hits ferro and melm and chips corv a decent bit.

6) (optional) Dual Wingbeat -> Sand Tomb/Psycho Cut

Sand Tomb hits tran,pex,and zone for a lot of damage and Psycho cut hits toxapex and buzzwole
 
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