Cloyster (F) @ Focus Sash
Trait: Shell Armor
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Rapid Spin
- Explosion
- Ice Shard
- Toxic Spikes
Blaziken (F) @ Life Orb
Trait: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Hi Jump Kick
- Protect
- Flare Blitz
Groudon @ Leftovers
Trait: Drought
EVs: 252 HP / 6 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Stealth Rock
- Dragon Tail
- Earthquake
- Fire Blast
Terrakion @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- X-Scissor
- Earthquake
Skarmory (F) @ Leftovers
Trait: Keen Eye
EVs: 252 HP / 4 Def / 252 Spd
Impish Nature (+Def, -SAtk)
- Whirlwind
- Brave Bird
- Spikes
- Roost
Ho-Oh @ Leftovers
Trait: Pressure
EVs: 248 HP / 176 Atk / 84 Spd
Adamant Nature (+Atk, -SAtk)
- Sacred Fire
- Brave Bird
- Whirlwind
- Recover
It's tough to get rated teams to play against, but this is my team and it's doing pretty well from what I can tell, I have lost to a few slowbros and other random things, but there doesn't seem to be any particular thing that makes me hurt so bad that I can't make it a match. I wanted the rapid spinner lead because that's hurts Ho-OH so bad. But, skarm, groudon are great switches. The Terrakion does it's job for vengeance and speed. And Blazekin surprises with a protect that helps him get that speed going. He is a bit suicidal, as he will probably die before doing a full sweep if he has to use flameblitz all the time, and I'm thinking of replacing high-jump kick as it has major risks, especially against protect. Not sure if I have a major water weakness, but I've been able to get around it ok so far, not so much of the water teams in Uber from what I can see, which is helpful. Scizor seems to be handled pretty well but he can come in and late game sweep me. I have not found a status team that fights me as everyone is almost always just as offensive as I am....
Any suggestions or ideas please feel free. But, this team does a good amount of damage... sun team, 3x entry hazard, 3x phazers, Rapid Spin or Ice Shard lead (both do well against deoxys and the like), I do like this team. So let me know what you think, but I've only played for like 10 matches, so not that much experience yet. Also, priority moves will kill my blazekin eventually, so perhaps I should switch to leftovers? also I RARELY if ever use dragon dance. Maybe like 1 on an easy prediction. But, do I need it with the stats and the sun?
Let me know what you think! or take it for a spin!
Trait: Shell Armor
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Rapid Spin
- Explosion
- Ice Shard
- Toxic Spikes
Blaziken (F) @ Life Orb
Trait: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Hi Jump Kick
- Protect
- Flare Blitz
Groudon @ Leftovers
Trait: Drought
EVs: 252 HP / 6 Atk / 252 Def
Impish Nature (+Def, -SAtk)
- Stealth Rock
- Dragon Tail
- Earthquake
- Fire Blast
Terrakion @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Stone Edge
- X-Scissor
- Earthquake
Skarmory (F) @ Leftovers
Trait: Keen Eye
EVs: 252 HP / 4 Def / 252 Spd
Impish Nature (+Def, -SAtk)
- Whirlwind
- Brave Bird
- Spikes
- Roost
Ho-Oh @ Leftovers
Trait: Pressure
EVs: 248 HP / 176 Atk / 84 Spd
Adamant Nature (+Atk, -SAtk)
- Sacred Fire
- Brave Bird
- Whirlwind
- Recover
It's tough to get rated teams to play against, but this is my team and it's doing pretty well from what I can tell, I have lost to a few slowbros and other random things, but there doesn't seem to be any particular thing that makes me hurt so bad that I can't make it a match. I wanted the rapid spinner lead because that's hurts Ho-OH so bad. But, skarm, groudon are great switches. The Terrakion does it's job for vengeance and speed. And Blazekin surprises with a protect that helps him get that speed going. He is a bit suicidal, as he will probably die before doing a full sweep if he has to use flameblitz all the time, and I'm thinking of replacing high-jump kick as it has major risks, especially against protect. Not sure if I have a major water weakness, but I've been able to get around it ok so far, not so much of the water teams in Uber from what I can see, which is helpful. Scizor seems to be handled pretty well but he can come in and late game sweep me. I have not found a status team that fights me as everyone is almost always just as offensive as I am....
Any suggestions or ideas please feel free. But, this team does a good amount of damage... sun team, 3x entry hazard, 3x phazers, Rapid Spin or Ice Shard lead (both do well against deoxys and the like), I do like this team. So let me know what you think, but I've only played for like 10 matches, so not that much experience yet. Also, priority moves will kill my blazekin eventually, so perhaps I should switch to leftovers? also I RARELY if ever use dragon dance. Maybe like 1 on an easy prediction. But, do I need it with the stats and the sun?
Let me know what you think! or take it for a spin!