Heroes
Welcome to my RMT! I wanted to build around Hawlucha, which is incredibly fun to use, and after a couple edits the team looks like this so far:





The strategy is very simple: wear down the enemies with Manectric+Landorus and SubToxic Heatran, exploit Volt Switch and U-turn and set up with Hawlucha. I'm terrible with words, so let's give this team a look.

Manectric @ Manectite
Ability: Lightningrod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Flamethrower (Overheat)
- Hidden Power [Ice]
- Thunderbolt
Since it has great coverage and Speed, I often lead with it. Volt Switch gives me momentum, while Thunderbolt has more power. Hidden Power Ice is great for Landorus, Garchomp, etc. while Flamethrower puts pressure on Steel-types.

Landorus (M) @ Life Orb
Ability: Sheer Force
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Earth Power
- Hidden Power [Ice]
- Psychic
- Sludge Wave (U-turn)
I'd love to run U-turn, but Cosmic Power Clefable is a pain for this team and I need to take it out before it's too late. This guy is a brilliant stallbreaker, though.

Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Substitute
- Toxic
- Fire Blast
- Flash Cannon
It can switch on several threats, create a Substitute and either score a kill or Toxic the opposing wall / tank. Flash Cannon hits the Fairies, Tyranitar and is a surprise OHKO on Mamoswine.

Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
- Giga Drain
- Stealth Rock
- Psychic
- Baton Pass
I don't like giving Stealth Rock to a pivot, but in this case it beats the alternatives. Celebi is a surprisingly solid Pokémon which helps against Rotom-W, Keldeo, Breloom, Gyarados and many other threats. Baton Pass is the key of this set and unlike U-turn, it avoids Pursuit.

Hawlucha @ Power Herb
Ability: Unburden
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Acrobatics
- Sky Attack
- High Jump Kick
- Swords Dance
Offensive teams are messed up by the Speed boost from Unburden, while defensive ones are crushed after a Swords Dance. Jolly Nature lets me outspeed Keldeo and Lati@s.

Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 252 Atk / 4SpA / 252 Spe
Naive Nature
- Outrage
- Fire Blast
- Stone Edge
- Earthquake
Here's the cleaner and the emergency revengekiller. It helps against Dragon-types, Bisharp, Excadrill and other stuff.
I'll post some replays to show how this team works.
http://replay.pokemonshowdown.com/ou-146753441 Successful Hawlucha sweep
http://replay.pokemonshowdown.com/ou-146801842 I take out Mamoswine and win thanks to a bluff (I'm a bastard, I know...). Yeah, I made a terrible blunder by sacking Garchomp.
Problems:
- Mamoswine. It can wreck my whole team. I have to sack either Manectric or Celebi to take it out.
- Greninja. Manectric can take one Hydro Pump and then hit back with Thunderbolt / Volt Switch and Garchomp outspeeds it.
- Clefable. The Cosmic Power version can be very difficult to deal with. Landorus and Heatran won't let it set up, but I have to be careful.