[SET]
name: Hex
move 1: Will-O-Wisp
move 2: Hex
move 3: Dragon Darts
move 4: U-turn
item: Heavy-Duty Boots
ability: Infiltrator
nature: Naive
tera type: Ghost / Fairy
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Despite Hex Dragapult's lack of immediate offensive presence, it can be a very annoying threat; it excels in getting around many of Dragapult's normal checks and counters, pivoting to dangerous teammates, and spreading status. Against common checks like Ting-Lu, Clodsire, and Toxapex, it can bring in Pokemon like Urshifu-R, Great Tusk, and Tapu Koko, respectively, to punish the opponent. Will-O-Wisp boosts Hex to monstrous levels and threatens to pacify physical attackers like Mega Lopunny, Zamazenta, and Kingambit. Dragon Darts is a strong physical move to better hit special walls like Clodsire, forcing it to recover lest Dragapult's teammates like Iron Valiant break through. With Tera Ghost, it can muscle through specially defensive Toxapex after burn and entry hazard damage with Hex, though Tera Fairy helps it tank hits from opposing Dragapult and Dark-type moves like Pursuit, and it can still check Zamazenta. Infiltrator allows it to check threats behind Substitutes, most notably Iron Defense Zamazenta and Shed Tail receivers like Dragonite. Dragapult struggles to break through Heatran, so Pokemon that can pressure it such as Garchomp and Rotom-W are great partners. It also must be careful around Pursuit trappers like Kingambit and Mega Tyranitar, as even after a burn they heavily chip it; teammates like Urshifu-R, Iron Valiant, and Great Tusk are thus mandatory to threaten said trappers. Pokemon like Tapu Lele and Mega Charizard Y very much appreciate Dragapult crippling and weakening Kingambit and Tyranitar, respectively, as this aids in the process of removing them. In return, Dragapult can clean up the opposing team after its checks are gone. Pivots like Rotom-W and Corviknight bring Dragapult in, with the former checking Heatran and forming a nice VoltTurn core with it, and the latter tanking Dragon- and Fairy-type moves for it. Entry hazards and Knock Off from the likes of Ferrothorn and Great Tusk weaken the opposition for Dragapult to clean, notably its checks like Toxapex and Clodsire.
[CREDITS]
- Written by: [[SoBalancedGuys, 603814]]
- Quality checked by: [[Sulo, 528036], [Ryuji, 515767]]
- Grammar checked by: [[Adeleine, 517429]]
name: Hex
move 1: Will-O-Wisp
move 2: Hex
move 3: Dragon Darts
move 4: U-turn
item: Heavy-Duty Boots
ability: Infiltrator
nature: Naive
tera type: Ghost / Fairy
evs: 252 SpA / 4 SpD / 252 Spe
[SET COMMENTS]
Despite Hex Dragapult's lack of immediate offensive presence, it can be a very annoying threat; it excels in getting around many of Dragapult's normal checks and counters, pivoting to dangerous teammates, and spreading status. Against common checks like Ting-Lu, Clodsire, and Toxapex, it can bring in Pokemon like Urshifu-R, Great Tusk, and Tapu Koko, respectively, to punish the opponent. Will-O-Wisp boosts Hex to monstrous levels and threatens to pacify physical attackers like Mega Lopunny, Zamazenta, and Kingambit. Dragon Darts is a strong physical move to better hit special walls like Clodsire, forcing it to recover lest Dragapult's teammates like Iron Valiant break through. With Tera Ghost, it can muscle through specially defensive Toxapex after burn and entry hazard damage with Hex, though Tera Fairy helps it tank hits from opposing Dragapult and Dark-type moves like Pursuit, and it can still check Zamazenta. Infiltrator allows it to check threats behind Substitutes, most notably Iron Defense Zamazenta and Shed Tail receivers like Dragonite. Dragapult struggles to break through Heatran, so Pokemon that can pressure it such as Garchomp and Rotom-W are great partners. It also must be careful around Pursuit trappers like Kingambit and Mega Tyranitar, as even after a burn they heavily chip it; teammates like Urshifu-R, Iron Valiant, and Great Tusk are thus mandatory to threaten said trappers. Pokemon like Tapu Lele and Mega Charizard Y very much appreciate Dragapult crippling and weakening Kingambit and Tyranitar, respectively, as this aids in the process of removing them. In return, Dragapult can clean up the opposing team after its checks are gone. Pivots like Rotom-W and Corviknight bring Dragapult in, with the former checking Heatran and forming a nice VoltTurn core with it, and the latter tanking Dragon- and Fairy-type moves for it. Entry hazards and Knock Off from the likes of Ferrothorn and Great Tusk weaken the opposition for Dragapult to clean, notably its checks like Toxapex and Clodsire.
[CREDITS]
- Written by: [[SoBalancedGuys, 603814]]
- Quality checked by: [[Sulo, 528036], [Ryuji, 515767]]
- Grammar checked by: [[Adeleine, 517429]]
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