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Dracozolt @ Choice Band
Ability: Sand Rush
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Bolt Beak
- Dragon Claw
- Earthquake
- Fire Fang
Dracozolt is my main late game cleaner/sweeper. Ev is are just to hit hard and out speed most things in sand. A standard set using boltbeak, dragon claw, earthquake, fire fang. I see bolt as my Pex killer and other water and flying types. Dragon claw for any dragon types. Earthquake for coverage. Fire fang for steels.
Tyranitar (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Ice Punch
- Rock Slide
- Earthquake
I see Tyranitar as a sand setter by also a special wall mainly for Pult. Ice punch to one shot pult. Stealth rocks for passive damages of course. Rock side just to be constant damage on flying and ice types. Earthquake for coverage.
Hippowdon (F) @ Leftovers/ Rocky Helmet
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Toxic
- Earthquake
- Slack Off
- Stealth Rock
My physical wall and sand setter. Toxic and Stealth rock for passive damage. I think min IV on speed for being anti trick room and always getting sand up first. Slack off for healing. I was not sure about leftovers or Rocky Helmet for passive damage or passive healing. I have been running both to see what to run.
Scizor (M) @ Life Orb
Ability: Technician
EVs: 248 HP / 4 Atk / 252 Def
Impish Nature
- Swords Dance
- Bullet Punch
- Roost
- Superpower
My breaker/ sweeper. I feel that it can live a physical hit or two and get set up with roost to get back to full. Bullet punch for big hits and priority. Superpower to take out Tyranitar instantly with no SD.
Slowbro (F) @ Heavy-Duty Boots
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Toxic
- Slack Off
- Psychic
- Ice Beam
My second physical wall. Toxic for passive damage. Slackoff for longevity. Ice beam for Lando to take it out. Psychic for Pex to take it out and other posions.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Leech Seed
- Toxic
- Spikes
- Knock Off
Not sure about this last spot but I think a wall like Ferrothorn would be a good fit.
Dracozolt @ Choice Band
Ability: Sand Rush
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Bolt Beak
- Dragon Claw
- Earthquake
- Fire Fang
Dracozolt is my main late game cleaner/sweeper. Ev is are just to hit hard and out speed most things in sand. A standard set using boltbeak, dragon claw, earthquake, fire fang. I see bolt as my Pex killer and other water and flying types. Dragon claw for any dragon types. Earthquake for coverage. Fire fang for steels.
Tyranitar (M) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Stealth Rock
- Ice Punch
- Rock Slide
- Earthquake
I see Tyranitar as a sand setter by also a special wall mainly for Pult. Ice punch to one shot pult. Stealth rocks for passive damages of course. Rock side just to be constant damage on flying and ice types. Earthquake for coverage.
Hippowdon (F) @ Leftovers/ Rocky Helmet
Ability: Sand Stream
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Toxic
- Earthquake
- Slack Off
- Stealth Rock
My physical wall and sand setter. Toxic and Stealth rock for passive damage. I think min IV on speed for being anti trick room and always getting sand up first. Slack off for healing. I was not sure about leftovers or Rocky Helmet for passive damage or passive healing. I have been running both to see what to run.
Scizor (M) @ Life Orb
Ability: Technician
EVs: 248 HP / 4 Atk / 252 Def
Impish Nature
- Swords Dance
- Bullet Punch
- Roost
- Superpower
My breaker/ sweeper. I feel that it can live a physical hit or two and get set up with roost to get back to full. Bullet punch for big hits and priority. Superpower to take out Tyranitar instantly with no SD.
Slowbro (F) @ Heavy-Duty Boots
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Toxic
- Slack Off
- Psychic
- Ice Beam
My second physical wall. Toxic for passive damage. Slackoff for longevity. Ice beam for Lando to take it out. Psychic for Pex to take it out and other posions.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Leech Seed
- Toxic
- Spikes
- Knock Off
Not sure about this last spot but I think a wall like Ferrothorn would be a good fit.
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