Heyy guys, I'm a long time pokemon fan, but new to competitive battling. If you could rate my team/help me fix any problems you see, it would be much appreciated.
I've decided to use a rain team, I don't really have a reason as to why, but it has been pretty successful so far. Anyway, here is my team.
Preview:
THE TEAM:
Politoed @ Damp Rock
Ability: Drizzle
EVs: 4 HP / 252 SAtk / 252 SDef
Nature: Calm
Moves:
- Scald
- Ice Beam
- Perish Song
- Toxic
Lead
Politoed's role is obvious, as the lead and rainsetter. I didn't give him any speed EVs and so far this has worked very well as every Tyrannitar I have come up against has outsped me and thus I have been able to get my rain up. Moveset is a support/Special Attack, toxic gets nice poison that everyone knows works well, scald has 100% accuracy and the chance of burn, Ice beam is again a strong, accurate move and perish song helps with baton passers, etc. such as Scollipede, Smeargle, etc.
Heliolisk @ Choice Specs
Ability: Dry Skin
EVs: 4 HP / 252 SpAtk / 252 Spe
Nature: Modest
Moves:
- Thunder
- Volt Switch
- Grass Knot
- Hidden Power (fire)
Special Sweeper.
Heliolisk is a machine reaping the benefits of rain. 1/8 HP restored every turn with the dry skin ability, can switch into any opposition water move trying to take advantage of rain and again recover hp, and the 100% accurate Thunder. On him I also have volt switch, allowing me to switch out against foe's whilst dealing a bit of damage. Grass knot which works great for ground checks, such as Donphan and Mamoswine. I also put on hidden power (fire), but this I am unsure if I should use something else, especially seeing as Noivern has flamethrower. I was thinking possibl HP (psychic) to deal with my his fighting weakness. ?? Thoughts here would be great :)
Noivern @ Choice Specs
Ability: Infiltrator
EVs: 4 HP / 252 SpAtk / 252 Spe
Nature: Hasty
Moves:
- U-Turn
- Dragon Pulse
- Hurricane
- Flamethrower
Pivot/Special Sweeper
Noivern is all about speed. He hits relatively hard, but he hits fast. I opted to go with infiltrator, after trying out both it and Frisk. Infiltrator has helped me out on numerous ocassions dealing with subs, etc. I went for a hasty nature, which is higher Speed, lower defense, this helps Noivern outspeed most foes it has come up against and still has no effect on his attack, as most sets I've seen before were timid. This was mainly due to having U-turn on him to be a pivot when needed. Dragon Pulse is the safer option with Draco Meteor's accuracy being a real annoyance. Hurricane gets 100% accuracy in rain and hits hard. Flamethrower is there for coverage of ice types, and grass types (due to having two waters on my team).
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Scizor @ Scizorite
Ability: Technician
EVs: 252 HP / 252 Attk / 4 SDef
Nature: Adamant
Moves:
-U-turn
-Bullet Punch
-Swords Dance
-Quick Attack
Physical sweeper/cleaner
Mega scizor is amazing, a massive attack stat, with the added bonus of technician makes him a force to be feared. Not much needs to be said really, u-turn allows me to hit hard with STAB and switch out when I need to. Swords dance ups my attack when pokemon switch out knowing scizor will hit first. Bullet punch and quick attack are both +1 priority moves, with the technician boost makes them great moves, that deal alot of damage.
Ferrothorn @ Rocky Helmet
Ability: Iron barbs
EVs: 252 HP / 252 Def / 4 SpDef
Nature: Relaxed
Moves:
- Gyro ball
- Leech Seed
- Power Whip
- Stealth Rock
Support/Physical Wall
Ferrothorn works great in rain teams, with the fire's damage being weakened and opposition water pokes being threatened. I use him to set up rocks and leech seed just for that residual damage. Gyro ball and power whip are both hard-hitting STAB moves that are run on most Ferrothorn.
Azumarill @ Choice Band
Ability: Huge Power
EVs: 4 HP / 252 Attk / 252 Spe
Nature: Adamant
Moves:
- Aqua Jet
- Waterfall
- Play Rough
- Superpower
Physical Sweeper
Azumarill again reaps the benefit of rain with boosted water attacks. Aqua Jet has +1 priority so I am able to hit threats before they hit me. Waterfall is there as a more powerful water move, but I have barely used it, so i was thinking of changing it? Play rough for the strong fairy type STAB move. And superpower works great, especially against Blissey and Chansey.
Please rate and try to help!! Much appreciated! Cheers!
I've decided to use a rain team, I don't really have a reason as to why, but it has been pretty successful so far. Anyway, here is my team.
Preview:
THE TEAM:
Politoed @ Damp Rock
Ability: Drizzle
EVs: 4 HP / 252 SAtk / 252 SDef
Nature: Calm
Moves:
- Scald
- Ice Beam
- Perish Song
- Toxic
Lead
Politoed's role is obvious, as the lead and rainsetter. I didn't give him any speed EVs and so far this has worked very well as every Tyrannitar I have come up against has outsped me and thus I have been able to get my rain up. Moveset is a support/Special Attack, toxic gets nice poison that everyone knows works well, scald has 100% accuracy and the chance of burn, Ice beam is again a strong, accurate move and perish song helps with baton passers, etc. such as Scollipede, Smeargle, etc.
Heliolisk @ Choice Specs
Ability: Dry Skin
EVs: 4 HP / 252 SpAtk / 252 Spe
Nature: Modest
Moves:
- Thunder
- Volt Switch
- Grass Knot
- Hidden Power (fire)
Special Sweeper.
Heliolisk is a machine reaping the benefits of rain. 1/8 HP restored every turn with the dry skin ability, can switch into any opposition water move trying to take advantage of rain and again recover hp, and the 100% accurate Thunder. On him I also have volt switch, allowing me to switch out against foe's whilst dealing a bit of damage. Grass knot which works great for ground checks, such as Donphan and Mamoswine. I also put on hidden power (fire), but this I am unsure if I should use something else, especially seeing as Noivern has flamethrower. I was thinking possibl HP (psychic) to deal with my his fighting weakness. ?? Thoughts here would be great :)
Noivern @ Choice Specs
Ability: Infiltrator
EVs: 4 HP / 252 SpAtk / 252 Spe
Nature: Hasty
Moves:
- U-Turn
- Dragon Pulse
- Hurricane
- Flamethrower
Pivot/Special Sweeper
Noivern is all about speed. He hits relatively hard, but he hits fast. I opted to go with infiltrator, after trying out both it and Frisk. Infiltrator has helped me out on numerous ocassions dealing with subs, etc. I went for a hasty nature, which is higher Speed, lower defense, this helps Noivern outspeed most foes it has come up against and still has no effect on his attack, as most sets I've seen before were timid. This was mainly due to having U-turn on him to be a pivot when needed. Dragon Pulse is the safer option with Draco Meteor's accuracy being a real annoyance. Hurricane gets 100% accuracy in rain and hits hard. Flamethrower is there for coverage of ice types, and grass types (due to having two waters on my team).
Scizor @ Scizorite
Ability: Technician
EVs: 252 HP / 252 Attk / 4 SDef
Nature: Adamant
Moves:
-U-turn
-Bullet Punch
-Swords Dance
-Quick Attack
Physical sweeper/cleaner
Mega scizor is amazing, a massive attack stat, with the added bonus of technician makes him a force to be feared. Not much needs to be said really, u-turn allows me to hit hard with STAB and switch out when I need to. Swords dance ups my attack when pokemon switch out knowing scizor will hit first. Bullet punch and quick attack are both +1 priority moves, with the technician boost makes them great moves, that deal alot of damage.
Ferrothorn @ Rocky Helmet
Ability: Iron barbs
EVs: 252 HP / 252 Def / 4 SpDef
Nature: Relaxed
Moves:
- Gyro ball
- Leech Seed
- Power Whip
- Stealth Rock
Support/Physical Wall
Ferrothorn works great in rain teams, with the fire's damage being weakened and opposition water pokes being threatened. I use him to set up rocks and leech seed just for that residual damage. Gyro ball and power whip are both hard-hitting STAB moves that are run on most Ferrothorn.
Azumarill @ Choice Band
Ability: Huge Power
EVs: 4 HP / 252 Attk / 252 Spe
Nature: Adamant
Moves:
- Aqua Jet
- Waterfall
- Play Rough
- Superpower
Physical Sweeper
Azumarill again reaps the benefit of rain with boosted water attacks. Aqua Jet has +1 priority so I am able to hit threats before they hit me. Waterfall is there as a more powerful water move, but I have barely used it, so i was thinking of changing it? Play rough for the strong fairy type STAB move. And superpower works great, especially against Blissey and Chansey.
Please rate and try to help!! Much appreciated! Cheers!