HG/SS - Rotom gets Pain Split

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Alright, so I did a little bit of research into what new moves pokemon will learn in HG/SS, and I discovered that Rotom (all forms) gets Pain Split. I think that adding this to or changing a few movesets could increase Rotom's ability as a viable spin-blocker/defensive pokemon. Here is a specific moveset that I have been thinking on for a while:
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Rotom-S @ Leftovers:
Nature: Bold
Ability: Levtitate
EV Spread: 252 HP/168 Def/88 Sp
Thunder Wave
Confuse Ray
Air Slash
Pain Split

Essentially Rotom-H's standard set, but on Rotom-S with moveset changes. Start off with Thunder Wave, then Confuse Ray, then begin Air Slashing. T-Wave has a 25% chance of paralysis:
100%(0.75) = 75% chance of moving

Confuse Ray will give them a 50% chance to hit themself instead of moving every turn. Factoring both of these in, that leaves the enemy with a small chance of retaliating:
75%(0.5) = 37.5 = ~38% chance of moving

Finally, Air Slash has a 30% chance to cause flinch, which is normally mediocre without Serene Grace. However, with both paralysis and confusion in effect, it still has the same effectiveness:
38%(0.7) = ~27% chance of moving

Given that you can successfully get up Thunder Wave, you have a very high chance of forcing a switch. Even if they DO get a move in, you can always Pain Split and recover some health.

So? Any suggestions on the EV spread/nature or moveset? Also comments are appreciated.
 
This belongs in the New and Creative Movesets Thread.

Thanks

(Your set isn't practical at all considering it's one attack has 75 Base power, unSTABed, coming off from a mere 246 Special Attack, and having a generally terrible typing. It is easily walled by Skarmory (what?), Empoleon (=/), and everything that resists Flying. 27% chance of Attacking may seem great on your favor, but your damage output is atrociously pitiful
 
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