Hi, a noivern team so yea im gonna show it to you

First the pokepaste in case you wanna try it: Untitled 5 (pokepast.es)

Breaking the team is pretty simple, since noivern is not that fast we might wanna help it, but how?, scarf? no, better than that and im gonna show it to you


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Gholdengo @ Leftovers
Ability: Good as Gold
Tera Type: Flying
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Hex
- Thunder Wave
- Recover
- Nasty Plot

A pretty simple deffensive twave hex gholdengo and i use it for coverture and for denying hazard removal from a little bee that my team has and is for twave a nasty plot and spam hex and yea, thats all this guy does


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Noivern @ Choice Specs
Ability: Infiltrator
Shiny: Yes
Tera Type: Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Flamethrower
- Hurricane
- Boomburst

The star of the team, my guy noivern is pretty good in any circunstances and has won me so many games and is my favorite dragon type (yes, above dragapult and dracovish) and is a pretty simple specs set with a lot a of coverture (i think)


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Kingambit @ Lum Berry
Ability: Supreme Overlord
Tera Type: Flying
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Kowtow Cleave
- Low Kick

The sweeper (if they dont have zamazenta or iron valiant) is perfect for post game in that situations of 1v3 this guy manage to kills all his opponents and is my favorite dark type in all the game :D and its so strong, but returning to the set, why low kick, for other kingambits and sword dance for boost that powerfull damage

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Ogerpon-Wellspring (F) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ivy Cudgel
- Horn Leech
- Taunt
- U-turn

The best not banned ogerpon form and a great for utility and that taunt and u-turn pivot helps a lot against a lot of mons so i gave it a try and my conclusions were thats this guy is so good and can kill a whole team if you tera and the enemy doesn't have any grass type that are not that common in this gen


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Ribombee @ Focus Sash
Ability: Shield Dust
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sticky Web
- Moonblast
- Stun Spore
- Psychic

This bee is what makes this team so good and what helps noivern a lot and has very decent sp attack too fight and stun spore for that annoying cinderace so is very very good and the ghost tera in case of great tusk lead or something else


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Great Tusk @ Leftovers
Ability: Protosynthesis
Tera Type: Steel
EVs: 4 Atk / 252 Def / 252 Spe
Impish Nature
- Bulk Up
- Earthquake
- Ice Spinner
- Rapid Spin


Hazard removal and has bulk up in case of idk and encounter with another tusk and see who can bulk more and after that sweep with rapid spin boost and that x4 damage, yea kinda rare but can happen and is very good :D
 
Hey, thank you for posting! The team seems pretty nice overall, and pairing Noivern with Ribombee is probably the best choice to maximize its offensive potential. I think there is room for some improvements though, but nothing too crazy:

:gholdengo:
Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Flying
EVs: 148 HP / 144 SpA / 216 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Shadow Ball
- Make It Rain
- Recover/Psyshock

I find Thunder Wave on this team kinda wasted, since you already have good enough Speed control with Sticky Web, missing the opportunity to run better coverage and a more powerful move with Make It Rain. Webs also allow Gholdengo to potentially outspeed most of the metagame's unboosted mons with only 216 Speed EVs investment, in particular those with less than a 125 Base Speed (most notably Weavile, Meowscarada, Gren and Cinderace). This, alongside Nasty Plot, turns Gholdengo into a powerful Special Sweeper in the right circumstances, letting it pick otherwise unlikely KOs. If you decide to run Psyshock over Recover, Dengo can also fit the role of a strong Wallbreaker able to 1v1 the likes of Unaware Clodsire and Blissey, which is particularly important in your matchups against Stall teams. Running 148 HP EVs is also more than enough to give you a quite Bulky Dengo set that is able to survive an opposing offensive Gholdengo's Shadow Ball at full health.

---
:noivern:
Noivern @ Choice Specs
Ability: Infiltrator
Shiny: Yes
Tera Type: Normal
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Flamethrower
- Hurricane
- Boomburst

Your set is pretty solid, and I believe that running a Modest Nature over a Timid one fits the best for a Webs team, since you still outspeed Timid Enamorus without a Scarf and you wouldn't outspeed Zamazenta/Weavile with HDB or Dragapult with Clear Body in the first place. The only notable problem with running Modest over Timid, though, is that you get outsped by both Valiant and Iron Moth with Booster Energy, which is a problem since they both have the potential to KO you. Besides from that, I think that your set would be better off running Tera Normal regardless since Specs Boomburst with STAB is an incredibly powerful move able to break through plenty of Walls.

---
:ogerpon-wellspring:
Ogerpon-Wellspring (F) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ivy Cudgel
- Power Whip/Horn Leech
- Encore

This is a more standard set for Waterpon that functions best as a potential Sweeper with SD, and Encore to lock opponents into uncomfortable moves and in particular as a great resource against Kingambit's Sucker Punch.

---
:ribombee: - No need to post the set, I'd just suggest you to change Psychic with U-turn, since it provides you with useful momentum for your team. Ribombee also has no need to run coverage moves in the first place since you mainly wanna use it as a Utility mon with Sticky Web and Stun Spore.

---
:great-tusk:
Great Tusk @ Leftovers
Ability: Protosynthesis
Tera Type: Dragon
EVs: 248 HP / 8 Def / 252 Spe
Impish Nature
- Bulk Up
- Earthquake
- Ice Spinner
- Rapid Spin

If you wanna run a defensive Tusk set, I think that this is slightly better since this EV spread allows you to take some Special hits that would otherwise KO you as you attempt to set up during a vital turn. In particular, I mentioned earlier your weakness against Valiant and Moth, and while for the former you do have a solid answer in Gholdengo, for the latter you have the chance to Revenge-Kill it thanks to Tera Dragon, since most Iron Moth will always try to attack you with Fiery Dance or Energy Ball. Tera Dragon also allows you to check Waterpon pretty easily, turning it into setup fodder with your Bulk Up.

And this is it! As I said I don't think your team needed any major changes, and you should be able to enjoy your time on the ladder with Noivern.
This is a link to the PokePaste with the team changes: https://pokepast.es/f299ecae1ee3f35d
 
Last edited:
Hey, thank you for posting! The team seems pretty nice overall, and pairing Noivern with Ribombee is probably the best choice to maximize its offensive potential. I think there is room for some improvements though, but nothing too crazy:

:gholdengo:
Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Flying
EVs: 148 HP / 144 SpA / 216 Spe
Modest Nature
IVs: 0 Atk
- Nasty Plot
- Shadow Ball
- Make It Rain
- Recover/Psyshock

I find Thunder Wave on this team kinda wasted, since you already have good enough Speed control with Sticky Web, missing the opportunity to run better coverage and a more powerful move with Make It Rain. Webs also allow Gholdengo to potentially outspeed most of the metagame's unboosted mons with only 216 Speed EVs investment, in particular those with less than a 125 Base Speed (most notably Weavile, Meowscarada, Gren and Cinderace). This, alongside Nasty Plot, turns Gholdengo into a powerful Special Sweeper in the right circumstances, letting it pick otherwise unlikely KOs. If you decide to run Psyshock over Recover, Dengo can also fit the role of a strong Wallbreaker able to 1v1 the likes of Unaware Clodsire and Blissey, which is particularly important in your matchups against Stall teams. Running 148 HP EVs is also more than enough to give you a quite Bulky Dengo set that is able to survive an opposing offensive Gholdengo's Shadow Ball at full health.

---
:noivern:
Noivern @ Choice Specs
Ability: Infiltrator
Shiny: Yes
Tera Type: Normal
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Flamethrower
- Hurricane
- Boomburst

Your set is pretty solid, and I believe that running a Modest Nature over a Timid one fits the best for a Webs team, since you still outspeed Timid Enamorus without a Scarf and you wouldn't outspeed Zamazenta/Weavile with HDB or Dragapult with Clear Body in the first place. The only notable problem with running Modest over Timid, though, is that you get outsped by both Valiant and Iron Moth with Booster Energy, which is a problem since they both have the potential to KO you. Besides from that, I think that your set would be better off running Tera Normal regardless since Specs Boomburst with STAB is an incredibly powerful move able to break through plenty of Walls.

---
:ogerpon-wellspring:
Ogerpon-Wellspring (F) @ Wellspring Mask
Ability: Water Absorb
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ivy Cudgel
- Power Whip/Horn Leech
- Encore

This is a more standard set for Waterpon that functions best as a potential Sweeper with SD, and Encore to lock opponents into uncomfortable moves and in particular as a great resource against Kingambit's Sucker Punch.

---
:ribombee: - No need to post the set, I'd just suggest you to change Psychic with U-turn, since it provides you with useful momentum for your team. Ribombee also has no need to run coverage moves in the first place since you mainly wanna use it as a Utility mon with Sticky Web and Stun Spore.

---
:great-tusk:
Great Tusk @ Leftovers
Ability: Protosynthesis
Tera Type: Dragon
EVs: 248 HP / 8 Def / 252 Spe
Impish Nature
- Bulk Up
- Earthquake
- Ice Spinner
- Rapid Spin

If you wanna run a defensive Tusk set, I think that this is slightly better since this EV spread allows you to take some Special hits that would otherwise KO you as you attempt to set up during a vital turn. In particular, I mentioned earlier your weakness against Valiant and Moth, and while for the former you do have a solid answer in Gholdengo, for the latter you have the chance to Revenge-Kill it thanks to Tera Dragon, since most Iron Moth will always try to attack you with Fiery Dance or Energy Ball. Tera Dragon also allows you to check Waterpon pretty easily, turning it into setup fodder with your Bulk Up.

And this is it! As I said I don't think your team needed any major changes, and you should be able to enjoy your time on the ladder with Noivern.
This is a link to the PokePaste with the team changes: https://pokepast.es/f299ecae1ee3f35d
thx for the look at my team <3 i was trying it and is getting better
 
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