Hi, long time of no posting so i was trying a new team and i think is good

Starting with the team i wanna put the paste in case anyone want to give it a try
Untitled 174 (pokepast.es)

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Dragapult @ Leftovers
Ability: Infiltrator
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Dragon Darts
- Phantom Force
- Substitute

My favorite dragon type and a quick sweeper in the right moment (or if the rival don't have a kingambit) explaining the moveset is a dragon dance substitute team with two stabs moves that can help a lot in the sweep time and the adamant nature i put it instead of jolly risking to get outspeed by another dragapult but isn't a big deal tbh.

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Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Fighting
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Make It Rain
- Shadow Ball
- Nasty Plot
- Recove

The pure gold guy, gholdengo a very powerfull pokemon in this gen and with a great defense and a masive sp attack idk how this isn't ban but i like to abuse of it against my rivals abusing the absurd sp attack and a very good defense and a air ballon are a powerfull combination to make your rival thinks his moves, but something you have to consider is that kingambit exist so be careful using it.

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Great Tusk @ Booster Energy
Ability: Protosynthesis
Tera Type: Ice
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Bulk Up
- Headlong Rush
- Rapid Spin
- Ice Spinner

Mammoth, just a wall and a freaking beast when we talk about attack just is very weak against any sp attack it almost faint when anything touch it so be very careful when you use it and when you use it but 80% of the times is gonna be a very powerful pokemon you can trust in, can break against a lot walls suck gliscor, landorus, glimora, gholdengo, and many of the most common walls.

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Slowking-Galar @ Assault Vest
Ability: Regenerator
Tera Type: Fairy
EVs: 252 HP / 16 Def / 120 SpA / 120 SpD
Calm Nature
IVs: 0 Atk
- Psyshock
- Sludge Bomb
- Flamethrower
- Surf

I dont know what to say about this thing, is just a great sp wall and has a very good sp attack so yea, i use it as a ofensive wall which is rare because it should be used as a pure wall but i like to go againt everything but has been working so good that i can't say anything bad about it :D.

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Corviknight @ Leftovers
Ability: Pressure
Tera Type: Water
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Brave Bird
- Body Press
- U-turn
- Roost

YEAA THE BIRD HAS ARRIVED, the bird is such a beast when we talk about physical defense and a great cover moves and roost and with the tera countering some fire moves has been working so so good that has been carying my games many times and i love this thing so much.


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Iron Valiant @ Booster Energy
Ability: Quark Drive
Tera Type: Fairy
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Moonblast
- Close Combat
- Thunderbolt
- Psyshock

My another wall breaker with a mixed set only having close combat as the physical attack and 3 sp attacks is a very good strong pokemon and i fell in love with this set working a lot againts common walls and another wall breakers breaking into the team and securing the win in the right moments, i can say anything more about this pokemon more that is a 9/10.


I hope you like the team and i will accept with open arms your comments about it and suggestions i hope you have a great day <3
 

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Hey, it seems like you are trying to go for a full HO style team with the booster spam and set-ups, corviknight and glowking feel too passive, so I'm gonna try and see what we can do

Big changes:

:Corviknight: -----> :heatran:

Heatran @ Air Balloon
Ability: Flash Fire
Tera Type: Grass
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock

I noticed your team didn't have rocks, so with this, now you have a good lead that can potentially trap, absorb fire moves and do tons of damage, while getting rocks up as well

:slowking galar: ---> :rillaboom:

Rillaboom @ Choice Band
Ability: Grassy Surge
Tera Type: Grass
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Wood Hammer
- Knock Off
- Grassy Glide
- U-turn

This set will support the entire team with an instant wallbreaker and revenge killer with grassy glide, U-turn will help you bring other mons to the front and Knock off is always a good move to have

Small changes:

Be sure to make tusk tera poison, so you can tank grass from rillaboom, fighting and fairy from valiant and toxic from gliscor

On gholdengo, change Make it rain and tera fighting for tera fairy and dazzling gleam, it will melt fat teams easier

On dragapult

Dragapult @ Leftovers
Ability: Infiltrator
Tera Type: Fairy
EVs: 76 Atk / 180 SpA / 252 Spe
Hasty Nature
IVs: 0 Atk
- Substitute
- Will-O-Wisp
- Hex
- Dragon Darts

The standard set right now is the sub hex set, because it eats gliscor and spread status, and will support your team with damage

And that's it, I hope you like these changes, have a good day!
 
Hey, it seems like you are trying to go for a full HO style team with the booster spam and set-ups, corviknight and glowking feel too passive, so I'm gonna try and see what we can do

Big changes:

:Corviknight: -----> :heatran:

Heatran @ Air Balloon
Ability: Flash Fire
Tera Type: Grass
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock

I noticed your team didn't have rocks, so with this, now you have a good lead that can potentially trap, absorb fire moves and do tons of damage, while getting rocks up as well

:slowking galar: ---> :rillaboom:

Rillaboom @ Choice Band
Ability: Grassy Surge
Tera Type: Grass
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Wood Hammer
- Knock Off
- Grassy Glide
- U-turn

This set will support the entire team with an instant wallbreaker and revenge killer with grassy glide, U-turn will help you bring other mons to the front and Knock off is always a good move to have

Small changes:

Be sure to make tusk tera poison, so you can tank grass from rillaboom, fighting and fairy from valiant and toxic from gliscor

On gholdengo, change Make it rain and tera fighting for tera fairy and dazzling gleam, it will melt fat teams easier

On dragapult

Dragapult @ Leftovers
Ability: Infiltrator
Tera Type: Fairy
EVs: 76 Atk / 180 SpA / 252 Spe
Hasty Nature
IVs: 0 Atk
- Substitute
- Will-O-Wisp
- Hex
- Dragon Darts

The standard set right now is the sub hex set, because it eats gliscor and spread status, and will support your team with damage

And that's it, I hope you like these changes, have a good day!
thanks dude actually it looks very good with the changes
 
Hello, it looks like sir 1LDK already blessed you with a rate, but I am gonna one up this fella and give you another >:)

Unfortunately, I think sub DD Dragapult is not very good right now. Kingambit is as omnipresent as ever, but now it is backed up with Grassy Terrain and you have no Spikes, meaning it has more longevity for you to try and chip down. Opposing Corviknight are more common thanks to Gliscor and also wall you, Clefable now exists and often walls you, Mandibuzz has been popping up on strong balance teams and easily walls, etc etc this is on top of known hurdles like dondozo.

I also notice that you have no ghost resist! This is a really core part of every team this generation due to top threats like Dragapult and Gholdengo. While you do have AV Glowking to scout out pokemon like Specs Dragapult, you need a more sustained answer to Shadow Ball. I also think that there aren't many pokemon here that can cleanly force out opposing Gliscor, although you went through the trouble of using U-Turn Corviknight. Taking all this into consideration, I think Hydreigon > Dragapult fits very nicely. You can safely go into Corviknight against opposing Gliscor, safely U-turn out into Hydreigon, and safely use Substitute to block toxic, tank Knock Offs, and you're naturally immune to Earthquake.

Hydreigon @ Leftovers
Ability: Levitate
Tera Type: Poison
EVs: 88 HP / 252 SpA / 168 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Nasty Plot
- Draco Meteor
- Flamethrower

The last two attacks are very customizable, options like Dark Pulse, Flash Cannon, and Earth Power can all work depending on your team, but I like the immediate power of Draco to nuke mons like Sneasler, Great Tusk, Manaphy at +2, etc and Flamethrower provides solid coverage to hit mons like Gholdengo, Kingambit, and Corviknight. Hydreigon and Gholdengo can both click NP here and break down many bulky teams for you.

On Iron Valiant, it's no good to let opposing Gholdengo in for free, I would suggest you run Knock Off > Psyshock. Without Calm Mind or Choice Specs, I don't think Psyshock is very useful on Iron Valiant anyway. Additionally, I think the utility of Encore vs various tera set up sweepers is too good to pass up in this meta, so I'd try to fit Encore > Thunderbolt.

I think you should try to fit at least Stealth Rock on every team, so I would fit it on Great Tusk here with a more offensive set. Stealth Rock > Bulk Up and a more offensive utility set to best keep off hazards, rather than be a sweeper.

AV Glowkings need to be Tera Water > Tera Fairy, do this before you fight Proto SpA Choice Specs Walking Wake under sun and learn true fear.

Here's a pokepaste with all my edits: https://pokepast.es/46a17955c252a6f3
Hopefully you find these changes to work well, good luck!
 
Hello, it looks like sir 1LDK already blessed you with a rate, but I am gonna one up this fella and give you another >:)

Unfortunately, I think sub DD Dragapult is not very good right now. Kingambit is as omnipresent as ever, but now it is backed up with Grassy Terrain and you have no Spikes, meaning it has more longevity for you to try and chip down. Opposing Corviknight are more common thanks to Gliscor and also wall you, Clefable now exists and often walls you, Mandibuzz has been popping up on strong balance teams and easily walls, etc etc this is on top of known hurdles like dondozo.

I also notice that you have no ghost resist! This is a really core part of every team this generation due to top threats like Dragapult and Gholdengo. While you do have AV Glowking to scout out pokemon like Specs Dragapult, you need a more sustained answer to Shadow Ball. I also think that there aren't many pokemon here that can cleanly force out opposing Gliscor, although you went through the trouble of using U-Turn Corviknight. Taking all this into consideration, I think Hydreigon > Dragapult fits very nicely. You can safely go into Corviknight against opposing Gliscor, safely U-turn out into Hydreigon, and safely use Substitute to block toxic, tank Knock Offs, and you're naturally immune to Earthquake.

Hydreigon @ Leftovers
Ability: Levitate
Tera Type: Poison
EVs: 88 HP / 252 SpA / 168 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Nasty Plot
- Draco Meteor
- Flamethrower

The last two attacks are very customizable, options like Dark Pulse, Flash Cannon, and Earth Power can all work depending on your team, but I like the immediate power of Draco to nuke mons like Sneasler, Great Tusk, Manaphy at +2, etc and Flamethrower provides solid coverage to hit mons like Gholdengo, Kingambit, and Corviknight. Hydreigon and Gholdengo can both click NP here and break down many bulky teams for you.

On Iron Valiant, it's no good to let opposing Gholdengo in for free, I would suggest you run Knock Off > Psyshock. Without Calm Mind or Choice Specs, I don't think Psyshock is very useful on Iron Valiant anyway. Additionally, I think the utility of Encore vs various tera set up sweepers is too good to pass up in this meta, so I'd try to fit Encore > Thunderbolt.

I think you should try to fit at least Stealth Rock on every team, so I would fit it on Great Tusk here with a more offensive set. Stealth Rock > Bulk Up and a more offensive utility set to best keep off hazards, rather than be a sweeper.

AV Glowkings need to be Tera Water > Tera Fairy, do this before you fight Proto SpA Choice Specs Walking Wake under sun and learn true fear.

Here's a pokepaste with all my edits: https://pokepast.es/46a17955c252a6f3
Hopefully you find these changes to work well, good luck!
gonna give it a try thanks for the rate <3
 
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