Azelf@Focus Sash
Ability:Levitate
EV:4 HP/252 SPA/252 SPE
Nature:Naive
-Stealth Rocks
-Taunt
-Explosion
-Psychic
Standard smogon lead...haven't had much time to test but i feel like i could find a better lead to suit my team, or perhaps run an anti-lead poke(id then still need to fit stealth rocks somewhere else on my team then)
Lucario@Life Orb
Ability:Inner Focus
EV:252 ATK/4 DEF/252 SPE
Nature:Adamant
-Swords Dance
-Close Combat
-Extremespeed
-Crunch(Stone Edge)
First of my two sweepers, standard Smogon setup. I'm a bit undecided on the final attack, i would like to run something to cover starmies grass/bug weaknesses, but the only thing that comes to mind is HP Fire, and im not sure if Lucario can learn it. I've also considered earthquake in the last slot to deal with electric types(or stone edge to deal with Zapdos)
Starmie@Life Orb
Ability:Natural Cure
EV:252 SPA/4 SPD/252 SPE
Nature:Timid
-Hydro Pump
-Thunderbolt
-Ice Beam
-Rapid Spin
Another standard smogon set with rapid spin to clear entry hazards
...The basic idea between my two sweepers is to give them movesets to at least partially cover the others weaknesses, with these two sets i feel pretty confidant that i'm not walled by anything
Blissey@Leftovers
Ability:Natural Cure
EV:252 HP/252 DEF/4 SPE
Nature:Bold
-Toxic
-Seismic Toss
-Softboiled
-Wish
Wish support for my sweepers, Toxic and Seismic toss for dmg/stalling, softboiled for self heal...i've been a big fan of both skarmory and blissey since gen2 so it's only natural i included the skarm/bliss combo on my team
Skarmory@Leftovers
Ability:Keen Eye
EV:252 HP/64 ATK/176 DEF/16 SPE
Nature:Impish
-Spikes
-Whirlwind
-Roost
-Brave Bird
Physical wall to pair with blissey's special wall, spikes for more entry hazard dammage, whirlwind for spikes/sr dmg as well as scouting out teams, roost for general healing and to counteract the brave bird recoil, i chose brave bird over drill peck for the extra dmg to let skarm function as at least a somewhat effective dmg dealer
Dragonite@?
Ability:Inner Focus
EV:116 ATK/192 SPA/200 SPE
Nature:Rash
-Draco Meteor
-Flamethrower
-Thunderbolt
-Superpower
Revenge Killer to backup my sweepers...haven't quite figured out what item to give him, perhaps one of the choice items? Switch in for the revenge kill, switch back out to the appropriate poke, switch in, use new move without getting locked in?
In a nutshell, this is my team. It's the first team i'm actually going competitive with outside battling amongst friends. As far as i can tell there are no major walls to this team but of course i could be overlooking something. I'm pretty happy with the team overall, the only thing i have considered changing was the Azelf lead, but im a bit lost as to what could serve my team bettter than Azelf atm
Thanks for any and all input
Ability:Levitate
EV:4 HP/252 SPA/252 SPE
Nature:Naive
-Stealth Rocks
-Taunt
-Explosion
-Psychic
Standard smogon lead...haven't had much time to test but i feel like i could find a better lead to suit my team, or perhaps run an anti-lead poke(id then still need to fit stealth rocks somewhere else on my team then)
Lucario@Life Orb
Ability:Inner Focus
EV:252 ATK/4 DEF/252 SPE
Nature:Adamant
-Swords Dance
-Close Combat
-Extremespeed
-Crunch(Stone Edge)
First of my two sweepers, standard Smogon setup. I'm a bit undecided on the final attack, i would like to run something to cover starmies grass/bug weaknesses, but the only thing that comes to mind is HP Fire, and im not sure if Lucario can learn it. I've also considered earthquake in the last slot to deal with electric types(or stone edge to deal with Zapdos)
Starmie@Life Orb
Ability:Natural Cure
EV:252 SPA/4 SPD/252 SPE
Nature:Timid
-Hydro Pump
-Thunderbolt
-Ice Beam
-Rapid Spin
Another standard smogon set with rapid spin to clear entry hazards
...The basic idea between my two sweepers is to give them movesets to at least partially cover the others weaknesses, with these two sets i feel pretty confidant that i'm not walled by anything
Blissey@Leftovers
Ability:Natural Cure
EV:252 HP/252 DEF/4 SPE
Nature:Bold
-Toxic
-Seismic Toss
-Softboiled
-Wish
Wish support for my sweepers, Toxic and Seismic toss for dmg/stalling, softboiled for self heal...i've been a big fan of both skarmory and blissey since gen2 so it's only natural i included the skarm/bliss combo on my team
Skarmory@Leftovers
Ability:Keen Eye
EV:252 HP/64 ATK/176 DEF/16 SPE
Nature:Impish
-Spikes
-Whirlwind
-Roost
-Brave Bird
Physical wall to pair with blissey's special wall, spikes for more entry hazard dammage, whirlwind for spikes/sr dmg as well as scouting out teams, roost for general healing and to counteract the brave bird recoil, i chose brave bird over drill peck for the extra dmg to let skarm function as at least a somewhat effective dmg dealer
Dragonite@?
Ability:Inner Focus
EV:116 ATK/192 SPA/200 SPE
Nature:Rash
-Draco Meteor
-Flamethrower
-Thunderbolt
-Superpower
Revenge Killer to backup my sweepers...haven't quite figured out what item to give him, perhaps one of the choice items? Switch in for the revenge kill, switch back out to the appropriate poke, switch in, use new move without getting locked in?
In a nutshell, this is my team. It's the first team i'm actually going competitive with outside battling amongst friends. As far as i can tell there are no major walls to this team but of course i could be overlooking something. I'm pretty happy with the team overall, the only thing i have considered changing was the Azelf lead, but im a bit lost as to what could serve my team bettter than Azelf atm
Thanks for any and all input