Hippowdon (F) @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
IVs: 0 Atk
- Stealth Rock
- Slack Off
- Roar
- Toxic
the main draw of this team, the idea is to start setting up hazards and then switch to hippowdon to tank the attack and get some chip damage with snadstorm and toxic
ev spreads built for maximum stall
stealh rock-a hazard useful with roar, slack off for recovery, toxic for damage, roar for hazards to damage
Toxapex (M) @ Rocky Helmet
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Toxic Spikes
- Knock Off
- Scald
- Baneful Bunker
toxapex here for utility, ev spreads for a physical wall.
toxic spikes-lots of damage in toxic and quick to set up, knock off-here for its amazing utility, scald-for type coverage and a little damage, baneful bunker-for utility and more survivability.
Kyurem @ Expert Belt
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Freeze-Dry
- Draco Meteor
- Ancient Power
- Earth Power
kyurem is the special check of the team, evs spread for more damage and moves chosen for type coverage
freezedry- great coverage in ice and can check water aswell dracometeor-great damage and can check dragon type, anciet power-can check more types and great support, earth power- great damage and type coverage
Urshifu-Rapid-Strike @ Expert Belt
Ability: Unseen Fist
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Surging Strikes
- Close Combat
- Fire Punch
- U-turn
urshifu is the phyisical attacker in the team, ev spreads for physical sweep. surging strikes-high damage and good type coverage in water type, close combat-great damage and good on a switch in, fire punch-here for type coverage, uturn- good for switching out for someone with more utility/support
Clefable (M) @ Leftovers
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 200 Def / 56 SpD
Calm Nature
IVs: 0 Atk
- Aromatherapy
- Thunder Wave
- Soft-Boiled
- Moonblast
clefable is the supporter of the team, great utility moves and can come out in a pinch. ev spreads for survivability. aromatherapy-used the cure the party of status moves and help their survivability, thunder wave-for utility and granting more time for other pokemon to set up, soft boiled-for healing mid combat and ensuring clefable stays alive, moonblast-for damage if possible
Excadrill (M) @ Leftovers
Ability: Sand Rush
Shiny: Yes
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- X-Scissor
- Earthquake
- Shadow Claw
- Rapid Spin
excadrill is the fast sweeper in the team, ev built for quick utility and survivability. x scissor-for type coverage and great damage, earthquake-for great damage espically with stab, shadow claw for type coverage, rapid spin-for amazing utility
Ability: Sand Stream
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
IVs: 0 Atk
- Stealth Rock
- Slack Off
- Roar
- Toxic
the main draw of this team, the idea is to start setting up hazards and then switch to hippowdon to tank the attack and get some chip damage with snadstorm and toxic
ev spreads built for maximum stall
stealh rock-a hazard useful with roar, slack off for recovery, toxic for damage, roar for hazards to damage
Toxapex (M) @ Rocky Helmet
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Toxic Spikes
- Knock Off
- Scald
- Baneful Bunker
toxapex here for utility, ev spreads for a physical wall.
toxic spikes-lots of damage in toxic and quick to set up, knock off-here for its amazing utility, scald-for type coverage and a little damage, baneful bunker-for utility and more survivability.
Kyurem @ Expert Belt
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Freeze-Dry
- Draco Meteor
- Ancient Power
- Earth Power
kyurem is the special check of the team, evs spread for more damage and moves chosen for type coverage
freezedry- great coverage in ice and can check water aswell dracometeor-great damage and can check dragon type, anciet power-can check more types and great support, earth power- great damage and type coverage
Urshifu-Rapid-Strike @ Expert Belt
Ability: Unseen Fist
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Surging Strikes
- Close Combat
- Fire Punch
- U-turn
urshifu is the phyisical attacker in the team, ev spreads for physical sweep. surging strikes-high damage and good type coverage in water type, close combat-great damage and good on a switch in, fire punch-here for type coverage, uturn- good for switching out for someone with more utility/support
Clefable (M) @ Leftovers
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 200 Def / 56 SpD
Calm Nature
IVs: 0 Atk
- Aromatherapy
- Thunder Wave
- Soft-Boiled
- Moonblast
clefable is the supporter of the team, great utility moves and can come out in a pinch. ev spreads for survivability. aromatherapy-used the cure the party of status moves and help their survivability, thunder wave-for utility and granting more time for other pokemon to set up, soft boiled-for healing mid combat and ensuring clefable stays alive, moonblast-for damage if possible
Excadrill (M) @ Leftovers
Ability: Sand Rush
Shiny: Yes
EVs: 252 HP / 4 SpD / 252 Spe
Jolly Nature
- X-Scissor
- Earthquake
- Shadow Claw
- Rapid Spin
excadrill is the fast sweeper in the team, ev built for quick utility and survivability. x scissor-for type coverage and great damage, earthquake-for great damage espically with stab, shadow claw for type coverage, rapid spin-for amazing utility