[overview]
**Draft Order**: Round 8
**Price Range**: 2-3 points
**Overview**: On paper, Hisuian Decidueye's access to Scrappy and Triple Arrows should make it one of the most threatening Pokemon to try and switch in against. It disappoints in practice due to its suboptimal stat spread and typing, dreadful Speed, and reliance on the luck of the draw in regards to Triple Arrows's adverse effects, making the move often inferior to the stronger Close Combat. Hisuian Decidueye can contribute some useful utility to a team, most notably pivoting and entry hazard removal, but these qualities should be sought in more reliable Pokemon before turning to it.
[strategy comments]
Common Roles
========
**Offensive Pivot**: Hisuian Decidueye can undertake a hit-and-run strategy against slow, passive walls or Pokemon it can outspeed with a Choice Scarf, using its many progress-making moves to make as much of an impact on the game state as possible.
**Offensive Utility**: Hisuian Decidueye's utility moves are very valuable, but its mediocre defensive stats and typing make it difficult to position effectively. It can take advantage of the switches it forces to clear the field of entry hazards, attack with strong STAB moves, and generally disrupt the opponent's gameplan.
**Setup Sweeper**: Rarely, Hisuian Decidueye may be able to mount a sweep against an unprepared enemy team. This can typically be done with Trailblaze + Swords Dance or Bulk Up + Roost to outspeed or outlast the opponent's Pokemon.
Common Moves
========
**Primary STAB Moves**: Leaf Blade, Triple Arrows, Close Combat
**Setup Moves**: Swords Dance, Bulk Up, Trailblaze
**Utility Moves**: Defog, Substitute, Brick Break, Knock Off, U-turn, Haze, Roost, Taunt
**Coverage**: Brave Bird, Rock Tomb, Shadow Claw, Shadow Sneak, Sucker Punch, Tera Blast
Niche Moves
========
**Tailwind**: Hisuian Decidueye can certainly benefit from its own Tailwind or pivot out to a teammate better suited to take advantage of it, but Tailwind is difficult to set up and lasts for a precious few turns, making it unreliable in most cases.
Common Items
========
**Damage-boosting Items**: Choice Band, Black Belt, Life Orb, and Expert Belt are all fine choices to make Hisuian Decidueye's Scrappy Fighting-type STAB moves even more difficult to withstand or switch in on.
**Heavy-Duty Boots**: If Hisuian Decidueye is being used as an entry hazard remover, it will typically like to be immune to the entry hazards it seeks to remove.
**Choice Scarf**: Choice Scarf can be used to outspeed most foes and take full advantage of Hisuian Decidueye's highly spammable moves; however, it is still too slow to beat out even many unboosted Pokemon.
Niche Items
========
**Leftovers**: Leftovers can give Hisuian Decidueye some additional staying power in matchups where it takes on a more key role.
**Resistance Berries**: Neutralizing or, in the case of Flying, halving Hisuian Decidueye's weaknesses can give it a chance to fire back at foes, as its slow Speed often forces it to move second.
Tera
========
Hisuian Decidueye is a fine choice for a cheap Tera Captain if budget permits. Tera Fighting is the obvious choice for making its Triple Arrows and Close Combat maximally powerful. Other types such as Tera Steel, Fairy, and Water can make it easier for Hisuian Decidueye to set up, but these options only make it a passable user of Terastalization.
Draft Strategy
========
Hisuian Decidueye can be added to teams that can both generate and utilize momentum through pivoting to pair effectively with the progress it can create with its moveset. If the team is entry hazard-weak, consider selecting a much more robust hazard remover that Hisuian Decidueye can support as a backup option.
**Pivots**: Hisuian Decidueye should usually be drafted as a small part of a bigger VoltTurn core consisting of Pokemon such as Landorus-T, Rotom-W, and Cinderace.
Checks and Counters
========
**Flying- and Poison-types**: Scrappy may eliminate Ghost's immunity to Fighting, but Hisuian Decidueye still struggles to deal with Pokemon such as Zapdos, Tornadus-T, and Pecharunt, which resist both its STAB moves and threaten to KO in return.
**Wallbreakers**: Hisuian Decidueye's poor typing and Speed can make heavy-hitting Pokemon such as Iron Valiant, Enamorus, and Sneasler huge roadblocks.
**Status Conditions**: Hisuian Decidueye dislikes being afflicted by any status condition, especially burn and poison spread by Pokemon like Galarian Slowking, Galarian Weezing, and Talonflame.
**Chip Damage**: Adverse contact effects from abilities and Rocky Helmet can wear down Hisuian Decidueye and put it in danger of losing to bulky Pokemon it should be able to threaten, like Garchomp, Hydrapple, and Moltres.
[credits]
Written by:
https://www.smogon.com/forums/members/burningmonsoul.582655/
Quality checked by:
https://www.smogon.com/forums/members/e-man.617175/
https://www.smogon.com/forums/members/techno.527276/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
**Draft Order**: Round 8
**Price Range**: 2-3 points
**Overview**: On paper, Hisuian Decidueye's access to Scrappy and Triple Arrows should make it one of the most threatening Pokemon to try and switch in against. It disappoints in practice due to its suboptimal stat spread and typing, dreadful Speed, and reliance on the luck of the draw in regards to Triple Arrows's adverse effects, making the move often inferior to the stronger Close Combat. Hisuian Decidueye can contribute some useful utility to a team, most notably pivoting and entry hazard removal, but these qualities should be sought in more reliable Pokemon before turning to it.
[strategy comments]
Common Roles
========
**Offensive Pivot**: Hisuian Decidueye can undertake a hit-and-run strategy against slow, passive walls or Pokemon it can outspeed with a Choice Scarf, using its many progress-making moves to make as much of an impact on the game state as possible.
**Offensive Utility**: Hisuian Decidueye's utility moves are very valuable, but its mediocre defensive stats and typing make it difficult to position effectively. It can take advantage of the switches it forces to clear the field of entry hazards, attack with strong STAB moves, and generally disrupt the opponent's gameplan.
**Setup Sweeper**: Rarely, Hisuian Decidueye may be able to mount a sweep against an unprepared enemy team. This can typically be done with Trailblaze + Swords Dance or Bulk Up + Roost to outspeed or outlast the opponent's Pokemon.
Common Moves
========
**Primary STAB Moves**: Leaf Blade, Triple Arrows, Close Combat
**Setup Moves**: Swords Dance, Bulk Up, Trailblaze
**Utility Moves**: Defog, Substitute, Brick Break, Knock Off, U-turn, Haze, Roost, Taunt
**Coverage**: Brave Bird, Rock Tomb, Shadow Claw, Shadow Sneak, Sucker Punch, Tera Blast
Niche Moves
========
**Tailwind**: Hisuian Decidueye can certainly benefit from its own Tailwind or pivot out to a teammate better suited to take advantage of it, but Tailwind is difficult to set up and lasts for a precious few turns, making it unreliable in most cases.
Common Items
========
**Damage-boosting Items**: Choice Band, Black Belt, Life Orb, and Expert Belt are all fine choices to make Hisuian Decidueye's Scrappy Fighting-type STAB moves even more difficult to withstand or switch in on.
**Heavy-Duty Boots**: If Hisuian Decidueye is being used as an entry hazard remover, it will typically like to be immune to the entry hazards it seeks to remove.
**Choice Scarf**: Choice Scarf can be used to outspeed most foes and take full advantage of Hisuian Decidueye's highly spammable moves; however, it is still too slow to beat out even many unboosted Pokemon.
Niche Items
========
**Leftovers**: Leftovers can give Hisuian Decidueye some additional staying power in matchups where it takes on a more key role.
**Resistance Berries**: Neutralizing or, in the case of Flying, halving Hisuian Decidueye's weaknesses can give it a chance to fire back at foes, as its slow Speed often forces it to move second.
Tera
========
Hisuian Decidueye is a fine choice for a cheap Tera Captain if budget permits. Tera Fighting is the obvious choice for making its Triple Arrows and Close Combat maximally powerful. Other types such as Tera Steel, Fairy, and Water can make it easier for Hisuian Decidueye to set up, but these options only make it a passable user of Terastalization.
Draft Strategy
========
Hisuian Decidueye can be added to teams that can both generate and utilize momentum through pivoting to pair effectively with the progress it can create with its moveset. If the team is entry hazard-weak, consider selecting a much more robust hazard remover that Hisuian Decidueye can support as a backup option.
**Pivots**: Hisuian Decidueye should usually be drafted as a small part of a bigger VoltTurn core consisting of Pokemon such as Landorus-T, Rotom-W, and Cinderace.
Checks and Counters
========
**Flying- and Poison-types**: Scrappy may eliminate Ghost's immunity to Fighting, but Hisuian Decidueye still struggles to deal with Pokemon such as Zapdos, Tornadus-T, and Pecharunt, which resist both its STAB moves and threaten to KO in return.
**Wallbreakers**: Hisuian Decidueye's poor typing and Speed can make heavy-hitting Pokemon such as Iron Valiant, Enamorus, and Sneasler huge roadblocks.
**Status Conditions**: Hisuian Decidueye dislikes being afflicted by any status condition, especially burn and poison spread by Pokemon like Galarian Slowking, Galarian Weezing, and Talonflame.
**Chip Damage**: Adverse contact effects from abilities and Rocky Helmet can wear down Hisuian Decidueye and put it in danger of losing to bulky Pokemon it should be able to threaten, like Garchomp, Hydrapple, and Moltres.
[credits]
Written by:
https://www.smogon.com/forums/members/burningmonsoul.582655/
Quality checked by:
https://www.smogon.com/forums/members/e-man.617175/
https://www.smogon.com/forums/members/techno.527276/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
Last edited: