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Hitmonchan?

I've got a few questions about Hitmonchan. Is it possible for a Hitmonchan imported from FireRed or LeafGreen to get the ability Iron Fist? I noticed that when I transfered a Nidorina from my LeafGreen version, it had the default Poison Point ability. I noticed later, after I had evolved it, that it had the ability Rivalry. Did this change because it evolved, or for some other reason? The only way to obtain a Hitmonchan in D/P is to evolve a Tyrogue, but in order to do that, it needs to have a higher defense than attack. That makes for a sucky Hitmonchan. Also, does Sky Uppercut count as a punching attack?
 
All of these questions belong in the Ask a Simple Question topic. Most of the answers can already be found amongst the forums as well but I can tell that you're too lazy to even look so I guess I'll have to answer.

No, the ability stays the same. The only way to get Iron Fist is via evolving Tyrouge. Just put some Iron vitamins in it, then use the Ev reducing Berries after it evolves. Sky Uppercut does count as a Punching attack.
 
Just use those EV lowering berries after Tyroge evolvs to take away chans Def Evs and replace with atk or whatever.
 
Unrelated to your question, but about Hitmonchan.

In the DP Analyses, they dismissed Drain Punch as being too weak to be practical. I beg to differ, @Life Orb you'll gain more HP than you lose most of the time and it has a base power of 140 after all boosts, its not really worth using @CB however.

IMO there seems to be plenty of merit to Life Orb + Drain Punch, especially if you manage to hit something SE.

Anyone care to tell me why this wouldn't work?
 
Unrelated to your question, but about Hitmonchan.

In the DP Analyses, they dismissed Drain Punch as being too weak to be practical. I beg to differ, @Life Orb you'll gain more HP than you lose most of the time and it has a base power of 140 after all boosts, its not really worth using @CB however.

IMO there seems to be plenty of merit to Life Orb + Drain Punch, especially if you manage to hit something SE.

Anyone care to tell me why this wouldn't work?

Hitmonchan has to low of an attack to use Life orb, it needs all the attack it can get, so thats why Choice Band and a stronger fighting attack is better.
 
105 base attack isn't nearly as sloppy as you suggest, defenses are actually nice with the huge drawback being the rubbish HP. I guess the question is does it take <90% from enough things.

Max SA Specsmence Draco Meteor only does 96% max so I'd be willing to bet it survives a lot of other stuff.
 
Actually I've been highly interested in running a Revenge kill Hitmonchan for a good while now.

Hitmonchan@Life Orb
Adamant
Iron Fist
-Fake Out
-Mach Punch
-Bullet Punch
-(Filler)

Its pretty straightforward it can do the regions of 40-50% damage on most neutral pokemon with base 90-95 defense with no EV's before they get a retalliatory attack in as your essentially getting TWO free attacks with no fear of a retalliation.

Its actually one of the more effective sets I haven't seen anyone consider, I've tested something similar on my Technician Hitmontop and it works surprisingly effectively at cleaning up messes. On Hitmonchan who runs even higher attack and only a slightly inferior trait it could work equally as well or better.

The only other pokemon who can run a set similar to this is the other Hitmon's and Medicham who lacks Mach Punch but does have Bullet Punch.
 
Technician is in no way an inferior trait. In fact it'd be much better for the set you posted thanks to a 50% boost in all moves and not a 20% boost in 2.

The attack stat however might make a difference.
 
Technician is in no way an inferior trait. In fact it'd be much better for the set you posted thanks to a 50% boost in all moves and not a 20% boost in 2.

The attack stat however might make a difference.
I was talking about Iron Fist being the inferior trait. I did specifically say 'Hitmonchan' if you-re-read.

Technically all 3 of the Hitmon's can run that set with equal effectiveness.

Top- Has the strongest moves but lowest attack, can still easily do 50% with Fake Out + Bullet Punch on a no defense EV Salamence. Gets a 80 power Mach Punch too.

Chan- Better attack but slightly weaker bonuses and no bonus on Fake Out. Actually does the least damage overall of the 3.

Lee- Weakest moves but the significantly higher attack actually compensates except with Bullet Punch.

Its a matter of preference really, I just threw it in as an extra option since I've used this on Top and it is extremely effective. Its especially good for luring a Swords Danced Garchomp into a false sense of security if you can do at least 50% to it before dying.

MANY people run low defense, high speed & high attack pokemon. Priority moves can disrupt their attacks very easily despite being weak.
 
Its a pity Hitmonchan didn't get Sucker Punch, that would've probably given it the edge over a lot of pokes that simply outclass it. I mean a whole lot of pokes that don't even have hands got it, why not chan?
 
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