Hitmonknee'd (Peaked at #2)

Introduction

What’s up guys, I’ve lurked on Pokemon Showdown and Smogon for a while, but this is the first RMT I’ve gone through typing up. This is a team that I used for quite a few matches on the ladder, as you can see from the title, I peaked at an undeserved second on the ladder with it, and I also used it to make reqs for the Victini test. The main idea of it was to sweep with Endure + Reversal Hitmonlee, an absolute beast of a set if executed.

Teambuilding Process

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The focus of this team was Endure + Reversal Hitmonlee, so we need to start with that, of course. With a +1 full power Reversal, even a lot of resists are going to be OHKO’d by him, and if the opponent’s priority, pokemon that could stand up to a Reversal, and any other things that could break the sweep at 1 HP (Iron Barbs, etc.) are eliminated, it’s basically gg. However, there are pokemon like Cofagrigus, Gligar, Slowbro, Dusclops, Cresselia, Amoonguss, and Golurk (incomplete list) that can stand up to Hitmonlee when they’re at full health, so to take care of them, I got my second team member.

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Weavile is known for being able to rip apart a huge amount of teams, and while he’s still capable of doing that here, he’s more of a supporting role. He can pursuit trap a lot of the ghosts and psychics that wall Hitmonlee as well as put a lot of pressure on Gligar. He’s just in general a good way to take care of threats like Chandelure and Roserade, who’s OHKO’d by Pursuit if it switches out, as well.

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Next, I didn’t want any hail teams making a Hitmonsweep impossible, so I got a weather changer in Rain Dance Kingdra. While I picked it for that, it’s a seriously amazing pokemon in its own right, and it did major work for me, being my secondary win condition and being nigh unstoppable in rain. The big special walls like Umbreon and Snorlax are all 2HKO’d by a rain-boosted Hydro Pump, and unless you have Scarf Raikou or Azelf, you’re not revenge killing it.

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So far, I’ve just been focusing on my own offense, but I general prefer to build more balanced teams, so I wanted a pivot and physical wall that could counter Heracross, Mienshao, and Darmanitan, so I picked Qwilfish, a pokemon that’s only gotten better in UU with Froslass gone. This is my go-to for a huge amount of physical threats, and it can just get free turns with so many of them to set up spikes, which also aid Hitmonlee’s sweep in softening up pokemon that aren’t OHKO’d into KO range.

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One of my favorite defensive cores that I’ve been using right now is Qwilfish + Porygon2. So I picked the duck for my special wall, who’s also so damn bulky that he can take on most of the physical threats that scare Qwilfish. Spreads paralysis, which I don’t have a specific need for on this team, but is always nice.

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I wanted another special attacker to back up Kingdra for the last pokemon since Porygon2 really doesn’t hit that hard when he’s EV’d specially defensively, and I noticed I didn’t have SR, so that narrowed my options. While that might scream Nidoqueen, I already had Qwilfish to check many of the threats that she does, and Nidoqueen would just be kind of redundant, so I opted for Azelf. The ground immunity is nice since my physical wall is weak to it and Heracross can get past Qwilfish with prior damage and 2 Earthquakes.

In-Depth


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Bruce (Hitmonlee) (M) @ Liechi Berry
Trait: Unburden
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Endure
- Reversal
- Stone Edge
- Earthquake

The one and only, I’ve seen a lot of teams where Hitmonlee beats everything from turn 1 once he’s set up. EV’s are simple max speed and max attack, adamant nature is fine because the only thing that’s outspeeding him with the unburden boost is Unburden Sceptile, since most other speed boosters won’t run max speed. With the Liechi boost, STAB, and 1 HP, Reversal hits 450 BP, a nuke so powerful that it 2HKO’s Crobat and makes Skarmory whimper. Because Reversal is so stupidly powerful, the coverage is only used if the pokemon resists reversal and is weak to the coverage move. Stone Edge makes me very nervous when I’m at 1 HP, but with no 100% accurate physical rock moves, it’s a necessary evil. One of the main threats to my team is Flygon because I don’t have a steel type and only one ground resist or immunity in Azelf, and my physical wall is weak to ground. Porygon2 can also troll Flygon with trace, but it’s an unreliable strategy. If Flygon locks itself into outrage, then, Hitmonlee can use it as setup bait and proceed to sweep.

My main issue with Hitmonlee is the issue anyone will have with using a pokemon that needs to be at 1 HP to sweep: your opponent needs to attack you to set you up, it loses to priority/passive damage, and it only gets one shot at anything. Even if I can’t sweep with Hitmonlee, though, he’s still a solid revenge killer if I have no other options, since he can tank a hit with endure and then outspeed and KO. This is really important since I lack a scarfer.

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King Cold (Weavile) @ Choice Band
Trait: Pressure
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Pursuit
- Ice Punch
- Low Kick
- Night Slash

CB Weavile is a great way to beat a lot of offensive and defensive threats. Chandelure tricked its scarf onto Porygon2? Weavile will pursuit trap that shit. Roserade used sleep powder on Porygon2 and KO’d it before it could wake up? Weavile will pursuit trap that shit. Gligar’s being cheeky because it thinks you have LO Ice Shard? Weavile will destroy that shit. EV’s are normal, but I made a change to the online set. I don’t have ice shard because Weavile has 4MSS and I really wanted a reliable ice move more than revenge killing Flygon, even though it is a huge threat, since Hitmonlee sets up on it. Other than that, the moves are what you would expect.

My main issue with Weavile is that even without LO taking its health, it has a limited number of switch-ins to do its job, and while it can surprisingly tank a few hits from full health, such as sometimes being able to take Sharpedo’s waterfall, it’s frail as death, so it’s somewhat limited to revenge killing, since if it switches into an attack, it’s doubtful it will be able to switch into rocks again to. The pursuit trapping is really necessary for a lot of threats though, and I think this set is the best option for it.

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Drakos (Kingdra) @ Life Orb
Trait: Swift Swim
EVs: 252 Spd / 252 SAtk / 4 SDef
Modest Nature
- Rain Dance
- Hydro Pump
- Draco Meteor
- Ice Beam

I love Rain Dance Kingdra now, and it’s not just for rain teams. I just threw this on as a good whether changer, but it’s become my primary wallbreaker, since even Umbreon and Snorlax are destroyed by Hydro Pump in rain. It’s also a second choice for a late-game sweep, which it does very well. Since it is a special attacker and it 4x resists water, Kingdra is my closest thing to a scald absorber, and he is a good bulky water destroyer, since he lures them in pretty well, and other than Empoleon, destroys them with a Draco Meteor that can do ~70% to a physically defensive Blastoise. The EV’s are standard fare, and I have Ice Beam over Dragon Pulse or Surf in the last slot because I like to live dangerously, and it’s a good attack to throw at Roserade or Shaymin when I don’t want to be forced out in the middle of my sweep by using Draco Meteor and Dragon Pulse wouldn’t cut it there. Hydro misses have cost me, but Ice Beam has worked for me decently.

My main issue with Kingdra is that he’s worn down pretty quickly through hazards, having to tank an attack to set up rain, and LO recoil, and he often doesn’t even have enough HP to kill everything before dying to LO. He’s not as frail as Weavile, but he’s not the bulkiest either. The fact that he has to throw Draco Meteors around a lot also forces him out and gives the opponent set up chances, but he’s a fairly indispensable team member. I did want to try Ludicolo out in this slot, and I still might, but I’m loving Kingdra.

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Duckface (Qwilfish) @ Leftovers
Trait: Intimidate
EVs: 252 Def / 252 HP / 4 Spd
Impish Nature
- Waterfall
- Spikes
- Pain Split
- Haze

Qwilfish is probably my favorite physical wall at the moment, since it can counter/check what I like to call “The Big Three” (Heracross, Mienshao, and Darmanitan) pretty well. I love the spikes that it brings, and since there’s no Victini on this ladder, I just ran maximum EV’s for defense and HP. The first three moves are fairly mandatory, although I have at times wanted Poison Job because Kingdra’s such a bitch. I picked Haze over Thunder Wave, Taunt, or anything else in the last spot because I really hate set up sweepers, and something like BU Scrafty will very often boost while Qwilfish sets up spikes, and then once I have 3 layers, I can use haze to wipe out their efforts. It’s also insurance for SD Heracross, and baton pass in general.

While Qwilfish is a vital member of the team, it has a few more drawbacks than the other members, although the benefits still heavily outweigh them to me. First of all, its special defense is absolutely abysmal, and it will take 20-30% from a scald from bulky waters. Kingdra loves to set up on it, even with Haze. Also, if another attacker switches in, then without intimidate, all Qwilfish has going for it defensively are its great resistances. It also weakens me even more to Flygon, since that guy will wreck me with Earthquake pretty well. Still, I can’t think of what could possibly replace it for me.

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Gohan (Porygon2) @ Eviolite
Trait: Trace
EVs: 252 SDef / 252 HP / 4 Def
Sassy Nature
- Discharge
- Ice Beam
- Recover
- Return

Porygon2 is the bulkiest pokemon in UU, and it gets work done as a wall. Instead of the online set, I used fully specially defensive EV’s, and a lot of special attackers can’t get past it even if they pack focus blast. Trace is a really trolzy ability to have, and I can do things like switch into Flygon’s EQ, Xatu’s status moves, and most importantly, Flash Fire Chandelure’s Fire Blast. His absurd bulk allows him to also take on physical attackers that give Qwilfish trouble, and he counters a shitton of stuff. The first 3 moves are normal, but I threw Return and a Sassy nature on there because I dislike all the SubCM pokemon, mostly Raikou. Return is actually pretty strong on it though, and I like it quite a bit, I think it’s a very viable gimmick.

Since he relies on Eviolite, passive damage really takes a toll on Porygon2, though. If he keeps switching into, for example, volt switches, he will get worn down, without even leftovers to mitigate the problem. He’s also extremely vulnerable to trick, which lets a lot of things get past him, although Weavile can help with that by trapping and revenge killing them later. Still, how could you not want a special wall that’s weak to fighting but can still take Honchkrow’s Superpowers like a boss?

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Squid Kid (Azelf) @ Life Orb
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Stealth Rock
- Psyshock
- Fire Blast
- Grass Knot

Azelf is like a glue for this team, being able to take on a lot of threats through its great speed and special attack. I like to lead with this Azelf as anti-lead, since the common hazard setters are weak to its three attacks, and it’s also a reliable rock setter, but it usually comes back midgame to kill whatever pokemon is troubling me with its great coverage, such as bulky waters or Bronzong. The speed and power are what draw me to it. I was thinking about a trick scarf set to give me a more reliable revenge killer, but I would need to give up rocks or one of my coverage moves, both of which would hold me back a lot in different ways. This also lures in Snorlax pretty well, only to 2HKO with Psyshock while it stays in to take pursuit, which makes Weavile’s live easier by letting it spam Ice Punch more.

My main criticism with Azelf would be that it’s also quite frail and prone to being worn down. While it is a hard hitter, it rarely OHKO’s pokemon unless they’re squishy or weak to Psyshock, so it takes quite a few hits in eliminating threats, and this leads to problems for it. Still, fast rocks and coverage are very helpful.

Threat List

· Flygon is a douche to pretty my entire team, as you might have noticed, as Qwilfish still struggles with taking Banded Outrages and the rest of the team can’t dream of it (except Porygon2, who can tank a hit when healthy and KO with Ice beam).

· Kingdra also has ample set up opportunities, as Qwilfish can’t break subs and I pretty much have to sac someone to do so.

· Roserade and Shaymin are tough to deal with, as they can both get past Porygon2, with either Sleep Powder or Sp. Def drops. Weavile mitigates the issue, but with no grass resists, they can rip me apart.

· Meloetta. Even though it’s the least used UU pokemon, Meloetta obliterates most of my team, especially the specs set, as specs Focus Blast will destroy Porygon2. And if it’s a mixed relic song one, then Qwilfish can’t stand up even to the weak psychic that it carries in Pirouette Form.

· Hazards, as they’ll wear down everything pretty easily

· Definitely more things, but these were the big ones I noticed while laddering

Replay

For whatever reason I only found one replay that I kept of a win with this team (I had more than 1, I swear), but it’ll have to do. http://pokemonshowdown.com/replay/uususpecttest-51089468

Importable

Bruce (Hitmonlee) (M) @ Liechi Berry
Trait: Unburden
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Endure
- Reversal
- Stone Edge
- Earthquake

King Cold (Weavile) @ Choice Band
Trait: Pressure
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Pursuit
- Ice Punch
- Low Kick
- Night Slash

Drakos (Kingdra) @ Life Orb
Trait: Swift Swim
EVs: 252 Spd / 252 SAtk / 4 SDef
Modest Nature
- Rain Dance
- Hydro Pump
- Draco Meteor
- Ice Beam

Squid Kid (Azelf) @ Life Orb
Trait: Levitate
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Stealth Rock
- Psyshock
- Fire Blast
- Grass Knot

Duckface (Qwilfish) @ Leftovers
Trait: Intimidate
EVs: 252 Def / 252 HP / 4 Spd
Impish Nature
- Waterfall
- Spikes
- Pain Split
- Haze

Gohan (Porygon2) @ Eviolite
Trait: Trace
EVs: 252 SDef / 252 HP / 4 Def
Sassy Nature
- Discharge
- Ice Beam
- Recover
- Return



Conclusion

I’ve used several Hitmonlee teams before, but this was the most successful iteration of one that I’ve had, and it’s a blast to use. Feel free to try it, the surprise will get a lot of people until you get high up on the ladder, and even then, sometimes it’s unavoidable for them to not set you off. Just play well with priority, and if you need to do a Hitmonlee sweep when they still have a sucker punch user, be prepared to make the predictions of your life. Just go out there and have fun spamming an attack much stronger than explosion.
 
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Hey there, great team. :D

Just looking at your team, it hates status so you should consider adding a status absorber to your team. I'll test your team out and do some research on possible status absorbers, then I'll get back to you. :D
 
Hey also can you provide an import-ready version of the team, please, so I and others can test this awesome team out? Thnx :D
 
Teammate Suggestions:
Togekiss seems to be a gigantic bitch to your team. Togekiss shuts down Azelf, Kingdra, Qwilfish, and Hitmonlee almost completely, and Porygon has to pray that it paralyzes with Discharge as Togekiss sets up a Nasty Plot. Weavile is your only way of dealing with it, and even then Weavile cannot switch directly in or even 1HKO a full health Togekiss, who can tank a hit, Thunder Wave, and Roost stall you until you get para'd. To help with this weakness, and also to help break through bulky waters like Slowbro and CM Suicune that your team could have trouble with, I would replace Kingdra with Modest Agility Zapdos. Agilidos fills the endgame sweeping role that Kingdra did while also dealing with the most pressing weaknesses that I can see, Togekiss and CM Suicune. Removing Kingdra doesn't really hurt your team too much anyways(you have Qwilfish and Porygon to deal with physical fire types and Chandelure). Use 196 speed EV's to outspeed Timid Chandelure and below before a boost, and throw the extra 60 EV's in HP. Using HP Ice helps this team deal with both Flygon and Grass types which are really annoying. The rest of the team looks super solid, I just think this change could help pust this team over the edge.

Suggested Changes:

Zapdos @ Life Orb
Trait: Pressure
EVs: 196 Spd / 252 Def / 60 HP
Modest Nature
- Thunderbolt
- Hidden Power [Ice]
- Roost
- Agility

Hope this helps!
 
Ahh a hitmonlee team! I have a team thatz climbing the ladder currently low 1700s (i only had a little time to play on sunday). Monlee is def a threat.
1. A status absorber is 100% needed whether its sleep talk hera or roserade. T spikes hurts monlees chances too. So you may want another endhame sweeper in case monlee fails. As suggested above agilidos is very good
Youll still have trouble with bulky tamks like swampy and rhyperior esp with hp ice on dos. So roserade may help more on place of qwilfish. A physical wall is good but remember any physical hit will out monlee into endure ramge so its good ti bait the physical attackers like darm and hera. Qwilfish/roserade are both good but natural cure sets it apart from qwilfish.
More to come tomorrow when i have more time!
 
Epikkyogre, thanks for reminding me to do so, I added an importable.
Psycho71c, one of the reasons I feel reluctant to make that change is that without a weather changer in Kingdra, one of my pokemon is automatically made near-useless against increasingly common hail teams. While Togekiss is a jerk, and I have struggled with it, usually Porygon2 was able to stand up to it pretty well, since they can only carry 2 of Nasty Plot, Thunder Wave, and Heal Bell, and it either couldn't break through, didn't flinch me enough, or was crippled by discharge when faced by Porygon2. And afterwards, it was usually weakened up enough for Weavile to stop it. Offensive CM Suicune also sounds terrifying to my team. I'd probably have to predict around it and bait it with Hitmonlee, but that runs into the same problems as below.
Patrick, the problem with putting Roserade in for Qwilfish, I think, is that even though Hitmonlee sets up with a lot of physical hits, he needs to have counters removed before he sweeps. Say my opponent has a healthy Cofagrigus and their Heracross is out right now spamming close combat. Even if hitmonlee endures one, he just switches to Cofagrigus, and easily takes me out. So Qwilfish is a reliable mid-game switch-in to most physical attackers, which I feel I need more than a status absorber, although I need one of those too, maybe for a different pokemon. I don't know who I could swap for a status absorber, though, since this team needs Hitmonlee, Pursuit-user, weather-changer, physical catch-all, special catch-all, and stealth rocker. If there's a status absorber that can overlap with one of those, I'd love to hear it, though I can't think of any.
 
using your only win against me as the replay tho.....................
i think that you still should make your hitmonlee the standard set, the addition of zapdos would be more effective that way. you would have to worry about 1 the person possibly being able to avoid a sweep and 2 hail being able to stop your sweep. endrev is overkill honestly.
 
You may want to use LO over band on weavile, the reason being that it is less than ideal to be locked into pursuit.
 
I have to admit, I got smashed by this team. Qwilfish/P2 is a really really strong core; I was incredibly impressed by how resilient this time was despite having so many defensively dead weight Pokemon. I usually have the mentality that every single one of my mons must contribute several good resistances to the team so your team left a big impression on me. Anyways enough of the gushing, I think that if I can identify a weakness it would be Volt Turn. IMO Volt Turn is very strong against most teams (and requires no skill to boot :P) but your team especially as you have a lot of frail Pokemon that would hate taking the damage from U Turn/Volt Switch and on top of that no electric immunity. I can't really think of any change that I think would clearly improve your team but possible alongside the suggestion to use Zapdos over Kingdra you could try Rhyperior over Azelf as it can set up rocks, absorb Volt Switches, doesn't care about U-Turns and take hits from both Rhyperior and Meloetta (which, thanks to Weavile, will be more inclined to go for its Normal STAB). Just make sure you carry Dragon Tail to hit up Flygon.
 
Really cool team here! Love the idea of Hitmonlee as a deadly sweeper :p
Anyways, I see you need a status absorber, so I'd suggest running a defensive or offensive Mew over Azelf.

Mew @ Leftovers
Trait: Synchronize
EVs: 4 Atk / 252 HP / 252 Def
Relaxed Nature
IVs: 0 Spd
- Heal Bell
- Stealth Rock
- U-turn
- Taunt / Roost

The defensive mew. I have a lot of experience with this thing. Beeing able to set up SR, scout with U-turn (sometimes after tanking one himself), "bounce back" Toxic, Paralyze and Sclad Brun and Heal Bell it away. It's just so good. I run minimum speed to "un-outspeed" (lol) many pokes to get the swicth initative. Taunt or Roost. I use Taunt to stop Bronzong and other SR setters, because I use this set on a hail team, who don't like SR. But your team isn't weak to SR at all, so Roost might be a better option for you to be able to live longer.

Mew @ Leftovers
Trait: Synchronize
EVs: 252 Spd / 252 SAtk / 4 SDef
Modest / Timid Nature
IVs: 0 Atk
- Stealth Rock
- Flamethrower
- Psyshock
- Grass Knot / Giga Drain
-(Ice Beam)

Ok, here's the offensive set (obviously). This set looks a lot like your own Azelf set, and it pretty much is. You are using Azelf offesnively, so you might want your status absorber to be offensive aswell. You decide if you want Modest or Timid on this guy. I guess the moves need no explanation, but I think Ice Beam would be a move that could be used as another coverage move, but I dunno if it would work, or which move that it would replace.

Basically, this guy can do similar stuff that Azelf did for you, or it can act as a defensive Scout. Either way, it can reliably set up SR and troll your oponent with the Synchronize ability.

Hope I helped! ;)
 
Sorry about yours being the only replay, Trevor, it was just because that was the only one saved that I actually won. The thing about normal gem + fake out Hitmonlee is that it's not really that different from other pokemon that use agility or rock polish or whatever to boost their speed. I'll try it, but I think the thing that sets hitmonlee apart from other sweepers is his ability to set up so much in one turn, with max power reversal, +1 attack, and +2 speed.
Moose, the reason I prefer band is that it actually gets some absurd power on Weavile. He's not my sweeper, so I don't want SD on him, and then I don't particularly need the ability to switch moves as much. Yeah, it's not ideal to be locked into pursuit if they don't switch, but with band, sometimes it's still fine. And you can even trap non-pursuit-weak pokemon. For example, Weavile almost always forces out Roserade. This is how much it will do to defensive Roserade on the switch: 252 Atk Choice Band Weavile Pursuit vs. 252 HP / 0 Def Roserade: 298-352 (91.97 - 108.64%) -- 56.25% chance to OHKO
Rhyperior sounds interesting, I did get ripped up by lol1z test's Voltturn team multiple times. However, Rhyperior would open me up even more to fighting spam, as once Qwilfish faints I wouldn't have a single resist left. Azelf, despite its frailty, could check the fighting types by taking one fighting move before KO'ing. I'm actually more interested in trying out Mew in that slot. I originally was debating between Mew and Azelf for that spot, and I would be interested in trying either Mew or Uxie as a more defensive psychic-type stealth rock user. Mew's got a better movepool and offenses, but Uxie's bulkier, and its movepool isn't shallow either, so I'll try swapping out Azelf.
I built the team around the concept of Endure + Reversal Hitmonlee, so I'm not changing that, and I need pursuit and weather support for him, as well as my answers to the tier's big threats. The most flexible team member would be Azelf, so I'll try Mew and Uxie in that slot.
 
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