So I wanted to create an Ubers team that revolves around the best pokemon Gen 3 had to offer, so I've developed a team with movesets designed to take on any situation(Besides baton pass, screw that.)
I've done really good with it so far, so i just wanted to see what others thought. Some are just basic sets, but 1 or 2 i've crafted myself.
Deoxys-A: Invader ZING
Nature: Hasty Item: Life Orb
252 Atk, 4 SpA, 252 Spe
Psycho Boost
ExtremeSpeed
Knock Off
Meteor Mash
So apparently it had M-Mash from an event and no one decided it was useful. Well, now with the advent of Xerneas, Arceus-Fairy, and all other sorts of fairy-types, it may have some use. Everything else is usual, ESpeed for quick revenge kills, Knock off to punish those trying to set up as well as Psychics and Ghosts in general, and Psycho Boost to blast through non-Steel physical walls and Fighting types. I've kept Deoxys-A as fast as possible while making sure its still as powerful. I'm generally using it to take out weakened attackers and in some cases, shred through ones that require Deoxys-A's level of power.
Groudon: Gojira
Nature: Adamant Item: Assault Vest
252 HP, 252 Atk, 4 SpD
Earthquake
Fire Punch
Iron Head
Stone Edge
Groudon has the firepower AND physical bulk of a full-blown tank, so why not let it tank special attacks as well? With AV, Groudon's Special Defence even surpasses its normal defence, even if just by a slight bit, allowing it to tank attacks it would normally be unable to. Heck, if it safely switches in, it can tank a full health Modest Water Spout and deal over half of Kyogre's health with EQ, then tank another low-health Water Spout to get the 2HKO. AV Groudon's bulk is so good, it tanks a Post-Geomancy Moonblast straight from Xerneas, then deal half of Xerneas' health in damage with Iron Head. There is nothing better than being able to full on tank powerful attacks from either side and having just whats needed to fully kill, or just weaken enough to be killed by Deoxys-A. EQ works as main STAB, Fire Punch to, what else, punch through Ice types and living barbed wire. Iron head gets just a bit more damage on Fairies than STAB EQ, and it makes killing them afterwards that much easier. Stone Edge goes perfect with EQ, and kills flaming birds with ease. I've kept Groudon for mid-game to take out or weaken set-up sweepers, and every time its proven that the AV given to it can make or break games.
Kyogre: A Sperm Whale
Nature: Modest Item: Lum Berry
252 HP, 252 SpA, 4 SpD
Water Spout
Thunder
Calm Mind
Rest
The classic KyoCalm set returns, and its still as good as it was 3 gens ago. Kyogre's bulk and literally Uber-powerful STAB in Water Spout makes it a constant threat, and combined with Groudon, it allows me to manipulate the weather constantly to my advantage. Thunder has always gone well with Kyogre thanks to Drizzle, and can do massive damage to Yveltal, Lugia, and other varietys of birds. But of course, its CM that makes the set. A large variety of Uber pokemon attack Specially, so increasing Kyogre's already great Special bulk can make it a huge threat. And to increase its already good bulk, LumRest can bring it back to full hp to continue the sweep with a full power Water Spout. Kyogre is mainly for sweeping slow, powerful threats that hopefully can't do too much damage to Kyogre.
Rayquaza: F*ckstick the Magic Dragon
Nature: Adamant Item: Focus Sash
252 Atk, 252 Spe, 4 HP
Dragon Dance
ExtremeSpeed
V-Create
Dragon Claw
This looks like your average DDQuaza set, until you see the Focus Sash. While it makes Rayquaza's power not as impressive compared to if it had Life Orb, but it has its uses, especially with Ray. Focus Sash lets it set up on weakened threats that can still hit it hard so that they're lured in, then after a DD it can ensure a revenge kill with ESpeed and start a sweep. V-create hits much harder than a STAB Dragon Claw, but is only for hitting Fairies and Steels, but sometimes if the power is required. Dragon Claw still acts as the main STAB, as Outrage's lock-in can be devastating considering Xerneas' nature of being decently common, and can still kill Dragons relaibly. Rayquaza can switch in on an enemies Weather Trio member and mess up the weather or the sweep at hand, or can utilize its threatening nature to force a switch and get a free DD, and thanks to its Focus Sash, it can still reliably get a kill after tanking a hit with ESpeed.
Latios: Boeing 909
Nature: Timid Item: Life Orb
252 SpA, 252 Spe, 4 HP
Defog
Draco Meteor
Psyshock
Ice Beam
My team absolutely hates E-Hazards, so i needed Latios to acts as a reliable Defoger. Thankfully, its high speed and Special attack makes it a great Defoger as well as Special Sweeper. Draco Meteor can get nice revenge kills on many varieties of dragons as well as still do massive damage to most pokemon. Psyshock isn't as powerful as Psychic but its ability to hit through more Specially-Bulky enemies can make all the difference, especially because Calm Mind is more common than Bulk Up. Ice Beam hits Groudon and Yveltal more reliably, even though Latios is sadly OHKO'd by Sucker Punch. Latios is necessary Late-game to get rid of E-Hazards and to sweep weakened stragglers.
Aggron: The Iron Curtain
Nature: Careful Item: Aggronite
252 HP, 252 SpD, 4 Atk
Iron Head
Thunder Wave
Stealth Rock
Rest
MegAggron is one of the bulkiest walls in the game, so balancing its bulk out with SpD investment can let it easily start early game and set up rocks. And if it's afraid of a Taunt or M-Coat user, Iron Head can provide reliable damage, and while Heavy Slam seems nice, most Uber pokemon are too heavy to make it viable. Iron Head even does more damage to Xerneas than H-Slam, plus Paraflinch game can be hilarious.
Stealth Rock makes Aggron an extremely good lead, and Rest can make it so it can soak up status late game and it bulk can let it survive to wake up and keep its annoyance game going. Sadly, many pokemon it would like to paralyze are immune like Groudon, Zekrom, and Landorus. Thankfully, my other members can take care of these pokemon very easily.
So thats my team, please leave your replies below and hopefully i can improve my team if i can!
I've done really good with it so far, so i just wanted to see what others thought. Some are just basic sets, but 1 or 2 i've crafted myself.
Deoxys-A: Invader ZING

Nature: Hasty Item: Life Orb
252 Atk, 4 SpA, 252 Spe
Psycho Boost
ExtremeSpeed
Knock Off
Meteor Mash
So apparently it had M-Mash from an event and no one decided it was useful. Well, now with the advent of Xerneas, Arceus-Fairy, and all other sorts of fairy-types, it may have some use. Everything else is usual, ESpeed for quick revenge kills, Knock off to punish those trying to set up as well as Psychics and Ghosts in general, and Psycho Boost to blast through non-Steel physical walls and Fighting types. I've kept Deoxys-A as fast as possible while making sure its still as powerful. I'm generally using it to take out weakened attackers and in some cases, shred through ones that require Deoxys-A's level of power.
Groudon: Gojira

Nature: Adamant Item: Assault Vest
252 HP, 252 Atk, 4 SpD
Earthquake
Fire Punch
Iron Head
Stone Edge
Groudon has the firepower AND physical bulk of a full-blown tank, so why not let it tank special attacks as well? With AV, Groudon's Special Defence even surpasses its normal defence, even if just by a slight bit, allowing it to tank attacks it would normally be unable to. Heck, if it safely switches in, it can tank a full health Modest Water Spout and deal over half of Kyogre's health with EQ, then tank another low-health Water Spout to get the 2HKO. AV Groudon's bulk is so good, it tanks a Post-Geomancy Moonblast straight from Xerneas, then deal half of Xerneas' health in damage with Iron Head. There is nothing better than being able to full on tank powerful attacks from either side and having just whats needed to fully kill, or just weaken enough to be killed by Deoxys-A. EQ works as main STAB, Fire Punch to, what else, punch through Ice types and living barbed wire. Iron head gets just a bit more damage on Fairies than STAB EQ, and it makes killing them afterwards that much easier. Stone Edge goes perfect with EQ, and kills flaming birds with ease. I've kept Groudon for mid-game to take out or weaken set-up sweepers, and every time its proven that the AV given to it can make or break games.
Kyogre: A Sperm Whale

Nature: Modest Item: Lum Berry
252 HP, 252 SpA, 4 SpD
Water Spout
Thunder
Calm Mind
Rest
The classic KyoCalm set returns, and its still as good as it was 3 gens ago. Kyogre's bulk and literally Uber-powerful STAB in Water Spout makes it a constant threat, and combined with Groudon, it allows me to manipulate the weather constantly to my advantage. Thunder has always gone well with Kyogre thanks to Drizzle, and can do massive damage to Yveltal, Lugia, and other varietys of birds. But of course, its CM that makes the set. A large variety of Uber pokemon attack Specially, so increasing Kyogre's already great Special bulk can make it a huge threat. And to increase its already good bulk, LumRest can bring it back to full hp to continue the sweep with a full power Water Spout. Kyogre is mainly for sweeping slow, powerful threats that hopefully can't do too much damage to Kyogre.
Rayquaza: F*ckstick the Magic Dragon

Nature: Adamant Item: Focus Sash
252 Atk, 252 Spe, 4 HP
Dragon Dance
ExtremeSpeed
V-Create
Dragon Claw
This looks like your average DDQuaza set, until you see the Focus Sash. While it makes Rayquaza's power not as impressive compared to if it had Life Orb, but it has its uses, especially with Ray. Focus Sash lets it set up on weakened threats that can still hit it hard so that they're lured in, then after a DD it can ensure a revenge kill with ESpeed and start a sweep. V-create hits much harder than a STAB Dragon Claw, but is only for hitting Fairies and Steels, but sometimes if the power is required. Dragon Claw still acts as the main STAB, as Outrage's lock-in can be devastating considering Xerneas' nature of being decently common, and can still kill Dragons relaibly. Rayquaza can switch in on an enemies Weather Trio member and mess up the weather or the sweep at hand, or can utilize its threatening nature to force a switch and get a free DD, and thanks to its Focus Sash, it can still reliably get a kill after tanking a hit with ESpeed.
Latios: Boeing 909

Nature: Timid Item: Life Orb
252 SpA, 252 Spe, 4 HP
Defog
Draco Meteor
Psyshock
Ice Beam
My team absolutely hates E-Hazards, so i needed Latios to acts as a reliable Defoger. Thankfully, its high speed and Special attack makes it a great Defoger as well as Special Sweeper. Draco Meteor can get nice revenge kills on many varieties of dragons as well as still do massive damage to most pokemon. Psyshock isn't as powerful as Psychic but its ability to hit through more Specially-Bulky enemies can make all the difference, especially because Calm Mind is more common than Bulk Up. Ice Beam hits Groudon and Yveltal more reliably, even though Latios is sadly OHKO'd by Sucker Punch. Latios is necessary Late-game to get rid of E-Hazards and to sweep weakened stragglers.
Aggron: The Iron Curtain

Nature: Careful Item: Aggronite
252 HP, 252 SpD, 4 Atk
Iron Head
Thunder Wave
Stealth Rock
Rest
MegAggron is one of the bulkiest walls in the game, so balancing its bulk out with SpD investment can let it easily start early game and set up rocks. And if it's afraid of a Taunt or M-Coat user, Iron Head can provide reliable damage, and while Heavy Slam seems nice, most Uber pokemon are too heavy to make it viable. Iron Head even does more damage to Xerneas than H-Slam, plus Paraflinch game can be hilarious.
Stealth Rock makes Aggron an extremely good lead, and Rest can make it so it can soak up status late game and it bulk can let it survive to wake up and keep its annoyance game going. Sadly, many pokemon it would like to paralyze are immune like Groudon, Zekrom, and Landorus. Thankfully, my other members can take care of these pokemon very easily.
So thats my team, please leave your replies below and hopefully i can improve my team if i can!