Hopefuly not fail OU

At a glance:
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130.png
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482.png
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Changes in black (if any)
101.png

Electrode*Balz
Modest
Static
Focus sash
4hp/252spe/252spatk
-Thunder wave
-Thunder bolt
-Taunt
-Hp fire
Having the fastest taunt is very helpful. Then..... not much. He can either cripple or do some small damage. T bolt was for stab and hp fire for the ever so common steel. But if a Pert is out he is a dead man. Really looking for a change here suggestions are welcome.

6.png

Charzard*Black Death
Adamant
Leftovers
252hp/252def/4spdef
-Dragon Dance
-Fire Punch
-Aerial Ace
-Earthquake
This guy is the reason I pull off amazing sweeps. He has won me many games with d dance. F punch and aerial ace are for stab whist quake is for coverage. Quakes aimed at metagross or electrode give an oppirtunity for a switch in. But i have two words left: stealth rock -_-.

130.png

Gyarados*Kraken
Careful
Leftovers
252def/4spe/252spdef
-Dragon Dance
-Waterfall
-Avalanche
-Taunt
Yeah a bulky d dance gyara, suck it :P. D dance is obvious, taunt f's blissy and other annoying creatures. Waterfall is for stab and avalanche is.... well.... coverage? Id have no difficulty parting with it for a better move.

330.png

Flygon*Wyvren
Modest
Life orb
4hp/252spe/252spatk
-Fire Blast
-Roost
-Earth Power
-Draco Meteor
This is madness! No this is spatk flygon! Roost away life orb damage. Nothing can resist earth, dragon, and fire. If he dies I have no real counter against physical walls, and life orb often is the killer.

482.png

Dusknoir*Reaper
Careful
Leftovers
252hp/4atk/252def
-Pain Split
-Ice Punch
-Will-o-Wisp
-Shadow Punch
This guy is annoying. No pokemon like to be burnt, and pain split is sort of a recover move. I Punch is nice but can be changed, while shadow punch is nice for stab. But he is usally weakened after a ko (which is usally the case for him) making revenge kills on him easy.

376.png

Metagross*Goliath
Jolly
Leftovers
4atk/24def/228spe/252spdef
-Meteor Mash
-Earthquake
-Bullet Punch
-Explosion
Meteor mash for power and b punch for speed stab. Earthquake helps alot on fire types and other steels. Explode when im going to die or angry >:(.


Marriland team builder wont paste so you can do it yourself. (sorry)

Major thearts:
Swampert: He really is a pain in the arse. I can explode with meta gross or slowly dwindle its life away with dusknoir. Or if all else fails Draco meteor.
Rotom-F: Otheer forms can be taken car of but this one scores super effective on more than half my team. Flygon or electrode work best here.
Salamance:Its fast and strong with a good movepool and defences, but gyarados and ducknoir hit it with x4 ice moves.


Those are all I can think of. I might add more later.

Thank you for your time please rate and suggest things that will help.
 
The electrode lead is really doing nothing for you. If you want a fast taunter that might actually do something, go with Aerodactyl.

Aerodactyl @ Focus Sash
Nature: Jolly
EVs: 252 attack/ 252 speed/ 4 hp
- taunt
- stealth rock
- rock slide/ stone edge
- earthquake

I wouldnt recommend Charizard, but if youre staying with that set, no offense but I think the Ev's are terrible. With very few switch ins (considering you dont have a rapid spinner), Charizard needs 252 attack and 252 speed. I would give a full rate but I'm kinda tired, but I would change a lot about this team.

Good luck though.
 
Aerodactyl @ Focus Sash
Nature: Jolly
EVs: 252 attack/ 252 speed/ 4 hp
- taunt
- stealth rock
- rock slide/ stone edge
- earthquake

I wouldnt recommend Charizard, but if youre staying with that set, no offense but I think the Ev's are terrible. With very few switch ins (considering you dont have a rapid spinner), Charizard needs 252 attack and 252 speed. I would give a full rate but I'm kinda tired, but I would change a lot about this team.

Good luck though.

This team was my first teaam in which I knew what evs were so the are sloppy. The reason zard has different evs evs because he d dances atk and spe on.
Also I might try the areodayctyl but I would like a bulky or spatk focused lead. And this team has about a 70 to 30% win lose ratio.

Thanks for posting. :)
 
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