So it begins
Our eyes drawn open,
Free from the thought of doubt,
Free from the selfish conflict.
Now blind, listless, ceaseless.
With open arms we stand,
Before the dawn.
Free from the thought of doubt,
Free from the selfish conflict.
Now blind, listless, ceaseless.
With open arms we stand,
Before the dawn.
Parkway Drive - Horizons

BEGIN
My second RMT of the Smogon Community, my previous team was last year it was "The Powerless Rise" back in the 4th Generation. 5th Gen has been quite a huge transition for me, but I've adjusted quite well. I've never been a huge fan of weather teams in general but this metagame is mostly weather based, with the exception of some players who can't stand (rain, sand, hail, and sun teams). I never disliked using sand since in my opinion is the most consistent type of weather to run. So, this brings me to my point, I refused literally to have Tyranitar to activate sand. Why? Well its obviously a great pokemon but I just simply don't like Tyranitar in any of my teams. This leaves me with a second option, and obviously I would have to choose Hippowdon as my sandstreamer. I managed to peak #14 on Smogon Server and it honestly didn't take me long to rank up. I won't go into too much details on how I created this team but what I will say is its enjoyable to play with. Now onto the team!
My Team

Hippowdon @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 252 Def / 4 SpD
Impish (+Def, -SAtk)
- Earthquake
- Stealth Rock
- Ice Fang
- Slack Off
Hippowdon has become one of my favorite ground types currently, it sets up rocks for my team and is such an amazing defensive juggernaut. It can take on Excadrill, Haxorus, DD Dragonite, Terakion, and many other strong physical attackers. Ice Fang lets me hit pokemon like Gliscor for 4x super effective damage. This set speaks for its own and Hippowdon does a fantastic job of defending and walling teams.

Scizor @ Choice Band
Trait: Technician
EVs: 248 HP / 56 Atk / 206 SpD
Adamant Nature (+Atk, -SpA)
- Pursuit
- Bullet Punch
- U-Turn
- Superpower
Scizor the popular pokemon from the previous generation, still remains to be quite a threat for many teams. I have Scizor for offensive momentum and it pairs up extremely well with Rotom-W. U-Turn provides me to scout and keep my opponent guessing on the pokemon I send in. Pursuit helps against trapped choiced users like the Lati twins, who are extremely common. Bullet Punch is for revenging weakened foes, or getting the last ditch effort to attack for a last hurrah. The 20 speed evs are to outspeed other Scizors, it may seem unneccesary but you won't believe how much those evs helped to win me games.

Excadrill @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- X-Scissor
Excadrill is my late game closer and its so clutch at ending games with its powerful STAB Earthquake. I have Rapid Spin just to help my team against entry hazards, but I rarely ever use it. I mostly spam EQ and Rock Slide and what I like about Excadrill is the Sand Rush ability, its able to outspeed the whole metagame. Adamant nature is the preffered nature because I need to get the bang out of the buck when using such high stat attacker. Air Balloon is security against ground types, and lets me set up a Swords Dance.

Reuniclus @ Leftovers
Trait: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature (+Def, SpA-)
- Calm Mind
- Recover
- Psyshock
- Focus Blast
Reuniclus is sometimes overlooked when fitting it into a team, I was unsure at first if I was making a good decision in adding it to the team. I had to cover my Virizion and Conkeldurr weakness, so the only pokemon that came to mind was Reuniclus. It was the best choice I made, it vastly improved my team in terms of absorbing status and taking on fighting types. I'm always careful when my opponent carries Scizor on their team, my opponents usually want to set up the first turn if its SD Scizor, so I have no other choice but to either attack with Focus Blast or switch out to Rotom-W. CB Scizor is easier to handle, as I recover once they've U-Turned and I heal back all the prior damage. Reuniclus has psychic over psyshock as I can handle Blissey and the Lati twins easily.

Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Trick
- Thunderbolt
Rotom-W is my choice scarfer and the pokemon I almost always lead off with. Volt Switch which is the special version of U-Turn allows me to attack and then switch out to an appropiate pokemon to take on the opposing member of my opponents team. I don't always Volt Switch as I'm always aware that smart opponents switch out to their ground types and my Volt Switch is cock blocked, which sucks. Rotom-W helps deal with Thundurus and the whole damn rain army from which I cannot stand. I'm talking about you Politoed! Anyway, Trick is mostly for derailing stall pokemon and its awesome to trick the scarf to the (BAN ME PLEASE)ry of Blissey or Ferrothorn. Hidden Power Fire is for handling Scizor, Ferrothorn, and Forretress. Rotom-W also helps outspeeding Terakion and OHKO'ing with Hydro Pump.

Latios @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SpA / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Hidden Power [Fire]
- Recover
Latios is my all out special attacker and lets me dent anything that switches into a LO Draco Meteor. Latios helps me offensively in putting quite the hurt on many stall teams. I don't always fire off Draco Meteor's as it makes Latios vulnerable to be pursuit bait. I pick my moves wisely, and Recover is to heal from Life Orb recoil. Although, I could go four attacks but I'm not sure of making the change. Latios is very useful to this team.
Importable
Scizor
Trait: Technician
EVs: 248 HP / 56 Atk / 206 SpD
Adamant Nature (+Atk, -SpA)
- Pursuit
- Bullet Punch
- U-Turn
- Superpower
Excadrill (F) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- X-Scissor
Reuniclus (M) @ Leftovers
Trait: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Nature (+Def, SpA-)
- Calm Mind
- Recover
- Psyshock
- Focus Blast
Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Trick
- Thunderbolt
Latios (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SpA / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Hidden Power [Fire]
- Recover
Hippowdon (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 252 Def / 4 SpD
Impish (+Def, -SAtk)
- Earthquake
- Stealth Rock
- Ice Fang
- Slack Off
Trait: Technician
EVs: 248 HP / 56 Atk / 206 SpD
Adamant Nature (+Atk, -SpA)
- Pursuit
- Bullet Punch
- U-Turn
- Superpower
Excadrill (F) @ Air Balloon
Trait: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- Earthquake
- Rock Slide
- X-Scissor
Reuniclus (M) @ Leftovers
Trait: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Nature (+Def, SpA-)
- Calm Mind
- Recover
- Psyshock
- Focus Blast
Rotom-W @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Volt Switch
- Hydro Pump
- Trick
- Thunderbolt
Latios (M) @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SpA / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Hidden Power [Fire]
- Recover
Hippowdon (M) @ Leftovers
Trait: Sand Stream
EVs: 252 HP / 252 Def / 4 SpD
Impish (+Def, -SAtk)
- Earthquake
- Stealth Rock
- Ice Fang
- Slack Off
Feel free to rate it and give suggestions, thanks.