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How can i improve this?

Does blaziken need to stay too? Having one shitmon is one thing, but 2 shitmons is a bit much. I think a good approach to using tangela could be cm pass, so I'd suggest replacing blaziken with the way more reliable charizard (similar role, beats bliss, loves a cm pass), and porygon2 with cm pass celebi (you no longer need p2 for dug if blaziken is gone). I'd also change the jirachi set. Could be mixed, could be subcm, could be defensive to help out the probably a bit too offensive swampert.
 
Is offensive swampert bad? Also no, blaziken doesnt need to stay only mons that i want to stay on the team are jirachi tangela and zapdos. I tried charizard and it worked lot better than blaziken, thanks.
 
Is offensive swampert bad? Also no, blaziken doesnt need to stay only mons that i want to stay on the team are jirachi tangela and zapdos. I tried charizard and it worked lot better than blaziken, thanks.
Offensive swampert is the right fit on your team, but your evs are more offensive than what I'd call an offensive pert. The standard offpert has 240 hp evs while yours has 204. It's not that much less, but notably you recover less with lefties, I think the recommended set is optimised for lefties recovery. I'm also not sure what your attack evs accomplish? Usually you prefer to go for some speed to outspeed mons like blissey, bulky tar.

Your pert evs also depend on what set your jirachi runs. If jirachi is offensive, I'd go for a bit of defense on swampert, as then it's functionally your only rock resist. If your jirachi is bulky, you can get away with running a very offensive pert without losing to aero.

Also would be it a good idea to swap swampert for starmie to get a rapid spinner since 4 of the mons are grounded?
Your team would appreciate a spinner, but you definitely require a rock resist, so I'd keep pert. Starmie is a good cm pass recipient itself though. The only mon it could replace really is tangela though, so I think you'll have to live with not having spin and instead just need to play more aggressively.
 
that lil guy sure is sweeping :)

spectating this, I think there's also some consideration to go into the tangela set. most notably, you might want to run hp fire over leech seed and/or giga drain over solar beam. mono grass coverage is kinda terrible, if you look at the opposing team you can tell how hp fire would greatly simplify the sweep vs meta, celebi, zap. solar beam is fine because tangela needs all the power it can get, but giga drain is less conditional than solar beam. a good player might be able to switch tar in on solar beam and "trap" tangela in solar beam's charge turn. that said, I do like leech in a vacuum, just 4 move syndrome. it did help you sweep in the replay so idk

edit: lol I didn't even see that you ended up losing lmao, just closed the replay when you had the clear win. heads up: if you clicked sunny day vs pert, you would have outsped and ohko'd on the last turn and won
 
that lil guy sure is sweeping :)

spectating this, I think there's also some consideration to go into the tangela set. most notably, you might want to run hp fire over leech seed and/or giga drain over solar beam. mono grass coverage is kinda terrible, if you look at the opposing team you can tell how hp fire would greatly simplify the sweep vs meta, celebi, zap. solar beam is fine because tangela needs all the power it can get, but giga drain is less conditional than solar beam. a good player might be able to switch tar in on solar beam and "trap" tangela in solar beam's charge turn. that said, I do like leech in a vacuum, just 4 move syndrome. it did help you sweep in the replay so idk

edit: lol I didn't even see that you ended up losing lmao, just closed the replay when you had the clear win. heads up: if you clicked sunny day vs pert, you would have outsped and ohko'd on the last turn and won
I'll try using giga drain + hp fire that seems better. Yeah i got trapped already lol. If had giga drain i wouldnt have needed the leech seed, probably.
I didnt think of that.
 
Also i dont use charizard often, what is beat up supposed to do? If its coverage agaist psychics i dont think it would be better than just clicking fire blast.
beat up is very weird in gen 3, its damage is calculated based on base defense. this means that beat up deals over 50% to blissey when all members of your team are alive. in essence it's a focus punch that doesn't need sub, but can't hit lax or tar
 
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