You guys may know me or my alts (Arc V Shun/The New Yorker) on PS and i have a perfectly good grasp on the meta and whats viable/not. Hear me out tho, I wanted to make a Chatot team because imo Chatot can be a fun mon to use. I went 10wins 2losses with this team (Not even joking) and i felt the need to share it with you guys. Here Goes
Chatot (M) @ Focus Sash
Ability: Tangled Feet
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Chatter
- Boomburst
- Heat Wave
- Hidden Power [Ice]
I decided to run a sash set on it because this thing us frail. Max speed and Sp. Atk b/c we need it and modest because 92 bass speed inst outspeeding anything. Chatter is to confuse my opponent ans STAB also i can parafuse my opponent sometimes if Azelf gets his Twave off. Boomburst is my other STAB because its hits quite hard. Heat wave to kill Ferro and scizor because i can. HP ice to kill Gliscor,Lando,Dnite, ETC. I mainly utilize him after a teammember died because im sashed and i can just revenge kill. If at some point my opponent would get rocks and i cant stop him i immediatly switch chatot in because he needs his sash.Also i cant tell you guys how many people EQ this thinking its not a flying type lol.
Azelf @ Focus Sash
Ability: Levitate
EVs: 248 HP / 8 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Explosion
- Thunder Wave
Azelf is probably the most Clutch mon here. because he sets up my rocks,stops hazards from getting to me and paralyzes and sometimes kills or severely damages things by exploding. Max Speed for Rocks and Max HP to take hits.I mainly run twave because if my opponent is smart and leads with lets say idk GENGAR i can twave it and now i crippled something.
Breloom (M) @ Focus Sash
Ability: Technician
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spore
- Bullet Seed
- Mach Punch
- Rock Tomb
Ahhhh Breloom. This guy is probably the biggest MVP of the team. The set is standard but it works amazing. Breloom+Azelf form such an amazing Lead core. Spore puts things to sleep and i can just kill things.
Keldeo-Resolute @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Icy Wind
- Hidden Power [Bug]
I picked Keld here because it just seemed nice at this point and i was like"HEY, I haven't used this in a while". Scarf is to outspeed things. Scald is to burn,SecretSword is to Kill things,Icy wind is to slow things down if breloom didnt already, and HP bug is for coverage against slobro,latias etc.
Manectric-Mega (M) @ Manectite
Ability: Lightning Rod
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]
At this point i was like, " cool i still have space for a mega but i font know which one to use" So at this point i just picked Mane because i haven't used this in a while either. SURPRISINGLY it worked out pretty fine. Its pretty standard you can see the evs and the moves are pretty much STAB+Coverage
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Rock Slide
- Knock Off
At this point i was like lets just add a Lando to make it seem more "Meta" and yeah. Its standard scarf lando and it forms a perfectly good volt-turn-double intimidate core w/ Mane. U-turn is for predicting switches and stuff and so is knock off. EQ for stab and rockslide for damage.
IN CONCLUSION: I still cant believe a team with 3 Focus Sashes and 2 scarfers would work but it surprisinly does. The trick is to be able to read your opponent ACCURATELY and if you suspect there gonna get rocks up and you wont be able to stop it just send in chatot. The main things i struggle with are really defensive cores and Hippo+Skarm. I will everything into consideration except "Don't use Chatot He's trash" or some other silly comment like that. Also Ferro is annoying to deal with.
Here are some Replays:
http://replay.pokemonshowdown.com/ou-349278616
http://replay.pokemonshowdown.com/ou-349280824
http://replay.pokemonshowdown.com/ou-349284873
IMPORTABLE: http://pastebin.com/e8bpAExN
So yeah tell me what you think >:D

Chatot (M) @ Focus Sash
Ability: Tangled Feet
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Chatter
- Boomburst
- Heat Wave
- Hidden Power [Ice]
I decided to run a sash set on it because this thing us frail. Max speed and Sp. Atk b/c we need it and modest because 92 bass speed inst outspeeding anything. Chatter is to confuse my opponent ans STAB also i can parafuse my opponent sometimes if Azelf gets his Twave off. Boomburst is my other STAB because its hits quite hard. Heat wave to kill Ferro and scizor because i can. HP ice to kill Gliscor,Lando,Dnite, ETC. I mainly utilize him after a teammember died because im sashed and i can just revenge kill. If at some point my opponent would get rocks and i cant stop him i immediatly switch chatot in because he needs his sash.Also i cant tell you guys how many people EQ this thinking its not a flying type lol.

Azelf @ Focus Sash
Ability: Levitate
EVs: 248 HP / 8 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Taunt
- Explosion
- Thunder Wave
Azelf is probably the most Clutch mon here. because he sets up my rocks,stops hazards from getting to me and paralyzes and sometimes kills or severely damages things by exploding. Max Speed for Rocks and Max HP to take hits.I mainly run twave because if my opponent is smart and leads with lets say idk GENGAR i can twave it and now i crippled something.

Breloom (M) @ Focus Sash
Ability: Technician
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Spore
- Bullet Seed
- Mach Punch
- Rock Tomb
Ahhhh Breloom. This guy is probably the biggest MVP of the team. The set is standard but it works amazing. Breloom+Azelf form such an amazing Lead core. Spore puts things to sleep and i can just kill things.

Keldeo-Resolute @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Icy Wind
- Hidden Power [Bug]
I picked Keld here because it just seemed nice at this point and i was like"HEY, I haven't used this in a while". Scarf is to outspeed things. Scald is to burn,SecretSword is to Kill things,Icy wind is to slow things down if breloom didnt already, and HP bug is for coverage against slobro,latias etc.

Manectric-Mega (M) @ Manectite
Ability: Lightning Rod
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]
At this point i was like, " cool i still have space for a mega but i font know which one to use" So at this point i just picked Mane because i haven't used this in a while either. SURPRISINGLY it worked out pretty fine. Its pretty standard you can see the evs and the moves are pretty much STAB+Coverage
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Rock Slide
- Knock Off
At this point i was like lets just add a Lando to make it seem more "Meta" and yeah. Its standard scarf lando and it forms a perfectly good volt-turn-double intimidate core w/ Mane. U-turn is for predicting switches and stuff and so is knock off. EQ for stab and rockslide for damage.
IN CONCLUSION: I still cant believe a team with 3 Focus Sashes and 2 scarfers would work but it surprisinly does. The trick is to be able to read your opponent ACCURATELY and if you suspect there gonna get rocks up and you wont be able to stop it just send in chatot. The main things i struggle with are really defensive cores and Hippo+Skarm. I will everything into consideration except "Don't use Chatot He's trash" or some other silly comment like that. Also Ferro is annoying to deal with.
Here are some Replays:
http://replay.pokemonshowdown.com/ou-349278616
http://replay.pokemonshowdown.com/ou-349280824
http://replay.pokemonshowdown.com/ou-349284873
IMPORTABLE: http://pastebin.com/e8bpAExN
So yeah tell me what you think >:D