SV OU How do I improve this team?

Enamorus Choice Scarf
Ablitiy:
cute charm
Moveset:
Moon blast
Earth power
Tera blast
Healing wish
Tera Type: fairy
EV's: 252 SpA, 4 SpD, 252 Spe, Timid nature
Enamorus is mainly just a support used to give my sweepers a second chance with healing wish and choice scarf for outspending faster Pokemon dragapult, I use it as a revenge killer for my sweepers.
Rillaboom Heavy-Duty Boots
Ability:
Grassy surge
Moveset:
U-turn
Wood Hammer
Grass Glide
Drain punch
Tera Type: Grass
EV's: 252 Atk, 4 SpD, 252 Spe, Jolly
Rillaboom sets up grassy glide for terrain and is used as a wallbreaker while also being able to deny certain Pokemon like Hisui-Samurott from setting up entry hazards with wood hammer. U-turn is used to switch out into Iron Moth without difficulty.
Glimmora Focus sash
Ability: Toxic Debris
Moveset:
Stealth rock
Mortal spin
Power Gem
Earth Power
Tera Type:Rock
Ev's: 4 Atk, 252 SpA, 252 Spe, Timid
Glimmora sets up entry hazards early game and denies the enemies of setting up their own entry hazards or hazards, its used as one of my main supports and short time support.
Great Tusk Booster Energy
Ability:
Protosynthesis
Moveset:
Bulk Up
Earthquake
Ice Spinner
Rapid Spin
Tera Type: ghost
Ev's 252 HP, 252 Atk, 4 SpD, Jolly
Great tusk is a physical sweeper using Bulk Up and Booster energy to setup it as a physical sweeper that can keep key threats like Kingambit in check and outclass other Physical sweepers
Iron Moth Booster Energy
Ability:
Quark Drive
Moveset:
Fiery Dance
Dazzling Gleam
Energy Ball
Sludge Wave
Ev's: 252 SpA, 4 SpD, 252 Spe, Timid
I use Iron Moth as a good cleaner with 1 Fiery Dance and i'm able to win the whole game essentially, iron moth counters Pokemon that setup entry hazards like glimmora and is really good against Skeledirge.
Samurott-Hisui Focus sash
Ability:
Sharpness
Moveset:
Ceaseless Edge
Knock Off
Razor Shell
Aqua Jet
Ev's: 252 Atk, 4 SpD, 252 Spe, Jolly
setups layers of spikes with ceaseless Edge and with razor shell has a lot of disruptive abiltiy
 
I have a pretty basic but fun edit of your team here, focused on making it a little more offensive and reducing some overlap between your hazard users.

:Enamorus: -> Mystical Fire over Tera Blast, Tera Ground over Tera Fairy. Additional coverage and an emergency out vs Raging Bolt or a thunder wave.
:Rillaboom: -> Tera Fire, Knock Off instead of Drain Punch. Drain doesn't do much for you aside from hit Kingambit which doesnt want to come in anyway. Knock is a much better answer for things like Corviknight, Zapdos, Moltres, and has great utility.
:Glimmora: -> Switched to standard meteor beam set. This will throw people off as you can lead with it and damage their hazard control or just generally punch a big hole. Great pokemon.
:Great Tusk: -> Switched to Tera Fire for moltres.
:Iron Moth: -> Adjusted EVs to give a speed boost. Also changed to Tera Ghost for extreme speed resistance and Zamazenta matchup.
:Samurott-Hisui: -> No changes, but now this is your most consistent lead and only source of hazards. Play aggressive with it.

Hope these changes help!
:Enamorus::Rillaboom::Glimmora::Great Tusk::Iron Moth::Samurott-Hisui: <- click for paste
 
I have a pretty basic but fun edit of your team here, focused on making it a little more offensive and reducing some overlap between your hazard users.

:Enamorus: -> Mystical Fire over Tera Blast, Tera Ground over Tera Fairy. Additional coverage and an emergency out vs Raging Bolt or a thunder wave.
:Rillaboom: -> Tera Fire, Knock Off instead of Drain Punch. Drain doesn't do much for you aside from hit Kingambit which doesnt want to come in anyway. Knock is a much better answer for things like Corviknight, Zapdos, Moltres, and has great utility.
:Glimmora: -> Switched to standard meteor beam set. This will throw people off as you can lead with it and damage their hazard control or just generally punch a big hole. Great pokemon.
:Great Tusk: -> Switched to Tera Fire for moltres.
:Iron Moth: -> Adjusted EVs to give a speed boost. Also changed to Tera Ghost for extreme speed resistance and Zamazenta matchup.
:Samurott-Hisui: -> No changes, but now this is your most consistent lead and only source of hazards. Play aggressive with it.

Hope these changes help!
:Enamorus::Rillaboom::Glimmora::Great Tusk::Iron Moth::Samurott-Hisui: <- click for paste
Thank you! I'm going to make these changes right now and try it out
 
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