SV OU How to improve my bulky offense team

I’m pretty new to team building and I tried to make a bulky offense team. If you have any advice on how to improve it that would be greatly appreciated.
Team:
Deoxys (Deoxys-Speed) @ Rocky Helmet
Ability: Pressure
Tera Type: Fairy
EVs: 248 HP / 8 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Thunder Wave
- Extreme Speed
- Knock Off
I use deoxys as a hazard set up and the extreme speed is for revenge killing. The terra type fairy is to resist dark. I just used what the thing recommended for EVs because I don’t rly know what I’m doing.

Sashimi (Dondozo) @ Life Orb
Ability: Unaware
Tera Type: Electric
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Earthquake
- Waterfall
- Zen Headbutt
- Body Press
The dondozo is to deal with Pokémon that spam boosting moves. The moves are just for coverage and the Terra type is supposed to resist grass and electric. I used the recommended EVs again.

Kreb (Gliscor) @ Toxic Orb
Ability: Poison Heal
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Toxic Spikes
- Spikes
- U-turn
- Facade
This is my other setup and a pivot. Facade and poison heal and toxic orb should work great in theory. Steel Terra is to prevent it from being destroyed by ice.

Popsicle (Kyurem) @ Assault Vest
Ability: Pressure
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Freeze-Dry
- Flash Cannon
- Shadow Ball
This is a sweeper I think with moves for all the coverage. Terra dragon gives it a boost on Draco meteor while resisting fire. Idk why it did 0 attack IVs and I just used the recommended EVs.

NaBrO (Garganacl) @ Leftovers
Ability: Purifying Salt
Tera Type: Steel
EVs: 252 HP / 4 Atk / 252 SpD
Impish Nature
- Recover
- Salt Cure
- Protect
- Fire Punch
This is the defensive part of bulky defense. Salt cure recover and protect are to stall out the opponent. Fire punch for grass and steel types. I put the EVs in spD instead of def cuz it’s already pretty physically defensive.

Yeet (Scizor) @ Heavy-Duty Boots
Ability: Swarm
Tera Type: Water
EVs: 248 HP / 8 SpD / 252 Spe
Jolly Nature
- Defog
- Bullet Punch
- U-turn
- Brick Break
Idk what role this is supposed to play but it removes hazards in case of court change cinderace. Brick break for screens. U turn for pivot and bullet punch to finish off weak Pokémon.
 
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Hi Distriyir, welcome to Smogon! I am locking your RMT for the time being as the forum rules require that you provide at least three lines of descriptions for each Pokemon to explain their roles. Please read the rules carefully and look at the Team Showcase to see the detail we require. PM me with updated descriptions, and I will be happy to unlock this. Also, feel free to PM me if you need help or have any questions. Have a nice day!
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Why did you choose this Pokemon? What do the EV spreads do and why do you have it? What are all 4 moves for?
 
Hey, cool looking team! I’d say if you wanna run bulky offense with deoxy-s you would probably prefer it to be an attacker rather than a hazard setter because bulky offense relies on pivots and positioning rather than getting up hazards and going to town with sweepers like a hyper offense would. You could run boots 4 attacks, life orb 4 attacks, any set that Smogon recommends would be good. Dondozo is pretty much a stall mon so I would not recommend using fully offensive. Curse rest sleep talk liquidation is very good into hyper offense teams that aren’t prepared, item can be boots or leftovers. Gliscor prefers being bulky especially on a bulky offense team because you want to sponge neutral hits. T spikes aren’t very good right now because every team has a slowking-g and now that you have stealth rocks off deoxys you could switch tspike for rocks on gliscor. I think you also want protect over u-turn it essentially lets you heal a quarter of your health passively for every 1 turn your opponent has. Garganacl doesn’t need fire punch, it already hits steels super hard with salt cure’s double damage. I would switch fire punch for iron defense. Scizor is honestly pretty cool it’s a good meowscarada check. If you decide to go boots on deo and Dondozo, that means your team isn’t required to have removal and you could switch Defog for swords dance or roost. The team looks good the sets just need some work!!
 
Hey, cool looking team! I’d say if you wanna run bulky offense with deoxy-s you would probably prefer it to be an attacker rather than a hazard setter because bulky offense relies on pivots and positioning rather than getting up hazards and going to town with sweepers like a hyper offense would. You could run boots 4 attacks, life orb 4 attacks, any set that Smogon recommends would be good. Dondozo is pretty much a stall mon so I would not recommend using fully offensive. Curse rest sleep talk liquidation is very good into hyper offense teams that aren’t prepared, item can be boots or leftovers. Gliscor prefers being bulky especially on a bulky offense team because you want to sponge neutral hits. T spikes aren’t very good right now because every team has a slowking-g and now that you have stealth rocks off deoxys you could switch tspike for rocks on gliscor. I think you also want protect over u-turn it essentially lets you heal a quarter of your health passively for every 1 turn your opponent has. Garganacl doesn’t need fire punch, it already hits steels super hard with salt cure’s double damage. I would switch fire punch for iron defense. Scizor is honestly pretty cool it’s a good meowscarada check. If you decide to go boots on deo and Dondozo, that means your team isn’t required to have removal and you could switch Defog for swords dance or roost. The team looks good the sets just need some work!!
Oh yeah and the Kyurem would also be boots if you ended up going boots spam. If you don’t go that route, assault vest is pretty cool but the moves are pretty obsolete. Ice beam, freeze-dry, earth power, Draco is better coverage for the tier and takes better advantage of stab
 
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